FS#9281 Rename of splash functions.
[kugel-rb.git] / apps / playback.c
blobee1993a2daec45c52408b877da59cd52daae2fef
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005-2007 Miika Pekkarinen
11 * Copyright (C) 2007-2008 Nicolas Pennequin
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
23 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
24 * play whilst audio is paused */
26 #include <stdio.h>
27 #include <string.h>
28 #include <stdlib.h>
29 #include <ctype.h>
31 #include "system.h"
32 #include "thread.h"
33 #include "file.h"
34 #include "panic.h"
35 #include "memory.h"
36 #include "lcd.h"
37 #include "font.h"
38 #include "button.h"
39 #include "kernel.h"
40 #include "tree.h"
41 #include "debug.h"
42 #include "sprintf.h"
43 #include "settings.h"
44 #include "codecs.h"
45 #include "audio.h"
46 #include "buffering.h"
47 #include "events.h"
48 #include "voice_thread.h"
49 #include "mp3_playback.h"
50 #include "usb.h"
51 #include "status.h"
52 #include "ata.h"
53 #include "screens.h"
54 #include "playlist.h"
55 #include "playback.h"
56 #include "pcmbuf.h"
57 #include "buffer.h"
58 #include "dsp.h"
59 #include "abrepeat.h"
60 #include "cuesheet.h"
61 #ifdef HAVE_TAGCACHE
62 #include "tagcache.h"
63 #endif
64 #ifdef HAVE_LCD_BITMAP
65 #include "icons.h"
66 #include "peakmeter.h"
67 #include "action.h"
68 #include "albumart.h"
69 #endif
70 #include "lang.h"
71 #include "bookmark.h"
72 #include "misc.h"
73 #include "sound.h"
74 #include "metadata.h"
75 #include "splash.h"
76 #include "talk.h"
77 #include "ata_idle_notify.h"
79 #ifdef HAVE_RECORDING
80 #include "recording.h"
81 #include "talk.h"
82 #endif
84 #define PLAYBACK_VOICE
86 /* default point to start buffer refill */
87 #define AUDIO_DEFAULT_WATERMARK (1024*512)
88 /* amount of guess-space to allow for codecs that must hunt and peck
89 * for their correct seeek target, 32k seems a good size */
90 #define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
92 /* Define LOGF_ENABLE to enable logf output in this file */
93 /*#define LOGF_ENABLE*/
94 #include "logf.h"
96 /* macros to enable logf for queues
97 logging on SYS_TIMEOUT can be disabled */
98 #ifdef SIMULATOR
99 /* Define this for logf output of all queuing except SYS_TIMEOUT */
100 #define PLAYBACK_LOGQUEUES
101 /* Define this to logf SYS_TIMEOUT messages */
102 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
103 #endif
105 #ifdef PLAYBACK_LOGQUEUES
106 #define LOGFQUEUE logf
107 #else
108 #define LOGFQUEUE(...)
109 #endif
111 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
112 #define LOGFQUEUE_SYS_TIMEOUT logf
113 #else
114 #define LOGFQUEUE_SYS_TIMEOUT(...)
115 #endif
118 /* Define one constant that includes recording related functionality */
119 #if defined(HAVE_RECORDING) && !defined(SIMULATOR)
120 #define AUDIO_HAVE_RECORDING
121 #endif
123 enum {
124 Q_NULL = 0,
125 Q_AUDIO_PLAY = 1,
126 Q_AUDIO_STOP,
127 Q_AUDIO_PAUSE,
128 Q_AUDIO_SKIP,
129 Q_AUDIO_PRE_FF_REWIND,
130 Q_AUDIO_FF_REWIND,
131 Q_AUDIO_CHECK_NEW_TRACK,
132 Q_AUDIO_FLUSH,
133 Q_AUDIO_TRACK_CHANGED,
134 Q_AUDIO_DIR_SKIP,
135 Q_AUDIO_POSTINIT,
136 Q_AUDIO_FILL_BUFFER,
137 Q_AUDIO_FINISH_LOAD,
138 Q_CODEC_REQUEST_COMPLETE,
139 Q_CODEC_REQUEST_FAILED,
141 Q_CODEC_LOAD,
142 Q_CODEC_LOAD_DISK,
144 #ifdef AUDIO_HAVE_RECORDING
145 Q_ENCODER_LOAD_DISK,
146 Q_ENCODER_RECORD,
147 #endif
150 enum filling_state {
151 STATE_IDLE, /* audio is stopped: nothing to do */
152 STATE_FILLING, /* adding tracks to the buffer */
153 STATE_FULL, /* can't add any more tracks */
154 STATE_END_OF_PLAYLIST, /* all remaining tracks have been added */
155 STATE_FINISHED, /* all remaining tracks are fully buffered */
158 #if MEM > 1
159 #define MAX_TRACK 128
160 #else
161 #define MAX_TRACK 32
162 #endif
164 #define MAX_TRACK_MASK (MAX_TRACK-1)
166 /* As defined in plugins/lib/xxx2wav.h */
167 #if MEM > 1
168 #define MALLOC_BUFSIZE (512*1024)
169 #define GUARD_BUFSIZE (32*1024)
170 #else
171 #define MALLOC_BUFSIZE (100*1024)
172 #define GUARD_BUFSIZE (8*1024)
173 #endif
175 /* As defined in plugin.lds */
176 #if defined(CPU_PP)
177 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x4000c000)
178 #define CODEC_IRAM_SIZE ((size_t)0xc000)
179 #elif defined(IAUDIO_X5) || defined(IAUDIO_M5)
180 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x10010000)
181 #define CODEC_IRAM_SIZE ((size_t)0x10000)
182 #else
183 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x1000c000)
184 #define CODEC_IRAM_SIZE ((size_t)0xc000)
185 #endif
187 bool audio_is_initialized = false;
188 static bool audio_thread_ready SHAREDBSS_ATTR = false;
190 /* Variables are commented with the threads that use them: *
191 * A=audio, C=codec, V=voice. A suffix of - indicates that *
192 * the variable is read but not updated on that thread. */
193 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
195 /* Main state control */
196 static volatile bool audio_codec_loaded SHAREDBSS_ATTR = false; /* Codec loaded? (C/A-) */
197 static volatile bool playing SHAREDBSS_ATTR = false; /* Is audio playing? (A) */
198 static volatile bool paused SHAREDBSS_ATTR = false; /* Is audio paused? (A/C-) */
200 /* Ring buffer where compressed audio and codecs are loaded */
201 static unsigned char *filebuf = NULL; /* Start of buffer (A/C-) */
202 static unsigned char *malloc_buf = NULL; /* Start of malloc buffer (A/C-) */
203 /* FIXME: make filebuflen static */
204 size_t filebuflen = 0; /* Size of buffer (A/C-) */
205 /* FIXME: make buf_ridx (C/A-) */
207 /* Possible arrangements of the buffer */
208 #define BUFFER_STATE_TRASHED -1 /* trashed; must be reset */
209 #define BUFFER_STATE_INITIALIZED 0 /* voice+audio OR audio-only */
210 #define BUFFER_STATE_VOICED_ONLY 1 /* voice-only */
211 static int buffer_state = BUFFER_STATE_TRASHED; /* Buffer state */
213 /* Used to keep the WPS up-to-date during track transtition */
214 static struct mp3entry prevtrack_id3;
216 /* Used to provide the codec with a pointer */
217 static struct mp3entry curtrack_id3;
219 /* Used to make next track info available while playing last track on buffer */
220 static struct mp3entry lasttrack_id3;
222 /* Track info structure about songs in the file buffer (A/C-) */
223 struct track_info {
224 int audio_hid; /* The ID for the track's buffer handle */
225 int id3_hid; /* The ID for the track's metadata handle */
226 int codec_hid; /* The ID for the track's codec handle */
227 #ifdef HAVE_ALBUMART
228 int aa_hid; /* The ID for the track's album art handle */
229 #endif
231 size_t filesize; /* File total length */
233 bool taginfo_ready; /* Is metadata read */
236 static struct track_info tracks[MAX_TRACK];
237 static volatile int track_ridx = 0; /* Track being decoded (A/C-) */
238 static int track_widx = 0; /* Track being buffered (A) */
240 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
241 static struct track_info *prev_ti = NULL; /* Pointer to the previously played
242 track */
244 /* Set by the audio thread when the current track information has updated
245 * and the WPS may need to update its cached information */
246 static bool track_changed = false;
248 /* Information used only for filling the buffer */
249 /* Playlist steps from playing track to next track to be buffered (A) */
250 static int last_peek_offset = 0;
252 /* Scrobbler support */
253 static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
255 static enum filling_state filling;
257 /* Track change controls */
258 static bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
259 static bool dir_skip = false; /* Is a directory skip pending? (A) */
260 static bool new_playlist = false; /* Are we starting a new playlist? (A) */
261 static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
262 static bool skipped_during_pause = false; /* Do we need to clear the PCM buffer when playback resumes (A) */
264 static bool start_play_g = false; /* Used by audio_load_track to notify
265 audio_finish_load_track about start_play */
267 /* True when a track load is in progress, i.e. audio_load_track() has returned
268 * but audio_finish_load_track() hasn't been called yet. Used to avoid allowing
269 * audio_load_track() to get called twice in a row, which would cause problems.
