Add a option to skip length which lets you skip 5s before the end of a song, which...
[kugel-rb.git] / apps / gui / wps.c
bloba74e3d449d8500cba1ed94f8c9b8743103308d7f
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Jerome Kuptz
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <stdio.h>
22 #include <string.h>
23 #include <stdlib.h>
24 #include "config.h"
26 #include "system.h"
27 #include "file.h"
28 #include "lcd.h"
29 #include "font.h"
30 #include "backlight.h"
31 #include "action.h"
32 #include "kernel.h"
33 #include "filetypes.h"
34 #include "debug.h"
35 #include "sprintf.h"
36 #include "settings.h"
37 #include "skin_engine/skin_engine.h"
38 #include "mp3_playback.h"
39 #include "audio.h"
40 #include "usb.h"
41 #include "status.h"
42 #include "storage.h"
43 #include "screens.h"
44 #include "playlist.h"
45 #ifdef HAVE_LCD_BITMAP
46 #include "icons.h"
47 #include "peakmeter.h"
48 #endif
49 #include "lang.h"
50 #include "bookmark.h"
51 #include "misc.h"
52 #include "sound.h"
53 #include "onplay.h"
54 #include "abrepeat.h"
55 #include "playback.h"
56 #include "splash.h"
57 #include "cuesheet.h"
58 #include "ata_idle_notify.h"
59 #include "root_menu.h"
60 #include "backdrop.h"
61 #include "quickscreen.h"
62 #include "pitchscreen.h"
63 #include "appevents.h"
64 #include "viewport.h"
65 #include "pcmbuf.h"
66 #include "option_select.h"
67 #include "dsp.h"
68 #include "playlist_viewer.h"
69 #include "wps.h"
71 #define RESTORE_WPS_INSTANTLY 0l
72 #define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
73 /* in milliseconds */
74 #define DEFAULT_SKIP_TRESH 3000l
77 #define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
78 /* 3% of 30min file == 54s step size */
79 #define MIN_FF_REWIND_STEP 500
81 /* this is for the viewportmanager */
82 static int wpsbars = 0;
84 /* currently only one wps_state is needed, initialize to 0 */
85 static struct wps_state wps_state = { .id3 = NULL };
86 static struct gui_wps gui_wps[NB_SCREENS] = {{ .data = NULL }};
87 static struct wps_data wps_datas[NB_SCREENS] = {{ .wps_loaded = 0 }};
89 /* initial setup of wps_data */
90 static void wps_state_init(void);
91 static void track_changed_callback(void *param);
92 static void nextid3available_callback(void* param);
93 #ifdef HAVE_LCD_BITMAP
94 static void statusbar_toggle_handler(void *data);
95 #endif
97 #define WPS_DEFAULTCFG WPS_DIR "/rockbox_default.wps"
98 #ifdef HAVE_REMOTE_LCD
99 #define RWPS_DEFAULTCFG WPS_DIR "/rockbox_default.rwps"
100 #define DEFAULT_WPS(screen) ((screen) == SCREEN_MAIN ? \
101 WPS_DEFAULTCFG:RWPS_DEFAULTCFG)
102 #else
103 #define DEFAULT_WPS(screen) (WPS_DEFAULTCFG)
104 #endif
106 void wps_data_load(enum screen_type screen, const char *buf, bool isfile)
108 bool loaded_ok;
110 screens[screen].backdrop_unload(BACKDROP_SKIN_WPS);
112 #ifndef __PCTOOL__
114 * Hardcode loading WPS_DEFAULTCFG to cause a reset ideally this
115 * wants to be a virtual file. Feel free to modify dirbrowse()
116 * if you're feeling brave.
