fix another bug from FS#10771 - list touchscreen handling needs to ignore presses...
[kugel-rb.git] / apps / gui / wps.c
blobe500f1c2d97cd418ec1bbf4b9e6085ae1b4710ed
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Jerome Kuptz
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <stdio.h>
22 #include <string.h>
23 #include <stdlib.h>
24 #include "config.h"
26 #include "system.h"
27 #include "file.h"
28 #include "lcd.h"
29 #include "font.h"
30 #include "backlight.h"
31 #include "action.h"
32 #include "kernel.h"
33 #include "filetypes.h"
34 #include "sprintf.h"
35 #include "settings.h"
36 #include "skin_engine/skin_engine.h"
37 #include "mp3_playback.h"
38 #include "audio.h"
39 #include "usb.h"
40 #include "status.h"
41 #include "storage.h"
42 #include "screens.h"
43 #include "playlist.h"
44 #ifdef HAVE_LCD_BITMAP
45 #include "icons.h"
46 #include "peakmeter.h"
47 #endif
48 #include "lang.h"
49 #include "bookmark.h"
50 #include "misc.h"
51 #include "sound.h"
52 #include "onplay.h"
53 #include "abrepeat.h"
54 #include "playback.h"
55 #include "splash.h"
56 #include "cuesheet.h"
57 #include "ata_idle_notify.h"
58 #include "root_menu.h"
59 #include "backdrop.h"
60 #include "quickscreen.h"
61 #include "pitchscreen.h"
62 #include "appevents.h"
63 #include "viewport.h"
64 #include "pcmbuf.h"
65 #include "option_select.h"
66 #include "dsp.h"
67 #include "playlist_viewer.h"
68 #include "wps.h"
69 #include "statusbar-skinned.h"
71 #define RESTORE_WPS_INSTANTLY 0l
72 #define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
73 /* in milliseconds */
74 #define DEFAULT_SKIP_TRESH 3000l
77 #define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
78 /* 3% of 30min file == 54s step size */
79 #define MIN_FF_REWIND_STEP 500
81 /* currently only one wps_state is needed, initialize to 0 */
82 struct wps_state wps_state = { .id3 = NULL };
83 static struct gui_wps gui_wps[NB_SCREENS] = {{ .data = NULL }};
84 static struct wps_data wps_datas[NB_SCREENS] = {{ .wps_loaded = 0 }};
85 static struct wps_sync_data wps_sync_data = { .do_full_update = false };
87 /* initial setup of wps_data */
88 static void wps_state_init(void);
89 static void track_changed_callback(void *param);
90 static void nextid3available_callback(void* param);
92 #define WPS_DEFAULTCFG WPS_DIR "/rockbox_default.wps"
93 #ifdef HAVE_REMOTE_LCD
94 #define RWPS_DEFAULTCFG WPS_DIR "/rockbox_default.rwps"
95 #define DEFAULT_WPS(screen) ((screen) == SCREEN_MAIN ? \
96 WPS_DEFAULTCFG:RWPS_DEFAULTCFG)
97 #else
98 #define DEFAULT_WPS(screen) (WPS_DEFAULTCFG)
99 #endif
101 void wps_data_load(enum screen_type screen, const char *buf, bool isfile)
103 bool loaded_ok;
105 screens[screen].backdrop_unload(BACKDROP_SKIN_WPS);
107 #ifndef __PCTOOL__
109 * Hardcode loading WPS_DEFAULTCFG to cause a reset ideally this
110 * wants to be a virtual file. Feel free to modify dirbrowse()
111 * if you're feeling brave.
