1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 by Miika Pekkarinen
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
36 #include "voice_thread.h"
40 /* Clip sample to signed 16 bit range */
41 static inline int32_t clip_sample_16(int32_t sample
)
43 if ((int16_t)sample
!= sample
)
44 sample
= 0x7fff ^ (sample
>> 31);
49 /* Keep watermark high for iPods at least (2s) */
50 #define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 4 * 2)
52 #define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 1) /* 0.25 seconds */
55 /* Structure we can use to queue pcm chunks in memory to be played
56 * by the driver code. */
61 struct pcmbufdesc
* link
;
62 /* Call this when the buffer has been played */
63 void (*callback
)(void);
66 #define PCMBUF_DESCS(bufsize) \
67 ((bufsize) / PCMBUF_MINAVG_CHUNK)
68 #define PCMBUF_DESCS_SIZE(bufsize) \
69 (PCMBUF_DESCS(bufsize)*sizeof(struct pcmbufdesc))
71 /* Size of the PCM buffer. */
72 static size_t pcmbuf_size IDATA_ATTR
= 0;
73 static char *pcmbuf_bufend IDATA_ATTR
;
74 static char *audiobuffer IDATA_ATTR
;
75 /* Current audio buffer write index. */
76 static size_t audiobuffer_pos IDATA_ATTR
;
77 /* Amount audiobuffer_pos will be increased.*/
78 static size_t audiobuffer_fillpos IDATA_ATTR
;
79 static char *fadebuf IDATA_ATTR
;
80 static char *voicebuf IDATA_ATTR
;
82 static void (*pcmbuf_event_handler
)(void) IDATA_ATTR
;
83 static void (*position_callback
)(size_t size
) IDATA_ATTR
;
85 /* Crossfade related state */
86 static bool crossfade_enabled
;
87 static bool crossfade_enabled_pending
;
88 static bool crossfade_mixmode
;
89 static bool crossfade_active IDATA_ATTR
;
90 static bool crossfade_init IDATA_ATTR
;
92 /* Track the current location for processing crossfade */
93 static struct pcmbufdesc
*crossfade_chunk IDATA_ATTR
;
94 static size_t crossfade_sample IDATA_ATTR
;
96 /* Counters for fading in new data */
97 static size_t crossfade_fade_in_total IDATA_ATTR
;
98 static size_t crossfade_fade_in_rem IDATA_ATTR
;
100 static struct pcmbufdesc
*pcmbuf_read IDATA_ATTR
;
101 static struct pcmbufdesc
*pcmbuf_read_end IDATA_ATTR
;
102 static struct pcmbufdesc
*pcmbuf_write IDATA_ATTR
;
103 static struct pcmbufdesc
*pcmbuf_write_end IDATA_ATTR
;
104 static size_t last_chunksize IDATA_ATTR
;
106 static size_t pcmbuf_unplayed_bytes IDATA_ATTR
;
107 static size_t pcmbuf_watermark IDATA_ATTR
;
109 static struct pcmbufdesc
*pcmbuf_mix_chunk IDATA_ATTR
;
110 static size_t pcmbuf_mix_sample IDATA_ATTR
;
112 static bool low_latency_mode
= false;
113 static bool pcmbuf_flush
;
115 #ifdef HAVE_PRIORITY_SCHEDULING
116 static int codec_thread_priority
= PRIORITY_PLAYBACK
;
119 extern unsigned int codec_thread_id
;
121 /* Helpful macros for use in conditionals this assumes some of the above
122 * static variable names */
123 #define NEED_FLUSH(position) \
124 (audiobuffer_fillpos > PCMBUF_TARGET_CHUNK || position >= pcmbuf_size)
125 #define LOW_DATA(quarter_secs) \
126 (pcmbuf_unplayed_bytes < NATIVE_FREQUENCY * quarter_secs)
128 static bool prepare_insert(size_t length
);
129 static void pcmbuf_under_watermark(bool under
);
130 static bool pcmbuf_flush_fillpos(void);
132 #define CALL_IF_EXISTS(function, args...) if (function) function(args)
133 /* This function has 2 major logical parts (separated by brackets both for
134 * readability and variable scoping). The first part performs the
135 * operastions related to finishing off the last buffer we fed to the DMA.