119 if (buf && ! strcmp(buf, DEFAULT_WPS(screen)) )
121 #ifdef HAVE_REMOTE_LCD
122 if (screen == SCREEN_REMOTE)
123 global_settings.rwps_file[0] = '\0';
124 else
125 #endif
126 global_settings.wps_file[0] = '\0';
127 buf = NULL;
130 #endif /* __PCTOOL__ */
132 loaded_ok = buf && skin_data_load(gui_wps[screen].data,
133 &screens[screen], buf, isfile);
134 if (!loaded_ok) /* load the hardcoded default */
136 char *skin_buf[NB_SCREENS] = {
137 #ifdef HAVE_LCD_BITMAP
138 "%s%?it<%?in<%in. |>%it|%fn>\n"
139 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
140 "%s%?id<%id|%?d1<%d1|(root)>> %?iy<(%iy)|>\n\n"
141 "%al%pc/%pt%ar[%pp:%pe]\n"
142 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
143 "%pb\n%pm\n",
144 #else
145 "%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d2> - %?id<%id|%d1>\n"
146 "%pc%?ps<*|/>%pt\n",
147 #endif
148 #ifdef HAVE_REMOTE_LCD
149 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
150 "%s%?it<%?in<%in. |>%it|%fn>\n"
151 "%al%pc/%pt%ar[%pp:%pe]\n"
152 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
153 "%pb\n",
154 #endif
156 skin_data_load(gui_wps[screen].data, &screens[screen],
157 skin_buf[screen], false);
159 #ifdef HAVE_REMOVE_LCD
160 gui_wps[screen].data->remote_wps = !(screen == SCREEN_MAIN);
161 #endif
164 static bool wps_fading_out = false;
165 void fade(bool fade_in, bool updatewps)
167 int fp_global_vol = global_settings.volume << 8;
168 int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
169 int fp_step = (fp_global_vol - fp_min_vol) / 30;
170 int i;
171 wps_fading_out = !fade_in;
172 if (fade_in) {
173 /* fade in */
174 int fp_volume = fp_min_vol;
176 /* zero out the sound */
177 sound_set_volume(fp_min_vol >> 8);
179 sleep(HZ/10); /* let audio thread run */
180 audio_resume();
182 while (fp_volume < fp_global_vol - fp_step) {
183 fp_volume += fp_step;
184 sound_set_volume(fp_volume >> 8);
185 if (updatewps)
187 FOR_NB_SCREENS(i)
188 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
190 sleep(1);
192 sound_set_volume(global_settings.volume);
194 else {
195 /* fade out */
196 int fp_volume = fp_global_vol;
198 while (fp_volume > fp_min_vol + fp_step) {
199 fp_volume -= fp_step;
200 sound_set_volume(fp_volume >> 8);
201 if (updatewps)
203 FOR_NB_SCREENS(i)
204 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
206 sleep(1);
208 audio_pause();
209 wps_fading_out = false;
210 #if CONFIG_CODEC != SWCODEC
211 #ifndef SIMULATOR
212 /* let audio thread run and wait for the mas to run out of data */
213 while (!mp3_pause_done())
214 #endif
215 sleep(HZ/10);
216 #endif
218 /* reset volume to what it was before the fade */
219 sound_set_volume(global_settings.volume);
222 bool is_wps_fading(void)
224 return wps_fading_out;
227 static bool update_onvol_change(struct gui_wps * gwps)
229 skin_update(gwps, WPS_REFRESH_NON_STATIC);
231 #ifdef HAVE_LCD_CHARCELLS
232 splashf(0, "Vol: %3d dB",
233 sound_val2phys(SOUND_VOLUME, global_settings.volume));
234 return true;
235 #endif
236 return false;
240 bool ffwd_rew(int button)
242 unsigned int step = 0; /* current ff/rewind step */
243 unsigned int max_step = 0; /* maximum ff/rewind step */
244 int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
245 int direction = -1; /* forward=1 or backward=-1 */
246 bool exit = false;
247 bool usb = false;
248 int i = 0;
249 const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
251 if (button == ACTION_NONE)
253 status_set_ffmode(0);
254 return usb;
256 while (!exit)
258 switch ( button )
260 case ACTION_WPS_SEEKFWD:
261 direction = 1;
262 case ACTION_WPS_SEEKBACK:
263 if (wps_state.ff_rewind)
265 if (direction == 1)
267 /* fast forwarding, calc max step relative to end */
268 max_step = (wps_state.id3->length -
269 (wps_state.id3->elapsed +
270 ff_rewind_count)) *
271 FF_REWIND_MAX_PERCENT / 100;
273 else
275 /* rewinding, calc max step relative to start */
276 max_step = (wps_state.id3->elapsed + ff_rewind_count) *
277 FF_REWIND_MAX_PERCENT / 100;
280 max_step = MAX(max_step, MIN_FF_REWIND_STEP);
282 if (step > max_step)
283 step = max_step;
285 ff_rewind_count += step * direction;
287 /* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
288 step += step >> ff_rw_accel;
290 else
292 if ( (audio_status() & AUDIO_STATUS_PLAY) &&
293 wps_state.id3 && wps_state.id3->length )
295 if (!wps_state.paused)
296 #if (CONFIG_CODEC == SWCODEC)
297 audio_pre_ff_rewind();
298 #else
299 audio_pause();
300 #endif
301 #if CONFIG_KEYPAD == PLAYER_PAD
302 FOR_NB_SCREENS(i)
303 gui_wps[i].display->stop_scroll();
304 #endif
305 if (direction > 0)
306 status_set_ffmode(STATUS_FASTFORWARD);
307 else
308 status_set_ffmode(STATUS_FASTBACKWARD);
310 wps_state.ff_rewind = true;
312 step = 1000 * global_settings.ff_rewind_min_step;
314 else
315 break;
318 if (direction > 0) {
319 if ((wps_state.id3->elapsed + ff_rewind_count) >
320 wps_state.id3->length)
321 ff_rewind_count = wps_state.id3->length -
322 wps_state.id3->elapsed;
324 else {
325 if ((int)(wps_state.id3->elapsed + ff_rewind_count) < 0)
326 ff_rewind_count = -wps_state.id3->elapsed;
329 /* set the wps state ff_rewind_count so the progess info
330 displays corectly */
331 wps_state.ff_rewind_count = (wps_state.wps_time_countup == false)?
