1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 by Daniel Everton <dan@iocaine.org>
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
27 #include "system-sdl.h"
32 #ifdef HAVE_LCD_BITMAP
33 #include "lcd-bitmap.h"
34 #elif defined(HAVE_LCD_CHARCELLS)
35 #include "lcd-charcells.h"
37 #ifdef HAVE_REMOTE_LCD
38 #include "lcd-remote-bitmap.h"
40 #include "thread-sdl.h"
41 #include "SDL_mutex.h"
42 #include "SDL_thread.h"
46 /* extern functions */
47 extern void new_key(int key
);
48 extern int xy2button( int x
, int y
);
49 void button_event(int key
, bool pressed
);
51 SDL_Surface
*gui_surface
;
52 bool background
= true; /* use backgrounds by default */
53 #ifdef HAVE_REMOTE_LCD
54 static bool showremote
= true; /* include remote by default */
57 bool debug_buttons
= false;
59 bool lcd_display_redraw
= true; /* Used for player simulator */
60 char having_new_lcd
= true; /* Used for player simulator */
61 bool sim_alarm_wakeup
= false;
62 const char *sim_root_dir
= NULL
;
65 bool debug_audio
= false;
68 bool debug_wps
= false;
69 int wps_verbose_level
= 3;
72 void irq_button_event(int key
, bool pressed
) {
73 sim_enter_irq_handler();
74 button_event( key
, pressed
);
75 sim_exit_irq_handler();
82 void gui_message_loop(void)
86 static int x
,y
,xybutton
= 0;
88 while(!done
&& SDL_WaitEvent(&event
))
93 irq_button_event(event
.key
.keysym
.sym
, true);
96 irq_button_event(event
.key
.keysym
.sym
, false);
97 case SDL_MOUSEBUTTONDOWN
:
98 switch ( event
.button
.button
) {
99 #ifdef HAVE_SCROLLWHEEL
100 case SDL_BUTTON_WHEELUP
:
101 irq_button_event( SDLK_UP
, true );
103 case SDL_BUTTON_WHEELDOWN
:
104 irq_button_event( SDLK_DOWN
, true );
107 case SDL_BUTTON_LEFT
:
108 case SDL_BUTTON_MIDDLE
:
109 if ( mapping
&& background
) {
114 xybutton
= xy2button( event
.button
.x
, event
.button
.y
);
116 irq_button_event( xybutton
, true );
123 if (debug_wps
&& event
.button
.button
== 1)
127 if ( event
.button
.y
< UI_REMOTE_POSY
) /* Main Screen */
128 printf("Mouse at: (%d, %d)\n", event
.button
.x
- UI_LCD_POSX
-1 , event
.button
.y
- UI_LCD_POSY
- 1 );
130 printf("Mouse at: (%d, %d)\n", event
.button
.x
- UI_REMOTE_POSX
-1 , event
.button
.y
- UI_REMOTE_POSY
- 1 );
132 printf("Mouse at: (%d, %d)\n", event
.button
.x
- UI_LCD_POSX
-1 , event
.button
.y
- UI_LCD_POSY
- 1 );
135 if ( event
.button
.y
/display_zoom
< LCD_HEIGHT
) /* Main Screen */
136 printf("Mouse at: (%d, %d)\n", event
.button
.x
/display_zoom
, event
.button
.y
/display_zoom
);
139 printf("Mouse at: (%d, %d)\n", event
.button
.x
/display_zoom
, event
.button
.y
/display_zoom
- LCD_HEIGHT
);
143 case SDL_MOUSEBUTTONUP
:
144 switch ( event
.button
.button
) {
145 /* The scrollwheel button up events are ignored as they are queued immediately */
146 case SDL_BUTTON_LEFT
:
147 case SDL_BUTTON_MIDDLE
:
148 if ( mapping
&& background
) {
149 printf(" { SDLK_, %d, %d, %d, \"\" },\n", x
, y
, (int)sqrt( sqr(x
-(int)event
.button
.x
) + sqr(y
-(int)event
.button
.y
)) );
151 if ( background
&& xybutton
) {
152 irq_button_event( xybutton
, false );
155 #ifdef HAVE_TOUCHSCREEN
157 irq_button_event(BUTTON_TOUCHSCREEN
, false);
171 /*printf("Unhandled event\n"); */
177 bool gui_startup(void)
179 SDL_Surface
*picture_surface
;
182 if (SDL_Init(SDL_INIT_VIDEO
|SDL_INIT_TIMER
)) {
183 fprintf(stderr
, "fatal: %s\n", SDL_GetError());
189 /* Try and load the background image. If it fails go without */
