1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Olympus m:robe 100 */
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 /* CONTEXT_CUSTOM's used in this file...
41 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
42 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
43 i.e where up/down is inc/dec
44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard
[] = {
50 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
51 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
52 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
53 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
55 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
56 { ACTION_STD_CANCEL
, BUTTON_DISPLAY
, BUTTON_NONE
},
57 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
59 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
,BUTTON_SELECT
},
61 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
62 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
64 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
65 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
68 }; /* button_context_standard */
71 static const struct button_mapping button_context_wps
[] = {
72 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
73 { ACTION_WPS_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
74 { ACTION_WPS_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
76 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
77 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
79 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
80 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
81 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
82 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
84 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
85 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
86 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
87 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
89 { ACTION_WPS_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
90 { ACTION_WPS_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
92 { ACTION_WPS_BROWSE
, BUTTON_DISPLAY
|BUTTON_REL
, BUTTON_DISPLAY
},
93 { ACTION_WPS_ABSETB_NEXTDIR
,BUTTON_DISPLAY
|BUTTON_RIGHT
, BUTTON_NONE
},
94 { ACTION_WPS_ABSETA_PREVDIR
,BUTTON_DISPLAY
|BUTTON_LEFT
, BUTTON_NONE
},
95 { ACTION_WPS_ABRESET
, BUTTON_DISPLAY
|BUTTON_SELECT
, BUTTON_NONE
},
96 { ACTION_WPS_PITCHSCREEN
, BUTTON_DISPLAY
|BUTTON_UP
, BUTTON_DISPLAY
},
97 { ACTION_WPS_PITCHSCREEN
, BUTTON_DISPLAY
|BUTTON_DOWN
, BUTTON_DISPLAY
},
98 { ACTION_WPS_ID3SCREEN
, BUTTON_DISPLAY
|BUTTON_MENU
, BUTTON_NONE
},
99 { ACTION_WPS_VIEW_PLAYLIST
, BUTTON_PLAY
|BUTTON_ON
, BUTTON_PLAY
},
101 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
104 }; /* button_context_wps */
106 static const struct button_mapping button_context_list
[] = {
107 { ACTION_LISTTREE_PGUP
, BUTTON_DISPLAY
|BUTTON_UP
, BUTTON_DISPLAY
},
108 { ACTION_LISTTREE_PGUP
, BUTTON_UP
|BUTTON_REL
, BUTTON_DISPLAY
|BUTTON_UP
},
109 { ACTION_LISTTREE_PGUP
, BUTTON_DISPLAY
|BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
110 { ACTION_LISTTREE_PGDOWN
, BUTTON_DISPLAY
|BUTTON_DOWN
, BUTTON_DISPLAY
},
111 { ACTION_LISTTREE_PGDOWN
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DISPLAY
|BUTTON_DOWN
},
112 { ACTION_LISTTREE_PGDOWN
, BUTTON_DISPLAY
|BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
115 }; /* button_context_list */
117 static const struct button_mapping button_context_tree
[] = {
118 { ACTION_TREE_WPS
, BUTTON_DISPLAY
|BUTTON_REL
, BUTTON_DISPLAY
},
119 { ACTION_TREE_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
120 { ACTION_TREE_STOP
, BUTTON_POWER
, BUTTON_NONE
},
121 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
122 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
124 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
125 }; /* button_context_tree */
127 static const struct button_mapping button_context_listtree_scroll_with_combo
[] = {
128 { ACTION_NONE
, BUTTON_DISPLAY
, BUTTON_NONE
},
129 { ACTION_TREE_PGLEFT
, BUTTON_DISPLAY
|BUTTON_LEFT
, BUTTON_DISPLAY
},
130 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_DISPLAY
|BUTTON_LEFT
},
131 { ACTION_TREE_PGLEFT
, BUTTON_DISPLAY
|BUTTON_LEFT
, BUTTON_LEFT
|BUTTON_REL
},
132 { ACTION_TREE_ROOT_INIT
, BUTTON_DISPLAY
|BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_DISPLAY
|BUTTON_LEFT
},
133 { ACTION_TREE_PGLEFT
, BUTTON_DISPLAY
|BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
134 { ACTION_TREE_PGRIGHT
, BUTTON_DISPLAY
|BUTTON_RIGHT
, BUTTON_DISPLAY
},
135 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_DISPLAY
|BUTTON_RIGHT
},
136 { ACTION_TREE_PGRIGHT
, BUTTON_DISPLAY
|BUTTON_RIGHT
, BUTTON_RIGHT
|BUTTON_REL
},
137 { ACTION_TREE_PGRIGHT
, BUTTON_DISPLAY
|BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
139 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
142 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
143 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
144 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
145 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
146 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
147 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
148 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
149 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
150 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
151 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
152 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
155 static const struct button_mapping button_context_settings
[] = {
156 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
157 { ACTION_SETTINGS_INCREPEAT
,BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
158 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
159 { ACTION_SETTINGS_DECREPEAT
,BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
160 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
161 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
162 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
163 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
164 { ACTION_SETTINGS_RESET
, BUTTON_DISPLAY
, BUTTON_NONE
},
166 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
167 }; /* button_context_settings */
169 static const struct button_mapping button_context_settings_right_is_inc
[] = {
170 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
171 { ACTION_SETTINGS_INCREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
172 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
173 { ACTION_SETTINGS_DECREPEAT
,BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
174 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
175 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
176 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
177 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
178 { ACTION_SETTINGS_RESET
, BUTTON_DISPLAY
, BUTTON_NONE
},
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
181 }; /* button_context_settingsgraphical */
183 static const struct button_mapping button_context_yesno
[] = {
184 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
186 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
187 }; /* button_context_settings_yesno */
189 static const struct button_mapping button_context_colorchooser
[] = {
190 { ACTION_STD_OK
, BUTTON_DISPLAY
|BUTTON_REL
, BUTTON_NONE
},
192 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
193 }; /* button_context_colorchooser */
195 static const struct button_mapping button_context_eq
[] = {
196 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
198 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
199 }; /* button_context_eq */
201 /** Bookmark Screen **/
202 static const struct button_mapping button_context_bmark
[] = {
203 { ACTION_BMS_DELETE
, BUTTON_DISPLAY
, BUTTON_NONE
},
205 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
206 }; /* button_context_bmark */
208 static const struct button_mapping button_context_time
[] = {
209 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
210 { ACTION_STD_OK
, BUTTON_DISPLAY
, BUTTON_NONE
},
212 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
),
213 }; /* button_context_time */
215 static const struct button_mapping button_context_quickscreen
[] = {
216 { ACTION_QS_DOWNINV
, BUTTON_UP
, BUTTON_NONE
},
217 { ACTION_QS_DOWNINV
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
218 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
219 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
220 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
221 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
222 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
223 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
224 { ACTION_STD_CANCEL
, BUTTON_MENU
, BUTTON_NONE
},
226 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
227 }; /* button_context_quickscreen */
229 static const struct button_mapping button_context_pitchscreen
[] = {
230 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
231 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
232 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
233 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
234 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
235 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
236 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
237 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
238 { ACTION_PS_TOGGLE_MODE
, BUTTON_MENU
, BUTTON_NONE
},
239 { ACTION_PS_RESET
, BUTTON_DISPLAY
, BUTTON_NONE
},
240 { ACTION_PS_EXIT
, BUTTON_PLAY
, BUTTON_NONE
},
241 { ACTION_PS_SLOWER
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
242 { ACTION_PS_FASTER
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
244 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
245 }; /* button_context_pitchcreen */
247 static const struct button_mapping button_context_keyboard
[] = {
248 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
249 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
250 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
251 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
252 { ACTION_KBD_CURSOR_LEFT
, BUTTON_DISPLAY
|BUTTON_LEFT
, BUTTON_NONE
},
253 { ACTION_KBD_CURSOR_LEFT
, BUTTON_DISPLAY
|BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
254 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_DISPLAY
|BUTTON_RIGHT
, BUTTON_NONE
},
255 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_DISPLAY
|BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
256 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
257 { ACTION_KBD_PAGE_FLIP
, BUTTON_DISPLAY
|BUTTON_MENU
, BUTTON_NONE
},
258 { ACTION_KBD_DONE
, BUTTON_DISPLAY
|BUTTON_REL
, BUTTON_DISPLAY
},
259 { ACTION_KBD_ABORT
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
260 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
, BUTTON_NONE
},
261 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
262 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
263 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
264 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
265 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
266 { ACTION_KBD_MORSE_INPUT
, BUTTON_DISPLAY
|BUTTON_POWER
, BUTTON_NONE
},
267 { ACTION_KBD_MORSE_SELECT