271 static bool track_load_started = false;
273 /* Set to true if the codec thread should send an audio stop request
274 * (typically because the end of the playlist has been reached).
276 static bool codec_requested_stop = false;
278 static size_t buffer_margin = 0; /* Buffer margin aka anti-skip buffer (A/C-) */
280 /* Multiple threads */
281 /* Set the watermark to trigger buffer fill (A/C) FIXME */
282 static void set_filebuf_watermark(int seconds, size_t max);
284 /* Audio thread */
285 static struct event_queue audio_queue SHAREDBSS_ATTR;
286 static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR;
287 static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
288 static const char audio_thread_name[] = "audio";
290 static void audio_thread(void);
291 static void audio_initiate_track_change(long direction);
292 static bool audio_have_tracks(void);
293 static void audio_reset_buffer(void);
295 /* Codec thread */
296 extern struct codec_api ci;
297 static struct event_queue codec_queue SHAREDBSS_ATTR;
298 static struct queue_sender_list codec_queue_sender_list;
299 static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
300 IBSS_ATTR;
301 static const char codec_thread_name[] = "codec";
302 struct thread_entry *codec_thread_p; /* For modifying thread priority later. */
304 /* PCM buffer messaging */
305 static struct event_queue pcmbuf_queue SHAREDBSS_ATTR;
307 /* Function to be called by pcm buffer callbacks.
308 * Permissible Context(s): Audio interrupt
310 static void pcmbuf_callback_queue_post(long id, intptr_t data)
312 /* No lock since we're already in audio interrupt context */
313 queue_post(&pcmbuf_queue, id, data);
316 /* Scan the pcmbuf queue and return true if a message pulled.
317 * Permissible Context(s): Thread
319 static bool pcmbuf_queue_scan(struct queue_event *ev)
321 if (!queue_empty(&pcmbuf_queue))
323 /* Transfer message to audio queue */
324 pcm_play_lock();
325 /* Pull message - never, ever any blocking call! */
326 queue_wait_w_tmo(&pcmbuf_queue, ev, 0);
327 pcm_play_unlock();
328 return true;
331 return false;
334 /* Clear the pcmbuf queue of messages
335 * Permissible Context(s): Thread
337 static void pcmbuf_queue_clear(void)
339 pcm_play_lock();
340 queue_clear(&pcmbuf_queue);
341 pcm_play_unlock();
344 /* --- Helper functions --- */
346 static struct mp3entry *bufgetid3(int handle_id)
348 if (handle_id < 0)
349 return NULL;
351 struct mp3entry *id3;
352 ssize_t ret = bufgetdata(handle_id, 0, (void *)&id3);
354 if (ret < 0 || ret != sizeof(struct mp3entry))
355 return NULL;
357 return id3;
360 static bool clear_track_info(struct track_info *track)
362 /* bufclose returns true if the handle is not found, or if it is closed
363 * successfully, so these checks are safe on non-existant handles */
364 if (!track)
365 return false;
367 if (track->codec_hid >= 0) {
368 if (bufclose(track->codec_hid))
369 track->codec_hid = -1;
370 else
371 return false;
374 if (track->id3_hid >= 0) {
375 if (bufclose(track->id3_hid))
376 track->id3_hid = -1;
377 else
378 return false;
381 if (track->audio_hid >= 0) {
382 if (bufclose(track->audio_hid))
383 track->audio_hid = -1;
384 else
385 return false;
388 #ifdef HAVE_ALBUMART
389 if (track->aa_hid >= 0) {
390 if (bufclose(track->aa_hid))
391 track->aa_hid = -1;
392 else
393 return false;
395 #endif
397 track->filesize = 0;
398 track->taginfo_ready = false;
400 return true;
403 /* --- External interfaces --- */
405 /* This sends a stop message and the audio thread will dump all it's
406 subsequenct messages */
407 void audio_hard_stop(void)
409 /* Stop playback */
410 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
411 queue_send(&audio_queue, Q_AUDIO_STOP, 1);
412 #ifdef PLAYBACK_VOICE
413 voice_stop();
414 #endif
417 bool audio_restore_playback(int type)
419 switch (type)
421 case AUDIO_WANT_PLAYBACK:
422 if (buffer_state != BUFFER_STATE_INITIALIZED)
423 audio_reset_buffer();
424 return true;
425 case AUDIO_WANT_VOICE:
426 if (buffer_state == BUFFER_STATE_TRASHED)
427 audio_reset_buffer();
428 return true;
429 default:
430 return false;
434 unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
436 unsigned char *buf, *end;
438 if (audio_is_initialized)
440 audio_hard_stop();
442 /* else buffer_state will be BUFFER_STATE_TRASHED at this point */
444 if (buffer_size == NULL)
446 /* Special case for talk_init to use since it already knows it's
447 trashed */
448 buffer_state = BUFFER_STATE_TRASHED;
449 return NULL;
452 if (talk_buf || buffer_state == BUFFER_STATE_TRASHED
453 || !talk_voice_required())
455 logf("get buffer: talk, audio");
456 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
457 the talk buffer is not needed because voice isn't being used, or
458 could be BUFFER_STATE_TRASHED already. If state is
459 BUFFER_STATE_VOICED_ONLY, no problem as long as memory isn't written
460 without the caller knowing what's going on. Changing certain settings
461 may move it to a worse condition but the memory in use by something
462 else will remain undisturbed.
464 if (buffer_state != BUFFER_STATE_TRASHED)
466 talk_buffer_steal();
467 buffer_state = BUFFER_STATE_TRASHED;
470 buf = audiobuf;
471 end = audiobufend;
473 else
475 /* Safe to just return this if already BUFFER_STATE_VOICED_ONLY or
476 still BUFFER_STATE_INITIALIZED */
477 /* Skip talk buffer and move pcm buffer to end to maximize available
478 contiguous memory - no audio running means voice will not need the
479 swap space */
480 logf("get buffer: audio");
481 buf = audiobuf + talk_get_bufsize();
482 end = audiobufend - pcmbuf_init(audiobufend);
483 buffer_state = BUFFER_STATE_VOICED_ONLY;
486 *buffer_size = end - buf;
488 return buf;
491 #ifdef HAVE_RECORDING
492 unsigned char *audio_get_recording_buffer(size_t *buffer_size)
494 /* Stop audio, voice and obtain all available buffer space */
495 audio_hard_stop();
496 talk_buffer_steal();
498 unsigned char *end = audiobufend;
499 buffer_state = BUFFER_STATE_TRASHED;
500 *buffer_size = end - audiobuf;
502 return (unsigned char *)audiobuf;
505 bool audio_load_encoder(int afmt)
507 #ifndef SIMULATOR
508 const char *enc_fn = get_codec_filename(afmt | CODEC_TYPE_ENCODER);
509 if (!enc_fn)
510 return false;
512 audio_remove_encoder();
513 ci.enc_codec_loaded = 0; /* clear any previous error condition */
515 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
516 queue_post(&codec_queue, Q_ENCODER_LOAD_DISK, (intptr_t)enc_fn);
518 while (ci.enc_codec_loaded == 0)
519 yield();
521 logf("codec loaded: %d", ci.enc_codec_loaded);
523 return ci.enc_codec_loaded > 0;
524 #else
525 (void)afmt;
526 return true;
527 #endif
528 } /* audio_load_encoder */
530 void audio_remove_encoder(void)
532 #ifndef SIMULATOR
533 /* force encoder codec unload (if currently loaded) */
534 if (ci.enc_codec_loaded <= 0)
535 return;
537 ci.stop_encoder = true;
538 while (ci.enc_codec_loaded > 0)
539 yield();
540 #endif
541 } /* audio_remove_encoder */
543 #endif /* HAVE_RECORDING */
545 #ifdef HAVE_ALBUMART
546 int audio_current_aa_hid(void)
548 int cur_idx;
549 int offset = ci.new_track + wps_offset;
551 cur_idx = track_ridx + offset;
552 cur_idx &= MAX_TRACK_MASK;
554 return tracks[cur_idx].aa_hid;
556 #endif
558 struct mp3entry* audio_current_track(void)
560 const char *filename;
561 const char *p;
562 static struct mp3entry temp_id3;
563 struct playlist_track_info trackinfo;
564 int cur_idx;
565 int offset = ci.new_track + wps_offset;
567 cur_idx = (track_ridx + offset) & MAX_TRACK_MASK;
569 if (cur_idx == track_ridx && *curtrack_id3.path)
571 /* The usual case */
572 return &curtrack_id3;
574 else if (automatic_skip && offset == -1 && *prevtrack_id3.path)
576 /* We're in a track transition. The codec has moved on to the nex track,
577 but the audio being played is still the same (now previous) track.
