1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 by Linus Nielsen Feltzing
11 * Copyright (C) 2007 by Christian Gmeiner
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
31 #if CONFIG_CPU == PNX0101
35 #if CONFIG_CODEC == SWCODEC
41 * find a nice way to handle 1.5db steps -> see wm8751 ifdef in sound_set_bass/treble
46 #if !defined(VOLUME_MIN) && !defined(VOLUME_MAX)
47 #warning define for VOLUME_MIN and VOLUME_MAX is missing
48 #define VOLUME_MIN -700
52 /* volume/balance/treble/bass interdependency main part */
53 #define VOLUME_RANGE (VOLUME_MAX - VOLUME_MIN)
56 extern bool audio_is_initialized
;
58 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
59 extern unsigned long shadow_io_control_main
;
60 extern unsigned shadow_codec_reg0
;
62 #endif /* SIMULATOR */
66 const struct sound_settings_info audiohw_settings
[] = {
67 [SOUND_VOLUME
] = {"dB", 0, 1, VOLUME_MIN
/ 10, VOLUME_MAX
/ 10, -25},
68 [SOUND_BASS
] = {"dB", 0, 1, -24, 24, 0},
69 [SOUND_TREBLE
] = {"dB", 0, 1, -24, 24, 0},
70 [SOUND_BALANCE
] = {"%", 0, 1,-100, 100, 0},
71 [SOUND_CHANNELS
] = {"", 0, 1, 0, 5, 0},
72 [SOUND_STEREO_WIDTH
] = {"%", 0, 5, 0, 250, 100},
73 #if defined(HAVE_RECORDING)
74 [SOUND_LEFT_GAIN
] = {"dB", 1, 1,-128, 96, 0},
75 [SOUND_RIGHT_GAIN
] = {"dB", 1, 1,-128, 96, 0},
76 [SOUND_MIC_GAIN
] = {"dB", 1, 1,-128, 108, 16},
78 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
79 [SOUND_BASS_CUTOFF
] = {"", 0, 1, 1, 4, 1},
81 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
82 [SOUND_TREBLE_CUTOFF
] = {"", 0, 1, 1, 4, 1},
84 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
85 [SOUND_LOUDNESS
] = {"dB", 0, 1, 0, 17, 0},
86 [SOUND_AVC
] = {"", 0, 1, -1, 4, 0},
87 [SOUND_MDB_STRENGTH
] = {"dB", 0, 1, 0, 127, 48},
88 [SOUND_MDB_HARMONICS
] = {"%", 0, 1, 0, 100, 50},
89 [SOUND_MDB_CENTER
] = {"Hz", 0, 10, 20, 300, 60},
90 [SOUND_MDB_SHAPE
] = {"Hz", 0, 10, 50, 300, 90},
91 [SOUND_MDB_ENABLE
] = {"", 0, 1, 0, 1, 0},
92 [SOUND_SUPERBASS
] = {"", 0, 1, 0, 1, 0},
97 const char *sound_unit(int setting
)
99 return audiohw_settings
[setting
].unit
;
102 int sound_numdecimals(int setting
)
104 return audiohw_settings
[setting
].numdecimals
;
107 int sound_steps(int setting
)
109 return audiohw_settings
[setting
].steps
;
112 int sound_min(int setting
)
114 return audiohw_settings
[setting
].minval
;
117 int sound_max(int setting
)
119 return audiohw_settings
[setting
].maxval
;
122 int sound_default(int setting
)
124 return audiohw_settings
[setting
].defaultval
;
127 static sound_set_type
*sound_set_fns
[] =
129 [0 ... SOUND_LAST_SETTING
-1] = NULL
,
130 [SOUND_VOLUME
] = sound_set_volume
,
131 [SOUND_BASS
] = sound_set_bass
,
132 [SOUND_TREBLE
] = sound_set_treble
,
133 [SOUND_BALANCE
] = sound_set_balance
,
134 [SOUND_CHANNELS
] = sound_set_channels
,
135 [SOUND_STEREO_WIDTH
] = sound_set_stereo_width
,
136 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
137 [SOUND_LOUDNESS
] = sound_set_loudness
,
138 [SOUND_AVC
] = sound_set_avc
,
139 [SOUND_MDB_STRENGTH
] = sound_set_mdb_strength
,
140 [SOUND_MDB_HARMONICS
] = sound_set_mdb_harmonics
,
141 [SOUND_MDB_CENTER
] = sound_set_mdb_center
,
142 [SOUND_MDB_SHAPE
] = sound_set_mdb_shape
,
143 [SOUND_MDB_ENABLE
] = sound_set_mdb_enable
,
144 [SOUND_SUPERBASS
] = sound_set_superbass
,
146 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
147 [SOUND_BASS_CUTOFF
] = sound_set_bass_cutoff
,
149 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
150 [SOUND_TREBLE_CUTOFF
] = sound_set_treble_cutoff
,
154 sound_set_type
* sound_get_fn(int setting
)
156 return ((unsigned)setting
>= ARRAYLEN(sound_set_fns
)?
