1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
28 #include "appevents.h"
37 #if defined(HAVE_LCD_BITMAP) && !defined(BOOTLOADER)
42 static int last_button
= BUTTON_NONE
|BUTTON_REL
; /* allow the ipod wheel to
44 static intptr_t last_data
= 0;
45 static int last_action
= ACTION_NONE
;
46 static bool repeated
= false;
47 static bool wait_for_release
= false;
49 #ifdef HAVE_TOUCHSCREEN
50 static bool short_press
= false;
53 #define REPEAT_WINDOW_TICKS HZ/10
54 static int last_action_tick
= 0;
56 /* software keylock stuff */
57 #ifndef HAS_BUTTON_HOLD
58 static bool keys_locked
= false;
59 static int unlock_combo
= BUTTON_NONE
;
60 static bool screen_has_lock
= false;
61 #endif /* HAVE_SOFTWARE_KEYLOCK */
64 * do_button_check is the worker function for get_default_action.
65 * returns ACTION_UNKNOWN or the requested return value from the list.
67 static inline int do_button_check(const struct button_mapping
*items
,
68 int button
, int last_button
, int *start
)
71 int ret
= ACTION_UNKNOWN
;
73 while (items
[i
].button_code
!= BUTTON_NONE
)
75 if (items
[i
].button_code
== button
)
77 if ((items
[i
].pre_button_code
== BUTTON_NONE
)
78 || (items
[i
].pre_button_code
== last_button
))
80 ret
= items
[i
].action_code
;
90 #if defined(HAVE_LCD_BITMAP) && !defined(BOOTLOADER)
92 * button is horizontally inverted to support RTL language if the given language
93 * and context combination require that
95 static int button_flip_horizontally(int context
, int button
)
99 if (!(lang_is_rtl() && ((context
== CONTEXT_STD
) ||
100 (context
== CONTEXT_TREE
) || (context
== CONTEXT_LIST
) ||
101 (context
== CONTEXT_MAINMENU
))))
107 ~(BUTTON_LEFT
| BUTTON_RIGHT
108 #if defined(BUTTON_SCROLL_BACK) && defined(BUTTON_SCROLL_FWD) && \
110 | BUTTON_SCROLL_BACK
| BUTTON_SCROLL_FWD
114 if (button
& BUTTON_LEFT
)
115 newbutton
|= BUTTON_RIGHT
;
116 if (button
& BUTTON_RIGHT
)
117 newbutton
|= BUTTON_LEFT
;
118 #if defined(BUTTON_SCROLL_BACK) && defined(BUTTON_SCROLL_FWD) && \
120 if (button
& BUTTON_SCROLL_BACK
)
121 newbutton
|= BUTTON_SCROLL_FWD
;
122 if (button
& BUTTON_SCROLL_FWD
)
123 newbutton
|= BUTTON_SCROLL_BACK
;
130 static inline int get_next_context(const struct button_mapping
*items
, int i
)
132 while (items
[i
].button_code
!= BUTTON_NONE
)
134 return (items
[i
].action_code
== ACTION_NONE
) ?
136 items
[i
].action_code
;
139 * int get_action_worker(int context, struct button_mapping *user_mappings,
141 This function searches the button list for the given context for the just
143 If there is a match it returns the value from the list.
144 If there is no match..
145 the last item in the list "points" to the next context in a chain
146 so the "chain" is followed until the button is found.
147 putting ACTION_NONE will get CONTEXT_STD which is always the last list checked.
149 Timeout can be TIMEOUT_NOBLOCK to return immediatly
150 TIMEOUT_BLOCK to wait for a button press
151 Any number >0 to wait that many ticks for a press
153 static int get_action_worker(int context
, int timeout
,
154 const struct button_mapping
* (*get_context_map
)(int) )
156 const struct button_mapping
*items
= NULL
;
159 int ret
= ACTION_UNKNOWN
;
160 static int last_context
= CONTEXT_STD
;
163 send_event(GUI_EVENT_ACTIONUPDATE
, NULL
);
165 if (timeout
== TIMEOUT_NOBLOCK
)
166 button
= button_get(false);
167 else if (timeout
== TIMEOUT_BLOCK
)
168 button
= button_get(true);
170 button
= button_get_w_tmo(timeout
);
172 /* Data from sys events can be pulled with button_get_data */
173 if (button
== BUTTON_NONE
|| button
& SYS_EVENT
)
175 /* Don't send any buttons through untill we see the release event */
176 if (wait_for_release
)
178 if (button
&BUTTON_REL
)
180 wait_for_release
= false;
186 #if CONFIG_CODEC == SWCODEC
187 /* Produce keyclick */
188 if (global_settings
.keyclick
&& !(button
& BUTTON_REL
))
189 if (!(button
& BUTTON_REPEAT
) || global_settings
.keyclick_repeats
)
190 pcmbuf_beep(4000, KEYCLICK_DURATION
, 2500*global_settings
.keyclick
);
193 if ((context
!= last_context
) && ((last_button
& BUTTON_REL
) == 0))
195 if (button
& BUTTON_REL
)
197 last_button
= button
;
198 last_action
= ACTION_NONE
;