114 if (buf && ! strcmp(buf, DEFAULT_WPS(screen)) )
116 #ifdef HAVE_REMOTE_LCD
117 if (screen == SCREEN_REMOTE)
118 global_settings.rwps_file[0] = '\0';
119 else
120 #endif
121 global_settings.wps_file[0] = '\0';
122 buf = NULL;
125 #endif /* __PCTOOL__ */
127 loaded_ok = buf && skin_data_load(screen, gui_wps[screen].data, buf, isfile);
129 if (!loaded_ok) /* load the hardcoded default */
131 char *skin_buf[NB_SCREENS] = {
132 #ifdef HAVE_LCD_BITMAP
133 "%s%?it<%?in<%in. |>%it|%fn>\n"
134 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
135 "%s%?id<%id|%?d1<%d1|(root)>> %?iy<(%iy)|>\n\n"
136 "%al%pc/%pt%ar[%pp:%pe]\n"
137 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
138 "%pb\n%pm\n",
139 #else
140 "%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d2> - %?id<%id|%d1>\n"
141 "%pc%?ps<*|/>%pt\n",
142 #endif
143 #ifdef HAVE_REMOTE_LCD
144 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
145 "%s%?it<%?in<%in. |>%it|%fn>\n"
146 "%al%pc/%pt%ar[%pp:%pe]\n"
147 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
148 "%pb\n",
149 #endif
151 skin_data_load(screen, gui_wps[screen].data, skin_buf[screen], false);
155 void fade(bool fade_in, bool updatewps)
157 int fp_global_vol = global_settings.volume << 8;
158 int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
159 int fp_step = (fp_global_vol - fp_min_vol) / 30;
160 int i;
161 wps_state.is_fading = !fade_in;
162 if (fade_in) {
163 /* fade in */
164 int fp_volume = fp_min_vol;
166 /* zero out the sound */
167 sound_set_volume(fp_min_vol >> 8);
169 sleep(HZ/10); /* let audio thread run */
170 audio_resume();
172 while (fp_volume < fp_global_vol - fp_step) {
173 fp_volume += fp_step;
174 sound_set_volume(fp_volume >> 8);
175 if (updatewps)
177 FOR_NB_SCREENS(i)
178 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
180 sleep(1);
182 sound_set_volume(global_settings.volume);
184 else {
185 /* fade out */
186 int fp_volume = fp_global_vol;
188 while (fp_volume > fp_min_vol + fp_step) {
189 fp_volume -= fp_step;
190 sound_set_volume(fp_volume >> 8);
191 if (updatewps)
193 FOR_NB_SCREENS(i)
194 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
196 sleep(1);
198 audio_pause();
199 wps_state.is_fading = false;
200 #if CONFIG_CODEC != SWCODEC
201 #ifndef SIMULATOR
202 /* let audio thread run and wait for the mas to run out of data */
203 while (!mp3_pause_done())
204 #endif
205 sleep(HZ/10);
206 #endif
208 /* reset volume to what it was before the fade */
209 sound_set_volume(global_settings.volume);
213 static bool update_onvol_change(struct gui_wps * gwps)
215 skin_update(gwps, WPS_REFRESH_NON_STATIC);
217 #ifdef HAVE_LCD_CHARCELLS
218 splashf(0, "Vol: %3d dB",
219 sound_val2phys(SOUND_VOLUME, global_settings.volume));
220 return true;
221 #endif
222 return false;
226 bool ffwd_rew(int button)
228 unsigned int step = 0; /* current ff/rewind step */
229 unsigned int max_step = 0; /* maximum ff/rewind step */
230 int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
231 int direction = -1; /* forward=1 or backward=-1 */
232 bool exit = false;
233 bool usb = false;
234 int i = 0;
235 const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
237 if (button == ACTION_NONE)
239 status_set_ffmode(0);
240 return usb;
242 while (!exit)
244 switch ( button )
246 case ACTION_WPS_SEEKFWD:
247 direction = 1;
248 case ACTION_WPS_SEEKBACK:
249 if (wps_state.ff_rewind)
251 if (direction == 1)
253 /* fast forwarding, calc max step relative to end */
254 max_step = (wps_state.id3->length -
255 (wps_state.id3->elapsed +
256 ff_rewind_count)) *
257 FF_REWIND_MAX_PERCENT / 100;
259 else
261 /* rewinding, calc max step relative to start */
262 max_step = (wps_state.id3->elapsed + ff_rewind_count) *
263 FF_REWIND_MAX_PERCENT / 100;
266 max_step = MAX(max_step, MIN_FF_REWIND_STEP);
268 if (step > max_step)
269 step = max_step;
271 ff_rewind_count += step * direction;
273 /* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
274 step += step >> ff_rw_accel;
276 else
278 if ( (audio_status() & AUDIO_STATUS_PLAY) &&
279 wps_state.id3 && wps_state.id3->length )
281 if (!wps_state.paused)
282 #if (CONFIG_CODEC == SWCODEC)
283 audio_pre_ff_rewind();
284 #else
285 audio_pause();
286 #endif
287 #if CONFIG_KEYPAD == PLAYER_PAD
288 FOR_NB_SCREENS(i)
289 gui_wps[i].display->stop_scroll();
290 #endif
291 if (direction > 0)
292 status_set_ffmode(STATUS_FASTFORWARD);
293 else
294 status_set_ffmode(STATUS_FASTBACKWARD);
296 wps_state.ff_rewind = true;
298 step = 1000 * global_settings.ff_rewind_min_step;
300 else
301 break;
304 if (direction > 0) {
305 if ((wps_state.id3->elapsed + ff_rewind_count) >
306 wps_state.id3->length)
307 ff_rewind_count = wps_state.id3->length -
308 wps_state.id3->elapsed;
310 else {
311 if ((int)(wps_state.id3->elapsed + ff_rewind_count) < 0)
312 ff_rewind_count = -wps_state.id3->elapsed;
315 /* set the wps state ff_rewind_count so the progess info
316 displays corectly */
317 wps_state.ff_rewind_count = (wps_state.wps_time_countup == false)?
