1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Antoine Cellerier <dionoea -at- videolan -dot- org>
11 * Based on parts of rockpaint 0.45, Copyright (C) 2005 Eli Sherer
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
25 * - implement 2 layers with alpha colors
26 * - take brush width into account when drawing shapes
27 * - handle bigger than screen bitmaps
28 * - cache fonts when building the font preview (else it only works well on simulators because they have "fast" disk read)
32 #include "lib/pluginlib_bmp.h"
33 #include "lib/rgb_hsv.h"
34 #include "lib/playback_control.h"
38 /***********************************************************************
40 ***********************************************************************/
42 #if CONFIG_KEYPAD == IRIVER_H300_PAD
43 #define ROCKPAINT_QUIT BUTTON_OFF
44 #define ROCKPAINT_DRAW BUTTON_SELECT
45 #define ROCKPAINT_MENU BUTTON_ON
46 #define ROCKPAINT_TOOLBAR BUTTON_REC
47 #define ROCKPAINT_TOOLBAR2 BUTTON_MODE
48 #define ROCKPAINT_UP BUTTON_UP
49 #define ROCKPAINT_DOWN BUTTON_DOWN
50 #define ROCKPAINT_LEFT BUTTON_LEFT
51 #define ROCKPAINT_RIGHT BUTTON_RIGHT
53 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
54 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
55 #define ROCKPAINT_QUIT ( ~BUTTON_MAIN )
56 #define ROCKPAINT_DRAW BUTTON_SELECT
57 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_MENU )
58 #define ROCKPAINT_TOOLBAR ( BUTTON_MENU | BUTTON_LEFT )
59 #define ROCKPAINT_TOOLBAR2 ( BUTTON_MENU | BUTTON_RIGHT )
60 #define ROCKPAINT_UP BUTTON_MENU
61 #define ROCKPAINT_DOWN BUTTON_PLAY
62 #define ROCKPAINT_LEFT BUTTON_LEFT
63 #define ROCKPAINT_RIGHT BUTTON_RIGHT
65 #elif ( CONFIG_KEYPAD == IAUDIO_X5M5_PAD )
66 #define ROCKPAINT_QUIT BUTTON_POWER
67 #define ROCKPAINT_DRAW BUTTON_SELECT
68 #define ROCKPAINT_MENU BUTTON_PLAY
69 #define ROCKPAINT_TOOLBAR BUTTON_REC
70 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
71 #define ROCKPAINT_UP BUTTON_UP
72 #define ROCKPAINT_DOWN BUTTON_DOWN
73 #define ROCKPAINT_LEFT BUTTON_LEFT
74 #define ROCKPAINT_RIGHT BUTTON_RIGHT
76 #elif CONFIG_KEYPAD == GIGABEAT_PAD
77 #define ROCKPAINT_QUIT BUTTON_POWER
78 #define ROCKPAINT_DRAW BUTTON_SELECT
79 #define ROCKPAINT_MENU BUTTON_MENU
80 #define ROCKPAINT_TOOLBAR BUTTON_A
81 #define ROCKPAINT_TOOLBAR2 ( BUTTON_A | BUTTON_LEFT )
82 #define ROCKPAINT_UP BUTTON_UP
83 #define ROCKPAINT_DOWN BUTTON_DOWN
84 #define ROCKPAINT_LEFT BUTTON_LEFT
85 #define ROCKPAINT_RIGHT BUTTON_RIGHT
87 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
88 (CONFIG_KEYPAD == SANSA_C200_PAD)
89 #define ROCKPAINT_QUIT BUTTON_POWER
90 #define ROCKPAINT_DRAW BUTTON_SELECT
91 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_POWER )
92 #define ROCKPAINT_TOOLBAR BUTTON_REC
93 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
94 #define ROCKPAINT_UP BUTTON_UP
95 #define ROCKPAINT_DOWN BUTTON_DOWN
96 #define ROCKPAINT_LEFT BUTTON_LEFT
97 #define ROCKPAINT_RIGHT BUTTON_RIGHT
99 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
100 #define ROCKPAINT_QUIT (BUTTON_HOME|BUTTON_REPEAT)
101 #define ROCKPAINT_DRAW BUTTON_SELECT
102 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_DOWN )
103 #define ROCKPAINT_TOOLBAR ( BUTTON_SELECT | BUTTON_LEFT )
104 #define ROCKPAINT_TOOLBAR2 ( BUTTON_SELECT | BUTTON_RIGHT )
105 #define ROCKPAINT_UP BUTTON_UP
106 #define ROCKPAINT_DOWN BUTTON_DOWN
107 #define ROCKPAINT_LEFT BUTTON_LEFT
108 #define ROCKPAINT_RIGHT BUTTON_RIGHT
110 #elif ( CONFIG_KEYPAD == IRIVER_H10_PAD )
111 #define ROCKPAINT_QUIT BUTTON_POWER
112 #define ROCKPAINT_DRAW BUTTON_FF
113 #define ROCKPAINT_MENU BUTTON_PLAY
114 #define ROCKPAINT_TOOLBAR BUTTON_REW
115 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
116 #define ROCKPAINT_UP BUTTON_SCROLL_UP
117 #define ROCKPAINT_DOWN BUTTON_SCROLL_DOWN
118 #define ROCKPAINT_LEFT BUTTON_LEFT
119 #define ROCKPAINT_RIGHT BUTTON_RIGHT
121 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
122 #define ROCKPAINT_QUIT BUTTON_BACK
123 #define ROCKPAINT_DRAW BUTTON_SELECT
124 #define ROCKPAINT_MENU BUTTON_MENU
125 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
126 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
127 #define ROCKPAINT_UP BUTTON_UP
128 #define ROCKPAINT_DOWN BUTTON_DOWN
129 #define ROCKPAINT_LEFT BUTTON_LEFT
130 #define ROCKPAINT_RIGHT BUTTON_RIGHT
132 #elif ( CONFIG_KEYPAD == COWON_D2_PAD )
133 #define ROCKPAINT_QUIT BUTTON_POWER
134 #define ROCKPAINT_MENU BUTTON_MENU
136 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
137 #define ROCKPAINT_QUIT BUTTON_BACK
138 #define ROCKPAINT_DRAW BUTTON_SELECT
139 #define ROCKPAINT_MENU BUTTON_MENU
140 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
141 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
142 #define ROCKPAINT_UP BUTTON_UP
143 #define ROCKPAINT_DOWN BUTTON_DOWN
144 #define ROCKPAINT_LEFT BUTTON_LEFT
145 #define ROCKPAINT_RIGHT BUTTON_RIGHT
147 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
148 #define ROCKPAINT_QUIT BUTTON_POWER
149 #define ROCKPAINT_DRAW BUTTON_SELECT
150 #define ROCKPAINT_MENU BUTTON_MENU
151 #define ROCKPAINT_TOOLBAR BUTTON_VIEW
152 #define ROCKPAINT_TOOLBAR2 BUTTON_PLAYLIST
153 #define ROCKPAINT_UP BUTTON_UP
154 #define ROCKPAINT_DOWN BUTTON_DOWN
155 #define ROCKPAINT_LEFT BUTTON_LEFT
156 #define ROCKPAINT_RIGHT BUTTON_RIGHT
158 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
159 #define ROCKPAINT_QUIT BUTTON_POWER
160 #define ROCKPAINT_DRAW BUTTON_PLAY
161 #define ROCKPAINT_MENU BUTTON_MENU
162 #define ROCKPAINT_TOOLBAR BUTTON_RIGHT
163 #define ROCKPAINT_TOOLBAR2 BUTTON_LEFT
164 #define ROCKPAINT_UP BUTTON_UP
165 #define ROCKPAINT_DOWN BUTTON_DOWN
166 #define ROCKPAINT_LEFT BUTTON_PREV
167 #define ROCKPAINT_RIGHT BUTTON_NEXT
169 #elif ( CONFIG_KEYPAD == ONDAVX747_PAD )
170 #define ROCKPAINT_QUIT BUTTON_POWER
171 #define ROCKPAINT_MENU BUTTON_MENU
173 #elif ( CONFIG_KEYPAD == ONDAVX777_PAD )
174 #define ROCKPAINT_QUIT BUTTON_POWER
176 #elif CONFIG_KEYPAD == MROBE500_PAD
177 #define ROCKPAINT_QUIT BUTTON_POWER
179 #elif ( CONFIG_KEYPAD == SAMSUNG_YH_PAD )
180 #define ROCKPAINT_QUIT BUTTON_REC
181 #define ROCKPAINT_DRAW BUTTON_PLAY
182 #define ROCKPAINT_MENU BUTTON_FFWD
183 #define ROCKPAINT_TOOLBAR BUTTON_REW
184 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
185 #define ROCKPAINT_UP BUTTON_UP
186 #define ROCKPAINT_DOWN BUTTON_DOWN
187 #define ROCKPAINT_LEFT BUTTON_LEFT
188 #define ROCKPAINT_RIGHT BUTTON_RIGHT
190 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
191 #define ROCKPAINT_QUIT BUTTON_REC
192 #define ROCKPAINT_DRAW BUTTON_PLAY
193 #define ROCKPAINT_MENU BUTTON_MENU
194 #define ROCKPAINT_TOOLBAR BUTTON_OK
195 #define ROCKPAINT_TOOLBAR2 BUTTON_CANCEL
196 #define ROCKPAINT_UP BUTTON_UP
197 #define ROCKPAINT_DOWN BUTTON_DOWN
198 #define ROCKPAINT_LEFT BUTTON_PREV
199 #define ROCKPAINT_RIGHT BUTTON_NEXT
202 #error "Please define keys for this keypad"
205 #ifdef HAVE_TOUCHSCREEN
206 #ifndef ROCKPAINT_QUIT
207 #define ROCKPAINT_QUIT BUTTON_TOPLEFT
209 #ifndef ROCKPAINT_DRAW