578 prevtrack_id3.elapsed is being updated in an ISR by
579 codec_pcmbuf_position_callback */
580 return &prevtrack_id3;
582 else if (tracks[cur_idx].id3_hid >= 0)
584 /* Get the ID3 metadata from the main buffer */
585 struct mp3entry *ret = bufgetid3(tracks[cur_idx].id3_hid);
586 if (ret) return ret;
589 /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
590 we have and return that. */
592 memset(&temp_id3, 0, sizeof(struct mp3entry));
594 playlist_get_track_info(NULL, playlist_next(0)+wps_offset, &trackinfo);
595 filename = trackinfo.filename;
596 if (!filename)
597 filename = "No file!";
599 #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
600 if (tagcache_fill_tags(&temp_id3, filename))
601 return &temp_id3;
602 #endif
604 p = strrchr(filename, '/');
605 if (!p)
606 p = filename;
607 else
608 p++;
610 strncpy(temp_id3.path, p, sizeof(temp_id3.path)-1);
611 temp_id3.title = &temp_id3.path[0];
613 return &temp_id3;
616 struct mp3entry* audio_next_track(void)
618 int next_idx;
619 int offset = ci.new_track + wps_offset;
621 if (!audio_have_tracks())
622 return NULL;
624 if (wps_offset == -1 && *prevtrack_id3.path)
626 /* We're in a track transition. The next track for the WPS is the one
627 currently being decoded. */
628 return &curtrack_id3;
631 next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
633 if (tracks[next_idx].id3_hid >= 0)
634 return bufgetid3(tracks[next_idx].id3_hid);
636 if (next_idx == track_widx)
638 /* The next track hasn't been buffered yet, so we return the static
639 version of its metadata. */
640 return &lasttrack_id3;
643 return NULL;
646 bool audio_has_changed_track(void)
648 if (track_changed)
650 track_changed = false;
651 return true;
654 return false;
657 void audio_play(long offset)
659 logf("audio_play");
661 #ifdef PLAYBACK_VOICE
662 /* Truncate any existing voice output so we don't have spelling
663 * etc. over the first part of the played track */
664 talk_force_shutup();
665 #endif
667 /* Start playback */
668 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset);
669 /* Don't return until playback has actually started */
670 queue_send(&audio_queue, Q_AUDIO_PLAY, offset);
673 void audio_stop(void)
675 /* Stop playback */
676 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
677 /* Don't return until playback has actually stopped */
678 queue_send(&audio_queue, Q_AUDIO_STOP, 0);
681 void audio_pause(void)
683 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
684 /* Don't return until playback has actually paused */
685 queue_send(&audio_queue, Q_AUDIO_PAUSE, true);
688 void audio_resume(void)
690 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
691 /* Don't return until playback has actually resumed */
692 queue_send(&audio_queue, Q_AUDIO_PAUSE, false);
695 static void audio_skip(int direction)
697 if (playlist_check(ci.new_track + wps_offset + direction))
699 if (global_settings.beep)
700 pcmbuf_beep(5000, 100, 2500*global_settings.beep);
702 LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction);
703 queue_post(&audio_queue, Q_AUDIO_SKIP, direction);
704 /* Update wps while our message travels inside deep playback queues. */
705 wps_offset += direction;
706 track_changed = true;
708 else
710 /* No more tracks. */
711 if (global_settings.beep)
712 pcmbuf_beep(1000, 100, 1000*global_settings.beep);
716 void audio_next(void)
718 audio_skip(1);
721 void audio_prev(void)
723 audio_skip(-1);
726 void audio_next_dir(void)
728 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
729 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, 1);
732 void audio_prev_dir(void)
734 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
735 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, -1);
738 void audio_pre_ff_rewind(void)
740 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
741 queue_post(&audio_queue, Q_AUDIO_PRE_FF_REWIND, 0);
744 void audio_ff_rewind(long newpos)
746 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
747 queue_post(&audio_queue, Q_AUDIO_FF_REWIND, newpos);
750 void audio_flush_and_reload_tracks(void)
752 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
753 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
756 void audio_error_clear(void)
758 #ifdef AUDIO_HAVE_RECORDING
759 pcm_rec_error_clear();
760 #endif
763 int audio_status(void)
765 int ret = 0;
767 if (playing)
768 ret |= AUDIO_STATUS_PLAY;
770 if (paused)
771 ret |= AUDIO_STATUS_PAUSE;
773 #ifdef HAVE_RECORDING
774 /* Do this here for constitency with mpeg.c version */
775 ret |= pcm_rec_status();
776 #endif
778 return ret;
781 int audio_get_file_pos(void)
783 return 0;
786 #ifndef HAVE_FLASH_STORAGE
787 void audio_set_buffer_margin(int setting)
789 static const int lookup[] = {5, 15, 30, 60, 120, 180, 300, 600};
790 buffer_margin = lookup[setting];
791 logf("buffer margin: %ld", (long)buffer_margin);
792 set_filebuf_watermark(buffer_margin, 0);
794 #endif
796 /* Take necessary steps to enable or disable the crossfade setting */
797 void audio_set_crossfade(int enable)
799 size_t offset;
800 bool was_playing;
801 size_t size;
803 /* Tell it the next setting to use */
804 pcmbuf_crossfade_enable(enable);
806 /* Return if size hasn't changed or this is too early to determine
807 which in the second case there's no way we could be playing
808 anything at all */
809 if (pcmbuf_is_same_size())
811 /* This function is a copout and just syncs some variables -
812 to be removed at a later date */
813 pcmbuf_crossfade_enable_finished();
814 return;
817 offset = 0;
818 was_playing = playing;
820 /* Playback has to be stopped before changing the buffer size */
821 if (was_playing)
823 /* Store the track resume position */
824 offset = curtrack_id3.offset;
825 splash(0, str(LANG_RESTARTING_PLAYBACK));
828 /* Blast it - audio buffer will have to be setup again next time
829 something plays */
830 audio_get_buffer(true, &size);
832 /* Restart playback if audio was running previously */
833 if (was_playing)
834 audio_play(offset);
837 /* --- Routines called from multiple threads --- */
839 static void set_filebuf_watermark(int seconds, size_t max)
841 size_t bytes;
843 if (!filebuf)
844 return; /* Audio buffers not yet set up */
846 bytes = seconds?MAX(curtrack_id3.bitrate * seconds * (1000/8), max):max;
847 bytes = MIN(bytes, filebuflen / 2);
848 buf_set_watermark(bytes);
851 const char *get_codec_filename(int cod_spec)
853 const char *fname;
855 #ifdef HAVE_RECORDING
856 /* Can choose decoder or encoder if one available */
857 int type = cod_spec & CODEC_TYPE_MASK;
858 int afmt = cod_spec & CODEC_AFMT_MASK;
860 if ((unsigned)afmt >= AFMT_NUM_CODECS)
861 type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
863 fname = (type == CODEC_TYPE_ENCODER) ?
864 audio_formats[afmt].codec_enc_root_fn :
865 audio_formats[afmt].codec_root_fn;
867 logf("%s: %d - %s",
868 (type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
869 afmt, fname ? fname : "<unknown>");
870 #else /* !HAVE_RECORDING */
871 /* Always decoder */
872 if ((unsigned)cod_spec >= AFMT_NUM_CODECS)
873 cod_spec = AFMT_UNKNOWN;
874 fname = audio_formats[cod_spec].codec_root_fn;
875 logf("Codec: %d - %s", cod_spec, fname ? fname : "<unknown>");
876 #endif /* HAVE_RECORDING */
878 return fname;
879 } /* get_codec_filename */
881 /* --- Codec thread --- */
882 static bool codec_pcmbuf_insert_callback(
883 const void *ch1, const void *ch2, int count)
885 const char *src[2] = { ch1, ch2 };
887 while (count > 0)
889 int out_count = dsp_output_count(ci.dsp, count);
890 int inp_count;
891 char *dest;
893 /* Prevent audio from a previous track from playing */
894 if (ci.new_track || ci.stop_codec)
895 return true;
897 while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
899 cancel_cpu_boost();
900 sleep(1);
901 if (ci.seek_time || ci.new_track || ci.stop_codec)
902 return true;
905 /* Get the real input_size for output_size bytes, guarding
906 * against resampling buffer overflows. */
907 inp_count = dsp_input_count(ci.dsp, out_count);
909 if (inp_count <= 0)
910 return true;
912 /* Input size has grown, no error, just don't write more than length */
913 if (inp_count > count)
914 inp_count = count;
916 out_count = dsp_process(ci.dsp, dest, src, inp_count);
918 if (out_count <= 0)
919 return true;
921 pcmbuf_write_complete(out_count);
923 count -= inp_count;
926 return true;
927 } /* codec_pcmbuf_insert_callback */
929 static void* codec_get_memory_callback(size_t *size)
931 *size = MALLOC_BUFSIZE;
932 return malloc_buf;
935 /* Between the codec and PCM track change, we need to keep updating the
936 "elapsed" value of the previous (to the codec, but current to the
937 user/PCM/WPS) track, so that the progressbar reaches the end.