318 ff_rewind_count:-ff_rewind_count;
319 FOR_NB_SCREENS(i)
321 skin_update(&gui_wps[i],
322 WPS_REFRESH_PLAYER_PROGRESS |
323 WPS_REFRESH_DYNAMIC);
326 break;
328 case ACTION_WPS_STOPSEEK:
329 wps_state.id3->elapsed = wps_state.id3->elapsed+ff_rewind_count;
330 audio_ff_rewind(wps_state.id3->elapsed);
331 wps_state.ff_rewind_count = 0;
332 wps_state.ff_rewind = false;
333 status_set_ffmode(0);
334 #if (CONFIG_CODEC != SWCODEC)
335 if (!wps_state.paused)
336 audio_resume();
337 #endif
338 #ifdef HAVE_LCD_CHARCELLS
339 FOR_NB_SCREENS(i)
340 skin_update(&gui_wps[i], WPS_REFRESH_ALL);
341 #endif
342 exit = true;
343 break;
345 default:
346 if(default_event_handler(button) == SYS_USB_CONNECTED) {
347 status_set_ffmode(0);
348 usb = true;
349 exit = true;
351 break;
353 if (!exit)
355 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
356 #ifdef HAVE_TOUCHSCREEN
357 if (button == ACTION_TOUCHSCREEN)
358 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
359 #endif
362 return usb;
366 void display_keylock_text(bool locked)
368 int i;
369 FOR_NB_SCREENS(i)
370 gui_wps[i].display->stop_scroll();
372 splash(HZ, locked ? ID2P(LANG_KEYLOCK_ON) : ID2P(LANG_KEYLOCK_OFF));
378 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
379 static void gwps_caption_backlight(struct wps_state *state)
381 if (state && state->id3)
383 #ifdef HAVE_BACKLIGHT
384 if (global_settings.caption_backlight)
386 /* turn on backlight n seconds before track ends, and turn it off n
387 seconds into the new track. n == backlight_timeout, or 5s */
388 int n = global_settings.backlight_timeout * 1000;
390 if ( n < 1000 )
391 n = 5000; /* use 5s if backlight is always on or off */
393 if (((state->id3->elapsed < 1000) ||
394 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
395 (state->paused == false))
396 backlight_on();
398 #endif
399 #ifdef HAVE_REMOTE_LCD
400 if (global_settings.remote_caption_backlight)
402 /* turn on remote backlight n seconds before track ends, and turn it
403 off n seconds into the new track. n == remote_backlight_timeout,
404 or 5s */
405 int n = global_settings.remote_backlight_timeout * 1000;
407 if ( n < 1000 )
408 n = 5000; /* use 5s if backlight is always on or off */
410 if (((state->id3->elapsed < 1000) ||
411 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
412 (state->paused == false))
413 remote_backlight_on();
415 #endif
418 #endif
421 static void change_dir(int direction)
423 if (global_settings.prevent_skip)
424 return;
426 if (direction < 0)
427 audio_prev_dir();
428 else if (direction > 0)
429 audio_next_dir();
430 /* prevent the next dir to immediatly start being ffw'd */
431 action_wait_for_release();
434 static void prev_track(unsigned long skip_thresh)
436 if (wps_state.id3->elapsed < skip_thresh)
438 audio_prev();
439 return;
441 else
443 if (wps_state.id3->cuesheet)
445 curr_cuesheet_skip(wps_state.id3->cuesheet, -1, wps_state.id3->elapsed);
446 return;
449 if (!wps_state.paused)
450 #if (CONFIG_CODEC == SWCODEC)
451 audio_pre_ff_rewind();
452 #else
453 audio_pause();
454 #endif
456 audio_ff_rewind(0);
458 #if (CONFIG_CODEC != SWCODEC)
459 if (!wps_state.paused)
460 audio_resume();
461 #endif
465 static void next_track(void)
467 /* take care of if we're playing a cuesheet */
468 if (wps_state.id3->cuesheet)
470 if (curr_cuesheet_skip(wps_state.id3->cuesheet, 1, wps_state.id3->elapsed))
472 /* if the result was false, then we really want
473 to skip to the next track */
474 return;
478 audio_next();
481 static void play_hop(int direction)
483 long step = global_settings.skip_length*1000;
484 long elapsed = wps_state.id3->elapsed;
485 long remaining = wps_state.id3->length - elapsed;
487 if (step < 0)
489 if (direction < 0)
491 prev_track(DEFAULT_SKIP_TRESH);
492 return;
494 else if (remaining < DEFAULT_SKIP_TRESH*2)
496 next_track();
497 return;
499 else
500 elapsed += (remaining - DEFAULT_SKIP_TRESH*2);
502 else if (!global_settings.prevent_skip &&
