1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 by Daniel Everton <dan@iocaine.org>
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 #include <SDL_thread.h>
28 #include "thread-sdl.h"
29 #include "sim-ui-defines.h"
31 #ifdef HAVE_LCD_BITMAP
32 #include "lcd-bitmap.h"
33 #elif defined(HAVE_LCD_CHARCELLS)
34 #include "lcd-charcells.h"
36 #ifdef HAVE_REMOTE_LCD
37 #include "lcd-remote-bitmap.h"
42 SDL_Surface
*gui_surface
;
44 bool background
= true; /* use backgrounds by default */
45 #ifdef HAVE_REMOTE_LCD
46 bool showremote
= true; /* include remote by default */
49 bool debug_buttons
= false;
51 bool lcd_display_redraw
= true; /* Used for player simulator */
52 char having_new_lcd
= true; /* Used for player simulator */
53 bool sim_alarm_wakeup
= false;
54 const char *sim_root_dir
= NULL
;
55 extern int display_zoom
;
58 bool debug_audio
= false;
61 bool debug_wps
= false;
62 int wps_verbose_level
= 3;
65 void sys_poweroff(void)
67 /* Order here is relevent to prevent deadlocks and use of destroyed
68 sync primitives by kernel threads */
69 sim_thread_shutdown();
70 sim_kernel_shutdown();
76 void gui_message_loop(void);
79 * This callback let's the main thread run again after SDL has been initialized
81 static uint32_t cond_signal(uint32_t interval
, void *param
)
84 SDL_cond
*c
= (SDL_cond
*)param
;
85 /* remove timer, CondSignal returns 0 on success */
86 return SDL_CondSignal(c
);
90 * This thread will read the buttons in an interrupt like fashion, and
91 * also initializes SDL_INIT_VIDEO and the surfaces
93 * it must be done in the same thread (at least on windows) because events only
94 * work in the thread which called SDL_Init(SubSystem) with SDL_INIT_VIDEO
96 * This is an SDL thread and relies on preemptive behavoir of the host
98 static int sdl_event_thread(void * param
)
100 SDL_InitSubSystem(SDL_INIT_VIDEO
);
102 SDL_Surface
*picture_surface
;
105 /* Try and load the background image. If it fails go without */
107 picture_surface
= SDL_LoadBMP("UI256.bmp");
108 if (picture_surface
== NULL
) {
110 DEBUGF("warn: %s\n", SDL_GetError());
122 #ifdef HAVE_REMOTE_LCD
125 width
= SIM_LCD_WIDTH
> SIM_REMOTE_WIDTH
? SIM_LCD_WIDTH
: SIM_REMOTE_WIDTH
;
126 height
= SIM_LCD_HEIGHT
+ SIM_REMOTE_HEIGHT
;
131 width
= SIM_LCD_WIDTH
;
132 height
= SIM_LCD_HEIGHT
;
137 if ((gui_surface
= SDL_SetVideoMode(width
* display_zoom
, height
* display_zoom
, 24, SDL_HWSURFACE
|SDL_DOUBLEBUF
)) == NULL
) {
138 panicf("%s", SDL_GetError());
141 SDL_WM_SetCaption(UI_TITLE
, NULL
);
144 #ifdef HAVE_REMOTE_LCD
146 sim_lcd_remote_init();
149 if (background
&& picture_surface
!= NULL
)
150 SDL_BlitSurface(picture_surface
, NULL
, gui_surface
, NULL
);
152 /* calling SDL_CondSignal() right away here doesn't work reliably so
153 * post-pone it a bit */
154 SDL_AddTimer(100, cond_signal
, param
);
156 * finally enter the button loop */
164 void system_init(void)
168 if (SDL_Init(SDL_INIT_TIMER
))
169 panicf("%s", SDL_GetError());
170 atexit(sys_poweroff
);
172 c
= SDL_CreateCond();
173 m
= SDL_CreateMutex();
175 SDL_CreateThread(sdl_event_thread
, c
);
177 /* Lock mutex and wait for sdl_event_thread to run so that it can
178 * initialize the surfaces and video subsystem needed for SDL events */
188 void system_exception_wait(void)
190 sim_thread_exception_wait();
193 void system_reboot(void)
195 sim_thread_exception_wait();
199 void sys_handle_argv(int argc
, char *argv
[])
204 for (x
= 1; x
< argc
; x
++)
207 if (!strcmp("--debugaudio", argv
[x
]))
210 printf("Writing debug audio file.\n");
214 if (!strcmp("--debugwps", argv
[x
]))
217 printf("WPS debug mode enabled.\n");
219 else if (!strcmp("--nobackground", argv
[x
]))
222 printf("Disabling background image.\n");
224 #ifdef HAVE_REMOTE_LCD
225 else if (!strcmp("--noremote", argv
[x
]))
229 printf("Disabling remote image.\n");
232 else if (!strcmp("--old_lcd", argv
[x
]))
234 having_new_lcd
= false;
235 printf("Using old LCD layout.\n");
237 else if (!strcmp("--zoom", argv
[x
]))
241 display_zoom
=atoi(argv
[x
]);
244 printf("Window zoom is %d\n", display_zoom
);
246 else if (!strcmp("--alarm", argv
[x
]))
248 sim_alarm_wakeup
= true;
249 printf("Simulating alarm wakeup.\n");
251 else if (!strcmp("--root", argv
[x
]))
256 sim_root_dir
= argv
[x
];
257 printf("Root directory: %s\n", sim_root_dir
);
260 else if (!strcmp("--mapping", argv
[x
]))
263 printf("Printing click coords with drag radii.\n");
265 else if (!strcmp("--debugbuttons", argv
[x
]))
267 debug_buttons
= true;
268 printf("Printing background button clicks.\n");
272 printf("rockboxui\n");
273 printf("Arguments:\n");
275 printf(" --debugaudio \t Write raw PCM data to audiodebug.raw\n");
277 printf(" --debugwps \t Print advanced WPS debug info\n");
278 printf(" --nobackground \t Disable the background image\n");
279 #ifdef HAVE_REMOTE_LCD
280 printf(" --noremote \t Disable the remote image (will disable backgrounds)\n");
282 printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n");
283 printf(" --zoom [VAL]\t Window zoom (will disable backgrounds)\n");
284 printf(" --alarm \t Simulate a wake-up on alarm\n");
285 printf(" --root [DIR]\t Set root directory\n");
286 printf(" --mapping \t Output coordinates and radius for mapping backgrounds\n");
291 if (display_zoom
> 1) {