210 #define ROCKPAINT_DRAW BUTTON_CENTER
212 #ifndef ROCKPAINT_MENU
213 #define ROCKPAINT_MENU BUTTON_TOPRIGHT
215 #ifndef ROCKPAINT_TOOLBAR
216 #define ROCKPAINT_TOOLBAR BUTTON_BOTTOMLEFT
218 #ifndef ROCKPAINT_TOOLBAR2
219 #define ROCKPAINT_TOOLBAR2 BUTTON_BOTTOMRIGHT
222 #define ROCKPAINT_UP BUTTON_TOPMIDDLE
224 #ifndef ROCKPAINT_DOWN
225 #define ROCKPAINT_DOWN BUTTON_BOTTOMMIDDLE
227 #ifndef ROCKPAINT_LEFT
228 #define ROCKPAINT_LEFT BUTTON_MIDLEFT
230 #ifndef ROCKPAINT_RIGHT
231 #define ROCKPAINT_RIGHT BUTTON_MIDRIGHT
235 /***********************************************************************
236 * Palette Default Colors
237 ***********************************************************************/
238 #define COLOR_BLACK LCD_RGBPACK(0,0,0)
239 #define COLOR_WHITE LCD_RGBPACK(255,255,255)
240 #define COLOR_DARKGRAY LCD_RGBPACK(128,128,128)
241 #define COLOR_LIGHTGRAY LCD_RGBPACK(192,192,192)
242 #define COLOR_RED LCD_RGBPACK(128,0,0)
243 #define COLOR_LIGHTRED LCD_RGBPACK(255,0,0)
244 #define COLOR_DARKYELLOW LCD_RGBPACK(128,128,0)
245 #define COLOR_YELLOW LCD_RGBPACK(255,255,0)
246 #define COLOR_GREEN LCD_RGBPACK(0,128,0)
247 #define COLOR_LIGHTGREN LCD_RGBPACK(0,255,0)
248 #define COLOR_CYAN LCD_RGBPACK(0,128,128)
249 #define COLOR_LIGHTCYAN LCD_RGBPACK(0,255,255)
250 #define COLOR_BLUE LCD_RGBPACK(0,0,128)
251 #define COLOR_LIGHTBLUE LCD_RGBPACK(0,0,255)
252 #define COLOR_PURPLE LCD_RGBPACK(128,0,128)
253 #define COLOR_PINK LCD_RGBPACK(255,0,255)
254 #define COLOR_BROWN LCD_RGBPACK(128,64,0)
255 #define COLOR_LIGHTBROWN LCD_RGBPACK(255,128,64)
257 #define SPLASH_SCREEN PLUGIN_APPS_DIR "/rockpaint/splash.bmp"
258 #define ROCKPAINT_TITLE_FONT 2
260 /***********************************************************************
262 ***********************************************************************/
263 #define ROCKPAINT_PALETTE LCD_RGBPACK(0,64,128)
264 #define ROCKPAINT_SELECTED LCD_RGBPACK(128,192,255)
266 #define ROWS LCD_HEIGHT
267 #define COLS LCD_WIDTH
270 * Toolbar positioning stuff ... don't read this unless you really need to
279 /* Separator sizes */
280 #define TB_SP_MARGIN 3
281 #define TB_SP_WIDTH (2+2*TB_SP_MARGIN)
283 /* Selected color sizes */
284 #define TB_SC_SIZE 12
287 #define TB_PL_COLOR_SIZE 7
288 #define TB_PL_COLOR_SPACING 2
289 #define TB_PL_WIDTH ( 9 * TB_PL_COLOR_SIZE + 8 * TB_PL_COLOR_SPACING )
290 #define TB_PL_HEIGHT ( TB_PL_COLOR_SIZE * 2 + TB_PL_COLOR_SPACING )
294 #define TB_TL_SPACING 2
295 #define TB_TL_WIDTH ( 7 * ( TB_TL_SIZE + TB_TL_SPACING ) - TB_TL_SPACING )
296 #define TB_TL_HEIGHT ( 2 * TB_TL_SIZE + TB_TL_SPACING )
298 /* Menu button size ... gruik */
299 #define TB_MENU_MIN_WIDTH 30
301 /* Selected colors position */
302 #define TB_SC_FG_TOP 2
303 #define TB_SC_FG_LEFT 2
304 #define TB_SC_BG_TOP (TB_SC_FG_TOP+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
305 #define TB_SC_BG_LEFT (TB_SC_FG_LEFT+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
307 /* Palette position */
308 #define TB_PL_TOP TB_SC_FG_TOP
309 #define TB_PL_LEFT (TB_SC_BG_LEFT + TB_SC_SIZE + TB_PL_COLOR_SPACING)
312 #define TB_TL_TOP TB_SC_FG_TOP
313 #define TB_TL_LEFT ( TB_PL_LEFT + TB_PL_WIDTH-1 + TB_SP_WIDTH )
315 #if TB_TL_LEFT + TB_TL_WIDTH + TB_MENU_MIN_WIDTH >= LCD_WIDTH
318 #define TB_TL_TOP ( TB_PL_TOP + TB_PL_HEIGHT + 4 )
319 #define TB_TL_LEFT TB_SC_FG_LEFT
322 /* Menu button position */
323 #define TB_MENU_TOP ( TB_TL_TOP + (TB_TL_HEIGHT-8)/2 )
324 #define TB_MENU_LEFT ( TB_TL_LEFT + TB_TL_WIDTH-1 + TB_SP_WIDTH )
326 #define TB_HEIGHT ( TB_TL_TOP + TB_TL_HEIGHT + 1 )
329 static void draw_pixel(int x
,int y
);
330 static void draw_line( int x1
, int y1
, int x2
, int y2
);
331 static void draw_rect( int x1
, int y1
, int x2
, int y2
);
332 static void draw_toolbars(bool update
);
333 static void inv_cursor(bool update
);
334 static void restore_screen(void);
335 static void clear_drawing(void);
336 static void goto_menu(void);
337 static int load_bitmap( const char *filename
);
338 static int save_bitmap( char *filename
);
339 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
);
341 /***********************************************************************
343 ***********************************************************************/
345 static int drawcolor
=0; /* Current color (in palette) */
346 static int bgdrawcolor
=9; /* Current background color (in palette) */
347 static int img_height
= ROWS
;
348 static int img_width
= COLS
;
349 bool isbg
= false; /* gruik ugly hack alert */
351 static int preview
=false; /* Is preview mode on ? */
353 /* TODO: clean this up */
354 static int x
=0, y
=0; /* cursor position */
355 static int prev_x
=-1, prev_y
=-1; /* previous saved cursor position */
356 static int prev_x2
=-1, prev_y2
=-1;
357 static int prev_x3
=-1, prev_y3
=-1;
358 static int tool_mode
=-1;
361 static int bsize
=1; /* brush size */
362 static int bspeed
=1; /* brush speed */
364 enum Tools
{ Brush
= 0, /* Regular brush */
365 Fill
= 1, /* Fill a shape with current color */
367 ColorPicker
= 3, /* Pick a color */
368 Line
= 4, /* Draw a line between two points */
369 Unused
= 5, /* THIS IS UNUSED ... */
372 Rectangle
= 8, /* Draw a rectangle */
374 Oval
= 10, /* Draw an oval */
380 enum Tools tool
= Brush
;
382 static bool quit
=false;
383 static int gridsize
=0;
385 static fb_data rp_colors
[18] =
387 COLOR_BLACK
, COLOR_DARKGRAY
, COLOR_RED
, COLOR_DARKYELLOW
,
388 COLOR_GREEN
, COLOR_CYAN
, COLOR_BLUE
, COLOR_PURPLE
, COLOR_BROWN
,
389 COLOR_WHITE
, COLOR_LIGHTGRAY
, COLOR_LIGHTRED
, COLOR_YELLOW
,
390 COLOR_LIGHTGREN
, COLOR_LIGHTCYAN
, COLOR_LIGHTBLUE
, COLOR_PINK
,
394 static fb_data save_buffer
[ ROWS
*COLS
];
396 extern fb_data rockpaint
[];
397 extern fb_data rockpaint_hsvrgb
[];
399 /* Maximum string size allowed for the text tool */
404 /* Used by fill and gradient algorithms */
409 } coord
[ ROWS
*COLS
];
411 /* Used by bezier curve algorithms */
419 } bezier
[ (ROWS
*COLS
)/5 ]; /* We have 4.5 times more data per struct
420 * than coord ... so we divide to take
423 /* Used to cut/copy/paste data */
424 fb_data clipboard
[ ROWS
*COLS
];
426 /* Used for text mode */
431 char old_font
[MAX_PATH
];
434 char fontname_buf
[30][MAX_PATH
];
440 /* Current filename */
441 static char filename
[MAX_PATH
];
443 /* Font preview buffer */
444 //#define FONT_PREVIEW_WIDTH ((LCD_WIDTH-30)/8)
445 //#define FONT_PREVIEW_HEIGHT 1000
446 //static unsigned char fontpreview[FONT_PREVIEW_WIDTH*FONT_PREVIEW_HEIGHT];
448 /***********************************************************************
449 * Offscreen buffer/Text/Fonts handling
451 * Parts of code taken from firmware/drivers/lcd-16bit.c
452 ***********************************************************************/
453 static void buffer_mono_bitmap_part(
454 fb_data
*buf
, int buf_width
, int buf_height
,
455 const unsigned char *src
, int src_x
, int src_y
,
456 int stride
, int x
, int y
, int width
, int height
)
457 /* this function only draws the foreground part of the bitmap */
459 const unsigned char *src_end
;
460 fb_data
*dst
, *dst_end