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
270 }; /* button_context_keyboard */
272 /*****************************************************************************
273 * Remote control mappings
274 *****************************************************************************/
276 static const struct button_mapping remote_button_context_standard
[] = {
277 { ACTION_STD_PREV
, BUTTON_RC_PLAY
, BUTTON_NONE
},
278 { ACTION_STD_PREVREPEAT
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
279 { ACTION_STD_NEXT
, BUTTON_RC_DISPLAY
, BUTTON_NONE
},
280 { ACTION_STD_NEXTREPEAT
, BUTTON_RC_DISPLAY
|BUTTON_REPEAT
,BUTTON_NONE
},
281 { ACTION_STD_CANCEL
, BUTTON_RC_REW
, BUTTON_NONE
},
282 { ACTION_STD_OK
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
},
283 { ACTION_STD_CONTEXT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_RC_FF
},
284 { ACTION_STD_MENU
, BUTTON_RC_FAV
, BUTTON_NONE
},
289 static const struct button_mapping remote_button_context_wps
[] = {
290 { ACTION_WPS_PLAY
, BUTTON_RC_PLAY
, BUTTON_NONE
},
292 { ACTION_WPS_SKIPNEXT
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
},
293 { ACTION_WPS_SKIPPREV
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_REW
},
295 { ACTION_WPS_SEEKBACK
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
296 { ACTION_WPS_SEEKFWD
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
297 { ACTION_WPS_STOPSEEK
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_REW
|BUTTON_REPEAT
},
298 { ACTION_WPS_STOPSEEK
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
|BUTTON_REPEAT
},
300 { ACTION_WPS_STOP
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_RC_PLAY
},
301 { ACTION_WPS_MENU
, BUTTON_RC_FAV
, BUTTON_NONE
},
303 { ACTION_WPS_VOLDOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
304 { ACTION_WPS_VOLDOWN
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
305 { ACTION_WPS_VOLUP
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
306 { ACTION_WPS_VOLUP
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
308 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
311 static const struct button_mapping remote_button_context_tree
[] = {
312 { ACTION_TREE_WPS
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
313 { ACTION_TREE_STOP
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_RC_PLAY
},
314 { ACTION_STD_CANCEL
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
316 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
320 static const struct button_mapping button_context_usb_hid
[] = {
321 { ACTION_USB_HID_PLAY
, BUTTON_PLAY
, BUTTON_NONE
},
322 { ACTION_USB_HID_STOP
, BUTTON_POWER
, BUTTON_NONE
},
323 { ACTION_USB_HID_SKIPPREV
, BUTTON_LEFT
, BUTTON_NONE
},
324 { ACTION_USB_HID_SKIPNEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
325 { ACTION_USB_HID_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
326 { ACTION_USB_HID_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
327 { ACTION_USB_HID_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
328 { ACTION_USB_HID_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
329 { ACTION_USB_HID_MUTE
, BUTTON_SELECT
, BUTTON_NONE
},
330 { ACTION_USB_HID_MENU
, BUTTON_MENU
, BUTTON_NONE
},
333 }; /* button_context_usb_hid */
335 static const struct button_mapping remote_button_context_usb_hid
[] = {
336 { ACTION_USB_HID_PLAY
, BUTTON_RC_PLAY
, BUTTON_NONE
},
337 { ACTION_USB_HID_STOP
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
338 { ACTION_USB_HID_SKIPPREV
, BUTTON_RC_REW
, BUTTON_NONE
},
339 { ACTION_USB_HID_SKIPNEXT
, BUTTON_RC_FF
, BUTTON_NONE
},
340 { ACTION_USB_HID_VOLUP
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
341 { ACTION_USB_HID_VOLUP
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
342 { ACTION_USB_HID_VOLDOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
343 { ACTION_USB_HID_VOLDOWN
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
344 { ACTION_USB_HID_MENU
, BUTTON_RC_FAV
, BUTTON_NONE
},
347 }; /* remote_button_context_usb_hid */
350 static const struct button_mapping
* get_context_mapping_remote( int context
)
352 context
^= CONTEXT_REMOTE
;
357 return remote_button_context_wps
;
358 case CONTEXT_MAINMENU
:
360 return remote_button_context_tree
;
362 case CONTEXT_USB_HID
:
363 return remote_button_context_usb_hid
;
366 return remote_button_context_standard
;
369 const struct button_mapping
* get_context_mapping(int context
)
371 if (context
&CONTEXT_REMOTE
)
372 return get_context_mapping_remote(context
);
377 return button_context_standard
;
379 return button_context_wps
;
382 return button_context_list
;
383 case CONTEXT_MAINMENU
:
385 if (global_settings
.hold_lr_for_scroll_in_list
)
386 return button_context_listtree_scroll_without_combo
;
388 return button_context_listtree_scroll_with_combo
;
389 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
390 return button_context_tree
;
392 case CONTEXT_SETTINGS
:
393 return button_context_settings
;
394 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
395 return button_context_settings_right_is_inc
;
397 case CONTEXT_SETTINGS_COLOURCHOOSER
:
398 return button_context_colorchooser
;
399 case CONTEXT_SETTINGS_EQ
:
400 return button_context_eq
;
402 case CONTEXT_SETTINGS_TIME
:
403 return button_context_time
;
405 case CONTEXT_YESNOSCREEN
:
406 return button_context_yesno
;
407 case CONTEXT_BOOKMARKSCREEN
:
408 return button_context_bmark
;
409 case CONTEXT_QUICKSCREEN
:
410 return button_context_quickscreen
;
411 case CONTEXT_PITCHSCREEN
:
412 return button_context_pitchscreen
;
413 case CONTEXT_KEYBOARD
:
414 return button_context_keyboard
;
416 case CONTEXT_USB_HID
:
417 return button_context_usb_hid
;
420 return button_context_standard
;