136 * The second part performs the operations involved in sending a new buffer
137 * to the DMA. Finally the function checks the status of the buffer and
138 * boosts if necessary */
139 static void pcmbuf_callback(unsigned char** start
, size_t* size
) ICODE_ATTR
;
140 static void pcmbuf_callback(unsigned char** start
, size_t* size
)
143 struct pcmbufdesc
*pcmbuf_current
= pcmbuf_read
;
144 /* Take the finished buffer out of circulation */
145 pcmbuf_read
= pcmbuf_current
->link
;
147 /* The buffer is finished, call the callback functions */
148 CALL_IF_EXISTS(position_callback
, last_chunksize
);
149 CALL_IF_EXISTS(pcmbuf_current
->callback
);
151 /* Put the finished buffer back into circulation */
152 pcmbuf_write_end
->link
= pcmbuf_current
;
153 pcmbuf_write_end
= pcmbuf_current
;
155 /* If we've read over the mix chunk while it's still mixing there */
156 if (pcmbuf_current
== pcmbuf_mix_chunk
)
157 pcmbuf_mix_chunk
= NULL
;
158 /* If we've read over the crossfade chunk while it's still fading */
159 if (pcmbuf_current
== crossfade_chunk
)
160 crossfade_chunk
= pcmbuf_read
;
164 /* Send the new buffer to the pcm */
165 struct pcmbufdesc
*pcmbuf_new
= pcmbuf_read
;
166 size_t *realsize
= size
;
167 unsigned char** realstart
= start
;
170 size_t current_size
= pcmbuf_new
->size
;
172 pcmbuf_unplayed_bytes
-= current_size
;
173 last_chunksize
= current_size
;
174 *realsize
= current_size
;
175 *realstart
= pcmbuf_new
->addr
;
179 /* No more buffers */
183 CALL_IF_EXISTS(pcmbuf_event_handler
);
188 void pcmbuf_set_position_callback(void (*callback
)(size_t size
))
190 position_callback
= callback
;
193 static void pcmbuf_set_watermark_bytes(void)
195 pcmbuf_watermark
= (crossfade_enabled
&& pcmbuf_size
) ?
196 /* If crossfading, try to keep the buffer full other than 1 second */
197 (pcmbuf_size
- (NATIVE_FREQUENCY
* 4 * 1)) :
198 /* Otherwise, just use the default */
202 /* This is really just part of pcmbuf_flush_fillpos, but is easier to keep
203 * in a separate function for the moment */
204 static inline void pcmbuf_add_chunk(void)
206 register size_t size
= audiobuffer_fillpos
;
207 /* Grab the next description to write, and change the write pointer */
208 register struct pcmbufdesc
*pcmbuf_current
= pcmbuf_write
;
209 pcmbuf_write
= pcmbuf_current
->link
;
210 /* Fill in the values in the new buffer chunk */
211 pcmbuf_current
->addr
= &audiobuffer
[audiobuffer_pos
];
212 pcmbuf_current
->size
= size
;
213 pcmbuf_current
->callback
= pcmbuf_event_handler
;
214 pcmbuf_current
->link
= NULL
;
215 /* This is single use only */
216 pcmbuf_event_handler
= NULL
;
217 if (pcmbuf_read
!= NULL
) {
220 pcmbuf_write_end
->link
= pcmbuf_read
->link
;
221 pcmbuf_read
->link
= pcmbuf_current
;
222 while (pcmbuf_write_end
->link
)
224 pcmbuf_write_end
= pcmbuf_write_end
->link
;
225 pcmbuf_unplayed_bytes
-= pcmbuf_write_end
->size
;
227 pcmbuf_flush
= false;
229 /* If there is already a read buffer setup, add to it */
231 pcmbuf_read_end
->link
= pcmbuf_current
;
233 /* Otherwise create the buffer */
234 pcmbuf_read
= pcmbuf_current
;
236 /* This is now the last buffer to read */
237 pcmbuf_read_end
= pcmbuf_current
;
239 /* Update bytes counters */
240 pcmbuf_unplayed_bytes
+= size
;
242 audiobuffer_pos
