1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 by Miika Pekkarinen
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
27 #include "pcm_playback.h"
40 #define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 6)
42 /* Structure we can use to queue pcm chunks in memory to be played
43 * by the driver code. */
48 struct pcmbufdesc
* link
;
49 /* Call this when the buffer has been played */
50 void (*callback
)(void);
53 /* Size of the PCM buffer. */
54 static size_t pcmbuf_size IDATA_ATTR
= 0;
56 static char *audiobuffer IDATA_ATTR
;
57 /* Current audio buffer write index. */
58 static size_t audiobuffer_pos IDATA_ATTR
;
59 /* Amount audiobuffer_pos will be increased.*/
60 static size_t audiobuffer_fillpos IDATA_ATTR
;
61 static char *fadebuf IDATA_ATTR
;
62 static char *voicebuf IDATA_ATTR
;
64 static void (*pcmbuf_event_handler
)(void) IDATA_ATTR
;
65 static void (*position_callback
)(size_t size
) IDATA_ATTR
;
67 /* Crossfade related state */
68 static bool crossfade_enabled
;
69 static bool crossfade_mixmode
;
70 static bool crossfade_active IDATA_ATTR
;
71 static bool crossfade_init IDATA_ATTR
;
73 /* Track the current location for processing crossfade */
74 static struct pcmbufdesc
*crossfade_chunk IDATA_ATTR
;
75 static size_t crossfade_sample IDATA_ATTR
;
77 /* Counters for fading in new data */
78 static size_t crossfade_fade_in_total IDATA_ATTR
;
79 static size_t crossfade_fade_in_rem IDATA_ATTR
;
81 static size_t pcmbuf_descsize
;
82 static struct pcmbufdesc
*pcmbuf_read IDATA_ATTR
;
83 static struct pcmbufdesc
*pcmbuf_read_end IDATA_ATTR
;
84 static struct pcmbufdesc
*pcmbuf_write IDATA_ATTR
;
85 static struct pcmbufdesc
*pcmbuf_write_end IDATA_ATTR
;
86 static size_t last_chunksize IDATA_ATTR
;
88 static size_t pcmbuf_unplayed_bytes IDATA_ATTR
;
89 static size_t pcmbuf_watermark IDATA_ATTR
;
91 static struct pcmbufdesc
*pcmbuf_mix_chunk IDATA_ATTR
;
92 static size_t pcmbuf_mix_sample IDATA_ATTR
;
94 static bool low_latency_mode
= false;
95 static bool pcmbuf_flush
;
97 /* Helpful macros for use in conditionals this assumes some of the above
98 * static variable names */
99 #define NEED_FLUSH(position) \
100 (audiobuffer_fillpos > PCMBUF_TARGET_CHUNK || position >= pcmbuf_size)
101 #define LOW_DATA(quarter_secs) \
102 (pcmbuf_unplayed_bytes < NATIVE_FREQUENCY * quarter_secs)
104 static bool prepare_insert(size_t length
);
105 static void pcmbuf_under_watermark(void);
106 static bool pcmbuf_flush_fillpos(void);
108 #if defined(HAVE_ADJUSTABLE_CPU_FREQ) && !defined(SIMULATOR)
109 void pcmbuf_boost(bool state
)
111 static bool boost_state
= false;
113 if (crossfade_init
|| crossfade_active
)
116 if (state
!= boost_state
) {
123 #define CALL_IF_EXISTS(function, args...) if (function) function(args)
124 /* This function has 2 major logical parts (separated by brackets both for
125 * readability and variable scoping). The first part performs the
126 * operastions related to finishing off the last buffer we fed to the DMA.
