1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
24 #include "lib/playergfx.h"
26 #include "lib/mylcd.h" /* MYLCD_CFG_RB_XLCD or MYLCD_CFG_PGFX */
30 #include "lib/mylcd.h" /* MYLCD_CFG_GREYLIB or MYLCD_CFG_PGFX */
33 #include "lib/fixedpoint.h"
37 /* Loops that the values are displayed */
40 /* variable button definitions */
41 #if CONFIG_KEYPAD == RECORDER_PAD
42 #define CUBE_QUIT BUTTON_OFF
43 #define CUBE_NEXT BUTTON_RIGHT
44 #define CUBE_PREV BUTTON_LEFT
45 #define CUBE_INC BUTTON_UP
46 #define CUBE_DEC BUTTON_DOWN
47 #define CUBE_MODE BUTTON_F1
48 #define CUBE_PAUSE BUTTON_PLAY
49 #define CUBE_HIGHSPEED BUTTON_ON
51 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
52 #define CUBE_QUIT BUTTON_OFF
53 #define CUBE_NEXT BUTTON_RIGHT
54 #define CUBE_PREV BUTTON_LEFT
55 #define CUBE_INC BUTTON_UP
56 #define CUBE_DEC BUTTON_DOWN
57 #define CUBE_MODE BUTTON_F1
58 #define CUBE_PAUSE BUTTON_SELECT
59 #define CUBE_HIGHSPEED BUTTON_ON
61 #elif CONFIG_KEYPAD == PLAYER_PAD
62 #define CUBE_QUIT BUTTON_STOP
63 #define CUBE_INC BUTTON_RIGHT
64 #define CUBE_DEC BUTTON_LEFT
65 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
66 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
67 #define CUBE_MODE BUTTON_MENU
68 #define CUBE_PAUSE BUTTON_PLAY
69 #define CUBE_HIGHSPEED_PRE BUTTON_ON
70 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
72 #elif CONFIG_KEYPAD == ONDIO_PAD
73 #define CUBE_QUIT BUTTON_OFF
74 #define CUBE_NEXT BUTTON_RIGHT
75 #define CUBE_PREV BUTTON_LEFT
76 #define CUBE_INC BUTTON_UP
77 #define CUBE_DEC BUTTON_DOWN
78 #define CUBE_MODE_PRE BUTTON_MENU
79 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
80 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
81 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
83 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
84 (CONFIG_KEYPAD == IRIVER_H300_PAD)
85 #define CUBE_QUIT BUTTON_OFF
86 #define CUBE_NEXT BUTTON_RIGHT
87 #define CUBE_PREV BUTTON_LEFT
88 #define CUBE_INC BUTTON_UP
89 #define CUBE_DEC BUTTON_DOWN
90 #define CUBE_MODE BUTTON_MODE
91 #define CUBE_PAUSE BUTTON_ON
92 #define CUBE_HIGHSPEED BUTTON_SELECT
94 #define CUBE_RC_QUIT BUTTON_RC_STOP
96 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
97 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
98 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
99 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
100 #define CUBE_NEXT BUTTON_RIGHT
101 #define CUBE_PREV BUTTON_LEFT
102 #define CUBE_INC BUTTON_SCROLL_FWD
103 #define CUBE_DEC BUTTON_SCROLL_BACK
104 #define CUBE_MODE BUTTON_MENU
105 #define CUBE_PAUSE BUTTON_PLAY
106 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
107 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
109 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
110 #define CUBE_QUIT BUTTON_PLAY
111 #define CUBE_NEXT BUTTON_RIGHT
112 #define CUBE_PREV BUTTON_LEFT
113 #define CUBE_INC BUTTON_UP
114 #define CUBE_DEC BUTTON_DOWN
115 #define CUBE_MODE BUTTON_MODE