938 During that transition, the WPS will display prevtrack_id3. */
939 static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
940 static void codec_pcmbuf_position_callback(size_t size)
942 /* This is called from an ISR, so be quick */
943 unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
944 prevtrack_id3.elapsed;
946 if (time >= prevtrack_id3.length)
948 pcmbuf_set_position_callback(NULL);
949 prevtrack_id3.elapsed = prevtrack_id3.length;
951 else
952 prevtrack_id3.elapsed = time;
955 static void codec_set_elapsed_callback(unsigned int value)
957 unsigned int latency;
958 if (ci.seek_time)
959 return;
961 #ifdef AB_REPEAT_ENABLE
962 ab_position_report(value);
963 #endif
965 latency = pcmbuf_get_latency();
966 if (value < latency)
967 curtrack_id3.elapsed = 0;
968 else if (value - latency > curtrack_id3.elapsed ||
969 value - latency < curtrack_id3.elapsed - 2)
971 curtrack_id3.elapsed = value - latency;
975 static void codec_set_offset_callback(size_t value)
977 unsigned int latency;
979 if (ci.seek_time)
980 return;
982 latency = pcmbuf_get_latency() * curtrack_id3.bitrate / 8;
983 if (value < latency)
984 curtrack_id3.offset = 0;
985 else
986 curtrack_id3.offset = value - latency;
989 static void codec_advance_buffer_counters(size_t amount)
991 bufadvance(CUR_TI->audio_hid, amount);
992 ci.curpos += amount;
995 /* copy up-to size bytes into ptr and return the actual size copied */
996 static size_t codec_filebuf_callback(void *ptr, size_t size)
998 ssize_t copy_n;
1000 if (ci.stop_codec || !playing)
1001 return 0;
1003 copy_n = bufread(CUR_TI->audio_hid, size, ptr);
1005 /* Nothing requested OR nothing left */
1006 if (copy_n == 0)
1007 return 0;
1009 /* Update read and other position pointers */
1010 codec_advance_buffer_counters(copy_n);
1012 /* Return the actual amount of data copied to the buffer */
1013 return copy_n;
1014 } /* codec_filebuf_callback */
1016 static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
1018 size_t copy_n = reqsize;
1019 ssize_t ret;
1020 void *ptr;
1022 if (!playing)
1024 *realsize = 0;
1025 return NULL;
1028 ret = bufgetdata(CUR_TI->audio_hid, reqsize, &ptr);
1029 if (ret >= 0)
1030 copy_n = MIN((size_t)ret, reqsize);
1032 if (copy_n == 0)
1034 *realsize = 0;
1035 return NULL;
1038 *realsize = copy_n;
1040 return ptr;
1041 } /* codec_request_buffer_callback */
1043 static int get_codec_base_type(int type)
1045 switch (type) {
1046 case AFMT_MPA_L1:
1047 case AFMT_MPA_L2:
1048 case AFMT_MPA_L3:
1049 return AFMT_MPA_L3;
1052 return type;
1055 static void codec_advance_buffer_callback(size_t amount)
1057 codec_advance_buffer_counters(amount);
1058 codec_set_offset_callback(ci.curpos);
1061 static void codec_advance_buffer_loc_callback(void *ptr)
1063 size_t amount = buf_get_offset(CUR_TI->audio_hid, ptr);
1064 codec_advance_buffer_callback(amount);
1067 static void codec_seek_complete_callback(void)
1069 logf("seek_complete");
1070 if (pcm_is_paused())
1072 /* If this is not a seamless seek, clear the buffer */
1073 pcmbuf_play_stop();
1074 dsp_configure(ci.dsp, DSP_FLUSH, 0);
1076 /* If playback was not 'deliberately' paused, unpause now */
1077 if (!paused)
1078 pcmbuf_pause(false);
1080 ci.seek_time = 0;
1083 static bool codec_seek_buffer_callback(size_t newpos)
1085 logf("codec_seek_buffer_callback");
1087 int ret = bufseek(CUR_TI->audio_hid, newpos);
1088 if (ret == 0) {
1089 ci.curpos = newpos;
1090 return true;
1092 else {
1093 return false;
1097 static void codec_configure_callback(int setting, intptr_t value)
1099 switch (setting) {
1100 case CODEC_SET_FILEBUF_WATERMARK:
1101 set_filebuf_watermark(buffer_margin, value);
1102 break;
1104 default:
1105 if (!dsp_configure(ci.dsp, setting, value))
1106 { logf("Illegal key:%d", setting); }
1110 static void codec_track_changed(void)
1112 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1113 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1116 static void codec_pcmbuf_track_changed_callback(void)
1118 pcmbuf_set_position_callback(NULL);
1119 pcmbuf_callback_queue_post(Q_AUDIO_TRACK_CHANGED, 0);
1122 static void codec_discard_codec_callback(void)
1124 if (CUR_TI->codec_hid >= 0)
1126 bufclose(CUR_TI->codec_hid);
1127 CUR_TI->codec_hid = -1;
1131 static inline void codec_gapless_track_change(void)
1133 /* callback keeps the progress bar moving while the pcmbuf empties */
1134 pcmbuf_set_position_callback(codec_pcmbuf_position_callback);
1135 /* set the pcmbuf callback for when the track really changes */
1136 pcmbuf_set_event_handler(codec_pcmbuf_track_changed_callback);
1139 static inline void codec_crossfade_track_change(void)
1141 /* Initiate automatic crossfade mode */
1142 pcmbuf_crossfade_init(false);
1143 /* Notify the wps that the track change starts now */
1144 codec_track_changed();
1147 static void codec_track_skip_done(bool was_manual)
1149 /* Manual track change (always crossfade or flush audio). */
1150 if (was_manual)
1152 pcmbuf_crossfade_init(true);
1153 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1154 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1156 /* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
1157 else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
1158 && global_settings.crossfade != CROSSFADE_ENABLE_TRACKSKIP)
1160 if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE_AND_TRACKSKIP)
1162 if (global_settings.playlist_shuffle)
1163 /* shuffle mode is on, so crossfade: */
1164 codec_crossfade_track_change();
1165 else
1166 /* shuffle mode is off, so do a gapless track change */
1167 codec_gapless_track_change();
1169 else
1170 /* normal crossfade: */
1171 codec_crossfade_track_change();
1173 else
1174 /* normal gapless playback. */
1175 codec_gapless_track_change();
1178 static bool codec_load_next_track(void)
1180 intptr_t result = Q_CODEC_REQUEST_FAILED;
1182 prev_track_elapsed = curtrack_id3.elapsed;
1184 #ifdef AB_REPEAT_ENABLE
1185 ab_end_of_track_report();
1186 #endif
1188 logf("Request new track");
1190 if (ci.new_track == 0)
1192 ci.new_track++;
1193 automatic_skip = true;
1196 if (!ci.stop_codec)
1198 trigger_cpu_boost();
1199 LOGFQUEUE("codec >| audio Q_AUDIO_CHECK_NEW_TRACK");
1200 result = queue_send(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
1203 switch (result)
1205 case Q_CODEC_REQUEST_COMPLETE:
1206 LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
1207 codec_track_skip_done(!automatic_skip);
1208 return true;
1210 case Q_CODEC_REQUEST_FAILED:
1211 LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
1212 ci.new_track = 0;
1213 ci.stop_codec = true;
1214 codec_requested_stop = true;
1215 return false;
1217 default:
1218 LOGFQUEUE("codec |< default");
1219 ci.stop_codec = true;
1220 codec_requested_stop = true;
1221 return false;
1225 static bool codec_request_next_track_callback(void)
1227 int prev_codectype;
1229 if (ci.stop_codec || !playing)
1230 return false;
1232 prev_codectype = get_codec_base_type(curtrack_id3.codectype);
1234 if (!codec_load_next_track())
1235 return false;
1237 /* Seek to the beginning of the new track because if the struct
1238 mp3entry was buffered, "elapsed" might not be zero (if the track has
1239 been played already but not unbuffered) */
1240 codec_seek_buffer_callback(curtrack_id3.first_frame_offset);
1242 /* Check if the next codec is the same file. */
1243 if (prev_codectype == get_codec_base_type(curtrack_id3.codectype))
1245 logf("New track loaded");
1246 codec_discard_codec_callback();
1247 return true;
1249 else
1251 logf("New codec:%d/%d", curtrack_id3.codectype, prev_codectype);
1252 return false;
1256 static void codec_thread(void)
1258 struct queue_event ev;
1259 int status;
1261 while (1) {
1262 status = 0;
1264 if (!pcmbuf_is_crossfade_active()) {
1265 cancel_cpu_boost();
1268 queue_wait(&codec_queue, &ev);
1269 codec_requested_stop = false;
1271 switch (ev.id) {
1272 case Q_CODEC_LOAD_DISK:
1273 LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
1274 queue_reply(&codec_queue, 1);
1275 audio_codec_loaded = true;
1276 ci.stop_codec = false;
1277 status = codec_load_file((const char *)ev.data, &ci);
1278 break;
1280 case Q_CODEC_LOAD:
1281 LOGFQUEUE("codec < Q_CODEC_LOAD");
1282 if (CUR_TI->codec_hid < 0) {
1283 logf("Codec slot is empty!");
1284 /* Wait for the pcm buffer to go empty */
