1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
24 #include "system.h" /* for MIN() and MAX() */
28 void sdl_update_rect(SDL_Surface
*surface
, int x_start
, int y_start
, int width
,
29 int height
, int max_x
, int max_y
,
30 unsigned long (*getpixel
)(int, int))
36 ymax
= y_start
+ height
;
37 xmax
= x_start
+ width
;
44 SDL_LockSurface(surface
);
46 dest
.w
= display_zoom
;
47 dest
.h
= display_zoom
;
49 for (x
= x_start
; x
< xmax
; x
++) {
50 dest
.x
= x
* display_zoom
;
53 for (y
= y_start
; y
< MIN(ymax
, LCD_SPLIT_POS
); y
++) {
54 dest
.y
= y
* display_zoom
;
56 SDL_FillRect(surface
, &dest
, (Uint32
)(getpixel(x
, y
) | 0x80));
58 for (y
= MAX(y_start
, LCD_SPLIT_POS
); y
< ymax
; y
++) {
59 dest
.y
= (y
+ LCD_SPLIT_LINES
) * display_zoom
;
61 SDL_FillRect(surface
, &dest
, (Uint32
)getpixel(x
, y
));
64 for (y
= y_start
; y
< ymax
; y
++) {
65 dest
.y
= y
* display_zoom
;
67 SDL_FillRect(surface
, &dest
, (Uint32
)getpixel(x
, y
));
72 SDL_UnlockSurface(surface
);
75 void sdl_gui_update(SDL_Surface
*surface
, int x_start
, int y_start
, int width
,
76 int height
, int max_x
, int max_y
, int ui_x
, int ui_y
)
78 if (x_start
+ width
> max_x
)
79 width
= max_x
- x_start
;
80 if (y_start
+ height
> max_y
)
81 height
= max_y
- y_start
;
83 SDL_Rect src
= {x_start
* display_zoom
, y_start
* display_zoom
,
84 width
* display_zoom
, height
* display_zoom
};
85 SDL_Rect dest
= {(ui_x
+ x_start
) * display_zoom
,
86 (ui_y
+ y_start
) * display_zoom
,
87 width
* display_zoom
, height
* display_zoom
};
89 if (surface
->flags
& SDL_SRCALPHA
) /* alpha needs a black background */
90 SDL_FillRect(gui_surface
, &dest
, 0);
92 SDL_BlitSurface(surface
, &src
, gui_surface
, &dest
);
94 SDL_Flip(gui_surface
);
97 /* set a range of bitmap indices to a gradient from startcolour to endcolour */
98 void sdl_set_gradient(SDL_Surface
*surface
, SDL_Color
*start
, SDL_Color
*end
,
102 SDL_Color palette
[steps
];
104 for (i
= 0; i
< steps
; i
++) {
105 palette
[i
].r
= start
->r
+ (end
->r
- start
->r
) * i
/ (steps
- 1);
106 palette
[i
].g
= start
->g
+ (end
->g
- start
->g
) * i
/ (steps
- 1);
107 palette
[i
].b
= start
->b
+ (end
->b
- start
->b
) * i
/ (steps
- 1);
110 SDL_SetPalette(surface
, SDL_LOGPAL
|SDL_PHYSPAL
, palette
, first
, steps
);