as3525: fix r26308
[kugel-rb.git] / apps / keymaps / keymap-logikdax.c
blob95913678d88a0e8ec2c615655edd604c38023125
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Dave Chapman
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sandisk c200 target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
30 /*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
40 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
41 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
43 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
44 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
47 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
48 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
49 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
51 LAST_ITEM_IN_LIST
52 }; /* button_context_standard */
55 static const struct button_mapping button_context_wps[] = {
56 { ACTION_WPS_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
57 { ACTION_WPS_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
59 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
60 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
61 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
63 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
64 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
65 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
67 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_MODE|BUTTON_RIGHT, BUTTON_MODE },
68 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_MODE|BUTTON_LEFT, BUTTON_MODE },
69 { ACTION_WPS_ABRESET, BUTTON_MODE|BUTTON_UP, BUTTON_MODE },
71 { ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
72 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
73 #if 0
74 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
75 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
76 { ACTION_WPS_CONTEXT, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_VOLDOWN },
77 { ACTION_WPS_QUICKSCREEN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_VOLDOWN },
78 #endif
80 LAST_ITEM_IN_LIST
81 }; /* button_context_wps */
83 static const struct button_mapping button_context_settings[] = {
84 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
85 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
87 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
88 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
90 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
91 { ACTION_SETTINGS_DECREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
93 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
94 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
97 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
99 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
100 }; /* button_context_settings */
102 static const struct button_mapping button_context_list[] = {
103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
104 }; /* button_context_list */
106 static const struct button_mapping button_context_tree[] = {
107 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
108 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
110 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
111 }; /* button_context_tree */
113 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
114 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
115 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
116 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
117 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
118 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
120 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
121 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
122 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
125 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
126 }; /* button_context_listtree_scroll_without_combo */
128 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
129 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
131 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
132 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
134 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
135 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
137 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
138 }; /* button_context_listtree_scroll_with_combo */
140 static const struct button_mapping button_context_yesno[] = {
141 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
143 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
144 }; /* button_context_settings_yesno */
146 static const struct button_mapping button_context_quickscreen[] = {
147 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
148 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REL, BUTTON_NONE },
150 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
151 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
153 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
154 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
157 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
160 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
162 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
163 }; /* button_context_quickscreen */
165 static const struct button_mapping button_context_settings_right_is_inc[] = {
166 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
167 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
169 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
170 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_STD_CANCEL, BUTTON_MODE, BUTTON_NONE },
174 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
175 }; /* button_context_settings_right_is_inc */
177 static const struct button_mapping button_context_pitchscreen[] = {
178 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
179 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
181 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
182 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
184 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
185 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
187 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
188 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
190 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
191 { ACTION_PS_EXIT, BUTTON_MODE, BUTTON_NONE },
193 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
194 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
196 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
197 }; /* button_context_pitchscreen */
199 /** Recording Screen **/
200 #ifdef HAVE_RECORDING
201 static const struct button_mapping button_context_recscreen[] = {
202 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
203 { ACTION_REC_PAUSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
204 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
207 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
208 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
209 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
210 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
212 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
213 }; /* button_context_recscreen */
214 #endif
216 /** FM Radio Screen **/
217 #if CONFIG_TUNER
218 static const struct button_mapping button_context_radio[] = {
219 { ACTION_NONE, BUTTON_UP, BUTTON_NONE },
220 { ACTION_FM_MENU, BUTTON_DOWN, BUTTON_NONE },
221 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE },
222 { ACTION_FM_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
223 { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE },
224 { ACTION_FM_EXIT, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
225 { ACTION_FM_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
226 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
227 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
228 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
229 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
231 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
232 }; /* button_context_radio */
233 #endif
235 static const struct button_mapping button_context_keyboard[] = {
236 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
237 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
238 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
239 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
241 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
242 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
243 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
244 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
246 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
247 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
248 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
249 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
251 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
252 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
254 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
256 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
257 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
258 { ACTION_KBD_ABORT, BUTTON_MODE, BUTTON_NONE },
260 LAST_ITEM_IN_LIST
261 }; /* button_context_keyboard */
263 static const struct button_mapping button_context_bmark[] = {
264 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
266 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
267 }; /* button_context_bmark */
269 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
270 const struct button_mapping* get_context_mapping(int context)
272 switch (context)
274 case CONTEXT_STD:
275 return button_context_standard;
277 case CONTEXT_WPS:
278 return button_context_wps;
280 case CONTEXT_LIST:
281 return button_context_list;
282 case CONTEXT_TREE:
283 case CONTEXT_MAINMENU:
284 if (global_settings.hold_lr_for_scroll_in_list)
285 return button_context_listtree_scroll_without_combo;
286 else
287 return button_context_listtree_scroll_with_combo;
288 case CONTEXT_CUSTOM|CONTEXT_TREE:
289 return button_context_tree;
291 case CONTEXT_SETTINGS:
292 case CONTEXT_SETTINGS_TIME:
293 return button_context_settings;
294 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
295 case CONTEXT_SETTINGS_COLOURCHOOSER:
296 case CONTEXT_SETTINGS_EQ:
297 return button_context_settings_right_is_inc;
299 case CONTEXT_YESNOSCREEN:
300 return button_context_yesno;
301 #if CONFIG_TUNER
302 case CONTEXT_FM:
303 return button_context_radio;
304 #endif
305 case CONTEXT_BOOKMARKSCREEN:
306 return button_context_bmark;
307 case CONTEXT_QUICKSCREEN:
308 return button_context_quickscreen;
309 case CONTEXT_PITCHSCREEN:
310 return button_context_pitchscreen;
311 #ifdef HAVE_RECORDING
312 case CONTEXT_RECSCREEN:
313 return button_context_recscreen;
314 #endif
315 case CONTEXT_KEYBOARD:
316 return button_context_keyboard;
318 default:
319 return button_context_standard;
321 return button_context_standard;