127 * The second part performs the operations involved in sending a new buffer
128 * to the DMA. Finally the function checks the status of the buffer and
129 * boosts if necessary */
130 static void pcmbuf_callback(unsigned char** start
, size_t* size
) ICODE_ATTR
;
131 static void pcmbuf_callback(unsigned char** start
, size_t* size
)
134 struct pcmbufdesc
*pcmbuf_current
= pcmbuf_read
;
135 /* Take the finished buffer out of circulation */
136 pcmbuf_read
= pcmbuf_current
->link
;
138 /* The buffer is finished, call the callback functions */
139 CALL_IF_EXISTS(position_callback
, last_chunksize
);
140 CALL_IF_EXISTS(pcmbuf_current
->callback
);
142 /* Put the finished buffer back into circulation */
143 pcmbuf_write_end
->link
= pcmbuf_current
;
144 pcmbuf_write_end
= pcmbuf_current
;
146 /* If we've read over the mix chunk while it's still mixing there */
147 if (pcmbuf_current
== pcmbuf_mix_chunk
)
148 pcmbuf_mix_chunk
= NULL
;
149 /* If we've read over the crossfade chunk while it's still fading */
150 if (pcmbuf_current
== crossfade_chunk
)
151 crossfade_chunk
= pcmbuf_read
;
156 /* Send the new buffer to the pcm */
157 struct pcmbufdesc
*pcmbuf_new
= pcmbuf_read
;
158 size_t *realsize
= size
;
159 unsigned char** realstart
= start
;
162 size_t current_size
= pcmbuf_new
->size
;
164 pcmbuf_unplayed_bytes
-= current_size
;
165 last_chunksize
= current_size
;
166 *realsize
= current_size
;
167 *realstart
= pcmbuf_new
->addr
;
171 /* There may be more data waiting to flush, try to use it */
172 if (pcmbuf_flush_fillpos())
173 goto process_new_buffer
;
175 /* No more buffers */
179 CALL_IF_EXISTS(pcmbuf_event_handler
);
184 void pcmbuf_set_position_callback(void (*callback
)(size_t size
))
186 position_callback
= callback
;
189 static void pcmbuf_set_watermark_bytes(size_t numbytes
)
191 pcmbuf_watermark
= numbytes
;
194 /* This is really just part of pcmbuf_flush_fillpos, but is easier to keep
195 * in a separate function for the moment */
196 static inline void pcmbuf_add_chunk(void)
198 register size_t size
= audiobuffer_fillpos
;
199 /* Grab the next description to write, and change the write pointer */
200 register struct pcmbufdesc
*pcmbuf_current
= pcmbuf_write
;
201 pcmbuf_write
= pcmbuf_current
->link
;
202 /* Fill in the values in the new buffer chunk */
203 pcmbuf_current
->addr
= &audiobuffer
[audiobuffer_pos
];
204 pcmbuf_current
->size
= size
;
205 pcmbuf_current
->callback
= pcmbuf_event_handler
;
206 pcmbuf_current
->link
= NULL
;
207 /* This is single use only */
208 pcmbuf_event_handler
= NULL
;
212 pcmbuf_write_end
->link
= pcmbuf_read
->link
;
213 pcmbuf_read
->link
= pcmbuf_current
;
214 while (pcmbuf_write_end
->link
)
216 pcmbuf_write_end
= pcmbuf_write_end
->link
;
217 pcmbuf_unplayed_bytes
-= pcmbuf_write_end
->size
;
219 pcmbuf_flush
= false;
221 /* If there is already a read buffer setup, add to it */
223 pcmbuf_read_end
->link
= pcmbuf_current
;
225 /* Otherwise create the buffer */
226 pcmbuf_read
= pcmbuf_current
;
228 /* This is now the last buffer to read */
229 pcmbuf_read_end
= pcmbuf_current
;
231 /* Update bytes counters */
232 pcmbuf_unplayed_bytes
+= size
;
234 audiobuffer_pos
+= size
;
235 if (audiobuffer_pos
>= pcmbuf_size
)
236 audiobuffer_pos
-= pcmbuf_size
;
238 audiobuffer_fillpos
= 0;
241 static void pcmbuf_under_watermark(void)
243 /* Fill audio buffer by boosting cpu */
245 /* Disable crossfade if < .5s of audio */
247 crossfade_active
= false;
250 void pcmbuf_set_event_handler(void (*event_handler
)(void))
252 pcmbuf_event_handler