;
461 unsigned fgcolor
= rb
->lcd_get_foreground();
463 /* nothing to draw? */
464 if( ( width
<= 0 ) || ( height
<= 0 ) || ( x
>= buf_width
)
465 || ( y
>= buf_height
) || ( x
+ width
<= 0 ) || ( y
+ height
<= 0 ) )
481 if( x
+ width
> buf_width
)
482 width
= buf_width
- x
;
483 if( y
+ height
> buf_height
)
484 height
= buf_height
- y
;
486 src
+= stride
* (src_y
>> 3) + src_x
; /* move starting point */
488 src_end
= src
+ width
;
490 dst
= buf
+ y
*buf_width
+ x
;
494 const unsigned char *src_col
= src
++;
495 unsigned data
= *src_col
>> src_y
;
496 fb_data
*dst_col
= dst
++;
497 int numbits
= 8 - src_y
;
499 dst_end
= dst_col
+ height
* buf_width
;
503 *dst_col
= fgcolor
; /* FIXME ? */
505 dst_col
+= buf_width
;
514 } while( dst_col
< dst_end
);
515 } while( src
< src_end
);
518 static void buffer_putsxyofs( fb_data
*buf
, int buf_width
, int buf_height
,
519 int x
, int y
, int ofs
, const unsigned char *str
)
524 struct font
*pf
= rb
->font_get( FONT_UI
);
525 if( !pf
) pf
= rb
->font_get( FONT_SYSFIXED
);
527 ucs
= rb
->bidi_l2v( str
, 1 );
529 while( (ch
= *ucs
++) != 0 && x
< buf_width
)
532 const unsigned char *bits
;
534 /* get proportional width and glyph bits */
535 width
= rb
->font_get_width( pf
, ch
);
543 bits
= rb
->font_get_bits( pf
, ch
);
545 buffer_mono_bitmap_part( buf
, buf_width
, buf_height
, bits
, ofs
, 0,
546 width
, x
, y
, width
- ofs
, pf
->height
);
553 /***********************************************************************
555 ***********************************************************************/
559 MAIN_MENU_NEW
, MAIN_MENU_LOAD
, MAIN_MENU_SAVE
,
560 MAIN_MENU_SET_WIDTH
, MAIN_MENU_SET_HEIGHT
,
561 MAIN_MENU_BRUSH_SIZE
, MAIN_MENU_BRUSH_SPEED
, MAIN_MENU_COLOR
,
563 MAIN_MENU_PLAYBACK_CONTROL
,
567 /* Select action menu */
568 SELECT_MENU_CUT
, SELECT_MENU_COPY
,
569 SELECT_MENU_INVERT
, SELECT_MENU_HFLIP
, SELECT_MENU_VFLIP
,
570 SELECT_MENU_ROTATE90
, SELECT_MENU_ROTATE180
, SELECT_MENU_ROTATE270
,
575 TEXT_MENU_TEXT
, TEXT_MENU_FONT
,
576 TEXT_MENU_PREVIEW
, TEXT_MENU_APPLY
, TEXT_MENU_CANCEL
,
579 MENUITEM_STRINGLIST(main_menu
, "RockPaint", NULL
,
580 "Resume", "New", "Load", "Save",
581 "Set Width", "Set Height",
582 "Brush Size", "Brush Speed",
583 "Choose Color", "Grid Size",
584 "Playback Control", "Exit");
585 MENUITEM_STRINGLIST(select_menu
, "Select...", NULL
,
587 "Invert", "Horizontal Flip", "Vertical Flip",
588 "Rotate 90°", "Rotate 180°", "Rotate 270°",
590 MENUITEM_STRINGLIST(text_menu
, "Text", NULL
,
591 "Set Text", "Change Font",
592 "Preview", "Apply", "Cancel");
593 static const int times_list
[] = { 1, 2, 4, 8 };
594 static const int gridsize_list
[] = { 0, 5, 10, 20 };
595 static const struct opt_items times_options
[] = {
596 { "1x", -1 }, { "2x", -1 }, { "4x", -1 }, { "8x", -1 }
598 static const struct opt_items gridsize_options
[] = {
599 { "No grid", -1 }, { "5px", -1 }, { "10px", -1 }, { "20px", -1 }
602 static int draw_window( int height
, int width
,
607 rb
->lcd_getstringsize( title
, NULL
, &fh
);
610 const int _top
= ( LCD_HEIGHT
- height
) / 2;
611 const int _left
= ( LCD_WIDTH
- width
) / 2;
612 if( top
) *top
= _top
;
613 if( left
) *left
= _left
;
614 rb
->lcd_set_background(COLOR_BLUE
);
615 rb
->lcd_set_foreground(COLOR_LIGHTGRAY
);
616 rb
->lcd_fillrect( _left
, _top
, width
, height
);
617 rb
->lcd_set_foreground(COLOR_BLUE
);
618 rb
->lcd_fillrect( _left
, _top
, width
, fh
+4 );
619 rb
->lcd_set_foreground(COLOR_WHITE
);
620 rb
->lcd_putsxy( _left
+2, _top
+2, title
);
621 rb
->lcd_set_foreground(COLOR_BLACK
);
622 rb
->lcd_drawrect( _left
, _top
, width
, height
);
626 /***********************************************************************
628 ***********************************************************************/
630 char bbuf
[MAX_PATH
]; /* used by file and font browsers */
631 char bbuf_s
[MAX_PATH
]; /* used by file and font browsers */
632 struct tree_context
*tree
= NULL
;
634 static bool check_extention(const char *filename
, const char *ext
)
636 const char *p
= rb
->strrchr( filename
, '.' );
637 return ( p
!= NULL
&& !rb
->strcasecmp( p
, ext
) );
640 static const char* browse_get_name_cb(int selected_item
, void *data
,
641 char *buffer
, size_t buffer_len
)
643 int *indexes
= (int *) data
;
644 struct entry
* dc
= tree
->dircache
;
645 struct entry
* e
= &dc
[indexes
[selected_item
]];
652 static bool browse( char *dst
, int dst_size
, const char *start
)
654 struct gui_synclist browse_list
;
655 int item_count
= 0, selected
, button
;
656 struct tree_context backup
;
659 int dirfilter
= SHOW_ALL
;
660 int *indexes
= (int *) buffer
->clipboard
;
664 rb
->strcpy( bbuf
, start
);
665 a
= bbuf
+rb
->strlen(bbuf
)-1;
673 rb
->gui_synclist_init(&browse_list
, browse_get_name_cb
,
674 (void*) indexes
, false, 1, NULL
);
676 tree
= rb
->tree_get_context();
679 a
= backup
.currdir
+rb
->strlen(backup
.currdir
)-1;
685 rb
->strcpy( a
, dc
[tree
->selected_item
].name
);
686 tree
->dirfilter
= &dirfilter
;
692 rb
->set_current_file(bbuf
);
695 for( i
= 0; i
< tree
->filesindir
; i
++)
697 /* only displayes directories and .bmp files */
698 if( ((dc
[i
].attr
& ATTR_DIRECTORY
) &&
699 rb
->strcmp( dc
[i
].name
, "." ) &&
700 rb
->strcmp( dc
[i
].name
, ".." )) ||
701 ( !(dc
[i
].attr
& ATTR_DIRECTORY
) &&
702 check_extention( dc
[i
].name
, ".bmp" ) ) )
704 if( !rb
->strcmp( dc
[i
].name
, bbuf_s
) )
705 selected
= item_count
;
706 indexes
[item_count
++] = i
;
710 rb
->gui_synclist_set_nb_items(&browse_list
,item_count
);
711 rb
->gui_synclist_select_item(&browse_list
, selected
);
712 rb
->gui_synclist_set_title(&browse_list
, bbuf
, NOICON
);
713 rb
->gui_synclist_draw(&browse_list
);
716 button
= rb
->get_action(CONTEXT_LIST
,TIMEOUT_BLOCK
);
717 if (rb
->gui_synclist_do_button(&browse_list
,&button
,LIST_WRAP_UNLESS_HELD
))
721 case ACTION_STD_CANCEL
:
722 if( !rb
->strcmp( bbuf
, "/" ) )
725 rb
->set_current_file( backup
.currdir
);
728 rb
->strcpy( bbuf_s
, ".." );
730 if( button
== ACTION_STD_OK
)
732 selected
= rb
->gui_synclist_get_sel_pos( &browse_list
);
733 if( selected
< 0 || selected
>= item_count
)
735 struct entry
* e
= &dc
[indexes
[selected
]];
736 rb
->strlcpy( bbuf_s
, e
->name
, sizeof( bbuf_s
) );
737 if( !( e
->attr
& ATTR_DIRECTORY
) )
740 rb
->set_current_file( backup
.currdir
);
741 rb
->snprintf( dst
, dst_size
, "%s%s", bbuf
, bbuf_s
);
745 if( !rb
->strcmp( bbuf_s
, "." ) ) break;
746 a
= bbuf
+rb
->strlen(bbuf
);
747 if( !rb
->strcmp( bbuf_s
, ".." ) )
750 if( a
== bbuf
) break;
752 while( *a
!= '/' ) a
--;
753 rb
->strcpy( bbuf_s
, ++a
);
754 /* select parent directory */
755 bbuf_s
[rb
->strlen(bbuf_s
)-1] = '\0';
760 rb
->snprintf( a
, bbuf
+sizeof(bbuf
)-a
, "%s/", bbuf_s
);
764 case ACTION_STD_MENU
:
766 rb
->set_current_file( backup
.currdir
);
772 /***********************************************************************
775 * FIXME: This still needs some work ... it currently only works fine
776 * on the simulators, disk spins too much on real targets -> rendered
777 * font buffer needed.