116 #define CUBE_PAUSE BUTTON_SELECT
117 #define CUBE_HIGHSPEED BUTTON_EQ
119 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
120 #define CUBE_QUIT BUTTON_POWER
121 #define CUBE_NEXT BUTTON_RIGHT
122 #define CUBE_PREV BUTTON_LEFT
123 #define CUBE_INC BUTTON_UP
124 #define CUBE_DEC BUTTON_DOWN
125 #define CUBE_MODE BUTTON_REC
126 #define CUBE_PAUSE BUTTON_PLAY
127 #define CUBE_HIGHSPEED BUTTON_SELECT
129 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
130 #define CUBE_QUIT BUTTON_POWER
131 #define CUBE_NEXT BUTTON_RIGHT
132 #define CUBE_PREV BUTTON_LEFT
133 #define CUBE_INC BUTTON_UP
134 #define CUBE_DEC BUTTON_DOWN
135 #define CUBE_MODE BUTTON_MENU
136 #define CUBE_PAUSE BUTTON_SELECT
137 #define CUBE_HIGHSPEED BUTTON_A
139 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
140 #define CUBE_QUIT BUTTON_POWER
141 #define CUBE_NEXT BUTTON_RIGHT
142 #define CUBE_PREV BUTTON_LEFT
143 #define CUBE_INC BUTTON_SCROLL_FWD
144 #define CUBE_DEC BUTTON_SCROLL_BACK
145 #define CUBE_MODE BUTTON_DOWN
146 #define CUBE_PAUSE BUTTON_UP
147 #define CUBE_HIGHSPEED BUTTON_SELECT
149 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
150 #define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
151 #define CUBE_NEXT BUTTON_RIGHT
152 #define CUBE_PREV BUTTON_LEFT
153 #define CUBE_INC BUTTON_SCROLL_FWD
154 #define CUBE_DEC BUTTON_SCROLL_BACK
155 #define CUBE_MODE BUTTON_DOWN
156 #define CUBE_PAUSE BUTTON_UP
157 #define CUBE_HIGHSPEED BUTTON_SELECT
159 #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
160 (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
161 (CONFIG_KEYPAD == SANSA_M200_PAD)
162 #define CUBE_QUIT BUTTON_POWER
163 #define CUBE_NEXT BUTTON_RIGHT
164 #define CUBE_PREV BUTTON_LEFT
165 #define CUBE_INC BUTTON_VOL_UP
166 #define CUBE_DEC BUTTON_VOL_DOWN
167 #define CUBE_MODE BUTTON_DOWN
168 #define CUBE_PAUSE BUTTON_UP
169 #define CUBE_HIGHSPEED BUTTON_SELECT
172 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
173 #define CUBE_QUIT BUTTON_POWER
174 #define CUBE_NEXT BUTTON_RIGHT
175 #define CUBE_PREV BUTTON_LEFT
176 #define CUBE_INC BUTTON_SCROLL_UP
177 #define CUBE_DEC BUTTON_SCROLL_DOWN
178 #define CUBE_MODE BUTTON_REW
179 #define CUBE_PAUSE BUTTON_PLAY
180 #define CUBE_HIGHSPEED BUTTON_FF
182 #elif CONFIG_KEYPAD == MROBE500_PAD
183 #define CUBE_QUIT BUTTON_POWER
185 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
186 #define CUBE_QUIT BUTTON_BACK
187 #define CUBE_NEXT BUTTON_RIGHT
188 #define CUBE_PREV BUTTON_LEFT
189 #define CUBE_INC BUTTON_UP
190 #define CUBE_DEC BUTTON_DOWN
191 #define CUBE_MODE BUTTON_MENU
192 #define CUBE_PAUSE BUTTON_PLAY
193 #define CUBE_HIGHSPEED BUTTON_SELECT
195 #elif (CONFIG_KEYPAD == MROBE100_PAD)
196 #define CUBE_QUIT BUTTON_POWER
197 #define CUBE_NEXT BUTTON_RIGHT
198 #define CUBE_PREV BUTTON_LEFT
199 #define CUBE_INC BUTTON_UP
200 #define CUBE_DEC BUTTON_DOWN
201 #define CUBE_MODE BUTTON_MENU
202 #define CUBE_PAUSE BUTTON_PLAY
203 #define CUBE_HIGHSPEED BUTTON_SELECT