= event_handler
;
255 unsigned int pcmbuf_get_latency(void)
257 /* Be careful how this calculation is rearranted, it's easy to overflow */
258 size_t bytes
= pcmbuf_unplayed_bytes
+ pcm_get_bytes_waiting();
259 return bytes
/ 4 / (NATIVE_FREQUENCY
/1000);
262 void pcmbuf_set_low_latency(bool state
)
264 low_latency_mode
= state
;
267 bool pcmbuf_is_lowdata(void)
269 if (!pcm_is_playing() || pcm_is_paused() ||
270 crossfade_init
|| crossfade_active
)
273 /* 0.5 seconds of buffer is low data */
277 /* Amount of bytes left in the buffer. */
278 inline size_t pcmbuf_free(void)
282 size_t read
= (size_t)pcmbuf_read
->addr
;
284 (size_t)&audiobuffer
[audiobuffer_pos
+ audiobuffer_fillpos
];
292 bool pcmbuf_crossfade_init(bool manual_skip
)
294 /* Can't do two crossfades at once and, no fade if pcm is off now */
295 if (crossfade_init
|| crossfade_active
|| !pcm_is_playing())
301 /* Not enough data, or crossfade disabled, flush the old data instead */
302 if (LOW_DATA(2) || !pcmbuf_is_crossfade_enabled() || low_latency_mode
)
305 pcmbuf_flush_fillpos();
310 logf("pcmbuf_crossfade_init");
313 /* Don't enable mix mode when skipping tracks manually. */
315 crossfade_mixmode
= false;
317 crossfade_mixmode
= global_settings
.crossfade_fade_out_mixmode
;
319 crossfade_init
= true;
325 void pcmbuf_play_stop(void)
327 /** Prevent a very tiny pop from happening by muting audio
328 * until dma has been initialized. */
333 pcmbuf_unplayed_bytes
= 0;
334 pcmbuf_mix_chunk
= NULL
;
336 pcmbuf_write_end
->link
= pcmbuf_read
;
337 pcmbuf_write_end
= pcmbuf_read_end
;
338 pcmbuf_read
= pcmbuf_read_end
= NULL
;
341 audiobuffer_fillpos
= 0;
342 crossfade_init
= false;
343 crossfade_active
= false;
344 pcmbuf_flush
= false;
350 int pcmbuf_used_descs(void) {
351 struct pcmbufdesc
*pcmbuf_temp
= pcmbuf_read
;
353 while (pcmbuf_temp
) {
354 pcmbuf_temp
= pcmbuf_temp
->link
;
360 int pcmbuf_descs(void) {
361 return pcmbuf_size
/ PCMBUF_MINAVG_CHUNK
;
364 size_t get_pcmbuf_descsize(void) {
365 return pcmbuf_descsize
;
368 static void pcmbuf_init_pcmbuffers(void) {
369 struct pcmbufdesc
*next
= pcmbuf_write
;
371 pcmbuf_write_end
= pcmbuf_write
;
372 while ((void *)next
< (void *)audiobufend
) {
373 pcmbuf_write_end
->link
=next
;
374 pcmbuf_write_end
=next
;
379 /* Initialize the pcmbuffer the structure looks like this:
380 * ...CODECBUFFER|---------PCMBUF---------|GUARDBUF|DESCS| */
381 void pcmbuf_init(size_t bufsize
)
383 pcmbuf_size
= bufsize
;
384 pcmbuf_descsize
= pcmbuf_descs()*sizeof(struct pcmbufdesc
);
385 audiobuffer
= (char *)&audiobuf
[(audiobufend
- audiobuf
) -
386 (pcmbuf_size
+ PCMBUF_MIX_CHUNK
* 2 + pcmbuf_descsize
)];
387 fadebuf
= &audiobuffer
[pcmbuf_size
];
388 voicebuf
= &fadebuf
[PCMBUF_MIX_CHUNK
];
389 pcmbuf_write
= (struct pcmbufdesc
*)(&voicebuf
[PCMBUF_MIX_CHUNK
]);
390 pcmbuf_init_pcmbuffers();
391 position_callback
= NULL
;
392 pcmbuf_event_handler
= NULL
;
396 size_t pcmbuf_get_bufsize(void)
401 void pcmbuf_pause(bool pause
) {
404 pcm_play_pause(!pause
);
407 pcmbuf_boost(!pause
&& pcm_is_playing());
410 /* Force playback. */
411 void pcmbuf_play_start(void)
413 if (!pcm_is_playing() && pcmbuf_unplayed_bytes
)
415 /** Prevent a very tiny pop from happening by muting audio
416 * until dma has been initialized. */
419 last_chunksize
= pcmbuf_read
->size
;
420 pcmbuf_unplayed_bytes
-= last_chunksize
;
421 pcm_play_data(pcmbuf_callback
,
422 (unsigned char *)pcmbuf_read
->addr
, last_chunksize
);
424 /* Now unmute the audio. */
430 * Commit samples waiting to the pcm buffer.
