get the quickscreen working on the mr500. hold "mode" on the remote to get to it...
[kugel-rb.git] / apps / keymaps / keymap-mr500.c
blob7bb7c80f6704ecbf06d990e259aef939b65b021f
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Olympus M:robe 500 target */
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
27 #include "config.h"
28 #include "action.h"
29 #include "button.h"
30 #include "settings.h"
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
40 #define BUTTON_UP BUTTON_RC_PLAY
41 #define BUTTON_DOWN BUTTON_RC_DOWN
43 #define BUTTON_SELECT BUTTON_RC_HEART
44 #define BUTTON_MENU BUTTON_RC_MODE
45 #define BUTTON_VOL_DOWN BUTTON_RC_VOL_DOWN
46 #define BUTTON_VOL_UP BUTTON_RC_VOL_UP
48 static const struct button_mapping button_context_standard[] = {
49 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
50 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
51 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
52 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
54 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
55 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
56 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
58 { ACTION_STD_MENU, BUTTON_MENU, BUTTON_NONE },
59 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
61 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
62 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
63 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
64 LAST_ITEM_IN_LIST
65 }; /* button_context_standard */
67 static const struct button_mapping button_context_wps[] = {
68 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
69 { ACTION_WPS_STOP, BUTTON_RC_DOWN|BUTTON_REL, BUTTON_RC_DOWN },
71 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
72 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
74 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE },
75 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
76 { ACTION_WPS_STOPSEEK,BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT},
77 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT},
79 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
80 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
81 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
82 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
84 { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
85 { ACTION_WPS_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
86 { ACTION_WPS_CONTEXT, BUTTON_RC_HEART|BUTTON_REPEAT, BUTTON_RC_HEART },
88 { ACTION_WPS_BROWSE, BUTTON_RC_HEART|BUTTON_REL, BUTTON_RC_HEART },
90 LAST_ITEM_IN_LIST
91 }; /* button_context_wps */
93 static const struct button_mapping button_context_list[] = {
94 #ifdef HAVE_VOLUME_IN_LIST
95 { ACTION_LIST_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_LIST_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
97 { ACTION_LIST_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
98 { ACTION_LIST_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
99 #endif
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
101 }; /* button_context_list */
103 static const struct button_mapping button_context_tree[] = {
104 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
105 }; /* button_context_tree */
107 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
108 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
111 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
115 static const struct button_mapping button_context_settings[] = {
117 { ACTION_SETTINGS_INC, BUTTON_RC_PLAY, BUTTON_NONE },
118 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_SETTINGS_DEC, BUTTON_RC_DOWN, BUTTON_NONE },
120 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_DOWN|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
122 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
124 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_SETTINGS_RESET, BUTTON_RC_MODE, BUTTON_NONE },
127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
128 }; /* button_context_settings */
130 static const struct button_mapping button_context_settings_right_is_inc[] = {
131 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
132 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
133 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
134 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
135 { ACTION_STD_PREV, BUTTON_RC_PLAY, BUTTON_NONE },
136 { ACTION_STD_PREVREPEAT, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
137 { ACTION_STD_NEXT, BUTTON_RC_DOWN, BUTTON_NONE },
138 { ACTION_STD_NEXTREPEAT, BUTTON_RC_DOWN|BUTTON_REPEAT, BUTTON_NONE },
139 { ACTION_SETTINGS_RESET, BUTTON_RC_MODE, BUTTON_NONE },
141 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
142 }; /* button_context_settingsgraphical */
144 static const struct button_mapping button_context_yesno[] = {
145 { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_NONE },
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
147 }; /* button_context_settings_yesno */
149 static const struct button_mapping button_context_colorchooser[] = {
150 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
151 }; /* button_context_colorchooser */
153 static const struct button_mapping button_context_eq[] = {
154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
155 }; /* button_context_eq */
157 /** Bookmark Screen **/
158 static const struct button_mapping button_context_bmark[] = {
159 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
160 }; /* button_context_bmark */
162 static const struct button_mapping button_context_time[] = {
163 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
164 { ACTION_STD_OK, BUTTON_RC_HEART, BUTTON_NONE },
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
166 }; /* button_context_time */
168 static const struct button_mapping button_context_quickscreen[] = {
169 { ACTION_STD_CANCEL, BUTTON_RC_MODE, BUTTON_NONE },
170 { ACTION_QS_DOWNINV, BUTTON_RC_UP, BUTTON_NONE },
171 { ACTION_QS_DOWN, BUTTON_RC_DOWN, BUTTON_NONE },
172 { ACTION_QS_LEFT, BUTTON_RC_LEFT, BUTTON_NONE },
173 { ACTION_QS_RIGHT, BUTTON_RC_RIGHT, BUTTON_NONE },
175 LAST_ITEM_IN_LIST
176 }; /* button_context_quickscreen */
178 static const struct button_mapping button_context_pitchscreen[] = {
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
181 }; /* button_context_pitchcreen */
183 static const struct button_mapping button_context_keyboard[] = {
184 { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
185 { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
187 { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
188 { ACTION_KBD_SELECT, BUTTON_RC_HEART, BUTTON_NONE },
189 { ACTION_KBD_DONE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_NONE },
190 { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
191 { ACTION_KBD_BACKSPACE, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
192 { ACTION_KBD_BACKSPACE, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
193 { ACTION_KBD_UP, BUTTON_RC_PLAY, BUTTON_NONE },
194 { ACTION_KBD_UP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
195 { ACTION_KBD_DOWN, BUTTON_RC_DOWN, BUTTON_NONE },
196 { ACTION_KBD_DOWN, BUTTON_RC_DOWN|BUTTON_REPEAT, BUTTON_NONE },
198 LAST_ITEM_IN_LIST
199 }; /* button_context_keyboard */
201 const struct button_mapping* target_get_context_mapping(int context)
203 switch (context&(~CONTEXT_REMOTE))
205 case CONTEXT_STD:
206 return button_context_standard;
207 case CONTEXT_WPS:
208 return button_context_wps;
210 case CONTEXT_LIST:
211 return button_context_list;
212 case CONTEXT_MAINMENU:
213 case CONTEXT_TREE:
214 if (global_settings.hold_lr_for_scroll_in_list)
215 return button_context_listtree_scroll_without_combo;
216 else
217 return button_context_listtree_scroll_with_combo;
218 case CONTEXT_CUSTOM|CONTEXT_TREE:
219 return button_context_tree;
221 case CONTEXT_SETTINGS:
222 return button_context_settings;
223 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
224 return button_context_settings_right_is_inc;
226 case CONTEXT_SETTINGS_COLOURCHOOSER:
227 return button_context_colorchooser;
228 case CONTEXT_SETTINGS_EQ:
229 return button_context_eq;
231 case CONTEXT_SETTINGS_TIME:
232 return button_context_time;
234 case CONTEXT_YESNOSCREEN:
235 return button_context_yesno;
236 case CONTEXT_BOOKMARKSCREEN:
237 return button_context_bmark;
238 case CONTEXT_QUICKSCREEN:
239 return button_context_quickscreen;
240 case CONTEXT_PITCHSCREEN:
241 return button_context_pitchscreen;
242 case CONTEXT_KEYBOARD:
243 return button_context_keyboard;
245 return button_context_standard;