1 /* define this if you have a charcell LCD display */
2 #define HAVE_LCD_CHARCELLS 1
4 /* define this if you have the Player's keyboard */
5 #define HAVE_PLAYER_KEYPAD 1
7 /* define this if you have a post-4.50 charcell LCD display */
8 #define HAVE_NEW_CHARCELL_LCD 1
10 /* Define this if you have a MAS3507D */