432 static bool pcmbuf_flush_fillpos(void)
434 if (audiobuffer_fillpos
) {
435 /* Never use the last buffer descriptor */
436 while (pcmbuf_write
== pcmbuf_write_end
) {
437 logf("pcmbuf_flush_fillpos no descriptors");
438 /* Deboost to let the playback catchup */
440 /* If this happens, something is being stupid */
441 if (!pcm_is_playing()) {
442 logf("pcmbuf_flush_fillpos error");
445 /* Let approximately one chunk of data playback */
446 sleep(PCMBUF_TARGET_CHUNK
/(NATIVE_FREQUENCY
* 4) / 5);
455 * Completely process the crossfade fade out effect with current pcm buffer.
457 static void crossfade_process_buffer(size_t fade_in_delay
,
458 size_t fade_out_delay
, size_t fade_out_rem
)
460 if (!crossfade_mixmode
)
462 /* Fade out the specified amount of the already processed audio */
463 size_t total_fade_out
= fade_out_rem
;
464 size_t fade_out_sample
;
465 struct pcmbufdesc
*fade_out_chunk
= crossfade_chunk
;
467 /* Find the right chunk to start fading out */
468 fade_out_delay
+= crossfade_sample
* 2;
469 while (fade_out_delay
>= fade_out_chunk
->size
)
471 fade_out_delay
-= fade_out_chunk
->size
;
472 fade_out_chunk
= fade_out_chunk
->link
;
474 /* The start sample within the chunk */
475 fade_out_sample
= fade_out_delay
/ 2;
477 while (fade_out_rem
> 0)
479 /* Each 1/10 second of audio will have the same fade applied */
480 size_t block_rem
= MIN(NATIVE_FREQUENCY
* 4 / 10, fade_out_rem
);
481 int factor
= (fade_out_rem
<< 8) / total_fade_out
;
483 fade_out_rem
-= block_rem
;
485 /* Fade this block */
486 while (block_rem
> 0)
488 /* Fade one sample */
489 short *buf
= (short *)(fade_out_chunk
->addr
);
490 int sample
= buf
[fade_out_sample
];
491 buf
[fade_out_sample
++] = (sample
* factor
) >> 8;
494 /* Move to the next chunk as needed */
495 if (fade_out_sample
* 2 >= fade_out_chunk
->size
)
497 fade_out_chunk
= fade_out_chunk
->link
;
504 /* Find the right chunk and sample to start fading in */
505 fade_in_delay
+= crossfade_sample
* 2;
506 while (fade_in_delay
>= crossfade_chunk
->size
)
508 fade_in_delay
-= crossfade_chunk
->size
;
509 crossfade_chunk
= crossfade_chunk
->link
;
511 crossfade_sample
= fade_in_delay
/ 2;
512 logf("process done!");
515 /* Initializes crossfader, calculates all necessary parameters and
516 * performs fade-out with the pcm buffer. */
517 static void crossfade_start(void)
519 size_t crossfade_rem
;
520 size_t crossfade_need
;
522 size_t fade_out_delay
;
523 size_t fade_in_delay
;
525 crossfade_init
= false;
526 /* Reject crossfade if less than .5s of data */
528 logf("crossfade rejected");
533 logf("crossfade_start");
534 pcmbuf_flush_fillpos();
535 crossfade_active
= true;
537 /* Initialize the crossfade buffer size to all of the buffered data that
538 * has not yet been sent to the DMA */
539 crossfade_rem
= pcmbuf_unplayed_bytes
;
540 crossfade_chunk
= pcmbuf_read
->link
;
541 crossfade_sample
= 0;
543 /* Get fade out delay from settings. */
545 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_out_delay
* 4;
547 /* Get fade out duration from settings. */