+= size
;
243 if (audiobuffer_pos
>= pcmbuf_size
)
244 audiobuffer_pos
-= pcmbuf_size
;
246 audiobuffer_fillpos
= 0;
249 #ifdef HAVE_PRIORITY_SCHEDULING
250 static void boost_codec_thread(bool boost
)
252 /* Keep voice and codec threads at the same priority or else voice
253 * will starve if the codec thread's priority is boosted. */
256 int priority
= (PRIORITY_PLAYBACK
- PRIORITY_PLAYBACK_MAX
)*pcmbuf_unplayed_bytes
257 / (2*NATIVE_FREQUENCY
) + PRIORITY_PLAYBACK_MAX
;
259 if (priority
!= codec_thread_priority
)
261 codec_thread_priority
= priority
;
262 thread_set_priority(codec_thread_id
, priority
);
263 voice_thread_set_priority(priority
);
266 else if (codec_thread_priority
!= PRIORITY_PLAYBACK
)
268 thread_set_priority(codec_thread_id
, PRIORITY_PLAYBACK
);
269 voice_thread_set_priority(PRIORITY_PLAYBACK
);
270 codec_thread_priority
= PRIORITY_PLAYBACK
;
273 #endif /* HAVE_PRIORITY_SCHEDULING */
275 static void pcmbuf_under_watermark(bool under
)
277 /* Only codec thread initiates boost - voice boosts the cpu when playing
280 if (thread_get_current() == codec_thread_id
)
281 #endif /* SIMULATOR */
285 /* Fill audio buffer by boosting cpu */
287 #ifdef HAVE_PRIORITY_SCHEDULING
288 /* If buffer is critically low, override UI priority, else
289 set back to the original priority. */
290 boost_codec_thread(LOW_DATA(2) && pcm_is_playing());
295 #ifdef HAVE_PRIORITY_SCHEDULING
296 boost_codec_thread(false);
301 /* Disable crossfade if < .5s of audio */
304 crossfade_active
= false;
308 void pcmbuf_set_event_handler(void (*event_handler
)(void))
310 pcmbuf_event_handler
= event_handler
;
313 unsigned int pcmbuf_get_latency(void)
315 /* Be careful how this calculation is rearranged, it's easy to overflow */
316 size_t bytes
= pcmbuf_unplayed_bytes
+ pcm_get_bytes_waiting();
317 return bytes
/ 4 / (NATIVE_FREQUENCY
/1000);
320 void pcmbuf_set_low_latency(bool state
)
322 low_latency_mode
= state
;
325 bool pcmbuf_is_lowdata(void)
327 if (!pcm_is_playing() || pcm_is_paused() ||
328 crossfade_init
|| crossfade_active
)
332 /* 1 seconds of buffer is low data */
335 /* under watermark is low data */
336 return (pcmbuf_unplayed_bytes
< pcmbuf_watermark
);
340 /* Amount of bytes left in the buffer. */
341 inline size_t pcmbuf_free(void)
343 if (pcmbuf_read
!= NULL
)
345 void *read
= pcmbuf_read
->addr
;
346 void *write
= &audiobuffer
[audiobuffer_pos
+ audiobuffer_fillpos
];
348 return (size_t)(read
- write
) + pcmbuf_size
;
350 return (size_t) (read
- write
);
355 bool pcmbuf_crossfade_init(bool manual_skip
)
357 /* Can't do two crossfades at once and, no fade if pcm is off now */
358 if (crossfade_init
|| crossfade_active
|| !pcm_is_playing())
366 /* Not enough data, or crossfade disabled, flush the old data instead */
367 if (LOW_DATA(2) || !pcmbuf_is_crossfade_enabled() || low_latency_mode
)
369 pcmbuf_flush_fillpos();
374 /* Don't enable mix mode when skipping tracks manually. */
376 crossfade_mixmode
= false;
378 crossfade_mixmode
= global_settings
.crossfade_fade_out_mixmode
;
380 crossfade_init
= true;
386 void pcmbuf_play_stop(void)
390 pcmbuf_unplayed_bytes
= 0;
391 pcmbuf_mix_chunk
= NULL
;
393 pcmbuf_write_end
->link
= pcmbuf_read
;
394 pcmbuf_write_end
= pcmbuf_read_end
;
395 pcmbuf_read
= pcmbuf_read_end
