Fix a dircache NULL-pointer dereference.
[kugel-rb.git] / apps / talk.h
blobfc1bfe5a2d99f32e0e54e811c98d23d837b8c3fb
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2004 Jörg Hohensohn
12 * This module collects the Talkbox and voice UI functions.
13 * (Talkbox reads directory names from mp3 clips called thumbnails,
14 * the voice UI lets menus and screens "talk" from a voicefont in memory.
16 * This program is free software; you can redistribute it and/or
17 * modify it under the terms of the GNU General Public License
18 * as published by the Free Software Foundation; either version 2
19 * of the License, or (at your option) any later version.
21 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
22 * KIND, either express or implied.
24 ****************************************************************************/
26 #ifndef __TALK_H__
27 #define __TALK_H__
29 #include <stdbool.h>
30 #include <inttypes.h>
31 #include "time.h"
33 #define VOICE_VERSION 400 /* 4.00 - if you change this, change it in voicefont too */
35 enum {
36 /* See array "unit_voiced" in talk.c function "talk_value" */
37 UNIT_INT = 1, /* plain number */
38 UNIT_SIGNED, /* number with mandatory sign (even if positive) */
39 UNIT_MS, /* milliseconds */
40 UNIT_SEC, /* seconds */
41 UNIT_MIN, /* minutes */
42 UNIT_HOUR, /* hours */
43 UNIT_KHZ, /* kHz */
44 UNIT_DB, /* dB, mandatory sign */
45 UNIT_PERCENT, /* % */
46 UNIT_MAH, /* milliAmp hours */
47 UNIT_PIXEL, /* pixels */
48 UNIT_PER_SEC, /* per second */
49 UNIT_HERTZ, /* hertz */
50 UNIT_MB, /* Megabytes */
51 UNIT_KBIT, /* kilobits per sec */
52 UNIT_PM_TICK, /* peak meter units per tick */
53 UNIT_TIME_EXACT,/* time duration/interval in seconds, says hours,mins,secs*/
54 UNIT_TIME, /* as above but less verbose */
55 UNIT_LAST /* END MARKER */
58 #define UNIT_SHIFT (32-5) /* this many bits left from UNIT_xx enum */
60 #define DECIMAL_SHIFT (32 - 8)
62 /* make a "talkable" ID from number + unit
63 unit is upper 4 bits, number the remaining (in regular 2's complement) */
64 #define TALK_ID(n,u) (((long)(u))<<UNIT_SHIFT | ((n) & ~(-1L<<UNIT_SHIFT)))
66 /* make a "talkable" ID from a decimal number + unit, the decimal number
67 is represented like x*10^d where d is the number of decimal digits */
68 #define TALK_ID_DECIMAL(n,d,u) (((long)(u))<<UNIT_SHIFT |\
69 ((long)(d))<<DECIMAL_SHIFT |\
70 ((n) & ~(-1L<<DECIMAL_SHIFT)))
72 /* convenience macro to have both virtual pointer and ID as arguments */
73 #define STR(id) ID2P(id), id
75 /* publish these strings, so they're stored only once (better than #define) */
76 extern const char* const dir_thumbnail_name; /* "_dirname.talk" */
77 extern const char* const file_thumbnail_ext; /* ".talk" for file voicing */
79 void talk_init(void);
80 #if CONFIG_CODEC == SWCODEC
81 bool talk_voice_required(void); /* returns true if voice codec required */
82 #endif
83 int talk_get_bufsize(void); /* get the loaded voice file size */
84 void talk_buffer_steal(void); /* claim the mp3 buffer e.g. for play/record */
85 bool is_voice_queued(void); /* Are there more voice clips to be spoken? */
86 int talk_id(int32_t id, bool enqueue); /* play a voice ID from voicefont */
87 /* play a thumbnail from file */
88 int talk_file(const char *root, const char *dir, const char *file,
89 const char *ext, const long *prefix_ids, bool enqueue);
90 /* play file's thumbnail or spell name */
91 int talk_file_or_spell(const char *dirname, const char* filename,
92 const long *prefix_ids, bool enqueue);
93 /* play dir's thumbnail or spell name */
94 int talk_dir_or_spell(const char* filename,
95 const long *prefix_ids, bool enqueue);
96 int talk_number(long n, bool enqueue); /* say a number */
97 int talk_value(long n, int unit, bool enqueue); /* say a numeric value */
98 int talk_value_decimal(long n, int unit, int decimals, bool enqueue);
99 int talk_spell(const char* spell, bool enqueue); /* spell a string */
100 void talk_setting(const void *global_settings_variable); /* read a setting */
101 void talk_disable(bool disable); /* temporarily disable (or re-enable) talking (temporarily, not persisted) */
102 void talk_force_shutup(void); /* kill voice unconditionally */
103 void talk_shutup(void); /* Interrupt voice, as when enqueue is false */
105 /* helper function for speaking fractional numbers */
106 void talk_fractional(char *tbuf, int value, int unit);
108 #if CONFIG_RTC
109 void talk_time(const struct tm *tm, bool enqueue);
110 void talk_date(const struct tm *tm, bool enqueue);
111 #endif /* CONFIG_RTC */
113 /* This (otherwise invalid) ID signals the end of the array. */
114 #define TALK_FINAL_ID LANG_LAST_INDEX_IN_ARRAY
116 /* Enqueue next utterance even if enqueue parameter is false: don't
117 interrupt the current utterance. */
118 void talk_force_enqueue_next(void);
120 /* speaks one or more IDs (from an array)). */
121 int talk_idarray(const long *idarray, bool enqueue);
122 /* This makes an initializer for the array of IDs and takes care to
123 put the final sentinel element at the end. */
124 #define TALK_IDARRAY(ids...) ((long[]){ids,TALK_FINAL_ID})
125 /* And this handy macro makes it look like a variadic function. */
126 #define talk_ids(enqueue, ids...) talk_idarray(TALK_IDARRAY(ids), enqueue)
127 /* This version talks only if talking menus are enabled, and does not
128 enqueue the initial id. */
129 #define cond_talk_ids(ids...) do { \
130 if (global_settings.talk_menu) \
131 talk_ids(false, ids); \
132 } while(0)
133 /* And a version that takes the array parameter... */
134 #define cond_talk_idarray(idarray) do { \
135 if (global_settings.talk_menu \
136 talk_idarray(idarray, false); \
137 } while(0)
138 /* Convenience macro to conditionally speak something and not have
139 it interrupted. */
140 #define cond_talk_ids_fq(ids...) do { \
141 if (global_settings.talk_menu) { \
142 talk_ids(false, ids); \
143 talk_force_enqueue_next(); \
145 }while(0)
147 #endif /* __TALK_H__ */