157 NULL
: sound_set_fns
[setting
]);
160 #if CONFIG_CODEC == SWCODEC
161 /* Copied from dsp.h, nasty nasty, but we don't want to include dsp.h */
164 DSP_CALLBACK_SET_PRESCALE
= 0,
165 DSP_CALLBACK_SET_BASS
,
166 DSP_CALLBACK_SET_TREBLE
,
167 DSP_CALLBACK_SET_CHANNEL_CONFIG
,
168 DSP_CALLBACK_SET_STEREO_WIDTH
171 static int (*dsp_callback
)(int, intptr_t) = NULL
;
173 void sound_set_dsp_callback(int (*func
)(int, intptr_t))
180 #if CONFIG_CODEC == MAS3507D
181 /* convert tenth of dB volume (-780..+180) to dac3550 register value */
182 static int tenthdb2reg(int db
)
184 if (db
< -540) /* 3 dB steps */
185 return (db
+ 780) / 30;
186 else /* 1.5 dB steps */
187 return (db
+ 660) / 15;
192 #if !defined(AUDIOHW_HAVE_CLIPPING)
194 * The prescaler compensates for any kind of boosts, to prevent clipping.
196 * It's basically just a measure to make sure that audio does not clip during
197 * tone controls processing, like if i want to boost bass 12 dB, i can decrease
198 * the audio amplitude by -12 dB before processing, then increase master gain
199 * by 12 dB after processing.
202 /* all values in tenth of dB MAS3507D UDA1380 */
203 int current_volume
= 0; /* -780..+180 -840.. 0 */
204 int current_balance
= 0; /* -960..+960 -840..+840 */
205 int current_treble
= 0; /* -150..+150 0.. +60 */
206 int current_bass
= 0; /* -150..+150 0..+240 */
208 static void set_prescaled_volume(void)
213 /* The WM codecs listed don't have suitable prescaler functionality, so we let
214 * the prescaler stay at 0 for these unless SW tone controls are in use */
215 #if defined(HAVE_SW_TONE_CONTROLS) || !(defined(HAVE_WM8975) \
216 || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
217 || defined(HAVE_WM8751) || defined(HAVE_WM8758) || defined(HAVE_WM8985)) \
218 || defined(HAVE_TSC2100)
220 prescale
= MAX(current_bass
, current_treble
);
222 prescale
= 0; /* no need to prescale if we don't boost
225 /* Gain up the analog volume to compensate the prescale gain reduction,
226 * but if this would push the volume over the top, reduce prescaling
227 * instead (might cause clipping). */
228 if (current_volume
+ prescale
> VOLUME_MAX
)
229 prescale
= VOLUME_MAX
- current_volume
;
232 #if defined(AUDIOHW_HAVE_PRESCALER)
233 audiohw_set_prescaler(prescale
);
235 dsp_callback(DSP_CALLBACK_SET_PRESCALE
, prescale
);
238 if (current_volume
== VOLUME_MIN
)
239 prescale
= 0; /* Make sure the chip gets muted at VOLUME_MIN */
241 l
= r
= current_volume
+ prescale
;
243 /* Balance the channels scaled by the current volume and min volume. */
244 /* Subtract a dB from VOLUME_MIN to get it to a mute level */
245 if (current_balance
> 0)
247 l
-= ((l
- (VOLUME_MIN
- ONE_DB
)) * current_balance
) / VOLUME_RANGE
;
249 else if (current_balance
< 0)
251 r
+= ((r
- (VOLUME_MIN
- ONE_DB
)) * current_balance
) / VOLUME_RANGE
;
