1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 by Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
25 #include "lcd-remote.h"
28 #include "screen_access.h"
32 /*some short cuts for fg/bg/line selector handling */
34 #define FG_FALLBACK global_settings.fg_color
35 #define BG_FALLBACK global_settings.bg_color
37 #define FG_FALLBACK LCD_DEFAULT_FG
38 #define BG_FALLBACK LCD_DEFAULT_BG
41 #ifdef HAVE_LCD_BITMAP
42 static void set_default_align_flags(struct viewport
*vp
);
45 /* all below isn't needed for pc tools (i.e. checkwps/wps editor)
46 * only viewport_parse_viewport() is */
52 #include "statusbar.h"
53 #include "appevents.h"
54 #ifdef HAVE_LCD_BITMAP
57 #include "statusbar-skinned.h"
61 static int statusbar_enabled
= 0;
63 #ifdef HAVE_LCD_BITMAP
66 int active
[NB_SCREENS
];
69 static struct viewport custom_vp
[NB_SCREENS
];
71 /* callbacks for GUI_EVENT_* events */
72 static void viewportmanager_ui_vp_changed(void *param
);
73 static void viewportmanager_call_draw_func(void *param
);
74 static void statusbar_toggled(void* param
);
75 static unsigned viewport_init_ui_vp(void);
77 static void viewportmanager_redraw(void* data
);
79 int viewport_get_nb_lines(const struct viewport
*vp
)
81 #ifdef HAVE_LCD_BITMAP
82 return vp
->height
/font_get(vp
->font
)->height
;
89 static bool showing_bars(enum screen_type screen
)
91 if (statusbar_enabled
& VP_SB_ONSCREEN(screen
))
93 #ifdef HAVE_LCD_BITMAP
95 ignore
= statusbar_enabled
& VP_SB_IGNORE_SETTING(screen
);
96 return ignore
|| (statusbar_position(screen
) != STATUSBAR_OFF
);
105 void viewportmanager_init(void)
107 #ifdef HAVE_LCD_BITMAP
108 add_event(GUI_EVENT_STATUSBAR_TOGGLE
, false, statusbar_toggled
);
110 viewportmanager_set_statusbar(VP_SB_ALLSCREENS
);
113 int viewportmanager_get_statusbar(void)
115 return statusbar_enabled
;
118 int viewportmanager_set_statusbar(const int enabled
)
120 int old
= statusbar_enabled
;
123 statusbar_enabled
= enabled
;
128 && statusbar_position(i
) != STATUSBAR_CUSTOM
)
130 add_event(GUI_EVENT_ACTIONUPDATE
, false, viewportmanager_redraw
);
131 gui_statusbar_draw(&statusbars
.statusbars
[i
], true);
134 remove_event(GUI_EVENT_ACTIONUPDATE
, viewportmanager_redraw
);
137 #ifdef HAVE_LCD_BITMAP
140 sb_skin_set_state(showing_bars(i
)
141 && statusbar_position(i
) == STATUSBAR_CUSTOM
, i
);
147 static void viewportmanager_redraw(void* data
)
154 && statusbar_position(i
) != STATUSBAR_CUSTOM
)
155 gui_statusbar_draw(&statusbars
.statusbars
[i
], NULL
!= data
);
158 #ifdef HAVE_LCD_BITMAP
160 static void statusbar_toggled(void* param
)
163 /* update vp manager for the new setting and reposition vps
165 viewportmanager_theme_changed(THEME_STATUSBAR
);
168 void viewportmanager_theme_changed(const int which
)
171 #ifdef HAVE_BUTTONBAR
172 if (which
& THEME_BUTTONBAR
)
173 { /* don't handle further, the custom ui viewport ignores the buttonbar,
174 * as does viewport_set_defaults(), since only lists use it*/
175 screens
[SCREEN_MAIN
].has_buttonbar
= global_settings
.buttonbar
;
178 if (which
& THEME_UI_VIEWPORT
)
180 int retval
= viewport_init_ui_vp();
181 /* reset the ui viewport */
183 ui_vp_info
.active
[i
] = retval
& BIT_N(i
);
184 /* and point to it */
185 ui_vp_info
.vp
= custom_vp
;
187 else if (which
& THEME_LANGUAGE
)
188 { /* THEME_UI_VIEWPORT handles rtl already */
190 set_default_align_flags(&custom_vp
[i
]);
192 if (which
& THEME_STATUSBAR
)
194 statusbar_enabled
= 0;
197 if (statusbar_position(i
) != STATUSBAR_OFF
)
198 statusbar_enabled
|= VP_SB_ONSCREEN(i
);
201 viewportmanager_set_statusbar(statusbar_enabled
);
203 /* reposition viewport to fit statusbar, only if not using the ui vp */
207 if (!ui_vp_info
.active
[i
])
208 viewport_set_fullscreen(&custom_vp
[i
], i
);
215 event_add
|= ui_vp_info
.active
[i
];
216 event_add
|= (statusbar_position(i
) == STATUSBAR_CUSTOM
);