191 picture_surface
= SDL_LoadBMP("UI256.bmp");
192 if (picture_surface
== NULL
) {
194 fprintf(stderr
, "warn: %s\n", SDL_GetError());
206 #ifdef HAVE_REMOTE_LCD
209 width
= SIM_LCD_WIDTH
> SIM_REMOTE_WIDTH
? SIM_LCD_WIDTH
: SIM_REMOTE_WIDTH
;
210 height
= SIM_LCD_HEIGHT
+ SIM_REMOTE_HEIGHT
;
215 width
= SIM_LCD_WIDTH
;
216 height
= SIM_LCD_HEIGHT
;
221 if ((gui_surface
= SDL_SetVideoMode(width
* display_zoom
, height
* display_zoom
, 24, SDL_HWSURFACE
|SDL_DOUBLEBUF
)) == NULL
) {
222 fprintf(stderr
, "fatal: %s\n", SDL_GetError());
226 SDL_WM_SetCaption(UI_TITLE
, NULL
);
229 #ifdef HAVE_REMOTE_LCD
231 sim_lcd_remote_init();
234 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY
, SDL_DEFAULT_REPEAT_INTERVAL
);
236 if (background
&& picture_surface
!= NULL
) {
237 SDL_BlitSurface(picture_surface
, NULL
, gui_surface
, NULL
);
238 SDL_UpdateRect(gui_surface
, 0, 0, 0, 0);
244 bool gui_shutdown(void)
246 /* Order here is relevent to prevent deadlocks and use of destroyed
247 sync primitives by kernel threads */
248 thread_sdl_shutdown();
249 sim_kernel_shutdown();
253 #if defined(WIN32) && defined(main)
254 /* Don't use SDL_main on windows -> no more stdio redirection */
258 int main(int argc
, char *argv
[])
263 for (x
= 1; x
< argc
; x
++)
266 if (!strcmp("--debugaudio", argv
[x
]))
269 printf("Writing debug audio file.\n");
273 if (!strcmp("--debugwps", argv
[x
]))
276 printf("WPS debug mode enabled.\n");
278 else if (!strcmp("--nobackground", argv
[x
]))
281 printf("Disabling background image.\n");
283 #ifdef HAVE_REMOTE_LCD
284 else if (!strcmp("--noremote", argv
[x
]))
288 printf("Disabling remote image.\n");
291 else if (!strcmp("--old_lcd", argv
[x
]))
293 having_new_lcd
= false;
294 printf("Using old LCD layout.\n");
296 else if (!strcmp("--zoom", argv
[x
]))
300 display_zoom
=atoi(argv
[x
]);
303 printf("Window zoom is %d\n", display_zoom
);
305 else if (!strcmp("--alarm", argv
[x
]))
307 sim_alarm_wakeup
= true;
308 printf("Simulating alarm wakeup.\n");
310 else if (!strcmp("--root", argv
[x
]))
315 sim_root_dir
= argv
[x
];
316 printf("Root directory: %s\n", sim_root_dir
);
319 else if (!strcmp("--mapping", argv
[x
]))
322 printf("Printing click coords with drag radii.\n");
324 else if (!strcmp("--debugbuttons", argv
[x
]))
326 debug_buttons
= true;
327 printf("Printing background button clicks.\n");
331 printf("rockboxui\n");
332 printf("Arguments:\n");
334 printf(" --debugaudio \t Write raw PCM data to audiodebug.raw\n");
336 printf(" --debugwps \t Print advanced WPS debug info\n");
337 printf(" --nobackground \t Disable the background image\n");
338 #ifdef HAVE_REMOTE_LCD
339 printf(" --noremote \t Disable the remote image (will disable backgrounds)\n");
341 printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n");
342 printf(" --zoom [VAL]\t Window zoom (will disable backgrounds)\n");
343 printf(" --alarm \t Simulate a wake-up on alarm\n");
344 printf(" --root [DIR]\t Set root directory\n");
345 printf(" --mapping \t Output coordinates and radius for mapping backgrounds\n");
351 if (display_zoom
> 1) {
355 if (!sim_kernel_init()) {
356 fprintf(stderr
, "sim_kernel_init failed\n");
360 if (!gui_startup()) {
361 fprintf(stderr
, "gui_startup failed\n");
365 /* app_main will be called by the new main thread */
366 if (!thread_sdl_init(NULL
)) {
367 fprintf(stderr
, "thread_sdl_init failed\n");
373 return gui_shutdown();