205 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
206 #define CUBE_QUIT BUTTON_RC_REC
207 #define CUBE_NEXT BUTTON_RC_FF
208 #define CUBE_PREV BUTTON_RC_REW
209 #define CUBE_INC BUTTON_RC_VOL_UP
210 #define CUBE_DEC BUTTON_RC_VOL_DOWN
211 #define CUBE_MODE BUTTON_RC_MODE
212 #define CUBE_PAUSE BUTTON_RC_PLAY
213 #define CUBE_HIGHSPEED BUTTON_RC_MENU
215 #elif CONFIG_KEYPAD == COWON_D2_PAD
216 #define CUBE_QUIT BUTTON_POWER
218 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
219 #define CUBE_QUIT BUTTON_POWER
220 #define CUBE_NEXT BUTTON_RIGHT
221 #define CUBE_PREV BUTTON_LEFT
222 #define CUBE_INC BUTTON_VOLUP
223 #define CUBE_DEC BUTTON_VOLDOWN
224 #define CUBE_MODE BUTTON_MENU
225 #define CUBE_PAUSE BUTTON_PLAY
226 #define CUBE_HIGHSPEED BUTTON_STOP
228 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
229 #define CUBE_QUIT BUTTON_BACK
230 #define CUBE_NEXT BUTTON_RIGHT
231 #define CUBE_PREV BUTTON_LEFT
232 #define CUBE_INC BUTTON_UP
233 #define CUBE_DEC BUTTON_DOWN
234 #define CUBE_MODE BUTTON_MENU
235 #define CUBE_PAUSE BUTTON_PLAY
236 #define CUBE_HIGHSPEED BUTTON_SELECT
238 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
239 #define CUBE_QUIT BUTTON_POWER
240 #define CUBE_NEXT BUTTON_RIGHT
241 #define CUBE_PREV BUTTON_LEFT
242 #define CUBE_INC BUTTON_UP
243 #define CUBE_DEC BUTTON_DOWN
244 #define CUBE_MODE BUTTON_MENU
245 #define CUBE_PAUSE BUTTON_SELECT
246 #define CUBE_HIGHSPEED BUTTON_VIEW
248 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
249 #define CUBE_QUIT BUTTON_POWER
250 #define CUBE_NEXT BUTTON_NEXT
251 #define CUBE_PREV BUTTON_PREV
252 #define CUBE_INC BUTTON_UP
253 #define CUBE_DEC BUTTON_DOWN
254 #define CUBE_MODE BUTTON_MENU
255 #define CUBE_PAUSE BUTTON_PLAY
256 #define CUBE_HIGHSPEED BUTTON_RIGHT
258 #elif CONFIG_KEYPAD == ONDAVX747_PAD
259 #define CUBE_QUIT BUTTON_POWER
260 #elif CONFIG_KEYPAD == ONDAVX777_PAD
261 #define CUBE_QUIT BUTTON_POWER
263 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
264 #define CUBE_QUIT BUTTON_REC
265 #define CUBE_NEXT BUTTON_RIGHT
266 #define CUBE_PREV BUTTON_LEFT
267 #define CUBE_INC BUTTON_UP
268 #define CUBE_DEC BUTTON_DOWN
269 #define CUBE_MODE BUTTON_REW
270 #define CUBE_PAUSE BUTTON_PLAY
271 #define CUBE_HIGHSPEED BUTTON_FFWD
273 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
274 #define CUBE_QUIT BUTTON_REC
275 #define CUBE_NEXT BUTTON_NEXT
276 #define CUBE_PREV BUTTON_PREV
277 #define CUBE_INC BUTTON_UP
278 #define CUBE_DEC BUTTON_DOWN
279 #define CUBE_MODE BUTTON_MENU
280 #define CUBE_PAUSE BUTTON_PLAY
281 #define CUBE_HIGHSPEED BUTTON_OK
283 #elif CONFIG_KEYPAD == MPIO_HD200_PAD
284 #define CUBE_QUIT (BUTTON_REC | BUTTON_PLAY)
285 #define CUBE_NEXT BUTTON_NEXT
286 #define CUBE_PREV BUTTON_PREV
287 #define CUBE_INC BUTTON_VOL_UP
288 #define CUBE_DEC BUTTON_VOL_DOWN
289 #define CUBE_MODE BUTTON_REC
290 #define CUBE_PAUSE BUTTON_PLAY
291 #define CUBE_HIGHSPEED BUTTON_SELECT
294 #error No keymap defined!