219 /* add one of those to ensure the draw function is called always */
222 add_event(GUI_EVENT_REFRESH
, false, viewportmanager_ui_vp_changed
);
223 remove_event(GUI_EVENT_REFRESH
, viewportmanager_call_draw_func
);
227 add_event(GUI_EVENT_REFRESH
, false, viewportmanager_call_draw_func
);
228 remove_event(GUI_EVENT_REFRESH
, viewportmanager_ui_vp_changed
);
231 send_event(GUI_EVENT_THEME_CHANGED
, NULL
);
235 * simply calls a function that draws stuff, this exists to ensure the
236 * drawing function call in the GUI_EVENT_REFRESH event
238 * param should be 'void func(void)' */
239 static void viewportmanager_call_draw_func(void *param
)
241 /* cast param to a function */
242 void (*draw_func
)(void) = ((void(*)(void))param
);
243 /* call the passed function which will redraw the content of
244 * the current screen */
245 if (draw_func
!= NULL
)
249 static void viewportmanager_ui_vp_changed(void *param
)
251 /* if the user changed the theme, we need to initiate a full redraw */
253 /* start with clearing the screen */
255 screens
[i
].clear_display();
256 /* redraw the statusbar if it was enabled */
257 send_event(GUI_EVENT_ACTIONUPDATE
, (void*)true);
258 /* call redraw function */
259 viewportmanager_call_draw_func(param
);
265 * (re)parse the UI vp from the settings
267 * 0 if no UI vp is used at all
268 * else the bit for the screen (1<<screen) is set
270 static unsigned viewport_init_ui_vp(void)
275 FOR_NB_SCREENS(screen
)
277 #ifdef HAVE_REMOTE_LCD
278 if ((screen
== SCREEN_REMOTE
))
279 setting
= global_settings
.remote_ui_vp_config
;
282 setting
= global_settings
.ui_vp_config
;
285 if (!(viewport_parse_viewport(&custom_vp
[screen
], screen
,
287 viewport_set_fullscreen(&custom_vp
[screen
], screen
);
289 ret
|= BIT_N(screen
);
294 #ifdef HAVE_TOUCHSCREEN
295 /* check if a point (x and y coordinates) are within a viewport */
296 bool viewport_point_within_vp(const struct viewport
*vp
,
297 const int x
, const int y
)
299 bool is_x
= (x
>= vp
->x
&& x
< (vp
->x
+ vp
->width
));
300 bool is_y
= (y
>= vp
->y
&& y
< (vp
->y
+ vp
->height
));
301 return (is_x
&& is_y
);
303 #endif /* HAVE_TOUCHSCREEN */
304 #endif /* HAVE_LCD_BITMAP */
305 #endif /* __PCTOOL__ */
307 #ifdef HAVE_LCD_COLOR
308 #define ARG_STRING(_depth) ((_depth) == 2 ? "dddddgg":"dddddcc")
310 #define ARG_STRING(_depth) "dddddgg"
314 void viewport_set_fullscreen(struct viewport
*vp
,
315 const enum screen_type screen
)
319 vp
->width
= screens
[screen
].lcdwidth
;
320 vp
->height
= screens
[screen
].lcdheight
;
322 #ifdef HAVE_LCD_BITMAP
323 set_default_align_flags(vp
);
324 vp
->font
= FONT_UI
; /* default to UI to discourage SYSFONT use */
325 vp
->drawmode
= DRMODE_SOLID
;
327 #ifdef HAVE_REMOTE_LCD
328 /* We only need this test if there is a remote LCD */
329 if (screen
== SCREEN_MAIN
)
332 vp
->fg_pattern
= FG_FALLBACK
;
333 vp
->bg_pattern
= BG_FALLBACK
;
334 #ifdef HAVE_LCD_COLOR
335 vp
->lss_pattern
= global_settings
.lss_color
;
336 vp
->lse_pattern
= global_settings
.lse_color
;
337 vp
->lst_pattern
= global_settings
.lst_color
;
342 #if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
343 if (screen
== SCREEN_REMOTE
)
345 vp
->fg_pattern
= LCD_REMOTE_DEFAULT_FG
;
346 vp
->bg_pattern
= LCD_REMOTE_DEFAULT_BG
;
352 void viewport_set_defaults(struct viewport
*vp
,
353 const enum screen_type screen
)
356 1) If the "ui viewport" setting is set, and a sbs is loaded which specifies a %Vi
357 return the intersection of those two viewports
358 2) If only one of the "ui viewport" setting, or sbs %Vi is set
360 3) No user viewports set
361 return the full display
363 #if defined(HAVE_LCD_BITMAP) && !defined(__PCTOOL__)
365 struct viewport
*sbs_area
= NULL
, *user_setting
= NULL
;
366 /* get the two viewports */
367 if (ui_vp_info
.active
[screen
])
368 user_setting
= &ui_vp_info
.vp
[screen
];
369 if (sb_skin_get_state(screen
))
370 sbs_area