332 ff_rewind_count:-ff_rewind_count;
333 FOR_NB_SCREENS(i)
335 skin_update(&gui_wps[i],
336 WPS_REFRESH_PLAYER_PROGRESS |
337 WPS_REFRESH_DYNAMIC);
340 break;
342 case ACTION_WPS_STOPSEEK:
343 wps_state.id3->elapsed = wps_state.id3->elapsed+ff_rewind_count;
344 audio_ff_rewind(wps_state.id3->elapsed);
345 wps_state.ff_rewind_count = 0;
346 wps_state.ff_rewind = false;
347 status_set_ffmode(0);
348 #if (CONFIG_CODEC != SWCODEC)
349 if (!wps_state.paused)
350 audio_resume();
351 #endif
352 #ifdef HAVE_LCD_CHARCELLS
353 FOR_NB_SCREENS(i)
354 skin_update(&gui_wps[i], WPS_REFRESH_ALL);
355 #endif
356 exit = true;
357 break;
359 default:
360 if(default_event_handler(button) == SYS_USB_CONNECTED) {
361 status_set_ffmode(0);
362 usb = true;
363 exit = true;
365 break;
367 if (!exit)
369 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
370 #ifdef HAVE_TOUCHSCREEN
371 if (button == ACTION_TOUCHSCREEN)
372 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
373 #endif
376 return usb;
380 void display_keylock_text(bool locked)
382 int i;
383 FOR_NB_SCREENS(i)
384 gui_wps[i].display->stop_scroll();
386 splash(HZ, locked ? ID2P(LANG_KEYLOCK_ON) : ID2P(LANG_KEYLOCK_OFF));
392 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
393 static void gwps_caption_backlight(struct wps_state *state)
395 if (state && state->id3)
397 #ifdef HAVE_BACKLIGHT
398 if (global_settings.caption_backlight)
400 /* turn on backlight n seconds before track ends, and turn it off n
401 seconds into the new track. n == backlight_timeout, or 5s */
402 int n = global_settings.backlight_timeout * 1000;
404 if ( n < 1000 )
405 n = 5000; /* use 5s if backlight is always on or off */
407 if (((state->id3->elapsed < 1000) ||
408 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
409 (state->paused == false))
410 backlight_on();
412 #endif
413 #ifdef HAVE_REMOTE_LCD
414 if (global_settings.remote_caption_backlight)
416 /* turn on remote backlight n seconds before track ends, and turn it
417 off n seconds into the new track. n == remote_backlight_timeout,
418 or 5s */
419 int n = global_settings.remote_backlight_timeout * 1000;
421 if ( n < 1000 )
422 n = 5000; /* use 5s if backlight is always on or off */
424 if (((state->id3->elapsed < 1000) ||
425 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
426 (state->paused == false))
427 remote_backlight_on();
429 #endif
432 #endif
435 static void change_dir(int direction)
437 if (global_settings.prevent_skip)
438 return;
440 if (direction < 0)
441 audio_prev_dir();
442 else if (direction > 0)
443 audio_next_dir();
444 /* prevent the next dir to immediatly start being ffw'd */
445 action_wait_for_release();
448 static void prev_track(unsigned long skip_thresh)
450 if (wps_state.id3->elapsed < skip_thresh)
452 audio_prev();
453 return;
455 else
457 if (wps_state.id3->cuesheet)
459 curr_cuesheet_skip(wps_state.id3->cuesheet, -1, wps_state.id3->elapsed);
460 return;
463 if (!wps_state.paused)
464 #if (CONFIG_CODEC == SWCODEC)
465 audio_pre_ff_rewind();
466 #else
467 audio_pause();
468 #endif
470 audio_ff_rewind(0);
472 #if (CONFIG_CODEC != SWCODEC)
473 if (!wps_state.paused)
474 audio_resume();
475 #endif
479 static void next_track(void)
481 /* take care of if we're playing a cuesheet */
482 if (wps_state.id3->cuesheet)
484 if (curr_cuesheet_skip(wps_state.id3->cuesheet, 1, wps_state.id3->elapsed))
486 /* if the result was false, then we really want
487 to skip to the next track */
488 return;
492 audio_next();
495 static void play_hop(int direction)
497 long step = global_settings.skip_length*1000;
498 long elapsed = wps_state.id3->elapsed;
499 long remaining = wps_state.id3->length - elapsed;
501 if (step < 0)
503 if (direction < 0)
505 prev_track(DEFAULT_SKIP_TRESH);
506 return;
508 else if (remaining < DEFAULT_SKIP_TRESH*2)
510 next_track();
511 return;
513 else
514 elapsed += (remaining - DEFAULT_SKIP_TRESH*2);