297 #ifdef HAVE_TOUCHSCREEN
299 #define CUBE_QUIT BUTTON_TOPLEFT
302 #define CUBE_NEXT BUTTON_MIDRIGHT
305 #define CUBE_PREV BUTTON_MIDLEFT
308 #define CUBE_INC BUTTON_TOPMIDDLE
311 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
314 #define CUBE_MODE BUTTON_TOPRIGHT
317 #define CUBE_PAUSE BUTTON_CENTER
319 #ifndef CUBE_HIGHSPEED
320 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
325 #ifdef HAVE_LCD_BITMAP
327 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
328 static int x_off
= LCD_WIDTH
/2;
329 static int y_off
= LCD_HEIGHT
/2;
335 void (*update
)(void);
336 void (*clear_display
)(void);
337 void (*drawline
)(int x1
, int y1
, int x2
, int y2
);
338 void (*putsxy
)(int x
, int y
, const unsigned char *string
);
341 static struct my_lcd greyfuncs
= {
342 grey_update
, grey_clear_display
, grey_drawline
, grey_putsxy
344 static struct my_lcd lcdfuncs
; /* initialised at runtime */
345 static struct my_lcd
*mylcd
= &greyfuncs
;
347 #define MYLCD(fn) mylcd->fn
350 #define MYLCD(fn) rb->lcd_ ## fn
353 #if CONFIG_LCD == LCD_SSD1815
354 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
356 #define ASPECT 256 /* = 1.00 */
359 #else /* !LCD_BITMAP */
361 #define MYLCD(fn) pgfx_ ## fn
363 static int x_off
= 10;
364 static int y_off
= 7;
365 #define ASPECT 300 /* = 1.175 */
367 #endif /* !LCD_BITMAP */
386 /* initial, unrotated cube corners */
387 static const struct point_3D sommet
[8] =
389 {-DIST
, -DIST
, -DIST
},
390 { DIST
, -DIST
, -DIST
},
391 { DIST
, DIST
, -DIST
},
392 {-DIST
, DIST
, -DIST
},
393 {-DIST
, -DIST
, DIST
},
394 { DIST
, -DIST
, DIST
},
399 /* The 12 lines forming the edges */
400 static const struct line lines
[12] =
402 {0, 1}, {1, 2}, {2, 3}, {3, 0},
403 {4, 7}, {7, 6}, {6, 5}, {5, 4},
404 {0, 4}, {1, 5}, {2, 6}, {3, 7}
407 static bool lines_drawn
[12];
409 /* The 6 faces of the cube; points are in clockwise order when viewed
411 static const struct face faces
[6] =
413 {{0, 1, 2, 3}, {0, 1, 2, 3}},
414 {{4, 7, 6, 5}, {4, 5, 6, 7}},
415 {{0, 4, 5, 1}, {8, 7, 9, 0}},
416 {{2, 6, 7, 3}, {10, 5, 11, 2}},
417 {{0, 3, 7, 4}, {3, 11, 4, 8}},
418 {{1, 5, 6, 2}, {9, 6, 10, 1}}
421 #if LCD_DEPTH > 1 || defined(USEGSLIB)
422 static const unsigned face_colors
[6] =
424 #ifdef HAVE_LCD_COLOR
425 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
426 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
427 #elif defined(USEGSLIB)
429 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
430 GREY_DARKGRAY
, GREY_WHITE
, GREY_WHITE
432 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
433 GREY_DARKGRAY
, GREY_BLACK
, GREY_BLACK
436 LCD_LIGHTGRAY
, LCD_LIGHTGRAY
, LCD_DARKGRAY
,
437 LCD_DARKGRAY
, LCD_BLACK
, LCD_BLACK
443 #if LCD_DEPTH > 1 || defined(USEGSLIB)
459 static struct counter axes
[] = {
465 static struct point_3D point3D
[8];
466 static struct point_2D point2D
[8];
467 static long matrice
[3][3];
469 static const int nb_points
= 8;
470 static long z_off
= 600;
472 static void cube_rotate(int xa
, int ya
, int za
)
475 /* Just to prevent unnecessary lookups */
476 long sxa
, cxa
, sya
, cya
, sza
, cza
;
485 /* calculate overall translation matrix */
486 matrice
[0][0] = (cza
* cya
) >> 14;
487 matrice
[1][0] = (sza
* cya
) >> 14;
488 matrice
[2][0] = -sya
;
490 matrice
[0][1] = (((cza
* sya
) >> 14) * sxa
- sza
* cxa
) >> 14;
491 matrice
[1][1] = (((sza
* sya
) >> 14) * sxa
+ cxa
* cza
) >> 14;
492 matrice
[2][1] = (sxa
* cya
) >> 14;
494 matrice
[0][2] = (((cza
* sya
) >> 14) * cxa
+ sza
* sxa
) >> 14;
495 matrice
[1][2] = (((sza
* sya
) >> 14) * cxa
- cza
* sxa
) >> 14;
496 matrice
[2][2] = (cxa
* cya
) >> 14;
498 /* apply translation matrix to all points */
499 for (i
= 0; i
< nb_points
; i
++)
501 point3D
[i
].x
= matrice
[0][0] * sommet
[i
].x
+ matrice
[1][0] * sommet
[i
].y
502 + matrice
[2][0] * sommet
[i
].z
;
504 point3D
[i
].y
= matrice
[0][1] * sommet
[i
].x
+ matrice
[1][1] * sommet
[i
].y
505 + matrice
[2][1] * sommet
[i
].z
;
507 point3D
[i
].z
= matrice
[0][2] * sommet
[i
].x
+ matrice
[1][2] * sommet
[i
].y
508 + matrice
[2][2] * sommet
[i
].z
;
512 static void cube_viewport(void)
516 /* Do viewport transformation for all points */
517 for (i
= 0; i
< nb_points
; i
++)
520 point2D
[i
].x
= (point3D
[i
].x
* ASPECT
) / (point3D
[i
].z
+ (z_off
<< 14))
523 point2D
[i
].x
= (point3D
[i
].x
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
526 point2D
[i
].y
= (point3D
[i
].y
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
531 static void cube_draw(void)
534 #if LCD_DEPTH > 1 || defined(USEGSLIB)
535 unsigned old_foreground
;
540 #if LCD_DEPTH > 1 || defined(USEGSLIB)
543 old_foreground
= mylcd_get_foreground();
544 for (i
= 0; i
< 6; i
++)
546 /* backface culling; if the shape winds counter-clockwise, we are
547 * looking at the backface, and the (simplified) cross product
548 * is < 0. Do not draw it. */
549 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
550 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
551 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
552 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
555 mylcd_set_foreground(face_colors
[i
]);
556 mylcd_filltriangle(point2D
[faces
[i
].corner
[0]].x
,
557 point2D
[faces
[i
].corner
[0]].y
,
558 point2D
[faces
[i
].corner
[1]].x
,
559 point2D
[faces
[i
].corner
[1]].y
,
560 point2D
[faces
[i
].corner
[2]].x
,
561 point2D
[faces
[i
].corner
[2]].y
);
562 mylcd_filltriangle(point2D
[faces
[i
].corner
[0]].x
,
563 point2D
[faces
[i
].corner
[0]].y
,
564 point2D
[faces
[i
].corner
[2]].x
,
565 point2D
[faces
[i
].corner
[2]].y
,
566 point2D
[faces
[i
].corner
[3]].x
,
567 point2D
[faces
[i
].corner
[3]].y
);
570 mylcd_set_foreground(old_foreground
);
572 #endif /* (LCD_DEPTH > 1) || GSLIB */
576 rb
->memset(lines_drawn
, 0, sizeof(lines_drawn
));
577 for (i
= 0; i
< 6; i
++)
579 /* backface culling; if the shape winds counter-clockwise, we are
580 * looking at the backface, and the (simplified) cross product
581 * is < 0. Do not draw it. */
582 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
583 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
584 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
585 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