= sb_skin_get_info_vp(screen
);
371 /* have both? get their intersection */
372 if (sbs_area
&& user_setting
)
374 struct viewport
*a
= sbs_area
, *b
= user_setting
;
375 /* if ui vp and info vp overlap, intersect */
376 if (a
->x
< b
->x
+ b
->width
&&
377 a
->x
+ a
->width
> b
->x
&&
378 a
->y
< b
->y
+ b
->height
&&
379 a
->y
+ a
->height
> b
->y
)
381 /* copy from ui vp first (for other field),fix coordinates after */
383 vp
->x
= MAX(a
->x
, b
->x
);
384 vp
->y
= MAX(a
->y
, b
->y
);
385 vp
->width
= MIN(a
->x
+ a
->width
, b
->x
+ b
->width
) - vp
->x
;
386 vp
->height
= MIN(a
->y
+ a
->height
, b
->y
+ b
->height
) - vp
->y
;
389 /* else (no overlap at all) fall back to info vp from sbs, that
390 * has no redraw problems */
393 /* if only one is active use it
394 * or if the above check for overlapping failed, use info vp then, because
395 * that doesn't give redraw problems */
398 else if (user_setting
)
400 /* have neither so its fullscreen which was fixed at the beginning */
402 #endif /* HAVE_LCD_BITMAP */
403 viewport_set_fullscreen(vp
, screen
);
407 #ifdef HAVE_LCD_BITMAP
409 static void set_default_align_flags(struct viewport
*vp
)
411 vp
->flags
&= ~VP_FLAG_ALIGNMENT_MASK
;
413 if (UNLIKELY(lang_is_rtl()))
414 vp
->flags
|= VP_FLAG_ALIGN_RIGHT
;
418 const char* viewport_parse_viewport(struct viewport
*vp
,
419 enum screen_type screen
,
421 const char separator
)
423 /* parse the list to the viewport struct */
424 const char *ptr
= bufptr
;
438 /* Work out the depth of this display */
439 depth
= screens
[screen
].depth
;
440 #if (LCD_DEPTH == 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH == 1)
443 if (!(ptr
= parse_list("ddddd", &set
, separator
, ptr
,
444 &vp
->x
, &vp
->y
, &vp
->width
, &vp
->height
, &vp
->font
)))
449 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
452 if (!(ptr
= parse_list(ARG_STRING(depth
), &set
, separator
, ptr
,
453 &vp
->x
, &vp
->y
, &vp
->width
, &vp
->height
, &vp
->font
,
454 &vp
->fg_pattern
,&vp
->bg_pattern
)))
462 /* X and Y *must* be set */
463 if (!LIST_VALUE_PARSED(set
, PL_X
) || !LIST_VALUE_PARSED(set
, PL_Y
))
465 /* check for negative values */
467 vp
->x
+= screens
[screen
].lcdwidth
;
469 vp
->y
+= screens
[screen
].lcdheight
;
472 * and negative width/height which means "extend to edge minus value */
473 if (!LIST_VALUE_PARSED(set
, PL_WIDTH
))
474 vp
->width
= screens
[screen
].lcdwidth
- vp
->x
;
475 else if (vp
->width
< 0)
476 vp
->width
= (vp
->width
+ screens
[screen
].lcdwidth
) - vp
->x
;
477 if (!LIST_VALUE_PARSED(set
, PL_HEIGHT
))
478 vp
->height
= screens
[screen
].lcdheight
- vp
->y
;
479 else if (vp
->height
< 0)
480 vp
->height
= (vp
->height
+ screens
[screen
].lcdheight
) - vp
->y
;
482 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
483 if (!LIST_VALUE_PARSED(set
, PL_FG
))
484 vp
->fg_pattern
= FG_FALLBACK
;
485 if (!LIST_VALUE_PARSED(set
, PL_BG
))
486 vp
->bg_pattern
= BG_FALLBACK
;
487 #endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
489 #ifdef HAVE_LCD_COLOR
490 vp
->lss_pattern
= global_settings
.lss_color
;
491 vp
->lse_pattern
= global_settings
.lse_color
;
492 vp
->lst_pattern
= global_settings
.lst_color
;
495 /* Validate the viewport dimensions - we know that the numbers are
496 non-negative integers, ignore bars and assume the viewport takes them
498 if ((vp
->x
>= screens
[screen
].lcdwidth
) ||
499 ((vp
->x
+ vp
->width
) > screens
[screen
].lcdwidth
) ||
500 (vp
->y
>= screens
[screen
].lcdheight
) ||
501 ((vp
->y
+ vp
->height
) > screens
[screen
].lcdheight
))
506 /* Default to using the user font if the font was an invalid number or '-'*/
507 if (((vp
->font
!= FONT_SYSFIXED
) && (vp
->font
!= FONT_UI
))
508 || !LIST_VALUE_PARSED(set
, PL_FONT
)
512 /* Set the defaults for fields not user-specified */
513 vp
->drawmode
= DRMODE_SOLID
;
514 set_default_align_flags(vp
);