1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Olympus M:robe 500 target */
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
40 #define BUTTON_UP BUTTON_RC_PLAY
41 #define BUTTON_DOWN BUTTON_RC_DOWN
43 #define BUTTON_SELECT BUTTON_RC_HEART
44 #define BUTTON_MENU BUTTON_RC_MODE
45 #define BUTTON_VOL_DOWN BUTTON_RC_VOL_DOWN
46 #define BUTTON_VOL_UP BUTTON_RC_VOL_UP
48 static const struct button_mapping button_context_standard
[] = {
49 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
50 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
51 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
52 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
54 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
55 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
56 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_RIGHT
},
58 { ACTION_STD_MENU
, BUTTON_MENU
, BUTTON_NONE
},
59 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
60 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
61 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
62 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
63 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
65 }; /* button_context_standard */
67 static const struct button_mapping button_context_wps
[] = {
68 { ACTION_WPS_PLAY
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
69 { ACTION_WPS_STOP
, BUTTON_RC_DOWN
|BUTTON_REL
, BUTTON_RC_DOWN
},
71 { ACTION_WPS_SKIPNEXT
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
},
72 { ACTION_WPS_SKIPPREV
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_REW
},
74 { ACTION_WPS_SEEKBACK
, BUTTON_RC_REW
|BUTTON_REPEAT
,BUTTON_NONE
},
75 { ACTION_WPS_SEEKFWD
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
76 { ACTION_WPS_STOPSEEK
,BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_REW
|BUTTON_REPEAT
},
77 { ACTION_WPS_STOPSEEK
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
|BUTTON_REPEAT
},
79 { ACTION_WPS_VOLDOWN
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
80 { ACTION_WPS_VOLDOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
81 { ACTION_WPS_VOLUP
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
82 { ACTION_WPS_VOLUP
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
84 { ACTION_WPS_QUICKSCREEN
, BUTTON_RC_MODE
|BUTTON_REPEAT
, BUTTON_RC_MODE
},
85 { ACTION_WPS_MENU
, BUTTON_RC_MODE
|BUTTON_REL
, BUTTON_RC_MODE
},
86 { ACTION_WPS_CONTEXT
, BUTTON_RC_HEART
|BUTTON_REPEAT
, BUTTON_RC_HEART
},
88 { ACTION_WPS_BROWSE
, BUTTON_RC_HEART
|BUTTON_REL
, BUTTON_RC_HEART
},
91 }; /* button_context_wps */
93 static const struct button_mapping button_context_list
[] = {
94 #ifdef HAVE_VOLUME_IN_LIST
95 { ACTION_LIST_VOLUP
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
96 { ACTION_LIST_VOLUP
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
97 { ACTION_LIST_VOLDOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
98 { ACTION_LIST_VOLDOWN
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
101 }; /* button_context_list */
103 static const struct button_mapping button_context_tree
[] = {
104 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
105 }; /* button_context_tree */
107 static const struct button_mapping button_context_listtree_scroll_with_combo
[] = {
108 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
111 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
115 static const struct button_mapping button_context_settings
[] = {
117 { ACTION_SETTINGS_INC
, BUTTON_RC_PLAY
, BUTTON_NONE
},
118 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
119 { ACTION_SETTINGS_DEC
, BUTTON_RC_DOWN
, BUTTON_NONE
},
120 { ACTION_SETTINGS_DECREPEAT
, BUTTON_RC_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
121 { ACTION_STD_PREV
, BUTTON_RC_REW
, BUTTON_NONE
},
122 { ACTION_STD_PREVREPEAT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
123 { ACTION_STD_NEXT
, BUTTON_RC_FF
, BUTTON_NONE
},
124 { ACTION_STD_NEXTREPEAT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
125 { ACTION_SETTINGS_RESET
, BUTTON_RC_MODE
, BUTTON_NONE
},
127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
128 }; /* button_context_settings */
130 static const struct button_mapping button_context_settings_right_is_inc
[] = {
131 { ACTION_SETTINGS_INC
, BUTTON_RC_FF
, BUTTON_NONE
},
132 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
133 { ACTION_SETTINGS_DEC
, BUTTON_RC_REW
