Bubbles: Don't save scores when quit without saving is selected and reduce splash...
[kugel-rb.git] / apps / gui / statusbar-skinned.c
blob9d447f62db6d79154bd305fa8645a98a52266ce8
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2009 Thomas Martitz
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "config.h"
24 #include "system.h"
25 #include "settings.h"
26 #include "appevents.h"
27 #include "screens.h"
28 #include "screen_access.h"
29 #include "skin_engine/skin_engine.h"
30 #include "skin_engine/wps_internals.h"
31 #include "viewport.h"
32 #include "statusbar.h"
33 #include "statusbar-skinned.h"
34 #include "debug.h"
37 /* currently only one wps_state is needed */
38 extern struct wps_state wps_state; /* from wps.c */
39 static struct gui_wps sb_skin[NB_SCREENS] = {{ .data = NULL }};
40 static struct wps_data sb_skin_data[NB_SCREENS] = {{ .wps_loaded = 0 }};
41 static struct wps_sync_data sb_skin_sync_data = { .do_full_update = false };
43 /* initial setup of wps_data */
44 static int update_delay = DEFAULT_UPDATE_DELAY;
47 void sb_skin_data_load(enum screen_type screen, const char *buf, bool isfile)
49 struct wps_data *data = sb_skin[screen].data;
51 int success;
52 success = buf && skin_data_load(screen, data, buf, isfile);
54 if (success)
55 { /* hide the sb's default viewport because it has nasty effect with stuff
56 * not part of the statusbar,
57 * hence .sbs's without any other vps are unsupported*/
58 struct skin_viewport *vp = find_viewport(VP_DEFAULT_LABEL, data);
59 struct skin_token_list *next_vp = data->viewports->next;
61 if (!next_vp)
62 { /* no second viewport, let parsing fail */
63 success = false;
65 /* hide this viewport, forever */
66 vp->hidden_flags = VP_NEVER_VISIBLE;
69 if (!success && isfile)
70 sb_create_from_settings(screen);
73 struct viewport *sb_skin_get_info_vp(enum screen_type screen)
75 return &find_viewport(VP_INFO_LABEL, sb_skin[screen].data)->vp;
78 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
79 char* sb_get_backdrop(enum screen_type screen)
81 return sb_skin[screen].data->backdrop;
84 bool sb_set_backdrop(enum screen_type screen, char* filename)
86 if (!filename)
88 sb_skin[screen].data->backdrop = NULL;
89 return true;
91 else if (!sb_skin[screen].data->backdrop)
93 /* need to make room on the buffer */
94 size_t buf_size;
95 #if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
96 if (screen == SCREEN_REMOTE)
97 buf_size = REMOTE_LCD_BACKDROP_BYTES;
98 else
99 #endif
100 buf_size = LCD_BACKDROP_BYTES;
101 sb_skin[screen].data->backdrop = skin_buffer_alloc(buf_size);
102 if (!sb_skin[screen].data->backdrop)
103 return false;
106 if (!screens[screen].backdrop_load(filename, sb_skin[screen].data->backdrop))
107 sb_skin[screen].data->backdrop = NULL;
108 return sb_skin[screen].data->backdrop != NULL;
111 #endif
112 void sb_skin_update(enum screen_type screen, bool force)
114 static long next_update = 0;
115 int i = screen;
116 if (TIME_AFTER(current_tick, next_update) || force)
118 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
119 /* currently, all remotes are readable without backlight
120 * so still update those */
121 if (lcd_active() || (i != SCREEN_MAIN))
122 #endif
123 skin_update(&sb_skin[i], force?
124 WPS_REFRESH_ALL : WPS_REFRESH_NON_STATIC);
125 next_update = current_tick + update_delay; /* don't update too often */
126 sb_skin[SCREEN_MAIN].sync_data->do_full_update = false;
130 void do_sbs_update_callback(void *param)
132 (void)param;
133 /* the WPS handles changing the actual id3 data in the id3 pointers
134 * we imported, we just want a full update */
135 sb_skin_sync_data.do_full_update = true;
136 /* force timeout in wps main loop, so that the update is instantly */
137 queue_post(&button_queue, BUTTON_NONE, 0);
140 void sb_skin_set_update_delay(int delay)
142 update_delay = delay;
145 /* This creates and loads a ".sbs" based on the user settings for:
146 * - regular statusbar
147 * - colours
148 * - ui viewport
149 * - backdrop
151 void sb_create_from_settings(enum screen_type screen)
153 char buf[128], *ptr, *ptr2;
154 int len, remaining = sizeof(buf);
156 ptr = buf;
157 ptr[0] = '\0';
159 /* %Vi viewport, colours handled by the parser */
160 #if NB_SCREENS > 1
161 if (screen == SCREEN_REMOTE)
162 ptr2 = global_settings.remote_ui_vp_config;
163 else
164 #endif
165 ptr2 = global_settings.ui_vp_config;
167 if (ptr2[0] && ptr2[0] != '-') /* from ui viewport setting */
169 len = snprintf(ptr, remaining, "%%ax%%Vi|%s|\n", ptr2);
170 while ((ptr2 = strchr(ptr, ',')))
171 *ptr2 = '|';
173 else
175 int y = 0, height;
176 switch (statusbar_position(screen))
178 case STATUSBAR_TOP:
179 y = STATUSBAR_HEIGHT;
180 case STATUSBAR_BOTTOM:
181 height = screens[screen].lcdheight - STATUSBAR_HEIGHT;
182 break;
183 default:
184 height = screens[screen].lcdheight;
186 len = snprintf(ptr, remaining, "%%ax%%Vi|0|%d|-|%d|1|-|-|\n", y, height);
188 sb_skin_data_load(screen, buf, false);
191 void sb_skin_init(void)
193 int i;
194 FOR_NB_SCREENS(i)
196 #ifdef HAVE_ALBUMART
197 sb_skin_data[i].albumart = NULL;
198 sb_skin_data[i].playback_aa_slot = -1;
199 #endif
200 sb_skin[i].data = &sb_skin_data[i];
201 sb_skin[i].display = &screens[i];
202 /* Currently no seperate wps_state needed/possible
203 so use the only available ( "global" ) one */
204 sb_skin[i].state = &wps_state;
205 sb_skin[i].sync_data = &sb_skin_sync_data;