549 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_out_duration
* 4;
551 crossfade_need
= fade_out_delay
+ fade_out_rem
;
552 /* We want only to modify the last part of the buffer. */
553 if (crossfade_rem
> crossfade_need
)
555 size_t crossfade_extra
= crossfade_rem
- crossfade_need
;
556 while (crossfade_extra
> crossfade_chunk
->size
)
558 crossfade_extra
-= crossfade_chunk
->size
;
559 crossfade_chunk
= crossfade_chunk
->link
;
561 crossfade_sample
= crossfade_extra
/ 2;
563 /* Truncate fade out duration if necessary. */
564 else if (crossfade_rem
< crossfade_need
)
566 size_t crossfade_short
= crossfade_need
- crossfade_rem
;
567 if (fade_out_rem
>= crossfade_short
)
568 fade_out_rem
-= crossfade_short
;
571 fade_out_delay
-= crossfade_short
- fade_out_rem
;
576 /* Get also fade in duration and delays from settings. */
577 crossfade_fade_in_total
=
578 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_in_duration
* 4;
579 crossfade_fade_in_rem
= crossfade_fade_in_total
;
582 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_in_delay
* 4;
584 crossfade_process_buffer(fade_in_delay
, fade_out_delay
, fade_out_rem
);
587 /* Returns the number of bytes _NOT_ mixed */
588 static size_t crossfade_fade_mix(int factor
, const char *buf
, size_t fade_rem
)
590 const short *input_buf
= (const short *)buf
;
591 short *output_buf
= (short *)(crossfade_chunk
->addr
);
592 short *chunk_end
= (short *)((size_t)output_buf
+ crossfade_chunk
->size
);
593 output_buf
= &output_buf
[crossfade_sample
];
597 int sample
= *input_buf
++;
598 sample
= ((sample
* factor
) >> 8) + *output_buf
;
599 *output_buf
++ = MIN(32767, MAX(-32768, sample
));
602 if (output_buf
>= chunk_end
)
604 crossfade_chunk
= crossfade_chunk
->link
;
605 if (!crossfade_chunk
)
607 output_buf
= (short *)(crossfade_chunk
->addr
);
608 chunk_end
= (short *)((size_t)output_buf
+ crossfade_chunk
->size
);
611 crossfade_sample
= (size_t)(output_buf
- (short *)(crossfade_chunk
->addr
));
615 /* Returns the number of bytes _NOT_ mixed */
616 static size_t crossfade_mix(const char *buf
, size_t length
)
618 const short *input_buf
= (const short *)buf
;
619 short *output_buf
= (short *)(crossfade_chunk
->addr
);
620 short *chunk_end
= (short *)((size_t)output_buf
+ crossfade_chunk
->size
);
621 output_buf
= &output_buf
[crossfade_sample
];
625 int sample
= *input_buf
++ + *output_buf
;
626 *output_buf
++ = MIN(32767, MAX(-32768, sample
));
629 if (output_buf
>= chunk_end
)
631 crossfade_chunk
= crossfade_chunk
->link
;
632 if (!crossfade_chunk
)
634 output_buf
= (short *)(crossfade_chunk
->addr
);
635 chunk_end
= (short *)((size_t)output_buf
+ crossfade_chunk
->size
);
638 crossfade_sample
= (size_t)(output_buf
- (short *)(crossfade_chunk
->addr
));
642 static void pcmbuf_flush_buffer(const char *buf
, size_t length
)
646 size_t audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
647 if (NEED_FLUSH(audiobuffer_index
))
649 pcmbuf_flush_fillpos();
650 audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
652 copy_n
