1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2007 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sandisk m200 target */
28 /* {Action Code, Button code, Prereq button code } */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard
[] = {
37 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
38 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
40 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
41 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
44 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
45 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
47 { ACTION_STD_MENU
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
48 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
49 // { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
50 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
53 }; /* button_context_standard */
56 static const struct button_mapping button_context_wps
[] = {
57 { ACTION_WPS_PLAY
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
58 { ACTION_WPS_STOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_UP
},
60 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
61 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
62 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
64 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
65 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
66 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
68 { ACTION_WPS_ABSETB_NEXTDIR
,BUTTON_POWER
|BUTTON_RIGHT
, BUTTON_POWER
},
69 { ACTION_WPS_ABSETA_PREVDIR
,BUTTON_POWER
|BUTTON_LEFT
, BUTTON_POWER
},
70 { ACTION_WPS_ABRESET
, BUTTON_POWER
|BUTTON_UP
, BUTTON_POWER
},
72 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
73 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
75 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
76 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
78 { ACTION_WPS_MENU
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
79 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
80 { ACTION_WPS_PITCHSCREEN
, BUTTON_SELECT
|BUTTON_UP
, BUTTON_SELECT
},
81 { ACTION_WPS_HOTKEY
, BUTTON_SELECT
|BUTTON_DOWN
, BUTTON_SELECT
},
82 { ACTION_WPS_CONTEXT
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DOWN
},
83 { ACTION_WPS_QUICKSCREEN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_DOWN
},
84 /* { ACTION_WPS_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_REC|BUTTON_REL, BUTTON_REC }, */
88 }; /* button_context_wps */
90 static const struct button_mapping button_context_settings
[] = {
91 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
92 { ACTION_SETTINGS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
94 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
95 { ACTION_SETTINGS_INCREPEAT
,BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
97 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
98 { ACTION_SETTINGS_DECREPEAT
,BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
100 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
101 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
103 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
104 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
106 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
107 }; /* button_context_settings */
109 static const struct button_mapping button_context_list
[] = {
110 // { ACTION_LISTTREE_PGUP, BUTTON_REC|BUTTON_UP, BUTTON_REC },
111 // { ACTION_LISTTREE_PGDOWN, BUTTON_REC|BUTTON_DOWN, BUTTON_REC },
113 #ifdef HAVE_VOLUME_IN_LIST
114 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
115 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
117 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
118 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
121 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
122 }; /* button_context_list */
124 static const struct button_mapping button_context_tree
[] = {
125 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
126 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
127 { ACTION_TREE_HOTKEY
, BUTTON_SELECT
|BUTTON_DOWN
, BUTTON_SELECT
},
129 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
130 }; /* button_context_tree */
132 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
133 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
134 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
135 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
136 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
137 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
139 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
140 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
141 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
142 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
144 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
145 }; /* button_context_listtree_scroll_without_combo */
147 static const struct button_mapping button_context_listtree_scroll_with_combo
[] = {
148 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
150 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
151 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
153 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
154 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
156 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
157 }; /* button_context_listtree_scroll_with_combo */
159 static const struct button_mapping button_context_yesno
[] = {
160 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
162 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
163 }; /* button_context_settings_yesno */
165 static const struct button_mapping button_context_quickscreen
[] = {
166 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
167 { ACTION_STD_CANCEL
, BUTTON_POWER
|BUTTON_REL
, BUTTON_NONE
},
169 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REL
, BUTTON_NONE
},
170 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
172 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_NONE
},
173 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
175 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
176 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
178 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
179 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
181 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
182 }; /* button_context_quickscreen */
184 static const struct button_mapping button_context_settings_right_is_inc
[] = {
185 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
186 { ACTION_SETTINGS_INCREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
188 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
189 { ACTION_SETTINGS_DECREPEAT
,BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
191 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
194 }; /* button_context_settings_right_is_inc */
196 static const struct button_mapping button_context_pitchscreen
[] = {
197 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
198 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
200 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
201 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
203 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
204 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
206 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
207 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
209 { ACTION_PS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
210 { ACTION_PS_EXIT
, BUTTON_POWER
, BUTTON_NONE
},
212 { ACTION_PS_SLOWER
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
213 { ACTION_PS_FASTER
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
214 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
215 }; /* button_context_pitchscreen */
217 /** Recording Screen **/
218 #ifdef HAVE_RECORDING
219 static const struct button_mapping button_context_recscreen
[] = {
220 { ACTION_STD_MENU
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
221 { ACTION_REC_PAUSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
222 { ACTION_STD_CANCEL
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
223 // { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
225 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
226 { ACTION_SETTINGS_INCREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
227 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
228 { ACTION_SETTINGS_DECREPEAT
,BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
230 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
231 }; /* button_context_recscreen */
234 /** FM Radio Screen **/
236 static const struct button_mapping button_context_radio
[] = {
237 { ACTION_NONE
, BUTTON_UP
, BUTTON_NONE
},
238 { ACTION_FM_MENU
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DOWN
},
239 { ACTION_FM_QUICKSCREEN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_DOWN
},
240 { ACTION_FM_PRESET
, BUTTON_SELECT
, BUTTON_NONE
},
241 { ACTION_FM_STOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_UP
},
242 // { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE },
243 { ACTION_FM_EXIT
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
244 { ACTION_FM_PLAY
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
245 { ACTION_SETTINGS_INC
, BUTTON_VOL_UP
, BUTTON_NONE
},
246 { ACTION_SETTINGS_INCREPEAT
,BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
247 { ACTION_SETTINGS_DEC
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
248 { ACTION_SETTINGS_DECREPEAT
,BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
250 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
251 }; /* button_context_radio */
254 static const struct button_mapping button_context_keyboard
[] = {
255 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
256 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
257 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
258 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
260 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
261 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
262 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
263 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
265 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
266 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
267 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
268 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
270 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
271 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
273 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
275 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
276 { ACTION_KBD_DONE
, BUTTON_VOL_UP
, BUTTON_NONE
},
277 { ACTION_KBD_DONE
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
278 { ACTION_KBD_ABORT
, BUTTON_POWER
, BUTTON_NONE
},
279 { ACTION_KBD_MORSE_SELECT
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
282 }; /* button_context_keyboard */
284 static const struct button_mapping button_context_bmark
[] = {
285 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
287 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
288 }; /* button_context_bmark */
290 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
291 const struct button_mapping
* get_context_mapping(int context
)
296 return button_context_standard
;
299 return button_context_wps
;
302 return button_context_list
;
304 case CONTEXT_MAINMENU
:
305 if (global_settings
.hold_lr_for_scroll_in_list
)
306 return button_context_listtree_scroll_without_combo
;
308 return button_context_listtree_scroll_with_combo
;
309 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
310 return button_context_tree
;
312 case CONTEXT_SETTINGS
:
313 case CONTEXT_SETTINGS_TIME
:
314 return button_context_settings
;
315 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
316 case CONTEXT_SETTINGS_COLOURCHOOSER
:
317 case CONTEXT_SETTINGS_EQ
:
318 case CONTEXT_SETTINGS_RECTRIGGER
:
319 return button_context_settings_right_is_inc
;
321 case CONTEXT_YESNOSCREEN
:
322 return button_context_yesno
;
325 return button_context_radio
;
327 case CONTEXT_BOOKMARKSCREEN
:
328 return button_context_bmark
;
329 case CONTEXT_QUICKSCREEN
:
330 return button_context_quickscreen
;
331 case CONTEXT_PITCHSCREEN
:
332 return button_context_pitchscreen
;
333 #ifdef HAVE_RECORDING
334 case CONTEXT_RECSCREEN
:
335 return button_context_recscreen
;
337 case CONTEXT_KEYBOARD
:
338 case CONTEXT_MORSE_INPUT
:
339 return button_context_keyboard
;
342 return button_context_standard
;
344 return button_context_standard
;