, BUTTON_NONE
},
134 { ACTION_SETTINGS_DECREPEAT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
135 { ACTION_STD_PREV
, BUTTON_RC_PLAY
, BUTTON_NONE
},
136 { ACTION_STD_PREVREPEAT
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
137 { ACTION_STD_NEXT
, BUTTON_RC_DOWN
, BUTTON_NONE
},
138 { ACTION_STD_NEXTREPEAT
, BUTTON_RC_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
139 { ACTION_SETTINGS_RESET
, BUTTON_RC_MODE
, BUTTON_NONE
},
141 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
142 }; /* button_context_settingsgraphical */
144 static const struct button_mapping button_context_yesno
[] = {
145 { ACTION_YESNO_ACCEPT
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_NONE
},
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
147 }; /* button_context_settings_yesno */
149 static const struct button_mapping button_context_colorchooser
[] = {
150 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
151 }; /* button_context_colorchooser */
153 static const struct button_mapping button_context_eq
[] = {
154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
155 }; /* button_context_eq */
157 /** Bookmark Screen **/
158 static const struct button_mapping button_context_bmark
[] = {
159 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
160 }; /* button_context_bmark */
162 static const struct button_mapping button_context_time
[] = {
163 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
164 { ACTION_STD_OK
, BUTTON_RC_HEART
, BUTTON_NONE
},
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
),
166 }; /* button_context_time */
168 static const struct button_mapping button_context_quickscreen
[] = {
169 { ACTION_STD_CANCEL
, BUTTON_RC_MODE
, BUTTON_NONE
},
170 { ACTION_QS_DOWNINV
, BUTTON_RC_UP
, BUTTON_NONE
},
171 { ACTION_QS_DOWN
, BUTTON_RC_DOWN
, BUTTON_NONE
},
172 { ACTION_QS_LEFT
, BUTTON_RC_LEFT
, BUTTON_NONE
},
173 { ACTION_QS_RIGHT
, BUTTON_RC_RIGHT
, BUTTON_NONE
},
176 }; /* button_context_quickscreen */
178 static const struct button_mapping button_context_pitchscreen
[] = {
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
181 }; /* button_context_pitchcreen */
183 static const struct button_mapping button_context_keyboard
[] = {
184 { ACTION_KBD_LEFT
, BUTTON_RC_REW
, BUTTON_NONE
},
185 { ACTION_KBD_LEFT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
186 { ACTION_KBD_RIGHT
, BUTTON_RC_FF
, BUTTON_NONE
},
187 { ACTION_KBD_RIGHT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
188 { ACTION_KBD_SELECT
, BUTTON_RC_HEART
, BUTTON_NONE
},
189 { ACTION_KBD_DONE
, BUTTON_RC_MODE
|BUTTON_REL
, BUTTON_NONE
},
190 { ACTION_KBD_ABORT
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
191 { ACTION_KBD_BACKSPACE
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
192 { ACTION_KBD_BACKSPACE
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
193 { ACTION_KBD_UP
, BUTTON_RC_PLAY
, BUTTON_NONE
},
194 { ACTION_KBD_UP
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
195 { ACTION_KBD_DOWN
, BUTTON_RC_DOWN
, BUTTON_NONE
},
196 { ACTION_KBD_DOWN
, BUTTON_RC_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
199 }; /* button_context_keyboard */
201 const struct button_mapping
* target_get_context_mapping(int context
)
203 switch (context
&(~CONTEXT_REMOTE
))
206 return button_context_standard
;
208 return button_context_wps
;
211 return button_context_list
;
212 case CONTEXT_MAINMENU
:
214 if (global_settings
.hold_lr_for_scroll_in_list
)
215 return button_context_listtree_scroll_without_combo
;
217 return button_context_listtree_scroll_with_combo
;
218 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
219 return button_context_tree
;
221 case CONTEXT_SETTINGS
:
222 return button_context_settings
;
223 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
224 return button_context_settings_right_is_inc
;
226 case CONTEXT_SETTINGS_COLOURCHOOSER
:
227 return button_context_colorchooser
;
228 case CONTEXT_SETTINGS_EQ
:
229 return button_context_eq
;
231 case CONTEXT_SETTINGS_TIME
:
232 return button_context_time
;
234 case CONTEXT_YESNOSCREEN
:
235 return button_context_yesno
;
236 case CONTEXT_BOOKMARKSCREEN
:
237 return button_context_bmark
;
238 case CONTEXT_QUICKSCREEN
:
239 return button_context_quickscreen
;
240 case CONTEXT_PITCHSCREEN
:
241 return button_context_pitchscreen
;
242 case CONTEXT_KEYBOARD
:
243 return button_context_keyboard
;
245 return button_context_standard
;