503 (!step ||
504 (direction > 0 && step >= remaining) ||
505 (direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
506 { /* Do normal track skipping */
507 if (direction > 0)
508 next_track();
509 else if (direction < 0)
510 prev_track(DEFAULT_SKIP_TRESH);
511 return;
513 else if (direction == 1 && step >= remaining)
515 #if CONFIG_CODEC == SWCODEC
516 if(global_settings.beep)
517 pcmbuf_beep(1000, 150, 1500*global_settings.beep);
518 #endif
519 return;
521 else if ((direction == -1 && elapsed < step))
523 elapsed = 0;
525 else
527 elapsed += step * direction;
529 if((audio_status() & AUDIO_STATUS_PLAY) && !wps_state.paused)
531 #if (CONFIG_CODEC == SWCODEC)
532 audio_pre_ff_rewind();
533 #else
534 audio_pause();
535 #endif
537 audio_ff_rewind(wps_state.id3->elapsed = elapsed);
538 #if (CONFIG_CODEC != SWCODEC)
539 if (!wps_state.paused)
540 audio_resume();
541 #endif
545 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
547 * If the user is unable to see the wps, because the display is deactivated,
548 * we suppress updates until the wps is activated again (the lcd driver will
549 * call this hook to issue an instant update)
550 * */
551 static void wps_lcd_activation_hook(void *param)
553 (void)param;
554 wps_sync_data.do_full_update = true;
555 /* force timeout in wps main loop, so that the update is instantly */
556 queue_post(&button_queue, BUTTON_NONE, 0);
558 #endif
560 static void gwps_leave_wps(void)
562 int i;
564 FOR_NB_SCREENS(i)
566 gui_wps[i].display->stop_scroll();
567 gui_wps[i].display->backdrop_show(BACKDROP_MAIN);
568 viewportmanager_theme_undo(i);
571 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
572 /* Play safe and unregister the hook */
573 remove_event(LCD_EVENT_ACTIVATION, wps_lcd_activation_hook);
574 #endif
575 /* unhandle statusbar update delay */
576 sb_skin_set_update_delay(DEFAULT_UPDATE_DELAY);
580 * display the wps on entering or restoring */
581 static void gwps_enter_wps(void)
583 int i;
584 FOR_NB_SCREENS(i)
586 struct gui_wps *gwps = &gui_wps[i];
587 struct screen *display = gwps->display;
588 #ifdef HAVE_LCD_BITMAP
589 bool draw = false;
590 if (gui_wps[i].data->wps_sb_tag)
591 draw = gui_wps[i].data->show_sb_on_wps;
592 else if (statusbar_position(i) != STATUSBAR_OFF)
593 draw = true;
594 #endif
595 viewportmanager_theme_enable(i, draw, NULL);
597 display->stop_scroll();
598 /* Update the values in the first (default) viewport - in case the user
599 has modified the statusbar or colour settings */
600 #if LCD_DEPTH > 1
601 if (display->depth > 1)
603 struct viewport *vp = &find_viewport(VP_DEFAULT_LABEL, gwps->data)->vp;
604 vp->fg_pattern = display->get_foreground();
605 vp->bg_pattern = display->get_background();
607 #endif
608 skin_update(gwps, WPS_REFRESH_ALL);
612 #ifdef HAVE_TOUCHSCREEN
613 int wps_get_touchaction(struct wps_data *data)
615 short x,y;
616 short vx, vy;
617 int type = action_get_touchscreen_press(&x, &y);
618 static int last_action = ACTION_NONE;
619 struct touchregion *r;
620 bool repeated = (type == BUTTON_REPEAT);
621 bool released = (type == BUTTON_REL);
622 struct skin_token_list *regions = data->touchregions;
623 while (regions)
625 r = (struct touchregion *)regions->token->value.data;
626 /* make sure this region's viewport is visible */
627 if (r->wvp->hidden_flags&VP_DRAW_HIDDEN)
629 regions = regions->next;
630 continue;
632 /* check if it's inside this viewport */
633 if (viewport_point_within_vp(&(r->wvp->vp), x, y))
634 { /* reposition the touch inside the viewport since touchregions
635 * are relative to a preceding viewport */
636 vx = x - r->wvp->vp.x;
637 vy = y - r->wvp->vp.y;
638 /* now see if the point is inside this region */
639 if (vx >= r->x && vx < r->x+r->width &&
640 vy >= r->y && vy < r->y+r->height)
642 /* reposition the touch within the area */
643 vx -= r->x;
644 vy -= r->y;
646 switch(r->type)
648 case WPS_TOUCHREGION_ACTION:
649 if ((repeated && r->repeat) || (released && !r->repeat))