= NULL
;
398 audiobuffer_fillpos
= 0;
399 crossfade_init
= false;
400 crossfade_active
= false;
401 pcmbuf_flush
= false;
403 #ifdef HAVE_PRIORITY_SCHEDULING
404 /* Can unboost the codec thread here no matter who's calling */
405 boost_codec_thread(false);
409 int pcmbuf_used_descs(void)
411 struct pcmbufdesc
*pcmbuf_temp
= pcmbuf_read
;
413 while (pcmbuf_temp
) {
414 pcmbuf_temp
= pcmbuf_temp
->link
;
420 int pcmbuf_descs(void)
422 return PCMBUF_DESCS(pcmbuf_size
);
425 static void pcmbuf_init_pcmbuffers(void)
427 struct pcmbufdesc
*next
= pcmbuf_write
;
429 pcmbuf_write_end
= pcmbuf_write
;
430 while ((void *)next
< (void *)pcmbuf_bufend
) {
431 pcmbuf_write_end
->link
=next
;
432 pcmbuf_write_end
=next
;
437 static size_t pcmbuf_get_next_required_pcmbuf_size(void)
441 if (crossfade_enabled_pending
)
442 seconds
+= global_settings
.crossfade_fade_out_delay
443 + global_settings
.crossfade_fade_out_duration
;
446 /* Buffer has to be at least 2s long. */
449 logf("pcmbuf len: %ld", seconds
);
450 return seconds
* (NATIVE_FREQUENCY
*4); /* 2 channels + 2 bytes/sample */
453 static char *pcmbuf_calc_audiobuffer_ptr(size_t bufsize
)
455 return pcmbuf_bufend
- (bufsize
+ PCMBUF_MIX_CHUNK
* 2 +
456 PCMBUF_DESCS_SIZE(bufsize
));
459 bool pcmbuf_is_same_size(void)
461 if (audiobuffer
== NULL
)
462 return true; /* Not set up yet even once so always */
464 size_t bufsize
= pcmbuf_get_next_required_pcmbuf_size();
465 return pcmbuf_calc_audiobuffer_ptr(bufsize
) == audiobuffer
;
468 /* Initialize the pcmbuffer the structure looks like this:
469 * ...|---------PCMBUF---------|FADEBUF|VOICEBUF|DESCS|... */
470 size_t pcmbuf_init(unsigned char *bufend
)
472 pcmbuf_bufend
= bufend
;
473 pcmbuf_size
= pcmbuf_get_next_required_pcmbuf_size();
474 audiobuffer
= pcmbuf_calc_audiobuffer_ptr(pcmbuf_size
);
475 fadebuf
= &audiobuffer
[pcmbuf_size
];
476 voicebuf
= &fadebuf
[PCMBUF_MIX_CHUNK
];
477 pcmbuf_write
= (struct pcmbufdesc
*)&voicebuf
[PCMBUF_MIX_CHUNK
];
479 pcmbuf_init_pcmbuffers();
481 position_callback
= NULL
;
482 pcmbuf_event_handler
= NULL
;
484 pcmbuf_crossfade_enable_finished();
488 return pcmbuf_bufend
- audiobuffer
;
491 size_t pcmbuf_get_bufsize(void)
496 #ifdef ROCKBOX_HAS_LOGF
497 unsigned char * pcmbuf_get_meminfo(size_t *length
)
499 *length
= pcmbuf_bufend
- audiobuffer
;
504 void pcmbuf_pause(bool pause
)
506 if (pcm_is_playing())
507 pcm_play_pause(!pause
);
512 /* Force playback. */
513 void pcmbuf_play_start(void)
515 if (!pcm_is_playing() && pcmbuf_unplayed_bytes
&& pcmbuf_read
!= NULL
)
517 last_chunksize
= pcmbuf_read
->size
;
518 pcmbuf_unplayed_bytes
-= last_chunksize
;
519 pcm_play_data(pcmbuf_callback
,
520 (unsigned char *)pcmbuf_read
->addr
, last_chunksize
);
525 * Commit samples waiting to the pcm buffer.
527 static bool pcmbuf_flush_fillpos(void)
529 if (audiobuffer_fillpos
) {
530 /* Never use the last buffer descriptor */
531 while (pcmbuf_write
== pcmbuf_write_end
) {
532 /* If this happens, something is being stupid */
533 if (!pcm_is_playing()) {
534 logf("pcmbuf_flush_fillpos error");
537 /* Let approximately one chunk of data playback */
538 sleep(HZ
*PCMBUF_TARGET_CHUNK
/(NATIVE_FREQUENCY
*4));
547 * Completely process the crossfade fade out effect with current pcm buffer.
