initial hwcodec/112x64x1 sbs
[kugel-rb.git] / apps / keymaps / keymap-yh8xx_yh9xx.c
blob7ae787a2913269b4b4e969f0b915e6189477d5b0
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id: keymap-h1x0_h3x0.c 17847 2008-06-28 18:10:04Z bagder $
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for samsung yh-820 / yh-920 / yh-925 target */
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
27 #include "config.h"
28 #include "action.h"
29 #include "button.h"
30 #include "settings.h"
32 /*
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 /* CONTEXT_CUSTOM's used in this file...
41 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
42 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
43 i.e where up/down is inc/dec
44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard[] = {
50 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
51 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
52 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
54 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
55 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
56 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
57 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
59 { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
60 /* kludge: pressing 2 directional buttons is easy on this target */
61 { ACTION_STD_QUICKSCREEN, BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT,
62 BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT },
64 { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
66 LAST_ITEM_IN_LIST
67 }; /* button_context_standard */
69 static const struct button_mapping button_context_wps[] = {
70 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
71 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
73 { ACTION_WPS_SKIPNEXT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD },
74 { ACTION_WPS_SEEKFWD, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
75 { ACTION_WPS_STOPSEEK, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD|BUTTON_REPEAT },
77 { ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
78 { ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
79 { ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
81 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_PLAY|BUTTON_RIGHT, BUTTON_PLAY },
82 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_PLAY|BUTTON_LEFT, BUTTON_PLAY },
83 { ACTION_WPS_ABRESET, BUTTON_PLAY|BUTTON_UP, BUTTON_PLAY },
85 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
86 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
87 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
88 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
90 { ACTION_WPS_BROWSE, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
92 /* these match context_standard */
93 { ACTION_WPS_MENU, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
94 { ACTION_WPS_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
95 /* kludge: pressing 2 directional buttons is easy on this target */
96 { ACTION_WPS_QUICKSCREEN, BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT,
97 BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT },
99 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
100 { ACTION_WPS_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
102 LAST_ITEM_IN_LIST
103 }; /* button_context_wps */
105 static const struct button_mapping button_context_list[] = {
106 #ifdef SAMSUNG_YH820
107 { ACTION_LISTTREE_PGUP, BUTTON_REC|BUTTON_UP, BUTTON_REC },
108 { ACTION_LISTTREE_PGDOWN, BUTTON_REC|BUTTON_DOWN, BUTTON_REC },
109 #else
110 { ACTION_LISTTREE_PGUP, BUTTON_FFWD, BUTTON_NONE },
111 { ACTION_LISTTREE_PGDOWN, BUTTON_REW, BUTTON_NONE },
112 #endif
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
115 }; /* button_context_list */
117 static const struct button_mapping button_context_tree[] = {
118 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
119 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
121 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
122 }; /* button_context_tree */
124 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
125 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
127 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
128 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
130 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
131 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE)
136 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
137 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
138 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
139 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
141 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
142 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
144 { ACTION_TREE_PGRIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
145 { ACTION_TREE_PGRIGHT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD|BUTTON_REPEAT },
147 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE)
150 static const struct button_mapping button_context_settings[] = {
151 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
152 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
155 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
157 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
158 { ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
159 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
162 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
164 { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
166 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
167 }; /* button_context_settings */
169 static const struct button_mapping button_context_settings_right_is_inc[] = {
170 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
171 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
174 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
176 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
177 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
179 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
180 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
182 { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
184 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