778 ***********************************************************************/
779 static bool browse_fonts( char *dst
, int dst_size
)
781 #define WIDTH ( LCD_WIDTH - 20 )
782 #define HEIGHT ( LCD_HEIGHT - 20 )
784 int top
, top_inside
= 0, left
;
788 int fvi
= 0; /* first visible item */
789 int lvi
= 0; /* last visible item */
790 int si
= 0; /* selected item */
791 int osi
= 0; /* old selected item */
792 int li
= 0; /* last item */
793 int nvih
= 0; /* next visible item height */
795 int b_need_redraw
= 1; /* Do we need to redraw ? */
797 int cp
= 0; /* current position */
798 int fh
; /* font height */
800 #define fh_buf buffer->text.fh_buf /* 30 might not be enough ... */
801 #define fw_buf buffer->text.fw_buf
803 #define fontname_buf buffer->text.fontname_buf
805 rb
->snprintf( buffer
->text
.old_font
, MAX_PATH
,
807 rb
->global_settings
->font_file
);
813 /* we don't need to redraw ... but we need to unselect
814 * the previously selected item */
815 cp
= top_inside
+ LINE_SPACE
;
816 for( i
= 0; i
+fvi
< osi
; i
++ )
818 cp
+= fh_buf
[i
] + LINE_SPACE
;
820 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
821 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
822 rb
->lcd_set_drawmode(DRMODE_SOLID
);
829 d
= rb
->opendir( FONT_DIR
"/" );
834 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, "Fonts" );
842 cp
= top_inside
+LINE_SPACE
;
844 rb
->lcd_set_foreground(COLOR_BLACK
);
845 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
847 while( cp
< top
+HEIGHT
)
849 de
= rb
->readdir( d
);
855 if( !check_extention( de
->d_name
, ".fnt" ) )
857 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
859 rb
->font_load(NULL
, bbuf
);
860 rb
->font_getstringsize( de
->d_name
, &fw
, &fh
, FONT_UI
);
865 if( nvih
< 0 ) nvih
= 0;
869 if( cp
+ fh
>= top
+HEIGHT
)
874 rb
->lcd_putsxy( left
+10, cp
, de
->d_name
);
877 cp
+= fh
+ LINE_SPACE
;
878 rb
->strcpy( fontname_buf
[i
-fvi
], bbuf
);
884 if( !(de
= rb
->readdir( d
) ) )
888 else if( !nvih
&& check_extention( de
->d_name
, ".fnt" ) )
890 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
892 rb
->font_load(NULL
, bbuf
);
893 rb
->font_getstringsize( de
->d_name
, NULL
, &fh
, FONT_UI
);
897 rb
->font_load(NULL
, buffer
->text
.old_font
);
901 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
902 cp
= top_inside
+ LINE_SPACE
;
903 for( i
= 0; i
+fvi
< si
; i
++ )
905 cp
+= fh_buf
[i
] + LINE_SPACE
;
907 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
908 rb
->lcd_set_drawmode(DRMODE_SOLID
);
910 rb
->lcd_update_rect( left
, top
, WIDTH
, HEIGHT
);
914 switch( rb
->button_get(true) )
917 case ROCKPAINT_UP
|BUTTON_REPEAT
:
929 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
930 if( li
== -1 || si
< li
)
939 case ROCKPAINT_RIGHT
:
941 rb
->snprintf( dst
, dst_size
, "%s", fontname_buf
[si
-fvi
] );
945 if( i
!= fvi
|| si
> lvi
)
963 /***********************************************************************
964 * HSVRGB Color chooser
965 ***********************************************************************/
966 static unsigned int color_chooser( unsigned int color
)
968 int red
= RGB_UNPACK_RED( color
);
969 int green
= RGB_UNPACK_GREEN( color
);
970 int blue
= RGB_UNPACK_BLUE( color
);
971 int hue
, saturation
, value
;
972 int r
, g
, b
; /* temp variables */
975 enum BaseColor
{ Hue
= 0, Saturation
= 1, Value
= 2,
976 Red
= 3, Green
= 4, Blue
= 5 };
977 enum BaseColor current
= Red
;
984 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
989 color
= LCD_RGBPACK( red
, green
, blue
);
991 #define HEIGHT ( 100 )
992 #define WIDTH ( 150 )
994 top
= draw_window( HEIGHT
, WIDTH
, NULL
, &left
, "Color chooser" );
997 for( i
=0; i
<100; i
++ )
999 hsv2rgb( i
*36, saturation
, value
, &r
, &g
, &b
);
1000 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1001 rb
->lcd_vline( left
+15+i
, top
+20, top
+27 );
1002 hsv2rgb( hue
, i
*255/100, value
, &r
, &g
, &b
);
1003 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1004 rb
->lcd_vline( left
+15+i
, top
+30, top
+37 );
1005 hsv2rgb( hue
, saturation
, i
*255/100, &r
, &g
, &b
);
1006 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1007 rb
->lcd_vline( left
+15+i
, top
+40, top
+47 );
1008 rb
->lcd_set_foreground( LCD_RGBPACK( i
*255/100, green
, blue
) );
1009 rb
->lcd_vline( left
+15+i
, top
+50, top
+57 );
1010 rb
->lcd_set_foreground( LCD_RGBPACK( red
, i
*255/100, blue
) );
1011 rb
->lcd_vline( left
+15+i
, top
+60, top
+67 );
1012 rb
->lcd_set_foreground( LCD_RGBPACK( red
, green
, i
*255/100 ) );
1013 rb
->lcd_vline( left
+15+i
, top
+70, top
+77 );
1016 rb
->lcd_set_foreground(COLOR_BLACK
);
1017 #define POSITION( a, i ) \
1018 rb->lcd_drawpixel( left+14+i, top + 19 + a ); \
1019 rb->lcd_drawpixel( left+16+i, top + 19 + a ); \
1020 rb->lcd_drawpixel( left+14+i, top + 28 + a ); \
1021 rb->lcd_drawpixel( left+16+i, top + 28 + a );
1022 POSITION( 0, hue
/36 );
1023 POSITION( 10, saturation
*99/255 );
1024 POSITION( 20, value
*99/255 );
1025 POSITION( 30, red
*99/255 );
1026 POSITION( 40, green
*99/255 );
1027 POSITION( 50, blue
*99/255 );
1029 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
1030 rb
->lcd_setfont( FONT_SYSFIXED
);
1031 rb
->snprintf( str
, 6, "%d", hue
/10 );
1032 rb
->lcd_putsxy( left
+ 117, top
+ 20, str
);
1033 rb
->snprintf( str
, 6, "%d.%d", saturation
/255, ((saturation
*100)/255)%100 );
1034 rb
->lcd_putsxy( left
+ 117, top
+ 30, str
);
1035 rb
->snprintf( str
, 6, "%d.%d", value
/255, ((value
*100)/255)%100 );
1036 rb
->lcd_putsxy( left
+ 117, top
+ 40, str
);
1037 rb
->snprintf( str
, 6, "%d", red
);
1038 rb
->lcd_putsxy( left
+ 117, top
+ 50, str
);
1039 rb
->snprintf( str
, 6, "%d", green
);
1040 rb
->lcd_putsxy( left
+ 117, top
+ 60, str
);
1041 rb
->snprintf( str
, 6, "%d", blue
);
1042 rb
->lcd_putsxy( left
+ 117, top
+ 70, str
);
1043 rb
->lcd_setfont( FONT_UI
);
1045 #define CURSOR( l ) \
1046 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 1, 1, 16, left+l+1, top+20, 6, 58 ); \
1047 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 8, 10*current, 16, left+l, top+19+10*current, 8, 10 );
1051 rb
->lcd_set_foreground( color
);
1052 rb
->lcd_fillrect( left
+15, top
+85, 100, 8 );
1056 switch( rb
->button_get(true) )
1059 current
= ( current
+ 5 )%6;
1062 case ROCKPAINT_DOWN
:
1063 current
= (current
+ 1 )%6;
1066 case ROCKPAINT_LEFT
:
1071 hue
= ( hue
+ 3600 - 10 )%3600;
1074 if( saturation
) saturation
--;
1077 if( value
) value
--;
1083 if( green
) green
--;
1091 case ROCKPAINT_LEFT
|BUTTON_REPEAT
:
1096 hue
= ( hue
+ 3600 - 100 )%3600;
1099 if( saturation
>= 8 ) saturation
-=8;
1100 else saturation
= 0;
1103 if( value
>= 8 ) value
-=8;
1107 if( red
>= 8 ) red
-=8;
1111 if( green
>= 8 ) green
-=8;
1115 if( blue
>= 8 ) blue
-=8;
1121 case ROCKPAINT_RIGHT
:
1126 hue
= ( hue
+ 10 )%3600;
1129 if( saturation
< 0xff ) saturation
++;
1132 if( value
< 0xff ) value
++;
1135 if( red
< 0xff ) red
++;
1138 if( green
< 0xff ) green
++;
1141 if( blue
< 0xff ) blue
++;
1146 case ROCKPAINT_RIGHT
|BUTTON_REPEAT
:
1151 hue
= ( hue
+ 100 )%3600;
1154 if( saturation
< 0xff - 8 ) saturation
+=8;
1155 else saturation
= 0xff;
1158 if( value
< 0xff - 8 ) value
+=8;
1162 if( red
< 0xff - 8 ) red
+=8;
1166 if( green
< 0xff - 8 ) green
+=8;
1170 if( blue
< 0xff - 8 ) blue
+=8;
1176 case ROCKPAINT_DRAW
:
1186 hsv2rgb( hue
, saturation
, value
, &red
, &green
, &blue
);
1192 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1201 /***********************************************************************
1203 ***********************************************************************/
1204 static void init_buffer(void)
1207 fb_data color
= rp_colors
[ bgdrawcolor
];
1208 for( i
= 0; i
< ROWS
*COLS
; i
++ )
1210 save_buffer
[i
] = color
;
1214 static void draw_pixel(int x
,int y
)
1218 if( x
< 0 || x
>= COLS
|| y
< 0 || y
>= ROWS
) return;
1221 save_buffer
[ x
+y
*COLS
] = rp_colors
[bgdrawcolor
];
1225 save_buffer
[ x
+y
*COLS
] = rp_colors
[drawcolor
];
1228 rb
->lcd_drawpixel(x
,y
);
1231 static void color_picker( int x
, int y
)
1235 rb
->lcd_set_foreground( save_buffer
[ x
+y
*COLS
] );
1237 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1238 if( x
>= COLS
- PSIZE
) x
-= PSIZE
+ 2;
1239 if( y
>= ROWS
- PSIZE
) y
-= PSIZE
+ 2;
1240 rb
->lcd_drawrect( x
+ 2, y
+ 2, PSIZE
- 2, PSIZE
- 2 );
1241 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1242 rb
->lcd_drawrect( x
+ 3, y
+ 3, PSIZE
- 4, PSIZE
- 4 );
1244 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1248 rp_colors
[ drawcolor
] = save_buffer
[ x
+y
*COLS
];
1252 static void draw_select_rectangle( int x1
, int y1
, int x2
, int y2
)
1253 /* This is a preview mode only function */
1268 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1270 for( a
= x1
; a
< x2
; a
++, i
++ )
1272 rb
->lcd_drawpixel( a
, y1
);
1273 for( a
= y1
; a
< y2
; a
++, i
++ )
1275 rb
->lcd_drawpixel( x2
, a
);
1277 for( a
= x2
; a
> x1
; a
--, i
++ )
1279 rb
->lcd_drawpixel( a
, y2
);
1281 for( a
= y2
; a
> y1
; a
--, i
++ )
1283 rb
->lcd_drawpixel( x1
, a
);
1284 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1287 static void copy_to_clipboard( void )
1289 /* This needs to be optimised ... but i'm lazy ATM */
1290 rb
->memcpy( buffer
->clipboard
, save_buffer
, COLS
*ROWS
*sizeof( fb_data
) );
1293 /* no preview mode handling atm ... do we need it ? (one if) */
1294 static void draw_invert( int x1
, int y1
, int x2
, int y2
)
1310 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1311 rb
->lcd_fillrect( x1
, y1
, x2
-x1
+1, y2
-y1
+1 );
1312 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1314 for( ; y1
<=y2
; y1
++ )
1316 for( i
= x1
; i
<=x2
; i
++ )
1318 save_buffer
[ y1
*COLS
+ i
] = ~save_buffer
[ y1
*COLS
+ i
];
1321 /*if( update )*/ rb
->lcd_update();
1324 static void draw_hflip( int x1
, int y1
, int x2
, int y2
)
1340 copy_to_clipboard();
1342 for( i
= 0; i
<= y2
- y1
; i
++ )
1344 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1345 buffer
->clipboard
+(y2
-i
)*COLS
+x1
,
1346 (x2
-x1
+1)*sizeof( fb_data
) );
1352 static void draw_vflip( int x1
, int y1
, int x2
, int y2
)
1368 copy_to_clipboard();
1370 for( ; y1
<= y2
; y1
++ )
1372 for( i
= 0; i
<= x2
- x1
; i
++ )
1374 save_buffer
[y1
*COLS
+x1
+i
] = buffer
->clipboard
[y1
*COLS
+x2
-i
];
1381 /* direction: -1 = left, 1 = right */
1382 static void draw_rot_90_deg( int x1
, int y1
, int x2
, int y2
, int direction
)
1398 copy_to_clipboard();
1400 fb_data color
= rp_colors
[ bgdrawcolor
];
1401 const int width
= x2
- x1
, height
= y2
- y1
;
1402 const int sub_half
= width
/2-height
/2, add_half
= (width
+height
)/2;
1403 if( width
> height
)
1405 for( i
= 0; i
<= height
; i
++ )
1407 for( j
= 0; j
< sub_half
; j
++ )
1408 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1409 for( j
= add_half
+1; j
<= width
; j
++ )
1410 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1413 else if( width
< height
)
1415 for( j
= 0; j
<= width
; j
++ )
1417 for( i
= 0; i
< -sub_half
; i
++ )
1418 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1419 for( i
= add_half
+1; i
<= height
; i
++ )
1420 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1423 int x3
= x1
+ sub_half
, y3
= y1
- sub_half
;
1424 int is
= x3
<0?-x3
:0, ie
= COLS
-x3
-1, js
= y3
<0?-y3
:0, je
= ROWS
-y3
-1;
1425 if( ie
> height
) ie
= height
;
1426 if( je
> width
) je
= width
;
1427 for( i
= is
; i
<= ie
; i
++ )
1429 for( j
= js
; j
<= je
; j
++ )
1442 save_buffer
[(y3
+j
)*COLS
+x3
+i
] = buffer
->clipboard
[y
*COLS
+x
];
1449 static void draw_paste_rectangle( int src_x1
, int src_y1
, int src_x2
,
1450 int src_y2
, int x1
, int y1
, int mode
)
1452 int i
, width
, height
;
1453 if( mode
== SELECT_MENU_CUT
)
1456 drawcolor
= bgdrawcolor
;
1457 draw_rect_full( src_x1
, src_y1
, src_x2
, src_y2
);
1460 if( src_x1
> src_x2
)
1466 if( src_y1
> src_y2
)
1472 width
= src_x2
- src_x1
+ 1;
1473 height
= src_y2
- src_y1
+ 1;
1475 if( x1
+ width
> COLS
)
1477 if( y1
+ height
> ROWS
)
1480 rb
->lcd_bitmap_part( buffer
->clipboard
, src_x1
, src_y1
, COLS
,
1481 x1
, y1
, width
, height
);
1484 for( i
= 0; i
< height
; i
++ )
1486 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1487 buffer
->clipboard
+(src_y1
+i
)*COLS
+src_x1
,
1488 width
*sizeof( fb_data
) );
1493 static void show_grid( bool update
)
1498 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1499 for( i
= gridsize
; i
< img_width
; i
+= gridsize
)
1501 rb
->lcd_vline( i
, 0, img_height
-1 );
1503 for( i
= gridsize
; i
< img_height
; i
+= gridsize
)
1505 rb
->lcd_hline( 0, img_width
-1, i
);
1507 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1508 if( update
) rb
->lcd_update();
1512 static void draw_text( int x
, int y
)
1515 buffer
->text
.text
[0] = '\0';
1516 rb
->snprintf( buffer
->text
.old_font
, MAX_PATH
,
1518 rb
->global_settings
->font_file
);
1521 switch( rb
->do_menu( &text_menu
, &selected
, NULL
, NULL
) )
1523 case TEXT_MENU_TEXT
:
1524 rb
->lcd_set_foreground(COLOR_BLACK
);
1525 rb
->kbd_input( buffer
->text
.text
, MAX_TEXT
);
1528 case TEXT_MENU_FONT
:
1529 if( browse_fonts( buffer
->text
.font
, MAX_PATH
) )
1531 rb
->font_load(NULL
, buffer
->text
.font
);
1535 case TEXT_MENU_PREVIEW
:
1536 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1541 rb
->lcd_putsxy( x
, y
, buffer
->text
.text
);
1543 switch( button
= rb
->button_get( true ) )
1545 case ROCKPAINT_LEFT
:
1546 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
1547 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1551 case ROCKPAINT_RIGHT
:
1552 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
1553 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1558 case ROCKPAINT_UP
| BUTTON_REPEAT
:
1559 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1563 case ROCKPAINT_DOWN
:
1564 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
1565 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1569 case ROCKPAINT_DRAW
:
1572 if(rb
->default_event_handler(button
)
1573 == SYS_USB_CONNECTED
)
1574 button
= ROCKPAINT_DRAW
;
1577 if( button
== ROCKPAINT_DRAW
) break;
1581 case TEXT_MENU_APPLY
:
1582 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1583 buffer_putsxyofs( save_buffer
, COLS
, ROWS
, x
, y
, 0,
1584 buffer
->text
.text
);
1585 case TEXT_MENU_CANCEL
:
1588 rb
->font_load(NULL
, buffer
->text
.old_font
);
1594 static void draw_brush( int x
, int y
)
1597 for( i
=-bsize
/2+(bsize
+1)%2; i
<=bsize
/2; i
++ )
1599 for( j
=-bsize
/2+(bsize
+1)%2; j
<=bsize
/2; j
++ )
1601 draw_pixel( x
+i
, y
+j
);
1606 /* This is an implementation of Bresenham's line algorithm.
1607 * See http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm.