516 else if (!global_settings.prevent_skip &&
517 (!step ||
518 (direction > 0 && step >= remaining) ||
519 (direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
520 { /* Do normal track skipping */
521 if (direction > 0)
522 next_track();
523 else if (direction < 0)
524 prev_track(DEFAULT_SKIP_TRESH);
525 return;
527 else if (direction == 1 && step >= remaining)
529 #if CONFIG_CODEC == SWCODEC
530 if(global_settings.beep)
531 pcmbuf_beep(1000, 150, 1500*global_settings.beep);
532 #endif
533 return;
535 else if ((direction == -1 && elapsed < step))
537 elapsed = 0;
539 else
541 elapsed += step * direction;
543 if((audio_status() & AUDIO_STATUS_PLAY) && !wps_state.paused)
545 #if (CONFIG_CODEC == SWCODEC)
546 audio_pre_ff_rewind();
547 #else
548 audio_pause();
549 #endif
551 audio_ff_rewind(wps_state.id3->elapsed = elapsed);
552 #if (CONFIG_CODEC != SWCODEC)
553 if (!wps_state.paused)
554 audio_resume();
555 #endif
559 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
561 * If the user is unable to see the wps, because the display is deactivated,
562 * we suppress updates until the wps is activated again (the lcd driver will
563 * call this hook to issue an instant update)
564 * */
565 static void wps_lcd_activation_hook(void)
567 wps_state.do_full_update = true;
568 /* force timeout in wps main loop, so that the update is instantly */
569 queue_post(&button_queue, BUTTON_NONE, 0);
571 #endif
573 static void gwps_leave_wps(void)
575 int i, oldbars = VP_SB_HIDE_ALL;
577 FOR_NB_SCREENS(i)
579 gui_wps[i].display->stop_scroll();
580 gui_wps[i].display->backdrop_show(BACKDROP_MAIN);
581 if (statusbar_position(i) != STATUSBAR_OFF)
582 oldbars |= VP_SB_ONSCREEN(i);
585 viewportmanager_set_statusbar(oldbars);
586 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
587 /* Play safe and unregister the hook */
588 lcd_activation_set_hook(NULL);
589 #endif
590 send_event(GUI_EVENT_REFRESH, NULL);
593 #ifdef HAVE_TOUCHSCREEN
594 int wps_get_touchaction(struct wps_data *data)
596 short x,y;
597 short vx, vy;
598 int type = action_get_touchscreen_press(&x, &y);
599 static int last_action = ACTION_NONE;
600 struct touchregion *r;
601 bool repeated = (type == BUTTON_REPEAT);
602 bool released = (type == BUTTON_REL);
603 struct skin_token_list *regions = data->touchregions;
604 while (regions)
606 r = (struct touchregion *)regions->token->value.data;
607 /* make sure this region's viewport is visible */
608 if (r->wvp->hidden_flags&VP_DRAW_HIDDEN)
610 regions = regions->next;
611 continue;
613 /* check if it's inside this viewport */
614 if (viewport_point_within_vp(&(r->wvp->vp), x, y))
615 { /* reposition the touch inside the viewport since touchregions
616 * are relative to a preceding viewport */
617 vx = x - r->wvp->vp.x;
618 vy = y - r->wvp->vp.y;
619 /* now see if the point is inside this region */
620 if (vx >= r->x && vx < r->x+r->width &&
621 vy >= r->y && vy < r->y+r->height)
623 /* reposition the touch within the area */
624 vx -= r->x;
625 vy -= r->y;
627 switch(r->type)
629 case WPS_TOUCHREGION_ACTION:
630 if ((repeated && r->repeat) || (released && !r->repeat))
632 last_action = r->action;
633 return r->action;
635 break;
636 case WPS_TOUCHREGION_SCROLLBAR:
637 if(r->width > r->height)
638 /* landscape */
639 wps_state.id3->elapsed = (vx *
640 wps_state.id3->length) / r->width;
641 else
642 /* portrait */
643 wps_state.id3->elapsed = (vy *
644 wps_state.id3->length) / r->height;
646 if (!wps_state.paused)
647 #if (CONFIG_CODEC == SWCODEC)
648 audio_pre_ff_rewind();
649 #else
650 audio_pause();
651 #endif
652 audio_ff_rewind(wps_state.id3->elapsed);
653 #if (CONFIG_CODEC != SWCODEC)
654 if (!wps_state.paused)
655 audio_resume();
656 #endif
657 break;
658 case WPS_TOUCHREGION_VOLUME:
660 int i;
661 const int min_vol = sound_min(SOUND_VOLUME);
662 const int max_vol = sound_max(SOUND_VOLUME);
663 if(r->width > r->height)
664 /* landscape */
665 global_settings.volume = (vx *
666 (max_vol - min_vol)) / r->width;
667 else
668 /* portrait */
669 global_settings.volume = (vy *
670 (max_vol-min_vol)) / r->height;
672 global_settings.volume += min_vol;
673 setvol();
674 FOR_NB_SCREENS(i)
676 gui_wps[i].data->button_time_volume = current_tick;
678 return ACTION_REDRAW;
683 regions = regions->next;
686 if ((last_action == ACTION_WPS_SEEKBACK || last_action == ACTION_WPS_SEEKFWD))
687 return ACTION_WPS_STOPSEEK;
688 last_action = ACTION_TOUCHSCREEN;
689 return ACTION_TOUCHSCREEN;
691 #endif
692 /* The WPS can be left in two ways:
693 * a) call a function, which draws over the wps. In this case, the wps
694 * will be still active (i.e. the below function didn't return)
695 * b) return with a value evaluated by root_menu.c, in this case the wps
696 * is really left, and root_menu will handle the next screen
698 * In either way, call gwps_leave_wps(), in order to restore the correct
699 * "main screen" backdrops and statusbars
701 long gui_wps_show(void)
703 long button = 0;
704 bool restore = true;
705 long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
706 bool exit = false;
707 bool bookmark = false;
708 bool update = false;
709 int i;
710 long last_left = 0, last_right = 0;
712 #ifdef HAVE_LCD_CHARCELLS
713 status_set_audio(true);
714 status_set_param(false);
715 #else
716 statusbar_toggle_handler(NULL);
717 #endif
719 #ifdef AB_REPEAT_ENABLE
720 ab_repeat_init();
721 ab_reset_markers();
722 #endif
723 wps_state_init();
725 while ( 1 )
727 bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
729 /* did someone else (i.e power thread) change audio pause mode? */
730 if (wps_state.paused != audio_paused) {
731 wps_state.paused = audio_paused;
733 /* if another thread paused audio, we are probably in car mode,
734 about to shut down. lets save the settings. */
735 if (wps_state.paused) {
736 settings_save();
737 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
738 call_storage_idle_notifys(true);
739 #endif
743 #ifdef HAVE_LCD_BITMAP
744 /* when the peak meter is enabled we want to have a
745 few extra updates to make it look smooth. On the
746 other hand we don't want to waste energy if it
747 isn't displayed */
748 bool pm=false;
749 FOR_NB_SCREENS(i)
751 if(gui_wps[i].data->peak_meter_enabled)
752 pm = true;
755 if (pm) {
756 long next_refresh = current_tick;
757 long next_big_refresh = current_tick + HZ / 5;
758 button = BUTTON_NONE;
759 while (TIME_BEFORE(current_tick, next_big_refresh)) {
760 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_NOBLOCK);
761 if (button != ACTION_NONE) {
762 break;
764 peak_meter_peek();
765 sleep(0); /* Sleep until end of current tick. */
767 if (TIME_AFTER(current_tick, next_refresh)) {
768 FOR_NB_SCREENS(i)
770 if(gui_wps[i].data->peak_meter_enabled)
771 skin_update(&gui_wps[i], WPS_REFRESH_PEAK_METER);
772 next_refresh += HZ / PEAK_METER_FPS;
779 /* The peak meter is disabled
780 -> no additional screen updates needed */
781 else
782 #endif
784 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,
785 restore ? HZ/100 : HZ/5);
788 /* Exit if audio has stopped playing. This happens e.g. at end of
789 playlist or if using the sleep timer. */
790 if (!(audio_status() & AUDIO_STATUS_PLAY))
791 exit = true;
792 #ifdef HAVE_TOUCHSCREEN
793 if (button == ACTION_TOUCHSCREEN)
794 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
795 #endif
796 /* The iPods/X5/M5 use a single button for the A-B mode markers,
797 defined as ACTION_WPSAB_SINGLE in their config files. */
798 #ifdef ACTION_WPSAB_SINGLE
799 if (!global_settings.party_mode && ab_repeat_mode_enabled())
801 static int wps_ab_state = 0;
802 if (button == ACTION_WPSAB_SINGLE)
804 switch (wps_ab_state)
806 case 0: /* set the A spot */
807 button = ACTION_WPS_ABSETA_PREVDIR;
808 break;
809 case 1: /* set the B spot */