254 #if CONFIG_CODEC == MAS3507D
255 dac_volume(tenthdb2reg(l
), tenthdb2reg(r
), false);
256 #elif defined(HAVE_UDA1380) || defined(HAVE_WM8975) || defined(HAVE_WM8758) \
257 || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
258 || defined(HAVE_WM8751) || defined(HAVE_AS3514) || defined(HAVE_TSC2100) \
259 || defined(HAVE_AK4537)
260 audiohw_set_master_vol(tenthdb2master(l
), tenthdb2master(r
));
261 #if defined(HAVE_WM8975) || defined(HAVE_WM8758) \
262 || (defined(HAVE_WM8751) && !defined(MROBE_100)) || defined(HAVE_WM8985)
263 audiohw_set_lineout_vol(tenthdb2master(0), tenthdb2master(0));
266 #elif defined(HAVE_TLV320) || defined(HAVE_WM8978) || defined(HAVE_WM8985)
267 audiohw_set_headphone_vol(tenthdb2master(l
), tenthdb2master(r
));
268 #elif defined(HAVE_JZ4740_CODEC)
269 audiohw_set_volume(current_volume
);
272 #endif /* (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380 */
273 #endif /* !SIMULATOR */
278 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
279 unsigned long mdb_shape_shadow
= 0;
280 unsigned long loudness_shadow
= 0;
283 void sound_set_volume(int value
)
285 if(!audio_is_initialized
)
288 #if defined(AUDIOHW_HAVE_CLIPPING)
289 audiohw_set_volume(value
);
290 #elif CONFIG_CPU == PNX0101
291 int tmp
= (60 - value
* 4) & 0xff;
292 CODECVOL
= tmp
| (tmp
<< 8);
294 current_volume
= value
* 10; /* tenth of dB */
295 set_prescaled_volume();
299 void sound_set_balance(int value
)
301 if(!audio_is_initialized
)
304 #ifdef AUDIOHW_HAVE_BALANCE
305 audiohw_set_balance(value
);
307 current_balance
= value
* VOLUME_RANGE
/ 100; /* tenth of dB */
308 set_prescaled_volume();
312 void sound_set_bass(int value
)
314 if(!audio_is_initialized
)
317 #if !defined(AUDIOHW_HAVE_CLIPPING)
318 #if defined(HAVE_WM8751)
319 current_bass
= value
;
321 current_bass
= value
* 10;
325 #if defined(AUDIOHW_HAVE_BASS)
326 audiohw_set_bass(value
);
328 dsp_callback(DSP_CALLBACK_SET_BASS
, current_bass
);
331 #if !defined(AUDIOHW_HAVE_CLIPPING)
332 set_prescaled_volume();
336 void sound_set_treble(int value
)
338 if(!audio_is_initialized
)
341 #if !defined(AUDIOHW_HAVE_CLIPPING)
342 #if defined(HAVE_WM8751)
343 current_treble
= value
;
345 current_treble
= value
* 10;
349 #if defined(AUDIOHW_HAVE_TREBLE)
350 audiohw_set_treble(value
);
352 dsp_callback(DSP_CALLBACK_SET_TREBLE
, current_treble
);
355 #if !defined(AUDIOHW_HAVE_CLIPPING)
356 set_prescaled_volume();
360 void sound_set_channels(int value
)
362 if(!audio_is_initialized
)
365 #if CONFIG_CODEC == SWCODEC
366 dsp_callback(DSP_CALLBACK_SET_CHANNEL_CONFIG
, value
);
368 audiohw_set_channel(value
);
372 void sound_set_stereo_width(int value
)
374 if(!audio_is_initialized
)
377 #if CONFIG_CODEC == SWCODEC
378 dsp_callback(DSP_CALLBACK_SET_STEREO_WIDTH
, value
);
380 audiohw_set_stereo_width(value
);
384 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