549 static void crossfade_process_buffer(size_t fade_in_delay
,
550 size_t fade_out_delay
, size_t fade_out_rem
)
552 if (!crossfade_mixmode
)
554 /* Fade out the specified amount of the already processed audio */
555 size_t total_fade_out
= fade_out_rem
;
556 size_t fade_out_sample
;
557 struct pcmbufdesc
*fade_out_chunk
= crossfade_chunk
;
559 /* Find the right chunk to start fading out */
560 fade_out_delay
+= crossfade_sample
* 2;
561 while (fade_out_delay
!= 0 && fade_out_delay
>= fade_out_chunk
->size
)
563 fade_out_delay
-= fade_out_chunk
->size
;
564 fade_out_chunk
= fade_out_chunk
->link
;
566 /* The start sample within the chunk */
567 fade_out_sample
= fade_out_delay
/ 2;
569 while (fade_out_rem
> 0)
571 /* Each 1/10 second of audio will have the same fade applied */
572 size_t block_rem
= MIN(NATIVE_FREQUENCY
* 4 / 10, fade_out_rem
);
573 int factor
= (fade_out_rem
<< 8) / total_fade_out
;
575 fade_out_rem
-= block_rem
;
577 /* Fade this block */
578 while (block_rem
> 0 && fade_out_chunk
!= NULL
)
580 /* Fade one sample */
581 int16_t *buf
= (int16_t *)fade_out_chunk
->addr
;
582 int32_t sample
= buf
[fade_out_sample
];
583 buf
[fade_out_sample
++] = (sample
* factor
) >> 8;
586 /* Move to the next chunk as needed */
587 if (fade_out_sample
* 2 >= fade_out_chunk
->size
)
589 fade_out_chunk
= fade_out_chunk
->link
;
596 /* Find the right chunk and sample to start fading in */
597 fade_in_delay
+= crossfade_sample
* 2;
598 while (fade_in_delay
!= 0 && fade_in_delay
>= crossfade_chunk
->size
)
600 fade_in_delay
-= crossfade_chunk
->size
;
601 crossfade_chunk
= crossfade_chunk
->link
;
603 crossfade_sample
= fade_in_delay
/ 2;
604 logf("process done!");
607 /* Initializes crossfader, calculates all necessary parameters and
608 * performs fade-out with the pcm buffer. */
609 static void crossfade_start(void)
611 size_t crossfade_rem
;
612 size_t crossfade_need
;
614 size_t fade_out_delay
;
615 size_t fade_in_delay
;
617 crossfade_init
= false;
618 /* Reject crossfade if less than .5s of data */
620 logf("crossfade rejected");
625 logf("crossfade_start");
626 pcmbuf_flush_fillpos();
627 crossfade_active
= true;
629 /* Initialize the crossfade buffer size to all of the buffered data that
630 * has not yet been sent to the DMA */
631 crossfade_rem
= pcmbuf_unplayed_bytes
;
632 crossfade_chunk
= pcmbuf_read
->link
;
633 crossfade_sample
= 0;
635 /* Get fade out delay from settings. */
637 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_out_delay
* 4;
639 /* Get fade out duration from settings. */
641 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_out_duration
* 4;
643 crossfade_need
= fade_out_delay
+ fade_out_rem
;
644 /* We want only to modify the last part of the buffer. */
645 if (crossfade_rem
> crossfade_need
)
647 size_t crossfade_extra
= crossfade_rem
- crossfade_need
;
648 while (crossfade_extra
> crossfade_chunk
->size
)
650 crossfade_extra
-= crossfade_chunk
->size
;
651 crossfade_chunk
= crossfade_chunk
->link
;
653 crossfade_sample
= crossfade_extra
/ 2;
655 /* Truncate fade out duration if necessary. */
656 else if (crossfade_rem
< crossfade_need
)
658 size_t crossfade_short
= crossfade_need
- crossfade_rem
;
659 if (fade_out_rem
>= crossfade_short
)
660 fade_out_rem
-= crossfade_short
;
663 fade_out_delay
-= crossfade_short
- fade_out_rem
;
668 /* Get also fade in duration and delays from settings. */
669 crossfade_fade_in_total
=
670 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_in_duration
* 4;
671 crossfade_fade_in_rem