810 button = ACTION_WPS_ABSETB_NEXTDIR;
811 break;
812 case 2:
813 button = ACTION_WPS_ABRESET;
814 break;
816 wps_ab_state = (wps_ab_state+1) % 3;
819 #endif
820 switch(button)
822 case ACTION_WPS_CONTEXT:
824 gwps_leave_wps();
825 /* if music is stopped in the context menu we want to exit the wps */
826 if (onplay(wps_state.id3->path,
827 FILE_ATTR_AUDIO, CONTEXT_WPS) == ONPLAY_MAINMENU
828 || !audio_status())
829 return GO_TO_ROOT;
830 restore = true;
832 break;
834 case ACTION_WPS_BROWSE:
835 #ifdef HAVE_LCD_CHARCELLS
836 status_set_record(false);
837 status_set_audio(false);
838 #endif
839 gwps_leave_wps();
840 return GO_TO_PREVIOUS_BROWSER;
841 break;
843 /* play/pause */
844 case ACTION_WPS_PLAY:
845 if (global_settings.party_mode)
846 break;
847 if ( wps_state.paused )
849 wps_state.paused = false;
850 if ( global_settings.fade_on_stop )
851 fade(true, true);
852 else
853 audio_resume();
855 else
857 wps_state.paused = true;
858 if ( global_settings.fade_on_stop )
859 fade(false, true);
860 else
861 audio_pause();
862 settings_save();
863 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
864 call_storage_idle_notifys(true); /* make sure resume info is saved */
865 #endif
867 break;
869 case ACTION_WPS_VOLUP:
871 FOR_NB_SCREENS(i)
872 gui_wps[i].data->button_time_volume = current_tick;
873 global_settings.volume++;
874 bool res = false;
875 setvol();
876 FOR_NB_SCREENS(i)
878 if(update_onvol_change(&gui_wps[i]))
879 res = true;
881 if (res) {
882 restore = true;
883 restoretimer = RESTORE_WPS_NEXT_SECOND;
886 break;
887 case ACTION_WPS_VOLDOWN:
889 FOR_NB_SCREENS(i)
890 gui_wps[i].data->button_time_volume = current_tick;
891 global_settings.volume--;
892 setvol();
893 bool res = false;
894 FOR_NB_SCREENS(i)
896 if(update_onvol_change(&gui_wps[i]))
897 res = true;
899 if (res) {
900 restore = true;
901 restoretimer = RESTORE_WPS_NEXT_SECOND;
904 break;
905 /* fast forward
906 OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
907 case ACTION_WPS_SEEKFWD:
908 if (global_settings.party_mode)
909 break;
910 if (current_tick -last_right < HZ)
912 if (wps_state.id3->cuesheet)
914 audio_next();
916 else
918 change_dir(1);
921 else
922 ffwd_rew(ACTION_WPS_SEEKFWD);
923 last_right = last_left = 0;
924 break;
925 /* fast rewind
926 OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
927 case ACTION_WPS_SEEKBACK:
928 if (global_settings.party_mode)
929 break;
930 if (current_tick -last_left < HZ)
932 if (wps_state.id3->cuesheet)
934 if (!wps_state.paused)
935 #if (CONFIG_CODEC == SWCODEC)
936 audio_pre_ff_rewind();
937 #else
938 audio_pause();
939 #endif
940 audio_ff_rewind(0);
942 else
944 change_dir(-1);
947 else
948 ffwd_rew(ACTION_WPS_SEEKBACK);
949 last_left = last_right = 0;
950 break;
952 /* prev / restart */
953 case ACTION_WPS_SKIPPREV:
954 if (global_settings.party_mode)
955 break;
956 last_left = current_tick;
957 #ifdef AB_REPEAT_ENABLE
958 /* if we're in A/B repeat mode and the current position
959 is past the A marker, jump back to the A marker... */
960 if ( ab_repeat_mode_enabled() )
962 if ( ab_after_A_marker(wps_state.id3->elapsed) )
964 ab_jump_to_A_marker();
965 break;
966 #if (AB_REPEAT_ENABLE == 2)
967 } else {
968 ab_reset_markers();
969 #endif
972 else
973 /* ...otherwise, do it normally */
974 #endif
975 play_hop(-1);
976 break;
978 /* next
979 OR if skip length set, hop by predetermined amount. */
980 case ACTION_WPS_SKIPNEXT:
981 if (global_settings.party_mode)
982 break;
983 last_right = current_tick;
984 #ifdef AB_REPEAT_ENABLE
985 /* if we're in A/B repeat mode and the current position is
986 before the A marker, jump to the A marker... */
987 if ( ab_repeat_mode_enabled() )
989 if ( ab_before_A_marker(wps_state.id3->elapsed) )
991 ab_jump_to_A_marker();
992 break;
993 #if (AB_REPEAT_ENABLE == 2)
994 } else {
995 ab_reset_markers();
996 #endif
999 else
1000 /* ...otherwise, do it normally */