200 /* eat all buttons until the previous button was |BUTTON_REL
201 (also eat the |BUTTON_REL button) */
202 return ACTION_NONE
; /* "safest" return value */
204 last_context
= context
;
205 #ifndef HAS_BUTTON_HOLD
206 screen_has_lock
= ((context
& ALLOW_SOFTLOCK
) == ALLOW_SOFTLOCK
);
207 if (screen_has_lock
&& keys_locked
)
209 if (button
== unlock_combo
)
211 last_button
= BUTTON_NONE
;
213 splash(HZ
/2, str(LANG_KEYLOCK_OFF
));
214 return ACTION_REDRAW
;
217 #if (BUTTON_REMOTE != 0)
218 if ((button
& BUTTON_REMOTE
) == 0)
221 if ((button
& BUTTON_REL
))
222 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
223 return ACTION_REDRAW
;
226 context
&= ~ALLOW_SOFTLOCK
;
227 #endif /* HAS_BUTTON_HOLD */
229 #ifdef HAVE_TOUCHSCREEN
230 if (button
& BUTTON_TOUCHSCREEN
)
234 if (last_button
& BUTTON_TOUCHSCREEN
)
236 if ((button
& BUTTON_REL
) &&
237 ((last_button
& BUTTON_REPEAT
)==0))
241 else if (button
& BUTTON_REPEAT
)
244 last_button
= button
;
245 return ACTION_TOUCHSCREEN
;
249 #if defined(HAVE_LCD_BITMAP) && !defined(BOOTLOADER)
250 button
= button_flip_horizontally(context
, button
);
253 /* logf("%x,%x",last_button,button); */
256 /* logf("context = %x",context); */
257 #if (BUTTON_REMOTE != 0)
258 if (button
& BUTTON_REMOTE
)
259 context
|= CONTEXT_REMOTE
;
261 if ((context
& CONTEXT_PLUGIN
) && get_context_map
)
262 items
= get_context_map(context
);
264 items
= get_context_mapping(context
);
269 ret
= do_button_check(items
,button
,last_button
,&i
);
271 if (ret
== ACTION_UNKNOWN
)
273 context
= get_next_context(items
,i
);
275 if (context
!= (int)CONTEXT_STOPSEARCHING
)
282 /* Action was found or STOPSEARCHING was specified */
285 /* DEBUGF("ret = %x\n",ret); */
286 #ifndef HAS_BUTTON_HOLD
287 if (screen_has_lock
&& (ret
== ACTION_STD_KEYLOCK
))
289 unlock_combo
= button
;
291 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
293 button_clear_queue();
294 return ACTION_REDRAW
;
297 if ((current_tick
- last_action_tick
< REPEAT_WINDOW_TICKS
)
298 && (ret
== last_action
))
303 last_button
= button
;
305 last_data
= button_get_data();
306 last_action_tick
= current_tick
;
310 int get_action(int context
, int timeout
)
312 return get_action_worker(context
,timeout
,NULL
);
315 int get_custom_action(int context
,int timeout
,
316 const struct button_mapping
* (*get_context_map
)(int))
318 return get_action_worker(context
,timeout
,get_context_map
);
321 bool action_userabort(int timeout
)
323 int action
= get_action_worker(CONTEXT_STD
,timeout
,NULL
);
324 bool ret
= (action
== ACTION_STD_CANCEL
);
327 default_event_handler(action
);
332 #ifndef HAS_BUTTON_HOLD
333 bool is_keys_locked(void)
335 return (screen_has_lock
&& keys_locked
);
339 intptr_t get_action_data(void)
344 int get_action_statuscode(int *button
)
348 *button
= last_button
;
350 if (last_button
& BUTTON_REMOTE
)
351 ret
|= ACTION_REMOTE
;
353 ret
|= ACTION_REPEAT
;
357 #ifdef HAVE_TOUCHSCREEN
358 /* return BUTTON_NONE on error
359 * BUTTON_REPEAT if repeated press
360 * BUTTON_REPEAT|BUTTON_REL if release after repeated press
361 * BUTTON_REL if its a short press = release after press
362 * BUTTON_TOUCHSCREEN if press
364 int action_get_touchscreen_press(short *x
, short *y
)
366 static int last_data
= 0;
368 if ((last_button
& BUTTON_TOUCHSCREEN
) == 0)
370 data
= button_get_data();
371 if (last_button
& BUTTON_REL
)
373 *x
= (last_data
&0xffff0000)>>16;
374 *y
= (last_data
&0xffff);
378 *x
= (data
&0xffff0000)>>16;
383 return BUTTON_REPEAT
;
386 /* This is to return a BUTTON_REL after a BUTTON_REPEAT. */
387 if (last_button
& BUTTON_REL
)
388 return BUTTON_REPEAT
|BUTTON_REL
;
389 return BUTTON_TOUCHSCREEN
;
392 int action_get_touchscreen_press_in_vp(short *x1
, short *y1
, struct viewport
*vp
)
397 ret
= action_get_touchscreen_press(&x
, &y
);
399 if (ret
!= BUTTON_NONE
&& viewport_point_within_vp(vp
, x
, y
))
405 if (ret
& BUTTON_TOUCHSCREEN
)
406 return ACTION_UNKNOWN
;
411 /* Don't let get_action*() return any ACTION_* values untill the current buttons
412 * have ben release. SYS_* and BUTTON_NONE will go through.
413 * Any actions relying on _RELEASE won't get seen
415 void action_wait_for_release(void)
417 wait_for_release
= true;