651 last_action = r->action;
652 return r->action;
654 break;
655 case WPS_TOUCHREGION_SCROLLBAR:
656 if(r->width > r->height)
657 /* landscape */
658 wps_state.id3->elapsed = (vx *
659 wps_state.id3->length) / r->width;
660 else
661 /* portrait */
662 wps_state.id3->elapsed = (vy *
663 wps_state.id3->length) / r->height;
665 if (!wps_state.paused)
666 #if (CONFIG_CODEC == SWCODEC)
667 audio_pre_ff_rewind();
668 #else
669 audio_pause();
670 #endif
671 audio_ff_rewind(wps_state.id3->elapsed);
672 #if (CONFIG_CODEC != SWCODEC)
673 if (!wps_state.paused)
674 audio_resume();
675 #endif
676 break;
677 case WPS_TOUCHREGION_VOLUME:
679 const int min_vol = sound_min(SOUND_VOLUME);
680 const int max_vol = sound_max(SOUND_VOLUME);
681 if(r->width > r->height)
682 /* landscape */
683 global_settings.volume = (vx *
684 (max_vol - min_vol)) / r->width;
685 else
686 /* portrait */
687 global_settings.volume = (vy *
688 (max_vol-min_vol)) / r->height;
690 global_settings.volume += min_vol;
691 setvol();
692 return ACTION_REDRAW;
697 regions = regions->next;
700 if ((last_action == ACTION_WPS_SEEKBACK || last_action == ACTION_WPS_SEEKFWD))
701 return ACTION_WPS_STOPSEEK;
702 last_action = ACTION_TOUCHSCREEN;
703 return ACTION_TOUCHSCREEN;
705 #endif
706 /* The WPS can be left in two ways:
707 * a) call a function, which draws over the wps. In this case, the wps
708 * will be still active (i.e. the below function didn't return)
709 * b) return with a value evaluated by root_menu.c, in this case the wps
710 * is really left, and root_menu will handle the next screen
712 * In either way, call gwps_leave_wps(), in order to restore the correct
713 * "main screen" backdrops and statusbars
715 long gui_wps_show(void)
717 long button = 0;
718 bool restore = true;
719 long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
720 bool exit = false;
721 bool bookmark = false;
722 bool update = false;
723 bool vol_changed = false;
724 int i;
725 long last_left = 0, last_right = 0;
727 #ifdef HAVE_LCD_CHARCELLS
728 status_set_audio(true);
729 status_set_param(false);
730 #endif
732 #ifdef AB_REPEAT_ENABLE
733 ab_repeat_init();
734 ab_reset_markers();
735 #endif
736 wps_state_init();
738 while ( 1 )
740 bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
742 /* did someone else (i.e power thread) change audio pause mode? */
743 if (wps_state.paused != audio_paused) {
744 wps_state.paused = audio_paused;
746 /* if another thread paused audio, we are probably in car mode,
747 about to shut down. lets save the settings. */
748 if (wps_state.paused) {
749 settings_save();
750 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
751 call_storage_idle_notifys(true);
752 #endif
755 #ifdef HAVE_LCD_BITMAP
756 /* when the peak meter is enabled we want to have a
757 few extra updates to make it look smooth. On the
758 other hand we don't want to waste energy if it
759 isn't displayed */
760 bool pm=false;
761 FOR_NB_SCREENS(i)
763 if(gui_wps[i].data->peak_meter_enabled)
764 pm = true;
767 if (pm) {
768 long next_refresh = current_tick;
769 long next_big_refresh = current_tick + HZ / 5;
770 button = BUTTON_NONE;
771 while (TIME_BEFORE(current_tick, next_big_refresh)) {
772 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_NOBLOCK);
773 /* check for restore to not let the peakmeter delay the
774 * initial draw of the wps, don't delay handling of button
775 * presses either */
776 if (button != ACTION_NONE || restore) {
777 break;
779 peak_meter_peek();
780 sleep(0); /* Sleep until end of current tick. */
782 if (TIME_AFTER(current_tick, next_refresh)) {
783 FOR_NB_SCREENS(i)
785 if(gui_wps[i].data->peak_meter_enabled)
786 skin_update(&gui_wps[i], WPS_REFRESH_PEAK_METER);
787 next_refresh += HZ / PEAK_METER_FPS;
794 /* The peak meter is disabled
795 -> no additional screen updates needed */
796 else
797 #endif
798 { /* 1 is the minimum timeout which lets other threads run.
799 * audio thread (apprently) needs to run before displaying the wps
800 * or bad things happen with regards to cuesheet
801 * (probably a race condition, on sh at least) */
802 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,
803 restore ? 1 : HZ/5);
806 /* Exit if audio has stopped playing. This happens e.g. at end of
807 playlist or if using the sleep timer. */
808 if (!(audio_status() & AUDIO_STATUS_PLAY))
809 exit = true;
810 #ifdef HAVE_TOUCHSCREEN
811 if (button == ACTION_TOUCHSCREEN)
812 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
813 #endif
814 /* The iPods/X5/M5 use a single button for the A-B mode markers,
815 defined as ACTION_WPSAB_SINGLE in their config files. */
816 #ifdef ACTION_WPSAB_SINGLE
817 if (!global_settings.party_mode && ab_repeat_mode_enabled())
819 static int wps_ab_state = 0;
820 if (button == ACTION_WPSAB_SINGLE)
822 switch (wps_ab_state)
824 case 0: /* set the A spot */
825 button = ACTION_WPS_ABSETA_PREVDIR;
826 break;
827 case 1: /* set the B spot */
828 button = ACTION_WPS_ABSETB_NEXTDIR;
829 break;
830 case 2:
831 button = ACTION_WPS_ABRESET;
832 break;
834 wps_ab_state = (wps_ab_state+1) % 3;
837 #endif
838 switch(button)
840 case ACTION_WPS_CONTEXT:
842 gwps_leave_wps();
843 /* if music is stopped in the context menu we want to exit the wps */
844 if (onplay(wps_state.id3->path,
845 FILE_ATTR_AUDIO, CONTEXT_WPS) == ONPLAY_MAINMENU
846 || !audio_status())
847 return GO_TO_ROOT;
848 restore = true;
850 break;
852 case ACTION_WPS_BROWSE:
853 #ifdef HAVE_LCD_CHARCELLS
854 status_set_record(false);
855 status_set_audio(false);
856 #endif
857 gwps_leave_wps();
858 return GO_TO_PREVIOUS_BROWSER;
859 break;
861 /* play/pause */
862 case ACTION_WPS_PLAY:
863 if (global_settings.party_mode)
864 break;
865 if ( wps_state.paused )
867 wps_state.paused = false;
868 if ( global_settings.fade_on_stop )
869 fade(true, true);
870 else
871 audio_resume();
873 else
875 wps_state.paused = true;
876 if ( global_settings.fade_on_stop )
877 fade(false, true);
878 else
879 audio_pause();
880 settings_save();
881 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
882 call_storage_idle_notifys(true); /* make sure resume info is saved */
883 #endif
885 break;
887 case ACTION_WPS_VOLUP:
888 global_settings.volume++;
889 vol_changed = true;
890 break;
891 case ACTION_WPS_VOLDOWN:
892 global_settings.volume--;
893 vol_changed = true;
894 break;
895 /* fast forward
896 OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
897 case ACTION_WPS_SEEKFWD:
898 if (global_settings.party_mode)
899 break;
900 if (current_tick -last_right < HZ)
902 if (wps_state.id3->cuesheet)
904 audio_next();
906 else
908 change_dir(1);
911 else
912 ffwd_rew(ACTION_WPS_SEEKFWD);
913 last_right = last_left = 0;
914 break;
915 /* fast rewind
916 OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
917 case ACTION_WPS_SEEKBACK:
918 if (global_settings.party_mode)
919 break;
920 if (current_tick -last_left < HZ)
922 if (wps_state.id3->cuesheet)
924 if (!wps_state.paused)
925 #if (CONFIG_CODEC == SWCODEC)
926 audio_pre_ff_rewind();
927 #else
928 audio_pause();
929 #endif
930 audio_ff_rewind(0);
932 else
934 change_dir(-1);
937 else
938 ffwd_rew(ACTION_WPS_SEEKBACK);
939 last_left = last_right = 0;
940 break;
942 /* prev / restart */
943 case ACTION_WPS_SKIPPREV:
944 if (global_settings.party_mode)
945 break;
946 last_left = current_tick;
947 #ifdef AB_REPEAT_ENABLE
948 /* if we're in A/B repeat mode and the current position
949 is past the A marker, jump back to the A marker... */
950 if ( ab_repeat_mode_enabled() )
952 if ( ab_after_A_marker(wps_state.id3->elapsed) )
954 ab_jump_to_A_marker();
955 break;
956 #if (AB_REPEAT_ENABLE == 2)
957 } else {
958 ab_reset_markers();
959 #endif
962 else
963 /* ...otherwise, do it normally */
964 #endif
965 play_hop(-1);
966 break;
968 /* next
969 OR if skip length set, hop by predetermined amount. */
970 case ACTION_WPS_SKIPNEXT:
971 if (global_settings.party_mode)
972 break;
973 last_right = current_tick;
974 #ifdef AB_REPEAT_ENABLE
975 /* if we're in A/B repeat mode and the current position is
976 before the A marker, jump to the A marker... */
977 if ( ab_repeat_mode_enabled() )
979 if ( ab_before_A_marker(wps_state.id3->elapsed) )
981 ab_jump_to_A_marker();
982 break;
983 #if (AB_REPEAT_ENABLE == 2)
984 } else {
985 ab_reset_markers();
986 #endif
989 else
990 /* ...otherwise, do it normally */
991 #endif
992 play_hop(1);
993 break;
994 /* next / prev directories */
995 /* and set A-B markers if in a-b mode */
996 case ACTION_WPS_ABSETB_NEXTDIR:
997 if (global_settings.party_mode)
998 break;
999 #if defined(AB_REPEAT_ENABLE)
1000 if (ab_repeat_mode_enabled())
1002 ab_set_B_marker(wps_state.id3->elapsed);
1003 ab_jump_to_A_marker();
1005 else
1006 #endif
1008 change_dir(1);
1010 break;
1011 case ACTION_WPS_ABSETA_PREVDIR:
1012 if (global_settings.party_mode)
1013 break;
1014 #if defined(AB_REPEAT_ENABLE)
1015 if (ab_repeat_mode_enabled())
1016 ab_set_A_marker(wps_state.id3->elapsed);
1017 else
1018 #endif
1020 change_dir(-1);
1022 break;
1023 /* menu key functions */
1024 case ACTION_WPS_MENU:
1025 gwps_leave_wps();
1026 return GO_TO_ROOT;
1027 break;
1030 #ifdef HAVE_QUICKSCREEN
1031 case ACTION_WPS_QUICKSCREEN:
1033 gwps_leave_wps();
1034 if (quick_screen_quick(button))
1035 return GO_TO_ROOT;
1036 restore = true;
1038 break;
1039 #endif /* HAVE_QUICKSCREEN */
1041 /* screen settings */
1042 #ifdef BUTTON_F3
1043 case ACTION_F3:
1045 gwps_leave_wps();
1046 if (quick_screen_f3(BUTTON_F3))
1047 return GO_TO_ROOT;
1048 restore = true;
1050 break;
1051 #endif /* BUTTON_F3 */
1053 /* pitch screen */
1054 #ifdef HAVE_PITCHSCREEN
1055 case ACTION_WPS_PITCHSCREEN:
1057 gwps_leave_wps();
1058 if (1 == gui_syncpitchscreen_run())
1059 return GO_TO_ROOT;
1060 restore = true;
1062 break;
1063 #endif /* HAVE_PITCHSCREEN */
1065 #ifdef AB_REPEAT_ENABLE
1066 /* reset A&B markers */
1067 case ACTION_WPS_ABRESET:
1068 if (ab_repeat_mode_enabled())
1070 ab_reset_markers();
1071 update = true;
1073 break;
1074 #endif /* AB_REPEAT_ENABLE */
1076 /* stop and exit wps */
1077 case ACTION_WPS_STOP:
1078 if (global_settings.party_mode)
1079 break;
1080 bookmark = true;
1081 exit = true;
1082 break;
1084 case ACTION_WPS_ID3SCREEN:
1086 gwps_leave_wps();
1087 if (browse_id3())
1088 return GO_TO_ROOT;
1089 restore = true;
1091 break;
1092 #ifdef HAVE_TOUCHSCREEN
1093 case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
1095 global_settings.playlist_shuffle =
1096 !global_settings.playlist_shuffle;
1097 #if CONFIG_CODEC == SWCODEC
1098 dsp_set_replaygain();
1099 #endif
1100 if (global_settings.playlist_shuffle)
1101 playlist_randomise(NULL, current_tick, true);
1102 else
1103 playlist_sort(NULL, true);
1105 break;
1106 case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
1108 const struct settings_list *rep_setting =
1109 find_setting(&global_settings.repeat_mode, NULL);
1110 option_select_next_val(rep_setting, false, true);
1111 audio_flush_and_reload_tracks();
1113 break;
1114 #endif /* HAVE_TOUCHSCREEN */
1115 /* this case is used by the softlock feature
1116 * it requests a full update here */
1117 case ACTION_REDRAW:
1118 wps_sync_data.do_full_update = true;
1119 break;
1120 case ACTION_NONE: /* Timeout, do a partial update */
1121 update = true;
1122 ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
1123 break;
1124 #ifdef HAVE_RECORDING
1125 case ACTION_WPS_REC:
1126 exit = true;
1127 break;
1128 #endif
1129 case SYS_POWEROFF:
1130 default_event_handler(SYS_POWEROFF);
1131 break;
1132 case ACTION_WPS_VIEW_PLAYLIST:
1133 gwps_leave_wps();
1134 if (playlist_viewer()) /* true if USB connected */
1135 return GO_TO_ROOT;
1136 restore = true;
1137 break;
1138 default:
1139 if(default_event_handler(button) == SYS_USB_CONNECTED)
1141 gwps_leave_wps();
1142 return GO_TO_ROOT;
1144 update = true;
1145 break;
1148 if (vol_changed)
1150 bool res = false;