= crossfade_fade_in_total
;
674 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_in_delay
* 4;
676 crossfade_process_buffer(fade_in_delay
, fade_out_delay
, fade_out_rem
);
679 /* Returns the number of bytes _NOT_ mixed */
680 static size_t crossfade_fade_mix(int factor
, const char *buf
, size_t fade_rem
)
682 const int16_t *input_buf
= (const int16_t *)buf
;
683 int16_t *output_buf
= (int16_t *)(crossfade_chunk
->addr
);
684 int16_t *chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
685 output_buf
= &output_buf
[crossfade_sample
];
690 /* fade left and right channel at once to keep buffer alignment */
691 sample
= *input_buf
++;
692 sample
= ((sample
* factor
) >> 8) + *output_buf
;
693 *output_buf
++ = clip_sample_16(sample
);
695 sample
= *input_buf
++;
696 sample
= ((sample
* factor
) >> 8) + *output_buf
;
697 *output_buf
++ = clip_sample_16(sample
);
699 fade_rem
-= 4; /* 2 samples, each 16 bit -> 4 bytes */
701 if (output_buf
>= chunk_end
)
703 crossfade_chunk
= crossfade_chunk
->link
;
704 if (!crossfade_chunk
)
706 output_buf
= (int16_t *)crossfade_chunk
->addr
;
707 chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
710 crossfade_sample
= output_buf
- (int16_t *)crossfade_chunk
->addr
;
714 /* Returns the number of bytes _NOT_ mixed */
715 static size_t crossfade_mix(const char *buf
, size_t length
)
717 const int16_t *input_buf
= (const int16_t *)buf
;
718 int16_t *output_buf
= (int16_t *)crossfade_chunk
->addr
;
719 int16_t *chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
720 output_buf
= &output_buf
[crossfade_sample
];
725 /* fade left and right channel at once to keep buffer alignment */
726 sample
= *input_buf
++ + *output_buf
;
727 *output_buf
++ = clip_sample_16(sample
);
729 sample
= *input_buf
++ + *output_buf
;
730 *output_buf
++ = clip_sample_16(sample
);
732 length
-= 4; /* 2 samples, each 16 bit -> 4 bytes */
734 if (output_buf
>= chunk_end
)
736 crossfade_chunk
= crossfade_chunk
->link
;
737 if (!crossfade_chunk
)
740 output_buf
= (int16_t *)crossfade_chunk
->addr
;
741 chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
744 crossfade_sample
= output_buf
- (int16_t *)crossfade_chunk
->addr
;
748 static void pcmbuf_flush_buffer(const char *buf
, size_t length
)
752 size_t audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
753 if (NEED_FLUSH(audiobuffer_index
))
755 pcmbuf_flush_fillpos();
756 audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
758 copy_n
= MIN(length
, pcmbuf_size
- audiobuffer_index
);
759 memcpy(&audiobuffer
[audiobuffer_index
], buf
, copy_n
);
761 audiobuffer_fillpos
+= copy_n
;
766 static void flush_crossfade(char *buf
, size_t length
)
770 if (crossfade_fade_in_rem
)
775 /* Fade factor for this packet */
777 ((crossfade_fade_in_total
- crossfade_fade_in_rem
) << 8) /
778 crossfade_fade_in_total
;
780 size_t fade_rem
= MIN(length
, crossfade_fade_in_rem
);
782 /* We _will_ fade this many bytes */
783 crossfade_fade_in_rem
-= fade_rem
;
788 size_t fade_total
= fade_rem
;
789 fade_rem
= crossfade_fade_mix(factor
, buf
, fade_rem
);
790 length
-= fade_total
- fade_rem
;
791 buf
+= fade_total
- fade_rem
;
798 samples
= fade_rem
/ 2;
799 input_buf
= (int16_t *)buf
;
800 /* Fade remaining samples in place */
803 int32_t sample
= *input_buf
;
804 *input_buf
++ = (sample
* factor
) >> 8;
813 size_t mix_total
= length
;
814 length
= crossfade_mix(buf
, length
);
815 buf
+= mix_total
- length
;
820 /* Flush samples to the buffer */
821 while (!prepare_insert(length
))
823 pcmbuf_flush_buffer(buf
, length
);