385 void sound_set_bass_cutoff(int value
)
387 if(!audio_is_initialized
)
390 audiohw_set_bass_cutoff(value
);
394 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
395 void sound_set_treble_cutoff(int value
)
397 if(!audio_is_initialized
)
400 audiohw_set_treble_cutoff(value
);
404 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
405 void sound_set_loudness(int value
)
407 if(!audio_is_initialized
)
409 loudness_shadow
= (loudness_shadow
& 0x04) |
410 (MAX(MIN(value
* 4, 0x44), 0) << 8);
411 mas_codec_writereg(MAS_REG_KLOUDNESS
, loudness_shadow
);
414 void sound_set_avc(int value
)
416 if(!audio_is_initialized
)
420 static const uint16_t avc_vals
[] =
422 (0x1 << 8) | (0x8 << 12), /* 20ms */
423 (0x2 << 8) | (0x8 << 12), /* 2s */
424 (0x4 << 8) | (0x8 << 12), /* 4s */
425 (0x8 << 8) | (0x8 << 12), /* 8s */
432 tmp
= avc_vals
[value
-1];
434 case -1: /* turn off and then turn on again to decay quickly */
435 tmp
= mas_codec_readreg(MAS_REG_KAVC
);
436 mas_codec_writereg(MAS_REG_KAVC
, 0);
442 mas_codec_writereg(MAS_REG_KAVC
, tmp
);
445 void sound_set_mdb_strength(int value
)
447 if(!audio_is_initialized
)
449 mas_codec_writereg(MAS_REG_KMDB_STR
, (value
& 0x7f) << 8);
452 void sound_set_mdb_harmonics(int value
)
454 if(!audio_is_initialized
)
456 int tmp
= value
* 127 / 100;
457 mas_codec_writereg(MAS_REG_KMDB_HAR
, (tmp
& 0x7f) << 8);
460 void sound_set_mdb_center(int value
)
462 if(!audio_is_initialized
)
464 mas_codec_writereg(MAS_REG_KMDB_FC
, (value
/10) << 8);
467 void sound_set_mdb_shape(int value
)
469 if(!audio_is_initialized
)
471 mdb_shape_shadow
= (mdb_shape_shadow
& 0x02) | ((value
/10) << 8);
472 mas_codec_writereg(MAS_REG_KMDB_SWITCH
, mdb_shape_shadow
);
475 void sound_set_mdb_enable(int value
)
477 if(!audio_is_initialized
)
479 mdb_shape_shadow
= (mdb_shape_shadow
& ~0x02) | (value
?2:0);
480 mas_codec_writereg(MAS_REG_KMDB_SWITCH
, mdb_shape_shadow
);
483 void sound_set_superbass(int value
)
485 if(!audio_is_initialized
)
487 loudness_shadow
= (loudness_shadow
& ~0x04) | (value
?4:0);
488 mas_codec_writereg(MAS_REG_KLOUDNESS
, loudness_shadow
);
490 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
492 #else /* SIMULATOR */
494 void sound_set_volume(int value
)
496 /* 128 is SDL_MIX_MAXVOLUME */
497 sim_volume
= 128 * (value
- VOLUME_MIN
/ 10) / (VOLUME_RANGE
/ 10);
500 void sound_set_balance(int value
)
505 void sound_set_bass(int value
)
510 void sound_set_treble(int value
)
515 void sound_set_channels(int value
)
520 void sound_set_stereo_width(int value
)
525 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
526 void sound_set_loudness(int value
)
531 void sound_set_avc(int value
)
536 void sound_set_mdb_strength(int value
)
541 void sound_set_mdb_harmonics(int value
)
546 void sound_set_mdb_center(int value
)
551 void sound_set_mdb_shape(int value