1285 while (pcm_is_playing())
1286 yield();
1287 /* This must be set to prevent an infinite loop */
1288 ci.stop_codec = true;
1289 LOGFQUEUE("codec > codec Q_AUDIO_PLAY");
1290 queue_post(&codec_queue, Q_AUDIO_PLAY, 0);
1291 break;
1294 audio_codec_loaded = true;
1295 ci.stop_codec = false;
1296 status = codec_load_buf(CUR_TI->codec_hid, &ci);
1297 break;
1299 #ifdef AUDIO_HAVE_RECORDING
1300 case Q_ENCODER_LOAD_DISK:
1301 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1302 audio_codec_loaded = false; /* Not audio codec! */
1303 logf("loading encoder");
1304 ci.stop_encoder = false;
1305 status = codec_load_file((const char *)ev.data, &ci);
1306 logf("encoder stopped");
1307 break;
1308 #endif /* AUDIO_HAVE_RECORDING */
1310 default:
1311 LOGFQUEUE("codec < default");
1314 if (audio_codec_loaded)
1316 if (ci.stop_codec)
1318 status = CODEC_OK;
1319 if (!playing)
1320 pcmbuf_play_stop();
1323 audio_codec_loaded = false;
1326 switch (ev.id) {
1327 case Q_CODEC_LOAD_DISK:
1328 case Q_CODEC_LOAD:
1329 LOGFQUEUE("codec < Q_CODEC_LOAD");
1330 if (playing)
1332 if (ci.new_track || status != CODEC_OK)
1334 if (!ci.new_track)
1336 logf("Codec failure");
1337 splash(HZ*2, "Codec failure");
1340 if (!codec_load_next_track())
1342 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1343 /* End of playlist */
1344 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1345 break;
1348 else
1350 logf("Codec finished");
1351 if (ci.stop_codec)
1353 /* Wait for the audio to stop playing before
1354 * triggering the WPS exit */
1355 while(pcm_is_playing())
1357 curtrack_id3.elapsed =
1358 curtrack_id3.length - pcmbuf_get_latency();
1359 sleep(1);
1362 if (codec_requested_stop)
1364 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1365 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1367 break;
1371 if (CUR_TI->codec_hid >= 0)
1373 LOGFQUEUE("codec > codec Q_CODEC_LOAD");
1374 queue_post(&codec_queue, Q_CODEC_LOAD, 0);
1376 else
1378 const char *codec_fn =
1379 get_codec_filename(curtrack_id3.codectype);
1380 if (codec_fn)
1382 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1383 queue_post(&codec_queue, Q_CODEC_LOAD_DISK,
1384 (intptr_t)codec_fn);
1388 break;
1390 #ifdef AUDIO_HAVE_RECORDING
1391 case Q_ENCODER_LOAD_DISK:
1392 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1394 if (status == CODEC_OK)
1395 break;
1397 logf("Encoder failure");
1398 splash(HZ*2, "Encoder failure");
1400 if (ci.enc_codec_loaded < 0)
1401 break;
1403 logf("Encoder failed to load");
1404 ci.enc_codec_loaded = -1;
1405 break;
1406 #endif /* AUDIO_HAVE_RECORDING */
1408 default:
1409 LOGFQUEUE("codec < default");
1411 } /* end switch */
1416 /* --- Buffering callbacks --- */
1418 static void buffering_low_buffer_callback(void *data)
1420 (void)data;
1421 logf("low buffer callback");
1423 if (filling == STATE_FULL || filling == STATE_END_OF_PLAYLIST) {
1424 /* force a refill */
1425 LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
1426 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1430 static void buffering_handle_rebuffer_callback(void *data)
1432 (void)data;
1433 LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
1434 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
1437 static void buffering_handle_finished_callback(int *data)
1439 logf("handle %d finished buffering", *data);
1441 if (*data == tracks[track_widx].id3_hid)
1443 /* The metadata handle for the last loaded track has been buffered.
1444 We can ask the audio thread to load the rest of the track's data. */
1445 LOGFQUEUE("audio >| audio Q_AUDIO_FINISH_LOAD");
1446 queue_post(&audio_queue, Q_AUDIO_FINISH_LOAD, 0);
1448 else
1450 /* This is most likely an audio handle, so we strip the useless
1451 trailing tags that are left. */
1452 strip_tags(*data);
1454 if (*data == tracks[track_widx-1].audio_hid
1455 && filling == STATE_END_OF_PLAYLIST)
1457 /* This was the last track in the playlist.
1458 We now have all the data we need. */
1459 logf("last track finished buffering");
1460 filling = STATE_FINISHED;
1466 /* --- Audio thread --- */
1468 static bool audio_have_tracks(void)
1470 return (audio_track_count() != 0);
1473 static int audio_free_track_count(void)
1475 /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
1476 return MAX_TRACK - 1 - audio_track_count();
1479 int audio_track_count(void)
1481 /* Calculate difference from track_ridx to track_widx
1482 * taking into account a possible wrap-around. */
1483 return (MAX_TRACK + track_widx - track_ridx) & MAX_TRACK_MASK;
1486 long audio_filebufused(void)
1488 return (long) buf_used();
1491 /* Update track info after successful a codec track change */
1492 static void audio_update_trackinfo(void)
1494 /* Load the curent track's metadata into curtrack_id3 */
1495 if (CUR_TI->id3_hid >= 0)
1496 copy_mp3entry(&curtrack_id3, bufgetid3(CUR_TI->id3_hid));
1498 /* Reset current position */
1499 curtrack_id3.elapsed = 0;
1500 curtrack_id3.offset = 0;
1502 /* Update the codec API */
1503 ci.filesize = CUR_TI->filesize;
1504 ci.id3 = &curtrack_id3;
1505 ci.curpos = 0;
1506 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1509 /* Clear tracks between write and read, non inclusive */
1510 static void audio_clear_track_entries(void)
1512 int cur_idx = track_widx;
1514 logf("Clearing tracks:%d/%d", track_ridx, track_widx);
1516 /* Loop over all tracks from write-to-read */
1517 while (1)
1519 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
1521 if (cur_idx == track_ridx)
1522 break;
1524 clear_track_info(&tracks[cur_idx]);
1528 /* Clear all tracks */
1529 static bool audio_release_tracks(void)
1531 int i, cur_idx;
1533 logf("releasing all tracks");
1535 for(i = 0; i < MAX_TRACK; i++)
1537 cur_idx = (track_ridx + i) & MAX_TRACK_MASK;
1538 if (!clear_track_info(&tracks[cur_idx]))
1539 return false;
1542 return true;
1545 static bool audio_loadcodec(bool start_play)
1547 int prev_track;
1548 char codec_path[MAX_PATH]; /* Full path to codec */
1549 const struct mp3entry *id3, *prev_id3;
1551 if (tracks[track_widx].id3_hid < 0) {
1552 return false;
1555 id3 = bufgetid3(tracks[track_widx].id3_hid);
1556 if (!id3)
1557 return false;
1559 const char *codec_fn = get_codec_filename(id3->codectype);
1560 if (codec_fn == NULL)
1561 return false;
1563 tracks[track_widx].codec_hid = -1;
1565 if (start_play)
1567 /* Load the codec directly from disk and save some memory. */
1568 track_ridx = track_widx;
1569 ci.filesize = CUR_TI->filesize;
1570 ci.id3 = &curtrack_id3;
1571 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1572 ci.curpos = 0;
1573 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1574 queue_post(&codec_queue, Q_CODEC_LOAD_DISK, (intptr_t)codec_fn);
1575 return true;
1577 else
1579 /* If we already have another track than this one buffered */
1580 if (track_widx != track_ridx)
1582 prev_track = (track_widx - 1) & MAX_TRACK_MASK;
1584 id3 = bufgetid3(tracks[track_widx].id3_hid);
1585 prev_id3 = bufgetid3(tracks[prev_track].id3_hid);
1587 /* If the previous codec is the same as this one, there is no need
1588 * to put another copy of it on the file buffer */
1589 if (id3 && prev_id3 &&
1590 get_codec_base_type(id3->codectype) ==
1591 get_codec_base_type(prev_id3->codectype)
1592 && audio_codec_loaded)
1594 logf("Reusing prev. codec");
1595 return true;
1600 codec_get_full_path(codec_path, codec_fn);
1602 tracks[track_widx].codec_hid = bufopen(codec_path, 0, TYPE_CODEC);
1603 if (tracks[track_widx].codec_hid < 0)
1604 return false;
1606 logf("Loaded codec");
1608 return true;
1611 /* Load metadata for the next track (with bufopen). The rest of the track
1612 loading will be handled by audio_finish_load_track once the metadata has been
1613 actually loaded by the buffering thread. */
1614 static bool audio_load_track(size_t offset, bool start_play)
1616 const char *trackname;
1617 int fd = -1;
1619 if (track_load_started) {
1620 /* There is already a track load in progress, so track_widx hasn't been
1621 incremented yet. Loading another track would overwrite the one that
1622 hasn't finished loading. */
1623 logf("audio_load_track(): a track load is already in progress");
1624 return false;
1627 start_play_g = start_play; /* will be read by audio_finish_load_track */
1629 /* Stop buffer filling if there is no free track entries.