828 static bool prepare_insert(size_t length
)
830 if (low_latency_mode
)
833 if (!LOW_DATA(1) && pcm_is_playing())
837 /* Need to save PCMBUF_MIN_CHUNK to prevent wrapping overwriting */
838 if (pcmbuf_free() < length
+ PCMBUF_MIN_CHUNK
)
841 if (!pcm_is_playing())
845 /* Pre-buffer up to watermark */
849 if (pcmbuf_unplayed_bytes
> pcmbuf_watermark
)
852 logf("pcm starting");
853 if (!(audio_status() & AUDIO_STATUS_PAUSE
))
858 pcmbuf_under_watermark(pcmbuf_unplayed_bytes
<= pcmbuf_watermark
);
863 void* pcmbuf_request_buffer(int *count
)
868 if (crossfade_active
) {
869 *count
= MIN(*count
, PCMBUF_MIX_CHUNK
/4);
874 if(prepare_insert(*count
<< 2))
876 size_t audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
877 if (pcmbuf_size
- audiobuffer_index
>= PCMBUF_MIN_CHUNK
)
879 /* Usual case, there's space here */
880 return &audiobuffer
[audiobuffer_index
];
884 /* Flush and wrap the buffer */
885 pcmbuf_flush_fillpos();
887 return &audiobuffer
[0];
897 void * pcmbuf_request_voice_buffer(int *count
)
899 /* A get-it-to-work-for-now hack (audio status could change by
901 if (audio_status() & AUDIO_STATUS_PLAY
)
903 if (pcmbuf_read
== NULL
)
907 else if (pcmbuf_usage() >= 10 && pcmbuf_mix_free() >= 30 &&
908 (pcmbuf_mix_chunk
|| pcmbuf_read
->link
))
910 *count
= MIN(*count
, PCMBUF_MIX_CHUNK
/4);
920 return pcmbuf_request_buffer(count
);
924 bool pcmbuf_is_crossfade_active(void)
926 return crossfade_active
|| crossfade_init
;
929 void pcmbuf_write_complete(int count
)
931 size_t length
= (size_t)(unsigned int)count
<< 2;
933 if (crossfade_active
)
935 flush_crossfade(fadebuf
, length
);
936 if (!(crossfade_fade_in_rem
|| crossfade_chunk
))
937 crossfade_active
= false;
941 audiobuffer_fillpos
+= length
;
943 if (NEED_FLUSH(audiobuffer_pos
+ audiobuffer_fillpos
))
944 pcmbuf_flush_fillpos();
949 bool pcmbuf_insert_buffer(char *buf
, int count
)
951 size_t length
= (size_t)(unsigned int)count
<< 2;
953 if (crossfade_active
)
955 flush_crossfade(buf
, length
);
956 if (!(crossfade_fade_in_rem
|| crossfade_chunk
))
957 crossfade_active
= false;
961 if (!prepare_insert(length
))
963 pcmbuf_flush_buffer(buf
, length
);
969 #ifndef HAVE_HARDWARE_BEEP
970 #define MINIBUF_SAMPLES (NATIVE_FREQUENCY / 1000 * KEYCLICK_DURATION)
971 #define MINIBUF_SIZE (MINIBUF_SAMPLES*4)
973 /* Generates a constant square wave sound with a given frequency
974 in Hertz for a duration in milliseconds. */
975 void pcmbuf_beep(unsigned int frequency
, size_t duration
, int amplitude
)
977 unsigned int step
= 0xffffffffu
/ NATIVE_FREQUENCY
* frequency
;
979 int16_t *bufptr
, *bufstart
, *bufend
;
981 int nsamples
= NATIVE_FREQUENCY
/ 1000 * duration
;
982 bool mix
= pcmbuf_read
!= NULL
&& pcmbuf_read
->link
!= NULL
;
985 bufend
= SKIPBYTES((int16_t *)audiobuffer
, pcmbuf_size
);
987 /* Find the insertion point and set bufstart to the start of it */
990 /* Get the currently playing chunk at the current position. */
991 bufstart
= (int16_t *)pcm_play_dma_get_peak_buffer(&i
);
993 /* If above isn't implemented or pcm is stopped, no beepeth. */
994 if (!bufstart
|| !pcm_is_playing())
997 /* Give 5ms clearance. */
998 bufstart
+= NATIVE_FREQUENCY
* 4 / 200;
1000 #ifdef HAVE_PCM_DMA_ADDRESS
1001 /* Returned peak addresses are DMA addresses */
1002 bufend
= pcm_dma_addr(bufend
);
1005 /* Wrapped above? */
1006 if (bufstart
>= bufend
)
1007 bufstart
-= pcmbuf_size
;
1009 /* NOTE: On some targets using hardware DMA, cache range flushing may
1010 * be required or the writes may not be picked up by the controller.
1011 * An incremental flush should be done periodically during the mixdown. */
1013 else if (nsamples
<= MINIBUF_SAMPLES
)
1015 static int16_t minibuf
[MINIBUF_SAMPLES
*2] __attribute__((aligned(4)));
1016 /* Use mini buffer */
1018 bufend
= SKIPBYTES(bufstart
, MINIBUF_SIZE
);
1020 else if (audio_buffer_state() != AUDIOBUF_STATE_TRASHED
)
1022 /* Use audiobuffer */
1023 bufstart
= (int16_t *)audiobuffer
;
1033 /* Mix square wave into buffer */
1034 for (i
= 0; i
< nsamples
; ++i
)
1036 int32_t amp
= (phase
>> 31) ^ (int32_t)amplitude
;
1037 sample
= mix
? *bufptr
: 0;
1038 *bufptr
++ = clip_sample_16(sample
+ amp
);
1039 if (bufptr
>= bufend
)
1040 bufptr
= (int16_t *)audiobuffer
;
1041 sample
= mix
? *bufptr
: 0;
1042 *bufptr
++ = clip_sample_16(sample
+ amp
);
1043 if (bufptr
>= bufend
)
1044 bufptr
= (int16_t *)audiobuffer
;
1050 #ifdef HAVE_RECORDING
1054 /* Kick off playback if required and it won't interfere */
1055 if (!pcm_is_playing()
1056 #ifdef HAVE_RECORDING
1057 && !pcm_is_recording()
1061 pcm_play_data(NULL
, (unsigned char *)bufstart
, nsamples
* 4);
1065 #ifdef HAVE_RECORDING
1069 #endif /* HAVE_HARDWARE_BEEP */
1071 /* Returns pcm buffer usage in percents (0 to 100). */
1072 int pcmbuf_usage(void)
1074 return pcmbuf_unplayed_bytes
* 100 / pcmbuf_size
;
1077 int pcmbuf_mix_free(void)
1079 if (pcmbuf_mix_chunk
)
1082 (size_t)&((int16_t *)pcmbuf_mix_chunk
->addr
)[pcmbuf_mix_sample
];
1083 size_t my_write_pos
= (size_t)&audiobuffer
[audiobuffer_pos
];
1084 if (my_write_pos
< my_mix_end
)
1085 my_write_pos
+= pcmbuf_size
;
1086 return (my_write_pos
- my_mix_end
) * 100 / pcmbuf_unplayed_bytes
;
1091 void pcmbuf_write_voice_complete(int count
)
1093 /* A get-it-to-work-for-now hack (audio status could have changed) */
1094 if (!(audio_status() & AUDIO_STATUS_PLAY
))
1096 pcmbuf_write_complete(count
);
1100 int16_t *ibuf
= (int16_t *)voicebuf
;
1102 size_t chunk_samples
;
1104 if (pcmbuf_mix_chunk
== NULL
&& pcmbuf_read
!= NULL
)
1106 pcmbuf_mix_chunk
= pcmbuf_read
->link
;
1107 /* Start 1/8s into the next chunk */
1108 pcmbuf_mix_sample
= NATIVE_FREQUENCY
* 4 / 16;
1111 if (!pcmbuf_mix_chunk
)
1114 obuf
= (int16_t *)pcmbuf_mix_chunk
->addr
;
1115 chunk_samples
= pcmbuf_mix_chunk
->size
/ sizeof (int16_t);
1121 int32_t sample
= *ibuf
++;
1123 if (pcmbuf_mix_sample
>= chunk_samples
)
1125 pcmbuf_mix_chunk
= pcmbuf_mix_chunk
->link
;
1126 if (!pcmbuf_mix_chunk
)
1128 pcmbuf_mix_sample
= 0;
1129 obuf
= pcmbuf_mix_chunk
->addr
;
1130 chunk_samples
= pcmbuf_mix_chunk
->size
/ 2;
1132 sample
+= obuf
[pcmbuf_mix_sample
] >> 2;
1133 obuf
[pcmbuf_mix_sample
++] = clip_sample_16(sample
);
1137 void pcmbuf_crossfade_enable(bool on_off
)
1139 /* Next setting to be used, not applied now */
1140 crossfade_enabled_pending
= on_off
;
1143 void pcmbuf_crossfade_enable_finished(void)
1145 /* Copy the pending setting over now */
1146 crossfade_enabled
= crossfade_enabled_pending
;
1147 pcmbuf_set_watermark_bytes();
1150 bool pcmbuf_is_crossfade_enabled(void)
1152 if (global_settings
.crossfade
== CROSSFADE_ENABLE_SHUFFLE
)
1153 return global_settings
.playlist_shuffle
;
1155 return crossfade_enabled
;
1158 void pcmbuf_play_remainder(void)
1160 if (audiobuffer_fillpos
)
1161 pcmbuf_flush_fillpos();