= MIN(length
, pcmbuf_size
- audiobuffer_index
);
653 memcpy(&audiobuffer
[audiobuffer_index
], buf
, copy_n
);
655 audiobuffer_fillpos
+= copy_n
;
660 static void flush_crossfade(char *buf
, size_t length
)
664 if (crossfade_fade_in_rem
)
669 /* Fade factor for this packet */
671 ((crossfade_fade_in_total
- crossfade_fade_in_rem
) << 8) /
672 crossfade_fade_in_total
;
674 size_t fade_rem
= MIN(length
, crossfade_fade_in_rem
);
676 /* We _will_ fade this many bytes */
677 crossfade_fade_in_rem
-= fade_rem
;
682 size_t fade_total
= fade_rem
;
683 fade_rem
= crossfade_fade_mix(factor
, buf
, fade_rem
);
684 length
-= fade_total
- fade_rem
;
685 buf
+= fade_total
- fade_rem
;
692 samples
= fade_rem
/ 2;
693 input_buf
= (short *)buf
;
694 /* Fade remaining samples in place */
697 int sample
= *input_buf
;
698 *input_buf
++ = (sample
* factor
) >> 8;
707 size_t mix_total
= length
;
708 length
= crossfade_mix(buf
, length
);
709 buf
+= mix_total
- length
;
714 /* Flush samples to the buffer */
715 while (!prepare_insert(length
))
717 pcmbuf_flush_buffer(buf
, length
);
722 static bool prepare_insert(size_t length
)
724 if (low_latency_mode
)
727 if (pcmbuf_unplayed_bytes
> NATIVE_FREQUENCY
* 4 / 4
732 /* Need to save PCMBUF_MIN_CHUNK to prevent wrapping overwriting */
733 if (pcmbuf_free() < length
+ PCMBUF_MIN_CHUNK
)
739 if (!pcm_is_playing())
749 logf("pcm starting");
752 } else if (pcmbuf_unplayed_bytes
<= pcmbuf_watermark
)
753 pcmbuf_under_watermark();
758 void* pcmbuf_request_buffer(size_t length
, size_t *realsize
)
763 if (crossfade_active
) {
764 *realsize
= MIN(length
, PCMBUF_MIX_CHUNK
);
769 if(prepare_insert(length
))
771 size_t audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
773 if (pcmbuf_size
- audiobuffer_index
>= PCMBUF_MIN_CHUNK
)
775 /* Usual case, there's space here */
776 return &audiobuffer
[audiobuffer_index
];
780 /* Flush and wrap the buffer */
781 pcmbuf_flush_fillpos();
783 return &audiobuffer
[0];
794 void* pcmbuf_request_voice_buffer(size_t length
, size_t *realsize
, bool mix
)
798 if (pcmbuf_mix_chunk
|| pcmbuf_read
->link
)
800 *realsize
= MIN(length
, PCMBUF_MIX_CHUNK
);
810 return pcmbuf_request_buffer(length
, realsize
);
813 bool pcmbuf_is_crossfade_active(void)
815 return crossfade_active
|| crossfade_init
;
818 void pcmbuf_write_complete(size_t length
)
820 if (crossfade_active
)
822 flush_crossfade(fadebuf
, length
);
823 if (!(crossfade_fade_in_rem
|| crossfade_chunk
))
824 crossfade_active
= false;
828 audiobuffer_fillpos
+= length
;
830 if (NEED_FLUSH(audiobuffer_pos
+ audiobuffer_fillpos
))
831 pcmbuf_flush_fillpos();
835 bool pcmbuf_insert_buffer(char *buf
, size_t length
)
837 if (crossfade_active
)
839 flush_crossfade(buf
, length
);
840 if (!(crossfade_fade_in_rem
|| crossfade_chunk
))
841 crossfade_active
= false;
845 if (!prepare_insert(length
))
847 pcmbuf_flush_buffer(buf
, length
);
852 /* Generates a constant square wave sound with a given frequency
853 in Hertz for a duration in milliseconds. */
854 void pcmbuf_beep(unsigned int frequency