185 }; /* button_context_settingsgraphical */
187 static const struct button_mapping button_context_yesno[] = {
188 { ACTION_YESNO_ACCEPT, BUTTON_RIGHT, BUTTON_NONE },
190 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
191 }; /* button_context_settings_yesno */
193 static const struct button_mapping button_context_colorchooser[] = {
194 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
196 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS)
197 }; /* button_context_settings_colorchooser */
199 static const struct button_mapping button_context_eq[] = {
200 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
202 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS)
203 }; /* button_context_settings_context_eq */
205 static const struct button_mapping button_context_bmark[] = {
206 { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
208 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
209 }; /* button_context_settings_bmark */
211 static const struct button_mapping button_context_time[] = {
212 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
213 { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
215 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
216 }; /* button_context_settings_bmark */
218 static const struct button_mapping button_context_quickscreen[] = {
219 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
220 { ACTION_NONE, BUTTON_LEFT|BUTTON_DOWN|BUTTON_REL,BUTTON_NONE },
222 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
223 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
225 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
226 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
228 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
229 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
231 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
232 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
234 { ACTION_STD_CANCEL, BUTTON_PLAY, BUTTON_NONE },
235 { ACTION_STD_CANCEL, BUTTON_FFWD, BUTTON_NONE },
237 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
238 }; /* button_context_quickscreen */
240 static const struct button_mapping button_context_pitchscreen[] = {
241 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
242 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
244 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
245 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
247 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
248 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
250 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
251 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
253 { ACTION_PS_TOGGLE_MODE, BUTTON_FFWD, BUTTON_NONE },
254 { ACTION_PS_RESET, BUTTON_REW, BUTTON_NONE },
255 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
257 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
258 }; /* button_context_pitchcreen */
260 static const struct button_mapping button_context_recscreen[] = {
261 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
262 #ifdef SAMSUNG_YH820
263 /* the yh-820 has a rec button */
264 { ACTION_REC_NEWFILE, BUTTON_REC, BUTTON_NONE },
265 #else
266 /* the yh-920 & yh-925 have a rec switch */
267 { ACTION_REC_NEWFILE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
268 #endif
270 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
271 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
273 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
274 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
276 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
277 }; /* button_context_recscreen */
279 static const struct button_mapping button_context_keyboard[] = {
280 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
281 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
283 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
284 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
286 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
287 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
289 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
290 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
292 { ACTION_KBD_CURSOR_LEFT, BUTTON_REW|BUTTON_REL, BUTTON_FFWD },
293 { ACTION_KBD_CURSOR_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
295 { ACTION_KBD_CURSOR_RIGHT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD },
296 { ACTION_KBD_CURSOR_RIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
298 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
299 { ACTION_KBD_PAGE_FLIP, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_NONE },
301 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_KBD_ABORT, BUTTON_FFWD|BUTTON_PLAY, BUTTON_FFWD },
303 { ACTION_KBD_ABORT, BUTTON_FFWD|BUTTON_REW, BUTTON_FFWD },
305 LAST_ITEM_IN_LIST
306 }; /* button_context_keyboard */
308 const struct button_mapping* get_context_mapping(int context)
310 switch (context)
312 case CONTEXT_STD:
313 return button_context_standard;
314 case CONTEXT_WPS:
315 return button_context_wps;
317 case CONTEXT_LIST:
318 return button_context_list;
319 case CONTEXT_TREE:
320 case CONTEXT_MAINMENU:
321 if (global_settings.hold_lr_for_scroll_in_list)
322 return button_context_listtree_scroll_without_combo;
323 else
324 return button_context_listtree_scroll_with_combo;
325 case CONTEXT_CUSTOM|CONTEXT_TREE:
326 return button_context_tree;
328 case CONTEXT_SETTINGS:
329 return button_context_settings;
330 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
331 case CONTEXT_SETTINGS_RECTRIGGER:
332 return button_context_settings_right_is_inc;
334 case CONTEXT_SETTINGS_COLOURCHOOSER:
335 return button_context_colorchooser;
336 case CONTEXT_SETTINGS_EQ:
337 return button_context_eq;
339 case CONTEXT_SETTINGS_TIME:
340 return button_context_time;
342 case CONTEXT_YESNOSCREEN:
343 return button_context_yesno;
344 case CONTEXT_BOOKMARKSCREEN:
345 return button_context_bmark;
346 case CONTEXT_QUICKSCREEN:
347 return button_context_quickscreen;
348 case CONTEXT_PITCHSCREEN:
349 return button_context_pitchscreen;
350 case CONTEXT_RECSCREEN:
351 return button_context_recscreen;
352 case CONTEXT_KEYBOARD:
353 return button_context_keyboard;
355 return button_context_standard;