588 for (j
= 0; j
< 4; j
++)
590 line
= faces
[i
].line
[j
];
591 if (!lines_drawn
[line
])
593 lines_drawn
[line
] = true;
594 MYLCD(drawline
)(point2D
[lines
[line
].start
].x
,
595 point2D
[lines
[line
].start
].y
,
596 point2D
[lines
[line
].end
].x
,
597 point2D
[lines
[line
].end
].y
);
605 for (i
= 0; i
< 12; i
++)
606 MYLCD(drawline
)(point2D
[lines
[i
].start
].x
,
607 point2D
[lines
[i
].start
].y
,
608 point2D
[lines
[i
].end
].x
,
609 point2D
[lines
[i
].end
].y
);
614 void cleanup(void *parameter
)
620 #elif defined HAVE_LCD_CHARCELLS
625 enum plugin_status
plugin_start(const void* parameter
)
631 size_t gbuf_size
= 0;
632 bool mode_switch
= true;
636 int lastbutton
= BUTTON_NONE
;
638 bool highspeed
= false;
645 #ifdef HAVE_LCD_BITMAP
646 #if defined(USEGSLIB)
647 gbuf
= (unsigned char *)rb
->plugin_get_buffer(&gbuf_size
);
648 if (!grey_init(gbuf
, gbuf_size
, GREY_BUFFERED
,
649 LCD_WIDTH
, LCD_HEIGHT
, NULL
))
651 rb
->splash(HZ
, "Couldn't init greyscale display");
654 /* init lcd_ function pointers */
655 lcdfuncs
.update
= rb
->lcd_update
;
656 lcdfuncs
.clear_display
= rb
->lcd_clear_display
;
657 lcdfuncs
.drawline
= rb
->lcd_drawline
;
658 lcdfuncs
.putsxy
= rb
->lcd_putsxy
;
661 grey_set_background(GREY_BLACK
);
664 grey_setfont(FONT_SYSFIXED
);
666 rb
->lcd_setfont(FONT_SYSFIXED
);
667 #else /* LCD_CHARCELLS */
668 if (!pgfx_init(4, 2))
670 rb
->splash(HZ
*2, "Old LCD :(");
680 MYLCD(clear_display
)();
681 cube_rotate(axes
[0].angle
, axes
[1].angle
, axes
[2].angle
);
687 #ifdef HAVE_LCD_BITMAP
691 rb
->snprintf(buffer
, sizeof(buffer
), "%s: %d %s",
693 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
694 highspeed
? "(hs)" : "");
695 MYLCD(putsxy
)(0, LCD_HEIGHT
-8, buffer
);
702 if (t_disp
== DISP_TIME
)
704 rb
->lcd_puts(5, 0, axes
[curr
].label
);
705 rb
->snprintf(buffer
, sizeof(buffer
), "%d %c",
706 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
707 highspeed
? 'H' : ' ');
708 rb
->lcd_puts(5, 1, buffer
);
713 rb
->lcd_clear_display();
721 grey_show(mode
== SOLID
);
731 for (i
= 0; i
< 3; i
++)
733 axes
[i
].angle
+= axes
[i
].speed
;
734 if (axes
[i
].angle
> 359)
735 axes
[i
].angle
-= 360;
736 else if (axes
[i
].angle
< 0)
737 axes
[i
].angle
+= 360;
745 button
= rb
->button_get(false);
749 button
= rb
->button_get_w_tmo(HZ
/25);
755 case CUBE_INC
|BUTTON_REPEAT
:
758 if (axes
[curr
].speed
< 10)
763 if (++axes
[curr
].angle
> 359)
764 axes
[curr
].angle
-= 360;
771 case CUBE_DEC
|BUTTON_REPEAT
:
774 if (axes
[curr
].speed
> -10)
779 if (--axes
[curr
].angle
< 0)
780 axes
[curr
].angle
+= 360;
800 if (lastbutton
!= CUBE_MODE_PRE
)
803 if (++mode
>= NUM_MODES
)
806 mylcd
= (mode
== SOLID
) ? &greyfuncs
: &lcdfuncs
;
813 #ifdef CUBE_PAUSE_PRE
814 if (lastbutton
!= CUBE_PAUSE_PRE
)
821 #ifdef CUBE_HIGHSPEED_PRE
822 if (lastbutton
!= CUBE_HIGHSPEED_PRE
)
825 highspeed
= !highspeed
;
837 if (rb
->default_event_handler_ex(button
, cleanup
, NULL
)
838 == SYS_USB_CONNECTED
)
839 return PLUGIN_USB_CONNECTED
;
842 if (button
!= BUTTON_NONE
)
848 #elif defined(HAVE_LCD_CHARCELLS)