1001 #endif
1002 play_hop(1);
1003 break;
1004 /* next / prev directories */
1005 /* and set A-B markers if in a-b mode */
1006 case ACTION_WPS_ABSETB_NEXTDIR:
1007 if (global_settings.party_mode)
1008 break;
1009 #if defined(AB_REPEAT_ENABLE)
1010 if (ab_repeat_mode_enabled())
1012 ab_set_B_marker(wps_state.id3->elapsed);
1013 ab_jump_to_A_marker();
1015 else
1016 #endif
1018 change_dir(1);
1020 break;
1021 case ACTION_WPS_ABSETA_PREVDIR:
1022 if (global_settings.party_mode)
1023 break;
1024 #if defined(AB_REPEAT_ENABLE)
1025 if (ab_repeat_mode_enabled())
1026 ab_set_A_marker(wps_state.id3->elapsed);
1027 else
1028 #endif
1030 change_dir(-1);
1032 break;
1033 /* menu key functions */
1034 case ACTION_WPS_MENU:
1035 gwps_leave_wps();
1036 return GO_TO_ROOT;
1037 break;
1040 #ifdef HAVE_QUICKSCREEN
1041 case ACTION_WPS_QUICKSCREEN:
1043 gwps_leave_wps();
1044 if (quick_screen_quick(button))
1045 return GO_TO_ROOT;
1046 restore = true;
1048 break;
1049 #endif /* HAVE_QUICKSCREEN */
1051 /* screen settings */
1052 #ifdef BUTTON_F3
1053 case ACTION_F3:
1055 gwps_leave_wps();
1056 if (quick_screen_f3(BUTTON_F3))
1057 return GO_TO_ROOT;
1058 restore = true;
1060 break;
1061 #endif /* BUTTON_F3 */
1063 /* pitch screen */
1064 #ifdef HAVE_PITCHSCREEN
1065 case ACTION_WPS_PITCHSCREEN:
1067 gwps_leave_wps();
1068 if (1 == gui_syncpitchscreen_run())
1069 return GO_TO_ROOT;
1070 restore = true;
1072 break;
1073 #endif /* HAVE_PITCHSCREEN */
1075 #ifdef AB_REPEAT_ENABLE
1076 /* reset A&B markers */
1077 case ACTION_WPS_ABRESET:
1078 if (ab_repeat_mode_enabled())
1080 ab_reset_markers();
1081 update = true;
1083 break;
1084 #endif /* AB_REPEAT_ENABLE */
1086 /* stop and exit wps */
1087 case ACTION_WPS_STOP:
1088 if (global_settings.party_mode)
1089 break;
1090 bookmark = true;
1091 exit = true;
1092 break;
1094 case ACTION_WPS_ID3SCREEN:
1096 gwps_leave_wps();
1097 if (browse_id3())
1098 return GO_TO_ROOT;
1099 restore = true;
1101 break;
1102 #ifdef HAVE_TOUCHSCREEN
1103 case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
1105 global_settings.playlist_shuffle =
1106 !global_settings.playlist_shuffle;
1107 #if CONFIG_CODEC == SWCODEC
1108 dsp_set_replaygain();
1109 #endif
1110 if (global_settings.playlist_shuffle)
1111 playlist_randomise(NULL, current_tick, true);
1112 else
1113 playlist_sort(NULL, true);
1115 break;
1116 case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
1118 const struct settings_list *rep_setting =
1119 find_setting(&global_settings.repeat_mode, NULL);
1120 option_select_next_val(rep_setting, false, true);
1121 audio_flush_and_reload_tracks();
1123 break;
1124 #endif /* HAVE_TOUCHSCREEN */
1125 /* this case is used by the softlock feature
1126 * it requests a full update here */
1127 case ACTION_REDRAW:
1128 wps_state.do_full_update = true;
1129 break;
1130 case ACTION_NONE: /* Timeout, do a partial update */
1131 update = true;
1132 ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
1133 break;
1134 #ifdef HAVE_RECORDING
1135 case ACTION_WPS_REC:
1136 exit = true;
1137 break;
1138 #endif
1139 case SYS_POWEROFF:
1140 default_event_handler(SYS_POWEROFF);
1141 break;
1142 case ACTION_WPS_VIEW_PLAYLIST:
1143 gwps_leave_wps();
1144 if (playlist_viewer()) /* true if USB connected */
1145 return GO_TO_ROOT;
1146 restore = true;
1147 break;
1148 default:
1149 if(default_event_handler(button) == SYS_USB_CONNECTED)
1151 gwps_leave_wps();
1152 return GO_TO_ROOT;
1154 update = true;
1155 break;
1158 if (wps_state.do_full_update || update)
1160 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
1161 gwps_caption_backlight(&wps_state);
1162 #endif
1163 FOR_NB_SCREENS(i)
1165 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1166 if (lcd_active()
1167 #ifdef HAVE_REMOTE_LCD
1168 /* currently, all remotes are readable without backlight
1169 * so still update those */
1170 || (i == SCREEN_REMOTE)
1171 #endif
1173 #endif
1175 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
1178 wps_state.do_full_update = false;
1179 update = false;
1182 if (restore && wps_state.id3 &&
1183 ((restoretimer == RESTORE_WPS_INSTANTLY) ||
1184 TIME_AFTER(current_tick, restoretimer)))
1186 restore = false;
1187 restoretimer = RESTORE_WPS_INSTANTLY;
1188 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1189 lcd_activation_set_hook(wps_lcd_activation_hook);
1190 #endif
1191 FOR_NB_SCREENS(i)
1193 screens[i].stop_scroll();
1194 gui_wps_display(&gui_wps[i]);
1198 if (exit) {
1199 #ifdef HAVE_LCD_CHARCELLS
1200 status_set_record(false);
1201 status_set_audio(false);
1202 #endif
1203 if (global_settings.fade_on_stop)
1204 fade(false, true);
1206 if (bookmark)
1207 bookmark_autobookmark();
1208 audio_stop();
1209 #ifdef AB_REPEAT_ENABLE
1210 ab_reset_markers();
1211 #endif
1212 gwps_leave_wps();
1213 #ifdef HAVE_RECORDING
1214 if (button == ACTION_WPS_REC)
1215 return GO_TO_RECSCREEN;
1216 #endif
1217 if (global_settings.browse_current)
1218 return GO_TO_PREVIOUS_BROWSER;
1219 return GO_TO_PREVIOUS;
1222 if (button && !IS_SYSEVENT(button) )
1223 storage_spin();
1225 return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
1228 /* this is called from the playback thread so NO DRAWING! */
1229 static void track_changed_callback(void *param)
1231 wps_state.id3 = (struct mp3entry*)param;
1232 wps_state.nid3 = audio_next_track();
1233 if (wps_state.id3->cuesheet)
1235 cue_find_current_track(wps_state.id3->cuesheet, wps_state.id3->elapsed);
1236 cue_spoof_id3(wps_state.id3->cuesheet, wps_state.id3);
1238 wps_state.do_full_update = true;
1240 static void nextid3available_callback(void* param)
1242 (void)param;
1243 wps_state.nid3 = audio_next_track();
1244 wps_state.do_full_update = true;
1248 static void wps_state_init(void)
1250 wps_state.ff_rewind = false;
1251 wps_state.paused = false;
1252 if(audio_status() & AUDIO_STATUS_PLAY)
1254 wps_state.id3 = audio_current_track();
1255 wps_state.nid3 = audio_next_track();
1257 else
1259 wps_state.id3 = NULL;
1260 wps_state.nid3 = NULL;
1262 /* We'll be updating due to restore initialized with true */
1263 wps_state.do_full_update = false;
1264 /* add the WPS track event callbacks */
1265 add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
1266 add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
1270 #ifdef HAVE_LCD_BITMAP
1271 static void statusbar_toggle_handler(void *data)
1273 (void)data;
1274 int i;
1276 wpsbars = VP_SB_HIDE_ALL;
1277 FOR_NB_SCREENS(i)
1278 { /* fix viewports if needed */
1279 skin_statusbar_changed(&gui_wps[i]);
1281 bool draw = false;
1283 /* fix up gui_wps::statusbars, so that the viewportmanager accepts it*/
1284 if (gui_wps[i].data->wps_sb_tag)
1285 draw = gui_wps[i].data->show_sb_on_wps;
1286 else if (statusbar_position(i) != STATUSBAR_OFF)
1287 draw = true;
1288 if (draw)
1289 wpsbars |=
1290 (VP_SB_ONSCREEN(i) | VP_SB_IGNORE_SETTING(i));
1293 #endif
1296 void gui_sync_wps_init(void)
1298 int i;
1299 FOR_NB_SCREENS(i)
1301 #ifdef HAVE_ALBUMART
1302 wps_datas[i].albumart = NULL;
1303 wps_datas[i].playback_aa_slot = -1;
1304 #endif
1305 #ifdef HAVE_REMOTE_LCD
1306 wps_datas[i].remote_wps = (i == SCREEN_REMOTE);
1307 #endif
1308 gui_wps[i].data = &wps_datas[i];
1309 gui_wps[i].display = &screens[i];
1310 /* Currently no seperate wps_state needed/possible
1311 so use the only available ( "global" ) one */
1312 gui_wps[i].state = &wps_state;
1313 gui_wps[i].display->backdrop_unload(BACKDROP_SKIN_WPS);
1314 /* only one wpsbars needed/wanted */
1315 gui_wps[i].statusbars = &wpsbars;
1317 *(gui_wps[SCREEN_MAIN].statusbars) =VP_SB_ALLSCREENS;
1318 #ifdef HAVE_LCD_BITMAP
1319 add_event(GUI_EVENT_STATUSBAR_TOGGLE, false, statusbar_toggle_handler);
1320 #endif
1324 #ifdef IPOD_ACCESSORY_PROTOCOL
1325 int wps_get_ff_rewind_count(void)
1327 return wps_state.ff_rewind_count;
1329 #endif