1151 vol_changed = false;
1152 setvol();
1153 FOR_NB_SCREENS(i)
1155 if(update_onvol_change(&gui_wps[i]))
1156 res = true;
1158 if (res) {
1159 restore = true;
1160 restoretimer = RESTORE_WPS_NEXT_SECOND;
1165 if (restore &&
1166 ((restoretimer == RESTORE_WPS_INSTANTLY) ||
1167 TIME_AFTER(current_tick, restoretimer)))
1169 restore = false;
1170 restoretimer = RESTORE_WPS_INSTANTLY;
1171 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1172 add_event(LCD_EVENT_ACTIVATION, false, wps_lcd_activation_hook);
1173 #endif
1174 /* we remove the update delay since it's not very usable in the wps,
1175 * e.g. during volume changing or ffwd/rewind */
1176 sb_skin_set_update_delay(0);
1177 FOR_NB_SCREENS(i)
1178 gui_wps[i].display->backdrop_show(BACKDROP_SKIN_WPS);
1179 wps_sync_data.do_full_update = update = false;
1180 gwps_enter_wps();
1182 else if (wps_sync_data.do_full_update || update)
1184 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
1185 gwps_caption_backlight(&wps_state);
1186 #endif
1187 FOR_NB_SCREENS(i)
1189 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1190 /* currently, all remotes are readable without backlight
1191 * so still update those */
1192 if (lcd_active() || (i != SCREEN_MAIN))
1193 #endif
1195 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
1198 wps_sync_data.do_full_update = false;
1199 update = false;
1202 if (exit) {
1203 #ifdef HAVE_LCD_CHARCELLS
1204 status_set_record(false);
1205 status_set_audio(false);
1206 #endif
1207 if (global_settings.fade_on_stop)
1208 fade(false, true);
1210 if (bookmark)
1211 bookmark_autobookmark();
1212 audio_stop();
1213 #ifdef AB_REPEAT_ENABLE
1214 ab_reset_markers();
1215 #endif
1216 gwps_leave_wps();
1217 #ifdef HAVE_RECORDING
1218 if (button == ACTION_WPS_REC)
1219 return GO_TO_RECSCREEN;
1220 #endif
1221 if (global_settings.browse_current)
1222 return GO_TO_PREVIOUS_BROWSER;
1223 return GO_TO_PREVIOUS;
1226 if (button && !IS_SYSEVENT(button) )
1227 storage_spin();
1229 return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
1232 /* this is called from the playback thread so NO DRAWING! */
1233 static void track_changed_callback(void *param)
1235 wps_state.id3 = (struct mp3entry*)param;
1236 wps_state.nid3 = audio_next_track();
1237 if (wps_state.id3->cuesheet)
1239 cue_find_current_track(wps_state.id3->cuesheet, wps_state.id3->elapsed);
1240 cue_spoof_id3(wps_state.id3->cuesheet, wps_state.id3);
1242 wps_sync_data.do_full_update = true;
1244 static void nextid3available_callback(void* param)
1246 (void)param;
1247 wps_state.nid3 = audio_next_track();
1248 wps_sync_data.do_full_update = true;
1252 static void wps_state_init(void)
1254 wps_state.ff_rewind = false;
1255 wps_state.paused = false;
1256 if(audio_status() & AUDIO_STATUS_PLAY)
1258 wps_state.id3 = audio_current_track();
1259 wps_state.nid3 = audio_next_track();
1261 else
1263 wps_state.id3 = NULL;
1264 wps_state.nid3 = NULL;
1266 /* We'll be updating due to restore initialized with true */
1267 wps_sync_data.do_full_update = false;
1268 /* add the WPS track event callbacks */
1269 add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
1270 add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
1274 void gui_sync_wps_init(void)
1276 int i;
1277 FOR_NB_SCREENS(i)
1279 #ifdef HAVE_ALBUMART
1280 wps_datas[i].albumart = NULL;
1281 wps_datas[i].playback_aa_slot = -1;
1282 #endif
1283 gui_wps[i].data = &wps_datas[i];
1284 gui_wps[i].display = &screens[i];
1285 /* Currently no seperate wps_state needed/possible
1286 so use the only available ( "global" ) one */
1287 gui_wps[i].state = &wps_state;
1288 gui_wps[i].display->backdrop_unload(BACKDROP_SKIN_WPS);
1289 /* must point to the same struct for both screens */
1290 gui_wps[i].sync_data = &wps_sync_data;
1295 #ifdef IPOD_ACCESSORY_PROTOCOL
1296 bool is_wps_fading(void)
1298 return wps_state.is_fading;
1301 int wps_get_ff_rewind_count(void)
1303 return wps_state.ff_rewind_count;
1305 #endif