1630 Don't fill up the last track entry (we wan't to store next track
1631 metadata there). */
1632 if (!audio_free_track_count())
1634 logf("No free tracks");
1635 return false;
1638 last_peek_offset++;
1639 tracks[track_widx].taginfo_ready = false;
1641 logf("Buffering track:%d/%d", track_widx, track_ridx);
1642 /* Get track name from current playlist read position. */
1643 while ((trackname = playlist_peek(last_peek_offset)) != NULL)
1645 /* Handle broken playlists. */
1646 fd = open(trackname, O_RDONLY);
1647 if (fd < 0)
1649 logf("Open failed");
1650 /* Skip invalid entry from playlist. */
1651 playlist_skip_entry(NULL, last_peek_offset);
1653 else
1654 break;
1657 if (!trackname)
1659 logf("End-of-playlist");
1660 memset(&lasttrack_id3, 0, sizeof(struct mp3entry));
1661 filling = STATE_END_OF_PLAYLIST;
1662 return false;
1665 tracks[track_widx].filesize = filesize(fd);
1667 if (offset > tracks[track_widx].filesize)
1668 offset = 0;
1670 /* Set default values */
1671 if (start_play)
1673 buf_set_watermark(AUDIO_DEFAULT_WATERMARK);
1674 dsp_configure(ci.dsp, DSP_RESET, 0);
1675 track_changed = true;
1676 playlist_update_resume_info(audio_current_track());
1679 /* Get track metadata if we don't already have it. */
1680 if (tracks[track_widx].id3_hid < 0)
1682 tracks[track_widx].id3_hid = bufopen(trackname, 0, TYPE_ID3);
1684 if (tracks[track_widx].id3_hid < 0)
1686 /* Buffer is full. */
1687 get_metadata(&lasttrack_id3, fd, trackname);
1688 last_peek_offset--;
1689 close(fd);
1690 logf("buffer is full for now");
1691 filling = STATE_FULL;
1692 return false;
1695 if (track_widx == track_ridx)
1697 buf_request_buffer_handle(tracks[track_widx].id3_hid);
1698 copy_mp3entry(&curtrack_id3, bufgetid3(tracks[track_widx].id3_hid));
1699 curtrack_id3.offset = offset;
1702 if (start_play)
1704 track_changed = true;
1705 playlist_update_resume_info(audio_current_track());
1709 close(fd);
1710 track_load_started = true; /* Remember that we've started loading a track */
1711 return true;
1714 /* Second part of the track loading: We now have the metadata available, so we
1715 can load the codec, the album art and finally the audio data.
1716 This is called on the audio thread after the buffering thread calls the
1717 buffering_handle_finished_callback callback. */
1718 static void audio_finish_load_track(void)
1720 size_t file_offset = 0;
1721 size_t offset = 0;
1722 bool start_play = start_play_g;
1724 #if 0
1725 if (cuesheet_is_enabled() && tracks[track_widx].id3.cuesheet_type == 1)
1727 char cuepath[MAX_PATH];
1729 struct cuesheet *cue = start_play ? curr_cue : temp_cue;
1731 if (look_for_cuesheet_file(trackname, cuepath) &&
1732 parse_cuesheet(cuepath, cue))
1734 strcpy((cue)->audio_filename, trackname);
1735 if (start_play)
1736 cue_spoof_id3(curr_cue, &tracks[track_widx].id3);
1739 #endif
1741 track_load_started = false;
1743 if (tracks[track_widx].id3_hid < 0) {
1744 logf("no metatdata");
1745 return;
1748 struct mp3entry *track_id3;
1750 if (track_widx == track_ridx)
1751 track_id3 = &curtrack_id3;
1752 else
1753 track_id3 = bufgetid3(tracks[track_widx].id3_hid);
1755 if (track_id3->length == 0 && track_id3->filesize == 0)
1757 logf("audio_finish_load_track: invalid metadata");
1759 /* Invalid metadata */
1760 bufclose(tracks[track_widx].id3_hid);
1761 tracks[track_widx].id3_hid = -1;
1763 /* Skip invalid entry from playlist. */
1764 playlist_skip_entry(NULL, last_peek_offset--);
1766 /* load next track */
1767 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play);
1768 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, start_play);
1770 return;
1773 #ifdef HAVE_ALBUMART
1774 if (tracks[track_widx].aa_hid < 0 && gui_sync_wps_uses_albumart())
1776 char aa_path[MAX_PATH];
1777 if (find_albumart(track_id3, aa_path, sizeof(aa_path)))
1778 tracks[track_widx].aa_hid = bufopen(aa_path, 0, TYPE_BITMAP);
1780 #endif
1782 /* Load the codec. */
1783 if (!audio_loadcodec(start_play))
1785 if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
1787 /* No space for codec on buffer, not an error */
1788 return;
1791 /* This is an error condition, either no codec was found, or reading
1792 * the codec file failed part way through, either way, skip the track */
1793 /* FIXME: We should not use splashf from audio thread! */
1794 splashf(HZ*2, "No codec for: %s", track_id3->path);
1795 /* Skip invalid entry from playlist. */
1796 playlist_skip_entry(NULL, last_peek_offset);
1797 return;
1800 track_id3->elapsed = 0;
1801 offset = track_id3->offset;
1803 enum data_type type = TYPE_PACKET_AUDIO;
1805 switch (track_id3->codectype) {
1806 case AFMT_MPA_L1:
1807 case AFMT_MPA_L2:
1808 case AFMT_MPA_L3:
1809 if (offset > 0) {
1810 file_offset = offset;
1811 track_id3->offset = offset;
1813 break;
1815 case AFMT_WAVPACK:
1816 if (offset > 0) {
1817 file_offset = offset;
1818 track_id3->offset = offset;
1819 track_id3->elapsed = track_id3->length / 2;
1821 break;
1823 case AFMT_OGG_VORBIS:
1824 case AFMT_SPEEX:
1825 case AFMT_FLAC:
1826 case AFMT_PCM_WAV:
1827 case AFMT_A52:
1828 case AFMT_AAC:
1829 case AFMT_MPC:
1830 case AFMT_APE:
1831 case AFMT_WMA:
1832 if (offset > 0)
1833 track_id3->offset = offset;
1834 break;
1836 case AFMT_NSF:
1837 case AFMT_SPC:
1838 case AFMT_SID:
1839 logf("Loading atomic %d",track_id3->codectype);
1840 type = TYPE_ATOMIC_AUDIO;
1841 break;
1844 logf("alt:%s", track_id3->path);
1846 if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
1847 file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
1848 else if (track_id3->first_frame_offset)
1849 file_offset = track_id3->first_frame_offset;
1850 else
1851 file_offset = 0;
1853 tracks[track_widx].audio_hid = bufopen(track_id3->path, file_offset, type);
1855 if (tracks[track_widx].audio_hid < 0)
1856 return;
1858 /* All required data is now available for the codec. */
1859 tracks[track_widx].taginfo_ready = true;
1861 if (start_play)
1863 ci.curpos=file_offset;
1864 buf_request_buffer_handle(tracks[track_widx].audio_hid);
1867 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
1869 send_event(PLAYBACK_EVENT_TRACK_BUFFER, track_id3);
1871 /* load next track */
1872 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
1873 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1875 return;
1878 static void audio_fill_file_buffer(bool start_play, size_t offset)
1880 bool had_next_track = audio_next_track() != NULL;
1882 filling = STATE_FILLING;
1883 trigger_cpu_boost();
1885 /* No need to rebuffer if there are track skips pending. */
1886 if (ci.new_track != 0)
1887 return;
1889 /* Must reset the buffer before use if trashed or voice only - voice
1890 file size shouldn't have changed so we can go straight from
1891 BUFFER_STATE_VOICED_ONLY to BUFFER_STATE_INITIALIZED */
1892 if (buffer_state != BUFFER_STATE_INITIALIZED)
1893 audio_reset_buffer();
1895 logf("Starting buffer fill");
1897 if (!start_play)
1898 audio_clear_track_entries();
1900 /* Save the current resume position once. */
1901 playlist_update_resume_info(audio_current_track());
1903 audio_load_track(offset, start_play);
1905 if (!had_next_track && audio_next_track())
1906 track_changed = true;
1909 static void audio_rebuffer(void)
1911 logf("Forcing rebuffer");
1913 clear_track_info(CUR_TI);
1915 /* Reset track pointers */
1916 track_widx = track_ridx;
1917 audio_clear_track_entries();
1919 /* Reset a possibly interrupted track load */
1920 track_load_started = false;
1922 /* Fill the buffer */
1923 last_peek_offset = -1;
1924 ci.curpos = 0;
1926 if (!CUR_TI->taginfo_ready)
1927 memset(&curtrack_id3, 0, sizeof(struct mp3entry));
1929 audio_fill_file_buffer(false, 0);
1932 /* Called on request from the codec to get a new track. This is the codec part
1933 of the track transition. */
1934 static int audio_check_new_track(void)
1936 int track_count = audio_track_count();
1937 int old_track_ridx = track_ridx;
1938 int i, idx;
1939 bool forward;
1941 /* Now it's good time to send track finish events. */
1942 send_event(PLAYBACK_EVENT_TRACK_FINISH, &curtrack_id3);
1943 if (dir_skip)
1945 dir_skip = false;
1946 if (playlist_next_dir(ci.new_track))
1948 ci.new_track = 0;
1949 audio_rebuffer();
1950 goto skip_done;
1952 else
1954 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1955 return Q_CODEC_REQUEST_FAILED;
1959 if (new_playlist)
1960 ci.new_track = 0;
1962 /* If the playlist isn't that big */
1963 if (automatic_skip)