)
556 void sound_set_mdb_enable(int value
)
561 void sound_set_superbass(int value
)
565 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
567 #if defined(HAVE_WM8758) || defined(HAVE_WM8985)
568 void sound_set_bass_cutoff(int value
)
573 void sound_set_treble_cutoff(int value
)
577 #endif /* HAVE_WM8758 */
579 #endif /* SIMULATOR */
581 void sound_set(int setting
, int value
)
583 sound_set_type
* sound_set_val
= sound_get_fn(setting
);
585 sound_set_val(value
);
588 #if (!defined(HAVE_AS3514) && !defined(HAVE_WM8975) \
589 && !defined(HAVE_WM8758) && !defined(HAVE_TSC2100) \
590 && !defined (HAVE_WM8711) && !defined (HAVE_WM8721) \
591 && !defined (HAVE_WM8731) && !defined (HAVE_WM8978) \
592 && !defined(HAVE_AK4537)) || defined(SIMULATOR)
593 int sound_val2phys(int setting
, int value
)
595 #if CONFIG_CODEC == MAS3587F
600 case SOUND_LEFT_GAIN
:
601 case SOUND_RIGHT_GAIN
:
602 result
= (value
- 2) * 15;
606 result
= value
* 15 + 210;
614 #elif defined(HAVE_UDA1380)
619 #ifdef HAVE_RECORDING
620 case SOUND_LEFT_GAIN
:
621 case SOUND_RIGHT_GAIN
:
623 result
= value
* 5; /* (1/2) * 10 */
631 #elif defined(HAVE_TLV320) || defined(HAVE_WM8711) \
632 || defined(HAVE_WM8721) || defined(HAVE_WM8731)
637 #ifdef HAVE_RECORDING
638 case SOUND_LEFT_GAIN
:
639 case SOUND_RIGHT_GAIN
:
640 result
= (value
- 23) * 15; /* (x - 23)/1.5 *10 */
644 result
= value
* 200; /* 0 or 20 dB */
652 #elif defined(HAVE_AS3514)
653 /* This is here for the sim only and the audio driver has its own */
658 #ifdef HAVE_RECORDING
659 case SOUND_LEFT_GAIN
:
660 case SOUND_RIGHT_GAIN
:
662 result
= (value
- 23) * 15;
671 #elif defined(HAVE_WM8978)
676 #ifdef HAVE_RECORDING
677 case SOUND_LEFT_GAIN
:
678 case SOUND_RIGHT_GAIN
:
694 #endif /* !defined(HAVE_AS3514) || defined(SIMULATOR) */
696 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
698 /* This function works by telling the decoder that we have another
699 crystal frequency than we actually have. It will adjust its internal
700 parameters and the result is that the audio is played at another pitch.
702 The pitch value precision is based on PITCH_SPEED_PRECISION (in dsp.h)
704 static int last_pitch
= PITCH_SPEED_100
;
706 void sound_set_pitch(int32_t pitch
)
710 if (pitch
!= last_pitch
)
712 /* Calculate the new (bogus) frequency */
713 val
= 18432 * PITCH_SPEED_100
/ pitch
;
715 mas_writemem(MAS_BANK_D0
, MAS_D0_OFREQ_CONTROL
, &val
, 1);
717 /* We must tell the MAS that the frequency has changed.
718 * This will unfortunately cause a short silence. */
719 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
725 int32_t sound_get_pitch(void)
729 #else /* SIMULATOR */
730 void sound_set_pitch(int32_t pitch
)
735 int32_t sound_get_pitch(void)
737 return PITCH_SPEED_100
;
739 #endif /* SIMULATOR */
740 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */