2 \subsection{Minesweeper
}
3 \screenshot{plugins/images/ss-minesweeper
}{Minesweeper plugin
}{img:minesweeper
}
4 The classic game of minesweeper.
5 The aim of the game is to uncover all of the squares on the board. If a
6 mine is uncovered then the game is over. If a mine is not uncovered,
7 then the number of mines adjacent to the current square is revealed.
8 The aim is to use the information you are given to work out where the
9 mines are and avoid them. When the player is certain that they know
10 the location of a mine, it can be tagged to avoid accidentally
15 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonMenu{} /
\ButtonPlay{} /
\ButtonLeft{} /
\ButtonRight}
16 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD
%
17 ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD
%
18 ,MROBE100_PAD,PBELL_VIBE500_PAD
}
19 {\ButtonUp{} /
\ButtonDown{} /
\ButtonLeft{} /
\ButtonRight}
21 {\ButtonScrollUp{} /
\ButtonScrollDown{} /
\ButtonLeft{} /
\ButtonRight}
23 {\TouchTopMiddle{} /
\TouchBottomMiddle{} /
\TouchMidLeft{} /
\TouchMidRight}
24 \opt{HAVEREMOTEKEYMAP
}{&
}
25 & Move the cursor across the minefield \\
27 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD
}{\ButtonScrollFwd{} /
\ButtonScrollBack
28 \opt{HAVEREMOTEKEYMAP
}{&
}
29 & Scroll through the entire minefield \\
}%
31 \opt{RECORDER_PAD
}{\ButtonFOne/
\ButtonOn}
32 \opt{ONDIO_PAD
}{\ButtonMenu}
33 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOn{} /
\ButtonRec}
34 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonSelect}
35 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD
}{\ButtonPlay}
36 \opt{SANSA_E200_PAD
}{\ButtonRec}
37 \opt{SANSA_FUZE_PAD
}{\ButtonScrollFwd}
38 \opt{SANSA_C200_PAD
}{\ButtonSelect{} /
\ButtonVolDown}
39 \opt{GIGABEAT_PAD
}{\ButtonA}
40 \opt{MROBE100_PAD
}{\ButtonDisplay}
41 \opt{COWON_D2_PAD
}{\TouchCenter}
42 \opt{HAVEREMOTEKEYMAP
}{&
}
43 & Toggle flag on / off \\
45 \opt{RECORDER_PAD
}{\ButtonFTwo/
\ButtonPlay}
46 \opt{ONDIO_PAD
}{Long
\ButtonMenu}
47 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD
%
48 ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
}{\ButtonSelect}
49 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{Long
\ButtonSelect}
50 \opt{IRIVER_H10_PAD
}{\ButtonRew}
51 \opt{SANSA_C200_PAD
}{Long
\ButtonSelect{} /
\ButtonVolUp}
52 \opt{COWON_D2_PAD
}{\TouchBottomLeft}
53 \opt{PBELL_VIBE500_PAD
}{\ButtonOK}
54 \opt{HAVEREMOTEKEYMAP
}{&
}
55 & Reveal the contents of the current square \\
57 \opt{RECORDER_PAD
}{\ButtonFThree}
58 \opt{ONDIO_PAD
}{Long
\ButtonMenu+
\ButtonOff}
59 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonMode}
60 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonSelect+
\ButtonPlay}
61 \opt{IAUDIO_X5_PAD,SANSA_C200_PAD
}{\ButtonRec}
62 \opt{SANSA_E200_PAD
}{Long
\ButtonRec}
63 \opt{SANSA_FUZE_PAD
}{\ButtonScrollBack}
64 \opt{IRIVER_H10_PAD
}{\ButtonRew+
\ButtonPlay}
65 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD
}{\ButtonMenu}
66 \opt{COWON_D2_PAD
}{\TouchBottomRight}
67 \opt{HAVEREMOTEKEYMAP
}{&
}
68 & Display the current game status \\
70 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOff}
71 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD
%
72 ,MROBE100_PAD,COWON_D2_PAD
}{\ButtonPower}
73 \opt{SANSA_FUZE_PAD
}{Long
\ButtonHome}
74 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonSelect+
\ButtonMenu}
75 \opt{GIGABEAT_S_PAD
}{\ButtonBack}
76 \opt{PBELL_VIBE500_PAD
}{\ButtonRec}
77 \opt{HAVEREMOTEKEYMAP
}{&
78 \opt{IRIVER_RC_H100_PAD
}{\ButtonRCStop}