1965 while (!playlist_check(ci.new_track))
1967 if (ci.new_track >= 0)
1969 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1970 return Q_CODEC_REQUEST_FAILED;
1972 ci.new_track++;
1976 /* Update the playlist */
1977 last_peek_offset -= ci.new_track;
1979 if (playlist_next(ci.new_track) < 0)
1981 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1982 return Q_CODEC_REQUEST_FAILED;
1985 if (new_playlist)
1987 ci.new_track = 1;
1988 new_playlist = false;
1991 /* Save the track metadata to allow the WPS to display it
1992 while PCM finishes playing that track */
1993 copy_mp3entry(&prevtrack_id3, &curtrack_id3);
1995 /* Update the main buffer copy of the track metadata with the one
1996 the codec has been using (for the unbuffer callbacks) */
1997 if (CUR_TI->id3_hid >= 0)
1998 copy_mp3entry(bufgetid3(CUR_TI->id3_hid), &curtrack_id3);
2000 /* Save a pointer to the old track to allow later clearing */
2001 prev_ti = CUR_TI;
2003 for (i = 0; i < ci.new_track; i++)
2005 idx = (track_ridx + i) & MAX_TRACK_MASK;
2006 struct mp3entry *id3 = bufgetid3(tracks[idx].id3_hid);
2007 ssize_t offset = buf_handle_offset(tracks[idx].audio_hid);
2008 if (!id3 || offset < 0 || (unsigned)offset > id3->first_frame_offset)
2010 /* We don't have all the audio data for that track, so clear it,
2011 but keep the metadata. */
2012 if (tracks[idx].audio_hid >= 0 && bufclose(tracks[idx].audio_hid))
2014 tracks[idx].audio_hid = -1;
2015 tracks[idx].filesize = 0;
2020 /* Move to the new track */
2021 track_ridx = (track_ridx + ci.new_track) & MAX_TRACK_MASK;
2023 buf_set_base_handle(CUR_TI->audio_hid);
2025 if (automatic_skip)
2027 wps_offset = -ci.new_track;
2028 track_changed = true;
2031 /* If it is not safe to even skip this many track entries */
2032 if (ci.new_track >= track_count || ci.new_track <= track_count - MAX_TRACK)
2034 ci.new_track = 0;
2035 audio_rebuffer();
2036 goto skip_done;
2039 forward = ci.new_track > 0;
2040 ci.new_track = 0;
2042 /* If the target track is clearly not in memory */
2043 if (CUR_TI->filesize == 0 || !CUR_TI->taginfo_ready)
2045 audio_rebuffer();
2046 goto skip_done;
2049 /* When skipping backwards, it is possible that we've found a track that's
2050 * buffered, but which is around the track-wrap and therefore not the track
2051 * we are looking for */
2052 if (!forward)
2054 int cur_idx = track_ridx;
2055 bool taginfo_ready = true;
2056 /* We've wrapped the buffer backwards if new > old */
2057 bool wrap = track_ridx > old_track_ridx;
2059 while (1)
2061 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
2063 /* if we've advanced past the wrap when cur_idx is zeroed */
2064 if (!cur_idx)
2065 wrap = false;
2067 /* if we aren't still on the wrap and we've caught the old track */
2068 if (!(wrap || cur_idx < old_track_ridx))
2069 break;
2071 /* If we hit a track in between without valid tag info, bail */
2072 if (!tracks[cur_idx].taginfo_ready)
2074 taginfo_ready = false;
2075 break;
2078 if (!taginfo_ready)
2080 audio_rebuffer();
2084 skip_done:
2085 audio_update_trackinfo();
2086 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
2087 return Q_CODEC_REQUEST_COMPLETE;
2090 unsigned long audio_prev_elapsed(void)
2092 return prev_track_elapsed;
2095 static void audio_stop_codec_flush(void)
2097 ci.stop_codec = true;
2098 pcmbuf_pause(true);
2100 while (audio_codec_loaded)
2101 yield();
2103 /* If the audio codec is not loaded any more, and the audio is still
2104 * playing, it is now and _only_ now safe to call this function from the
2105 * audio thread */
2106 if (pcm_is_playing())
2108 pcmbuf_play_stop();
2109 pcmbuf_queue_clear();
2111 pcmbuf_pause(paused);
2114 static void audio_stop_playback(void)
2116 /* If we were playing, save resume information */
2117 if (playing)
2119 struct mp3entry *id3 = NULL;
2121 if (!ci.stop_codec)
2123 /* Set this early, the outside code yields and may allow the codec
2124 to try to wait for a reply on a buffer wait */
2125 ci.stop_codec = true;
2126 id3 = audio_current_track();
2129 /* Save the current playing spot, or NULL if the playlist has ended */
2130 playlist_update_resume_info(id3);
2132 /* TODO: Create auto bookmark too? */
2134 prev_track_elapsed = curtrack_id3.elapsed;
2136 remove_event(EVENT_BUFFER_LOW, buffering_low_buffer_callback);
2139 paused = false;
2140 audio_stop_codec_flush();
2141 playing = false;
2142 track_load_started = false;
2144 filling = STATE_IDLE;
2146 /* Mark all entries null. */
2147 audio_clear_track_entries();
2149 /* Close all tracks */
2150 audio_release_tracks();
2152 memset(&curtrack_id3, 0, sizeof(struct mp3entry));
2155 static void audio_play_start(size_t offset)
2157 int i;
2159 #if INPUT_SRC_CAPS != 0
2160 audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
2161 audio_set_output_source(AUDIO_SRC_PLAYBACK);
2162 #endif
2164 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
2165 paused = false;
2166 audio_stop_codec_flush();
2168 track_changed = true;
2170 playing = true;
2171 track_load_started = false;
2173 ci.new_track = 0;
2174 ci.seek_time = 0;
2175 wps_offset = 0;
2177 sound_set_volume(global_settings.volume);
2178 track_widx = track_ridx = 0;
2180 /* Clear all track entries. */
2181 for (i = 0; i < MAX_TRACK; i++) {
2182 clear_track_info(&tracks[i]);
2185 last_peek_offset = -1;
2187 /* Officially playing */
2188 queue_reply(&audio_queue, 1);
2190 #ifndef HAVE_FLASH_STORAGE
2191 set_filebuf_watermark(buffer_margin, 0);
2192 #endif
2194 audio_fill_file_buffer(true, offset);
2196 add_event(EVENT_BUFFER_LOW, false, buffering_low_buffer_callback);
2198 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
2199 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
2203 /* Invalidates all but currently playing track. */
2204 static void audio_invalidate_tracks(void)
2206 if (audio_have_tracks())
2208 last_peek_offset = 0;
2209 track_widx = track_ridx;
2211 /* Mark all other entries null (also buffered wrong metadata). */
2212 audio_clear_track_entries();
2214 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2216 audio_fill_file_buffer(false, 0);
2220 static void audio_new_playlist(void)
2222 /* Prepare to start a new fill from the beginning of the playlist */
2223 last_peek_offset = -1;
2224 if (audio_have_tracks())
2226 if (paused)
2227 skipped_during_pause = true;
2228 track_widx = track_ridx;
2229 audio_clear_track_entries();
2231 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2233 /* Mark the current track as invalid to prevent skipping back to it */
2234 CUR_TI->taginfo_ready = false;
2237 /* Signal the codec to initiate a track change forward */
2238 new_playlist = true;
2239 ci.new_track = 1;
2241 /* Officially playing */
2242 queue_reply(&audio_queue, 1);
2244 audio_fill_file_buffer(false, 0);
2247 /* Called on manual track skip */
2248 static void audio_initiate_track_change(long direction)
2250 logf("audio_initiate_track_change(%ld)", direction);
2252 ci.new_track += direction;
2253 wps_offset -= direction;
2254 if (paused)
2255 skipped_during_pause = true;
2258 /* Called on manual dir skip */
2259 static void audio_initiate_dir_change(long direction)
2261 dir_skip = true;
2262 ci.new_track = direction;
2263 if (paused)
2264 skipped_during_pause = true;
2267 /* Called when PCM track change is complete */
2268 static void audio_finalise_track_change(void)
2270 logf("audio_finalise_track_change");
2272 if (automatic_skip)
2274 wps_offset = 0;
2275 automatic_skip = false;
2277 /* Invalidate prevtrack_id3 */
2278 prevtrack_id3.path[0] = 0;
2280 if (prev_ti && prev_ti->audio_hid < 0)
2282 /* No audio left so we clear all the track info. */
2283 clear_track_info(prev_ti);
2286 if (prev_ti && prev_ti->id3_hid >= 0)
2288 /* Reset the elapsed time to force the progressbar to be empty if
2289 the user skips back to this track */
2290 bufgetid3(prev_ti->id3_hid)->elapsed = 0;
2294 send_event(PLAYBACK_EVENT_TRACK_CHANGE, &curtrack_id3);
2296 track_changed = true;
2297 playlist_update_resume_info(audio_current_track());
2301 * Layout audio buffer as follows - iram buffer depends on target:
2302 * [|SWAP:iram][|TALK]|MALLOC|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
2304 static void audio_reset_buffer(void)
2306 /* see audio_get_recording_buffer if this is modified */
2307 logf("audio_reset_buffer");
2309 /* If the setup of anything allocated before the file buffer is
2310 changed, do check the adjustments after the buffer_alloc call
2311 as it will likely be affected and need sliding over */
2313 /* Initially set up file buffer as all space available */
2314 malloc_buf = audiobuf + talk_get_bufsize();
2315 /* Align the malloc buf to line size. Especially important to cf
2316 targets that do line reads/writes. */
2317 malloc_buf = (unsigned char *)(((uintptr_t)malloc_buf + 15) & ~15);
2318 filebuf = malloc_buf + MALLOC_BUFSIZE; /* filebuf line align implied */
2319 filebuflen = audiobufend - filebuf;
2321 filebuflen &= ~15;
2323 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
2324 filebuflen -= pcmbuf_init(filebuf + filebuflen) + GUARD_BUFSIZE;
2326 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
2327 will already be line aligned */
2328 filebuflen &= ~3;
2330 buffering_reset(filebuf, filebuflen);
2332 /* Clear any references to the file buffer */
2333 buffer_state = BUFFER_STATE_INITIALIZED;
2335 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
2336 /* Make sure everything adds up - yes, some info is a bit redundant but
2337 aids viewing and the sumation of certain variables should add up to
2338 the location of others. */
2340 size_t pcmbufsize;
2341 const unsigned char *pcmbuf = pcmbuf_get_meminfo(&pcmbufsize);
2342 logf("mabuf: %08X", (unsigned)malloc_buf);
2343 logf("mabufe: %08X", (unsigned)(malloc_buf + MALLOC_BUFSIZE));
2344 logf("fbuf: %08X", (unsigned)filebuf);
2345 logf("fbufe: %08X", (unsigned)(filebuf + filebuflen));
2346 logf("gbuf: %08X", (unsigned)(filebuf + filebuflen));
2347 logf("gbufe: %08X", (unsigned)(filebuf + filebuflen + GUARD_BUFSIZE));
2348 logf("pcmb: %08X", (unsigned)pcmbuf);
2349 logf("pcmbe: %08X", (unsigned)(pcmbuf + pcmbufsize));
2351 #endif
2354 static void audio_thread(void)
2356 struct queue_event ev;
2358 pcm_postinit();
2360 audio_thread_ready = true;
2362 while (1)
2364 if (filling != STATE_FILLING) {
2365 cancel_cpu_boost();
2368 if (!pcmbuf_queue_scan(&ev))
2369 queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
2371 switch (ev.id) {
2373 case Q_AUDIO_FILL_BUFFER:
2374 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev.data);
2375 audio_fill_file_buffer((bool)ev.data, 0);
2376 break;
2378 case Q_AUDIO_FINISH_LOAD:
2379 LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
2380 audio_finish_load_track();
2381 break;
2383 case Q_AUDIO_PLAY:
2384 LOGFQUEUE("audio < Q_AUDIO_PLAY");
2385 if (playing && ev.data <= 0)
2386 audio_new_playlist();
2387 else
2389 audio_stop_playback();
2390 audio_play_start((size_t)ev.data);
2392 break;
2394 case Q_AUDIO_STOP:
2395 LOGFQUEUE("audio < Q_AUDIO_STOP");
2396 if (playing)
2397 audio_stop_playback();
2398 if (ev.data != 0)
2399 queue_clear(&audio_queue);
2400 break;
2402 case Q_AUDIO_PAUSE:
2403 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
2404 if (!(bool) ev.data && skipped_during_pause && !pcmbuf_is_crossfade_active())
2405 pcmbuf_play_stop(); /* Flush old track on resume after skip */
2406 skipped_during_pause = false;
2407 if (!playing)
2408 break;
2409 pcmbuf_pause((bool)ev.data);
2410 paused = (bool)ev.data;
2411 break;
2413 case Q_AUDIO_SKIP:
2414 LOGFQUEUE("audio < Q_AUDIO_SKIP");
2415 audio_initiate_track_change((long)ev.data);
2416 break;
2418 case Q_AUDIO_PRE_FF_REWIND:
2419 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
2420 if (!playing)
2421 break;
2422 pcmbuf_pause(true);
2423 break;
2425 case Q_AUDIO_FF_REWIND:
2426 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
2427 if (!playing)
2428 break;
2429 if (automatic_skip)
2431 /* An automatic track skip is in progress. Finalize it,
2432 then go back to the previous track */
2433 audio_finalise_track_change();
2434 ci.new_track = -1;
2436 ci.seek_time = (long)ev.data+1;
2437 break;
2439 case Q_AUDIO_CHECK_NEW_TRACK:
2440 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
2441 queue_reply(&audio_queue, audio_check_new_track());
2442 break;
2444 case Q_AUDIO_DIR_SKIP:
2445 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
2446 audio_initiate_dir_change(ev.data);
2447 break;
2449 case Q_AUDIO_FLUSH:
2450 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
2451 audio_invalidate_tracks();
2452 break;
2454 case Q_AUDIO_TRACK_CHANGED:
2455 /* PCM track change done */
2456 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
2457 audio_finalise_track_change();
2458 break;
2460 #ifndef SIMULATOR
2461 case SYS_USB_CONNECTED:
2462 LOGFQUEUE("audio < SYS_USB_CONNECTED");
2463 if (playing)
2464 audio_stop_playback();
2465 #ifdef PLAYBACK_VOICE
2466 voice_stop();
2467 #endif
2468 usb_acknowledge(SYS_USB_CONNECTED_ACK);
2469 usb_wait_for_disconnect(&audio_queue);
2471 /* Mark all entries null. */
2472 audio_clear_track_entries();
2474 /* release tracks to make sure all handles are closed */
2475 audio_release_tracks();
2476 break;
2477 #endif
2479 case SYS_TIMEOUT:
2480 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
2481 break;
2483 default:
2484 LOGFQUEUE("audio < default");
2485 break;
2486 } /* end switch */
2487 } /* end while */
2490 /* Initialize the audio system - called from init() in main.c.
2491 * Last function because of all the references to internal symbols
2493 void audio_init(void)
2495 struct thread_entry *audio_thread_p;
2497 /* Can never do this twice */
2498 if (audio_is_initialized)
2500 logf("audio: already initialized");
2501 return;
2504 logf("audio: initializing");
2506 /* Initialize queues before giving control elsewhere in case it likes
2507 to send messages. Thread creation will be delayed however so nothing
2508 starts running until ready if something yields such as talk_init. */
2509 queue_init(&audio_queue, true);
2510 queue_init(&codec_queue, false);
2511 queue_init(&pcmbuf_queue, false);
2513 pcm_init();
2515 /* Initialize codec api. */
2516 ci.read_filebuf = codec_filebuf_callback;
2517 ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
2518 ci.get_codec_memory = codec_get_memory_callback;
2519 ci.request_buffer = codec_request_buffer_callback;
2520 ci.advance_buffer = codec_advance_buffer_callback;
2521 ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
2522 ci.request_next_track = codec_request_next_track_callback;
2523 ci.seek_buffer = codec_seek_buffer_callback;
2524 ci.seek_complete = codec_seek_complete_callback;
2525 ci.set_elapsed = codec_set_elapsed_callback;
2526 ci.set_offset = codec_set_offset_callback;
2527 ci.configure = codec_configure_callback;
2528 ci.discard_codec = codec_discard_codec_callback;
2529 ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
2530 CODEC_IDX_AUDIO);
2532 /* initialize the buffer */
2533 filebuf = audiobuf;
2535 /* audio_reset_buffer must to know the size of voice buffer so init
2536 talk first */
2537 talk_init();
2539 codec_thread_p = create_thread(
2540 codec_thread, codec_stack, sizeof(codec_stack),
2541 CREATE_THREAD_FROZEN,
2542 codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK)
2543 IF_COP(, CPU));
2545 queue_enable_queue_send(&codec_queue, &codec_queue_sender_list,
2546 codec_thread_p);
2548 audio_thread_p = create_thread(audio_thread, audio_stack,
2549 sizeof(audio_stack), CREATE_THREAD_FROZEN,
2550 audio_thread_name IF_PRIO(, PRIORITY_USER_INTERFACE)
2551 IF_COP(, CPU));
2553 queue_enable_queue_send(&audio_queue, &audio_queue_sender_list,
2554 audio_thread_p);
2556 #ifdef PLAYBACK_VOICE
2557 voice_thread_init();
2558 #endif
2560 /* Set crossfade setting for next buffer init which should be about... */
2561 pcmbuf_crossfade_enable(global_settings.crossfade);
2563 /* initialize the buffering system */
2565 buffering_init();
2566 /* ...now! Set up the buffers */
2567 audio_reset_buffer();
2569 int i;
2570 for(i = 0; i < MAX_TRACK; i++)
2572 tracks[i].audio_hid = -1;
2573 tracks[i].id3_hid = -1;
2574 tracks[i].codec_hid = -1;
2575 #ifdef HAVE_ALBUMART
2576 tracks[i].aa_hid = -1;
2577 #endif
2580 add_event(EVENT_HANDLE_REBUFFER, false, buffering_handle_rebuffer_callback);
2581 add_event(EVENT_HANDLE_FINISHED, false, buffering_handle_finished_callback);
2583 /* Probably safe to say */
2584 audio_is_initialized = true;
2586 sound_settings_apply();
2587 #ifndef HAVE_FLASH_STORAGE
2588 audio_set_buffer_margin(global_settings.buffer_margin);
2589 #endif
2591 /* it's safe to let the threads run now */
2592 #ifdef PLAYBACK_VOICE
2593 voice_thread_resume();
2594 #endif
2595 thread_thaw(codec_thread_p);
2596 thread_thaw(audio_thread_p);
2598 } /* audio_init */
2600 bool audio_is_thread_ready(void)
2602 return audio_thread_ready;