1609 static void draw_line( int x1
, int y1
, int x2
, int y2
)
1613 int deltax
= x2
- x1
;
1614 int deltay
= y2
- y1
;
1617 int xerr
= abs(deltax
);
1618 int yerr
= abs(deltay
);
1619 int xstep
= deltax
> 0 ? 1 : -1;
1620 int ystep
= deltay
> 0 ? 1 : -1;
1630 /* to leave off the last pixel of the line, leave off the "+ 1" */
1631 for (i
= abs(deltay
) + 1; i
; --i
)
1644 /* more horizontal */
1649 for (i
= abs(deltax
) + 1; i
; --i
)
1662 static void draw_curve( int x1
, int y1
, int x2
, int y2
,
1663 int xa
, int ya
, int xb
, int yb
)
1677 if( x1
== x2
&& y1
== y2
)
1679 draw_pixel( x1
, y1
);
1685 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1686 if( xa
== -1 || ya
== -1 )
1688 rb
->lcd_drawline( x1
, y1
, xb
, yb
);
1689 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1693 rb
->lcd_drawline( x1
, y1
, xa
, ya
);
1694 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1696 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1699 if( xa
== -1 || ya
== -1 )
1700 /* We only have 3 of the points
1701 * This will currently only be used in preview mode */
1703 #define PUSH( a1, b1, a2, b2, a3, b3, d ) \
1704 buffer->bezier[i].x1 = a1; \
1705 buffer->bezier[i].y1 = b1; \
1706 buffer->bezier[i].x2 = a2; \
1707 buffer->bezier[i].y2 = b2; \
1708 buffer->bezier[i].x3 = a3; \
1709 buffer->bezier[i].y3 = b3; \
1710 buffer->bezier[i].depth = d; \
1712 #define POP( a1, b1, a2, b2, a3, b3, d ) \
1714 a1 = buffer->bezier[i].x1; \
1715 b1 = buffer->bezier[i].y1; \
1716 a2 = buffer->bezier[i].x2; \
1717 b2 = buffer->bezier[i].y2; \
1718 a3 = buffer->bezier[i].x3; \
1719 b3 = buffer->bezier[i].y3; \
1720 d = buffer->bezier[i].depth;
1721 PUSH( x1
<<4, y1
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1724 /* de Casteljau's algorithm (see wikipedia) */
1725 POP( xl1
, yl1
, xb
, yb
, xr3
, yr3
, depth
);
1726 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1728 xl2
= ( xl1
+ xb
)>>1;
1729 yl2
= ( yl1
+ yb
)>>1;
1730 xr2
= ( xb
+ xr3
)>>1;
1731 yr2
= ( yb
+ yr3
)>>1;
1732 xr1
= ( xl2
+ xr2
)>>1;
1733 yr1
= ( yl2
+ yr2
)>>1;
1736 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, depth
+1 );
1737 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, depth
+1 );
1741 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1742 ((xr3
>>3)+1)>>1, ((yr3
>>3)+1)>>1 );
1748 else /* We have the 4 points */
1750 #define PUSH( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1751 buffer->bezier[i].x1 = a1; \
1752 buffer->bezier[i].y1 = b1; \
1753 buffer->bezier[i].x2 = a2; \
1754 buffer->bezier[i].y2 = b2; \
1755 buffer->bezier[i].x3 = a3; \
1756 buffer->bezier[i].y3 = b3; \
1757 buffer->bezier[i].x4 = a4; \
1758 buffer->bezier[i].y4 = b4; \
1759 buffer->bezier[i].depth = d; \
1761 #define POP( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1763 a1 = buffer->bezier[i].x1; \
1764 b1 = buffer->bezier[i].y1; \
1765 a2 = buffer->bezier[i].x2; \
1766 b2 = buffer->bezier[i].y2; \
1767 a3 = buffer->bezier[i].x3; \
1768 b3 = buffer->bezier[i].y3; \
1769 a4 = buffer->bezier[i].x4; \
1770 b4 = buffer->bezier[i].y4; \
1771 d = buffer->bezier[i].depth;
1773 PUSH( x1
<<4, y1
<<4, xa
<<4, ya
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1776 /* de Casteljau's algorithm (see wikipedia) */
1777 POP( xl1
, yl1
, xa
, ya
, xb
, yb
, xr4
, yr4
, depth
);
1778 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1780 xl2
= ( xl1
+ xa
)>>1;
1781 yl2
= ( yl1
+ ya
)>>1;
1782 xh
= ( xa
+ xb
)>>1;
1783 yh
= ( ya
+ yb
)>>1;
1784 xr3
= ( xb
+ xr4
)>>1;
1785 yr3
= ( yb
+ yr4
)>>1;
1786 xl3
= ( xl2
+ xh
)>>1;
1787 yl3
= ( yl2
+ yh
)>>1;
1788 xr2
= ( xr3
+ xh
)>>1;
1789 yr2
= ( yr3
+ yh
)>>1;
1790 xl4
= ( xl3
+ xr2
)>>1;
1791 yl4
= ( yl3
+ yr2
)>>1;
1794 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, xl4
, yl4
, depth
+1 );
1795 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, xr4
, yr4
, depth
+1 );
1799 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1800 ((xr4
>>3)+1)>>1, ((yr4
>>3)+1)>>1 );
1808 static void draw_rect( int x1
, int y1
, int x2
, int y2
)
1810 draw_line( x1
, y1
, x1
, y2
);
1811 draw_line( x1
, y1
, x2
, y1
);
1812 draw_line( x1
, y2
, x2
, y2
);
1813 draw_line( x2
, y1
, x2
, y2
);
1816 static void togglebg( void )
1820 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1824 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
1829 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
)
1842 draw_line( x
, y1
, x
, y2
);
1843 } while( ++x
<= x2
);
1845 draw_rect( x1
, y1
, x2
, y2
);
1848 static void draw_oval( int x1
, int y1
, int x2
, int y2
, bool full
)
1850 /* TODO: simplify :) */
1851 int cx
= (x1
+x2
)>>1;
1852 int cy
= (y1
+y2
)>>1;
1854 int rx
= (x1
-x2
)>>1;
1855 int ry
= (y1
-y2
)>>1;
1856 if( rx
< 0 ) rx
*= -1;
1857 if( ry
< 0 ) ry
*= -1;
1859 if( rx
== 0 || ry
== 0 )
1861 draw_line( x1
, y1
, x2
, y2
);
1868 for( x
= 0; x
< rx
; x
++ )
1874 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1877 if( -old_dst
< dst
) y
--;
1880 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1881 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1882 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1883 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1887 draw_pixel( cx
+x
, cy
+y
);
1888 draw_pixel( cx
+x
, cy
-y
);
1889 draw_pixel( cx
-x
, cy
+y
);
1890 draw_pixel( cx
-x
, cy
-y
);
1893 for( y
= 0; y
< ry
; y
++ )
1899 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1902 if( -old_dst
< dst
) x
--;
1905 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1906 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1907 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1908 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1912 draw_pixel( cx
+x
, cy
+y
);
1913 draw_pixel( cx
+x
, cy
-y
);
1914 draw_pixel( cx
-x
, cy
+y
);
1915 draw_pixel( cx
-x
, cy
-y
);
1920 static void draw_oval_empty( int x1
, int y1
, int x2
, int y2
)
1922 draw_oval( x1
, y1
, x2
, y2
, false );
1925 static void draw_oval_full( int x1
, int y1
, int x2
, int y2
)
1928 draw_oval( x1
, y1
, x2
, y2
, true );
1930 draw_oval( x1
, y1
, x2
, y2
, false );
1933 static void draw_fill( int x0
, int y0
)
1935 #define PUSH( a, b ) \
1936 draw_pixel( (int)a, (int)b ); \
1937 buffer->coord[i].x = a; \
1938 buffer->coord[i].y = b; \
1940 #define POP( a, b ) \
1942 a = buffer->coord[i].x; \
1943 b = buffer->coord[i].y;
1948 unsigned int prev_color
= save_buffer
[ x0
+y0
*COLS
];
1950 if( prev_color
== rp_colors
[ drawcolor
] ) return;
1957 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
1961 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
1965 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
1969 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
1979 /* For preview purposes only */
1980 static void line_gradient( int x1
, int y1
, int x2
, int y2
)
1984 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
1997 if( w
== 0 && h
== 0 )
1999 draw_pixel( x1
>>1, y1
>>1 );
2003 r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2004 g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2005 b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2006 r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2007 g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2008 b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2033 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2034 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2051 hsv2rgb( h1
+((h2
-h1
)*(x1
-x2
))/w
,
2052 s1
+((s2
-s1
)*(x1
-x2
))/w
,
2053 v1
+((v2
-v1
)*(x1
-x2
))/w
,
2055 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2056 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2057 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2059 y1
= y2
- ( x2
- x1
) * h
/ w
;
2077 hsv2rgb( h1
+((h2
-h1
)*(y1
-y2
))/h
,
2078 s1
+((s2
-s1
)*(y1
-y2
))/h
,
2079 v1
+((v2
-v1
)*(y1
-y2
))/h
,
2081 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2082 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2083 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2085 x1
= x2
- ( y2
- y1
) * w
/ h
;
2090 rp_colors
[ drawcolor
] = LCD_RGBPACK( r1
, g1
, b1
);
2094 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2098 static void linear_gradient( int x1
, int y1
, int x2
, int y2
)
2100 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2101 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2102 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2103 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2104 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2105 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2107 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2110 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2113 /* We only propagate the gradient to neighboring pixels with the same