, size_t duration
, int amplitude
)
856 unsigned int count
= 0, i
= 0;
857 unsigned int interval
= NATIVE_FREQUENCY
/ frequency
;
860 short *pcmbuf_end
= (short *)fadebuf
;
861 size_t samples
= NATIVE_FREQUENCY
/ 1000 * duration
;
863 if (pcm_is_playing())
865 if (pcmbuf_read
->link
)
867 /* Get the next chunk */
868 char *pcmbuf_mix_buf
= pcmbuf_read
->link
->addr
;
869 /* Give at least 1/8s clearance. */
870 buf
= (short *)&pcmbuf_mix_buf
[NATIVE_FREQUENCY
* 4 / 8];
874 logf("No place to beep");
878 while (i
++ < samples
)
881 *buf
++ = MIN(MAX(sample
+ amplitude
, -32768), 32767);
882 if (buf
> pcmbuf_end
)
883 buf
= (short *)audiobuffer
;
885 *buf
++ = MIN(MAX(sample
+ amplitude
, -32768), 32767);
887 /* Toggle square wav side */
888 if (++count
>= interval
)
891 amplitude
= -amplitude
;
893 if (buf
> pcmbuf_end
)
894 buf
= (short *)audiobuffer
;
899 buf
= (short *)audiobuffer
;
900 while (i
++ < samples
)
903 if (buf
> pcmbuf_end
)
904 buf
= (short *)audiobuffer
;
907 /* Toggle square wav side */
908 if (++count
>= interval
)
911 amplitude
= -amplitude
;
913 if (buf
> pcmbuf_end
)
914 buf
= (short *)audiobuffer
;
916 pcm_play_data(NULL
, (unsigned char *)audiobuffer
, samples
* 4);
920 /* Returns pcm buffer usage in percents (0 to 100). */
921 int pcmbuf_usage(void)
923 return pcmbuf_unplayed_bytes
* 100 / pcmbuf_size
;
926 int pcmbuf_mix_free(void)
928 if (pcmbuf_mix_chunk
)
931 (size_t)&((short *)pcmbuf_mix_chunk
->addr
)[pcmbuf_mix_sample
];
932 size_t my_write_pos
= (size_t)&audiobuffer
[audiobuffer_pos
];
933 if (my_write_pos
< my_mix_end
)
934 my_write_pos
+= pcmbuf_size
;
935 return (my_write_pos
- my_mix_end
) * 100 / pcmbuf_unplayed_bytes
;
940 void pcmbuf_mix_voice(size_t length
)
942 short *ibuf
= (short *)voicebuf
;
944 size_t chunk_samples
;
946 if (!pcmbuf_mix_chunk
&& pcmbuf_read
)
948 pcmbuf_mix_chunk
= pcmbuf_read
->link
;
949 /* Start 1/8s into the next chunk */
950 pcmbuf_mix_sample
= NATIVE_FREQUENCY
* 4 / 16;
952 if (!pcmbuf_mix_chunk
)
955 obuf
= (short *)pcmbuf_mix_chunk
->addr
;
956 chunk_samples
= pcmbuf_mix_chunk
->size
/ 2;
960 while (length
-- > 0) {
961 int sample
= *ibuf
++;
962 if (pcmbuf_mix_sample
>= chunk_samples
)
964 pcmbuf_mix_chunk
= pcmbuf_mix_chunk
->link
;
965 if (!pcmbuf_mix_chunk
)
967 pcmbuf_mix_sample
= 0;
968 obuf
= pcmbuf_mix_chunk
->addr
;
969 chunk_samples
= pcmbuf_mix_chunk
->size
/ 2;
971 sample
+= obuf
[pcmbuf_mix_sample
] >> 2;
972 obuf
[pcmbuf_mix_sample
++] = MIN(MAX(sample
, -32768), 32767);
976 void pcmbuf_crossfade_enable(bool on_off
)
978 crossfade_enabled
= on_off
;
980 if (crossfade_enabled
) {
981 /* If crossfading, try to keep the buffer full other than 1 second */
982 pcmbuf_set_watermark_bytes(pcmbuf_size
- (NATIVE_FREQUENCY
* 4 * 1));
984 /* Otherwise, just keep it above 2 second */
985 pcmbuf_set_watermark_bytes(PCMBUF_WATERMARK
);
989 bool pcmbuf_is_crossfade_enabled(void)
991 if (global_settings
.crossfade
== CROSSFADE_ENABLE_SHUFFLE
)
992 return global_settings
.playlist_shuffle
;
994 return crossfade_enabled
;