2114 * color as ( x1, y1 ) */
2115 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2120 if( radius2
== 0 ) return;
2123 line_gradient( x1
, y1
, x2
, y2
);
2126 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2127 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2129 #define PUSH( x0, y0 ) \
2130 buffer->coord[i].x = (short)(x0); \
2131 buffer->coord[i].y = (short)(y0); \
2133 #define POP( a, b ) \
2135 a = (int)buffer->coord[i].x; \
2136 b = (int)buffer->coord[i].y;
2144 dist2
= ( x2
- x1
) * ( x
- x1
) + ( y2
- y1
) * ( y
- y1
);
2147 rp_colors
[ drawcolor
] = rp_colors
[ bgdrawcolor
];
2149 else if( dist2
< radius2
)
2151 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2152 s1
+((s2
-s1
)*dist2
)/radius2
,
2153 v1
+((v2
-v1
)*dist2
)/radius2
,
2155 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2159 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2161 if( rp_colors
[ drawcolor
] == prev_color
)
2163 if( rp_colors
[ drawcolor
])
2164 rp_colors
[ drawcolor
]--; /* GRUIK */
2166 rp_colors
[ drawcolor
]++; /* GRUIK */
2168 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2171 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2175 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2179 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2183 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2191 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2194 static void radial_gradient( int x1
, int y1
, int x2
, int y2
)
2196 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2197 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2198 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2199 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2200 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2201 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2203 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2206 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2209 /* We only propagate the gradient to neighboring pixels with the same
2210 * color as ( x1, y1 ) */
2211 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2216 if( radius2
== 0 ) return;
2219 line_gradient( x1
, y1
, x2
, y2
);
2222 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2223 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2225 #define PUSH( x0, y0 ) \
2226 buffer->coord[i].x = (short)(x0); \
2227 buffer->coord[i].y = (short)(y0); \
2229 #define POP( a, b ) \
2231 a = (int)buffer->coord[i].x; \
2232 b = (int)buffer->coord[i].y;
2240 if( ( dist2
= (x1
-(x
))*(x1
-(x
))+(y1
-(y
))*(y1
-(y
)) ) < radius2
)
2242 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2243 s1
+((s2
-s1
)*dist2
)/radius2
,
2244 v1
+((v2
-v1
)*dist2
)/radius2
,
2246 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2250 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2252 if( rp_colors
[ drawcolor
] == prev_color
)
2254 if( rp_colors
[ drawcolor
])
2255 rp_colors
[ drawcolor
]--; /* GRUIK */
2257 rp_colors
[ drawcolor
]++; /* GRUIK */
2259 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2262 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2266 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2270 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2274 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2282 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2285 static void draw_toolbars(bool update
)
2288 #define TOP (LCD_HEIGHT-TB_HEIGHT)
2289 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
2290 rb
->lcd_set_foreground( COLOR_LIGHTGRAY
);
2291 rb
->lcd_fillrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2292 rb
->lcd_set_foreground( COLOR_BLACK
);
2293 rb
->lcd_drawrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2295 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2296 rb
->lcd_fillrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2297 TB_SC_SIZE
, TB_SC_SIZE
);
2298 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2299 rb
->lcd_drawrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2300 TB_SC_SIZE
, TB_SC_SIZE
);
2301 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2302 rb
->lcd_fillrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2303 TB_SC_SIZE
, TB_SC_SIZE
);
2304 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2305 rb
->lcd_drawrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2306 TB_SC_SIZE
, TB_SC_SIZE
);
2308 for( i
=0; i
<18; i
++ )
2310 rb
->lcd_set_foreground( rp_colors
[i
] );
2312 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2313 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2314 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2315 rb
->lcd_set_foreground( ROCKPAINT_PALETTE
);
2317 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2318 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2319 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2322 #define SEPARATOR( x, y ) \
2323 rb->lcd_set_foreground( COLOR_WHITE ); \
2324 rb->lcd_vline( x, TOP+y, TOP+y+TB_PL_HEIGHT-1 ); \
2325 rb->lcd_set_foreground( COLOR_DARKGRAY ); \
2326 rb->lcd_vline( x+1, TOP+y, TOP+y+TB_PL_HEIGHT-1 );
2327 SEPARATOR( TB_PL_LEFT
+ TB_PL_WIDTH
- 1 + TB_SP_MARGIN
, TB_PL_TOP
);
2329 rb
->lcd_bitmap_transparent( rockpaint
, TB_TL_LEFT
, TOP
+TB_TL_TOP
,
2330 TB_TL_WIDTH
, TB_TL_HEIGHT
);
2331 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2332 rb
->lcd_drawrect( TB_TL_LEFT
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
/2),
2333 TOP
+TB_TL_TOP
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
%2),
2334 TB_TL_SIZE
, TB_TL_SIZE
);
2336 SEPARATOR( TB_TL_LEFT
+ TB_TL_WIDTH
- 1 + TB_SP_MARGIN
, TB_TL_TOP
);
2338 rb
->lcd_setfont( FONT_SYSFIXED
);
2339 rb
->lcd_putsxy( TB_MENU_LEFT
, TOP
+TB_MENU_TOP
, "Menu" );
2340 rb
->lcd_setfont( FONT_UI
);
2343 if( update
) rb
->lcd_update();
2346 static void toolbar( void )
2350 draw_toolbars( false );
2351 y
= LCD_HEIGHT
-TB_HEIGHT
/2;
2355 switch( button
= rb
->button_get( true ) )
2357 case ROCKPAINT_DRAW
:
2358 #define TOP ( LCD_HEIGHT - TB_HEIGHT )
2359 if( y
>= TOP
+ TB_SC_FG_TOP
2360 && y
< TOP
+ TB_SC_FG_TOP
+ TB_SC_SIZE
2361 && x
>= TB_SC_FG_LEFT
2362 && x
< TB_SC_FG_LEFT
+ TB_SC_SIZE
)
2364 /* click on the foreground color */
2365 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2367 else if( y
>= TOP
+ TB_SC_BG_TOP
2368 && y
< TOP
+ TB_SC_BG_TOP
+ TB_SC_SIZE
2369 && x
>= TB_SC_BG_LEFT
2370 && x
< TB_SC_BG_LEFT
+ TB_SC_SIZE
)
2372 /* click on the background color */
2374 drawcolor
= bgdrawcolor
;
2377 else if( y
>= TOP
+ TB_PL_TOP
2378 && y
< TOP
+ TB_PL_TOP
+ TB_PL_HEIGHT
2380 && x
< TB_PL_LEFT
+ TB_PL_WIDTH
)
2382 /* click on the palette */
2383 i
= (x
- TB_PL_LEFT
)%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2384 j
= (y
- (TOP
+TB_PL_TOP
) )%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2385 if( i
>= TB_PL_COLOR_SIZE
|| j
>= TB_PL_COLOR_SIZE
)
2387 i
= ( x
- TB_PL_LEFT
)/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2388 j
= ( y
- (TOP
+TB_PL_TOP
) )/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2389 drawcolor
= j
*(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
)+i
;
2391 else if( y
>= TOP
+TB_TL_TOP
2392 && y
< TOP
+ TB_TL_TOP
+ TB_TL_HEIGHT
2394 && x
<= TB_TL_LEFT
+ TB_TL_WIDTH
)
2396 /* click on the tools */
2397 i
= (x
- TB_TL_LEFT
) % (TB_TL_SIZE
+TB_TL_SPACING
);
2398 j
= (y
- (TOP
+TB_TL_TOP
) ) %(TB_TL_SIZE
+TB_TL_SPACING
);
2399 if( i
>= TB_TL_SIZE
|| j
>= TB_TL_SIZE
) break;
2400 i
= ( x
- TB_TL_LEFT
)/(TB_TL_SIZE
+TB_TL_SPACING
);
2401 j
= ( y
- (TOP
+TB_TL_TOP
) )/(TB_TL_SIZE
+TB_TL_SPACING
);
2411 else if( x
>= TB_MENU_LEFT
&& y
>= TOP
+TB_MENU_TOP
-2)
2418 draw_toolbars( false );
2422 case ROCKPAINT_LEFT
:
2423 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2425 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2430 case ROCKPAINT_RIGHT
:
2431 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2433 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2439 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2441 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2442 if (y
<LCD_HEIGHT
-TB_HEIGHT
)
2449 case ROCKPAINT_DOWN
:
2450 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2452 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2461 case ROCKPAINT_TOOLBAR
:
2462 case ROCKPAINT_TOOLBAR2
:
2469 static void inv_cursor(bool update
)
2471 rb
->lcd_set_foreground(COLOR_BLACK
);
2472 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
2473 /* cross painting */
2474 rb
->lcd_hline(x
-4,x
+4,y
);
2475 rb
->lcd_vline(x
,y
-4,y
+4);
2476 rb
->lcd_set_foreground(rp_colors
[drawcolor
]);
2477 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2479 if( update
) rb
->lcd_update();
2482 static void restore_screen(void)
2484 rb
->lcd_bitmap( save_buffer
, 0, 0, COLS
, ROWS
);
2485 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
2486 rb
->lcd_vline( img_width
, 0, ROWS
);
2487 rb
->lcd_hline( 0, COLS
, img_height
);
2488 rb
->lcd_drawpixel( img_width
, img_height
);
2489 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2492 static void clear_drawing(void)
2497 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2498 rb
->lcd_fillrect( 0, 0, COLS
, ROWS
);
2502 static void goto_menu(void)
2509 switch( rb
->do_menu( &main_menu
, &selected
, NULL
, false ) )
2515 case MAIN_MENU_LOAD
:
2516 if( browse( filename
, MAX_PATH
, "/" ) )
2518 if( load_bitmap( filename
) <= 0 )
2520 rb
->splashf( 1*HZ
, "Error while loading %s",
2526 rb
->splashf( 1*HZ
, "Image loaded (%s)", filename
);
2534 case MAIN_MENU_SAVE
:
2535 rb
->lcd_set_foreground(COLOR_BLACK
);
2537 rb
->strcpy(filename
,"/");
2538 if( !rb
->kbd_input( filename
, MAX_PATH
) )
2540 if( !check_extention( filename
, ".bmp" ) )
2541 rb
->strcat(filename
, ".bmp");
2542 save_bitmap( filename
);
2543 rb
->splashf( 1*HZ
, "File saved (%s)", filename
);
2547 case MAIN_MENU_SET_WIDTH
:
2548 rb
->set_int( "Set Width", "px", UNIT_INT
, &img_width
,
2549 NULL
, 1, 1, COLS
, NULL
);
2551 case MAIN_MENU_SET_HEIGHT
:
2552 rb
->set_int( "Set Height", "px", UNIT_INT
, &img_height
,
2553 NULL
, 1, 1, ROWS
, NULL
);
2555 case MAIN_MENU_BRUSH_SIZE
:
2556 for(multi
= 0; multi
<4; multi
++)
2557 if(bsize
== times_list
[multi
]) break;
2558 rb
->set_option( "Brush Size", &multi
, INT
, times_options
, 4, NULL
);
2560 bsize
= times_list
[multi
];
2563 case MAIN_MENU_BRUSH_SPEED
:
2564 for(multi
= 0; multi
<3; multi
++)
2565 if(bspeed
== times_list
[multi
]) break;
2566 rb
->set_option( "Brush Speed", &multi
, INT
, times_options
, 3, NULL
);
2568 bspeed
= times_list
[multi
];
2571 case MAIN_MENU_COLOR
:
2572 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2575 case MAIN_MENU_GRID_SIZE
:
2576 for(multi
= 0; multi
<4; multi
++)
2577 if(gridsize
== gridsize_list
[multi
]) break;
2578 rb
->set_option( "Grid Size", &multi
, INT
, gridsize_options
, 4, NULL
);
2580 gridsize
= gridsize_list
[multi
];
2583 case MAIN_MENU_PLAYBACK_CONTROL
:
2584 playback_control( NULL
);
2587 case MAIN_MENU_EXIT
:
2592 case MAIN_MENU_RESUME
:
2600 static void reset_tool( void )
2612 static bool rockpaint_loop( void )
2624 button
= rb
->button_get(true);
2626 if( tool
== Brush
&& prev_x
!= -1 )
2630 else if( button
& BUTTON_REPEAT
)
2641 case ROCKPAINT_QUIT
:
2642 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2645 case ROCKPAINT_MENU
:
2652 case ROCKPAINT_DRAW
:
2657 if( prev_x
== -1 ) prev_x
= 1;
2661 case SelectRectangle
:
2668 case LinearGradient
:
2669 case RadialGradient
:
2670 /* Curve uses 4 points, others use 2 */
2671 if( prev_x
== -1 || prev_y
== -1 )
2677 else if( tool
== Curve
2678 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2683 else if( tool
== SelectRectangle
2684 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2686 tool_mode
= rb
->do_menu( &select_menu
,
2687 NULL
, NULL
, false );
2690 case SELECT_MENU_CUT
:
2691 case SELECT_MENU_COPY
:
2694 copy_to_clipboard();
2695 if( prev_x
< x
) x
= prev_x
;
2696 if( prev_y
< y
) y
= prev_y
;
2699 case SELECT_MENU_INVERT
:
2700 draw_invert( prev_x
, prev_y
, x
, y
);
2704 case SELECT_MENU_HFLIP
:
2705 draw_hflip( prev_x
, prev_y
, x
, y
);
2709 case SELECT_MENU_VFLIP
:
2710 draw_vflip( prev_x
, prev_y
, x
, y
);
2714 case SELECT_MENU_ROTATE90
:
2715 draw_rot_90_deg( prev_x
, prev_y
, x
, y
, 1 );
2719 case SELECT_MENU_ROTATE180
:
2720 draw_hflip( prev_x
, prev_y
, x
, y
);
2721 draw_vflip( prev_x
, prev_y
, x
, y
);
2725 case SELECT_MENU_ROTATE270
:
2726 draw_rot_90_deg( prev_x
, prev_y
, x
, y
, -1 );
2730 case SELECT_MENU_CANCEL
:
2739 else if( tool
== Curve
2740 && ( prev_x3
== -1 || prev_y3
== -1 ) )
2750 case SelectRectangle
:
2751 draw_paste_rectangle( prev_x
, prev_y
,
2756 draw_line( prev_x
, prev_y
, x
, y
);
2759 draw_curve( prev_x
, prev_y
,
2765 draw_rect( prev_x
, prev_y
, x
, y
);
2768 draw_rect_full( prev_x
, prev_y
, x
, y
);
2771 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2774 draw_oval_full( prev_x
, prev_y
, x
, y
);
2776 case LinearGradient
:
2777 linear_gradient( prev_x
, prev_y
, x
, y
);
2779 case RadialGradient
:
2780 radial_gradient( prev_x
, prev_y
, x
, y
);
2796 color_picker( x
, y
);
2809 case ROCKPAINT_DRAW
|BUTTON_REPEAT
:
2812 /* 3 point bezier curve */
2814 draw_curve( prev_x
, prev_y
,
2824 case ROCKPAINT_TOOLBAR
:
2833 case ROCKPAINT_TOOLBAR2
:
2842 case ROCKPAINT_LEFT
:
2843 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2845 x
-=bspeed
* accelaration
;
2850 case ROCKPAINT_RIGHT
:
2851 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2853 x
+=bspeed
* accelaration
;
2859 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2861 y
-=bspeed
* accelaration
;
2866 case ROCKPAINT_DOWN
:
2867 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2869 y
+=bspeed
* accelaration
;
2879 if (rb
->default_event_handler(button
) == SYS_USB_CONNECTED
)
2880 return PLUGIN_USB_CONNECTED
;
2883 if( tool
== Brush
&& prev_x
== 1 )
2889 if( preview
|| tool
== ColorPicker
)
2890 /* always preview color picker */
2895 case SelectRectangle
:
2896 if( prev_x2
== -1 || prev_y2
== -1 )
2898 /* we are defining the selection */
2899 draw_select_rectangle( prev_x
, prev_y
, x
, y
);
2903 /* we are pasting the selected data */
2904 draw_paste_rectangle( prev_x
, prev_y
, prev_x2
,
2905 prev_y2
, x
, y
, tool_mode
);
2906 prev_x3
= prev_x2
-prev_x
;
2907 if( prev_x3
< 0 ) prev_x3
*= -1;
2908 prev_y3
= prev_y2
-prev_y
;
2909 if( prev_y3
< 0 ) prev_y3
*= -1;
2910 draw_select_rectangle( x
, y
, x
+prev_x3
, y
+prev_y3
);
2920 draw_line( prev_x
, prev_y
, x
, y
);
2924 if( prev_x2
== -1 || prev_y2
== -1 )
2926 draw_line( prev_x
, prev_y
, x
, y
);
2930 draw_curve( prev_x
, prev_y
,
2938 draw_rect( prev_x
, prev_y
, x
, y
);
2942 draw_rect_full( prev_x
, prev_y
, x
, y
);
2946 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2950 draw_oval_full( prev_x
, prev_y
, x
, y
);
2958 color_picker( x
, y
);
2962 case LinearGradient
:
2963 line_gradient( prev_x
, prev_y
, x
, y
);
2966 case RadialGradient
:
2967 line_gradient( prev_x
, prev_y
, x
, y
);
2986 static int load_bitmap( const char *file
)
2991 fb_data color
= rp_colors
[ bgdrawcolor
];
2993 bm
.data
= (char*)save_buffer
;
2994 ret
= rb
->read_bmp_file( file
, &bm
, ROWS
*COLS
*sizeof( fb_data
),
2995 FORMAT_NATIVE
, NULL
);
2997 if((bm
.width
> COLS
) || ( bm
.height
> ROWS
))
3000 img_width
= bm
.width
;
3001 img_height
= bm
.height
;
3002 for( i
= bm
.height
-1; i
>= 0; i
-- )
3004 rb
->memmove( save_buffer
+i
*COLS
, save_buffer
+i
*bm
.width
,
3005 sizeof( fb_data
)*bm
.width
);
3006 for( j
= bm
.width
; j
< COLS
; j
++ )
3007 save_buffer
[j
+i
*COLS
] = color
;
3009 for( i
= bm
.height
*COLS
; i
< ROWS
*COLS
; i
++ )
3010 save_buffer
[i
] = color
;
3015 static int save_bitmap( char *file
)
3019 for(i
= 0; i
< img_height
; i
++)
3021 rb
->memcpy( buffer
->clipboard
+i
*img_width
, save_buffer
+i
*COLS
,
3022 sizeof( fb_data
)*img_width
);
3024 bm
.data
= (char*)buffer
->clipboard
;
3025 bm
.height
= img_height
;
3026 bm
.width
= img_width
;
3027 bm
.format
= FORMAT_NATIVE
;
3028 return save_bmp_file( file
, &bm
);
3031 enum plugin_status
plugin_start(const void* parameter
)
3034 buffer
= (buf
*) (((uintptr_t)rb
->plugin_get_buffer(&buffer_size
) + 3) & ~3);
3035 if (buffer_size
< sizeof(*buffer
) + 3)
3037 /* steal from audiobuffer if plugin buffer is too small */
3039 (((uintptr_t)rb
->plugin_get_audio_buffer(&buffer_size
) + 3) & ~3);
3041 if (buffer_size
< sizeof(*buffer
) + 3)
3043 rb
->splash(HZ
, "Not enough memory");
3044 return PLUGIN_ERROR
;
3048 rb
->lcd_set_foreground(COLOR_WHITE
);
3049 rb
->lcd_set_backdrop(NULL
);
3050 rb
->lcd_fillrect(0,0,LCD_WIDTH
,LCD_HEIGHT
);
3051 rb
->splash( HZ
/2, "Rock Paint");
3053 rb
->lcd_clear_display();
3059 if( load_bitmap( parameter
) <= 0 )
3061 rb
->splash( 1*HZ
, "File Open Error");
3066 rb
->splashf( 1*HZ
, "Image loaded (%s)", (char *)parameter
);
3068 rb
->strcpy( filename
, parameter
);
3077 return rockpaint_loop();