1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 by Linus Nielsen Feltzing
11 * Copyright (C) 2007 by Christian Gmeiner
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
31 #if CONFIG_CPU == PNX0101
35 #if CONFIG_CODEC == SWCODEC
41 * find a nice way to handle 1.5db steps -> see wm8751 ifdef in sound_set_bass/treble
46 #if !defined(VOLUME_MIN) && !defined(VOLUME_MAX)
47 #warning define for VOLUME_MIN and VOLUME_MAX is missing
48 #define VOLUME_MIN -700
52 /* volume/balance/treble/bass interdependency main part */
53 #define VOLUME_RANGE (VOLUME_MAX - VOLUME_MIN)
56 extern bool audio_is_initialized
;
58 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
59 extern unsigned long shadow_io_control_main
;
60 extern unsigned shadow_codec_reg0
;
62 #endif /* SIMULATOR */
66 const struct sound_settings_info audiohw_settings
[] = {
67 [SOUND_VOLUME
] = {"dB", 0, 1, VOLUME_MIN
/ 10, VOLUME_MAX
/ 10, -25},
68 [SOUND_BASS
] = {"dB", 0, 1, -24, 24, 0},
69 [SOUND_TREBLE
] = {"dB", 0, 1, -24, 24, 0},
70 [SOUND_BALANCE
] = {"%", 0, 1,-100, 100, 0},
71 [SOUND_CHANNELS
] = {"", 0, 1, 0, 5, 0},
72 [SOUND_STEREO_WIDTH
] = {"%", 0, 5, 0, 250, 100},
73 #if defined(HAVE_RECORDING)
74 [SOUND_LEFT_GAIN
] = {"dB", 1, 1,-128, 96, 0},
75 [SOUND_RIGHT_GAIN
] = {"dB", 1, 1,-128, 96, 0},
76 [SOUND_MIC_GAIN
] = {"dB", 1, 1,-128, 108, 16},
78 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
79 [SOUND_BASS_CUTOFF
] = {"", 0, 1, 1, 4, 1},
81 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
82 [SOUND_TREBLE_CUTOFF
] = {"", 0, 1, 1, 4, 1},
84 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
85 [SOUND_LOUDNESS
] = {"dB", 0, 1, 0, 17, 0},
86 [SOUND_AVC
] = {"", 0, 1, -1, 4, 0},
87 [SOUND_MDB_STRENGTH
] = {"dB", 0, 1, 0, 127, 48},
88 [SOUND_MDB_HARMONICS
] = {"%", 0, 1, 0, 100, 50},
89 [SOUND_MDB_CENTER
] = {"Hz", 0, 10, 20, 300, 60},
90 [SOUND_MDB_SHAPE
] = {"Hz", 0, 10, 50, 300, 90},
91 [SOUND_MDB_ENABLE
] = {"", 0, 1, 0, 1, 0},
92 [SOUND_SUPERBASS
] = {"", 0, 1, 0, 1, 0},
97 const char *sound_unit(int setting
)
99 return audiohw_settings
[setting
].unit
;
102 int sound_numdecimals(int setting
)
104 return audiohw_settings
[setting
].numdecimals
;
107 int sound_steps(int setting
)
109 return audiohw_settings
[setting
].steps
;
112 int sound_min(int setting
)
114 return audiohw_settings
[setting
].minval
;
117 int sound_max(int setting
)
119 return audiohw_settings
[setting
].maxval
;
122 int sound_default(int setting
)
124 return audiohw_settings
[setting
].defaultval
;
127 static sound_set_type
* const sound_set_fns
[] =
129 [0 ... SOUND_LAST_SETTING
-1] = NULL
,
130 [SOUND_VOLUME
] = sound_set_volume
,
131 [SOUND_BASS
] = sound_set_bass
,
132 [SOUND_TREBLE
] = sound_set_treble
,
133 [SOUND_BALANCE
] = sound_set_balance
,
134 [SOUND_CHANNELS
] = sound_set_channels
,
135 [SOUND_STEREO_WIDTH
] = sound_set_stereo_width
,
136 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
137 [SOUND_LOUDNESS
] = sound_set_loudness
,
138 [SOUND_AVC
] = sound_set_avc
,
139 [SOUND_MDB_STRENGTH
] = sound_set_mdb_strength
,
140 [SOUND_MDB_HARMONICS
] = sound_set_mdb_harmonics
,
141 [SOUND_MDB_CENTER
] = sound_set_mdb_center
,
142 [SOUND_MDB_SHAPE
] = sound_set_mdb_shape
,
143 [SOUND_MDB_ENABLE
] = sound_set_mdb_enable
,
144 [SOUND_SUPERBASS
] = sound_set_superbass
,
146 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
147 [SOUND_BASS_CUTOFF
] = sound_set_bass_cutoff
,
149 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
150 [SOUND_TREBLE_CUTOFF
] = sound_set_treble_cutoff
,
154 sound_set_type
* sound_get_fn(int setting
)
156 return ((unsigned)setting
>= ARRAYLEN(sound_set_fns
)?
157 NULL
: sound_set_fns
[setting
]);
160 #if CONFIG_CODEC == SWCODEC
161 static int (*dsp_callback
)(int, intptr_t) = NULL
;
163 void sound_set_dsp_callback(int (*func
)(int, intptr_t))
170 #if CONFIG_CODEC == MAS3507D
171 /* convert tenth of dB volume (-780..+180) to dac3550 register value */
172 static int tenthdb2reg(int db
)
174 if (db
< -540) /* 3 dB steps */
175 return (db
+ 780) / 30;
176 else /* 1.5 dB steps */
177 return (db
+ 660) / 15;
182 #if !defined(AUDIOHW_HAVE_CLIPPING)
184 * The prescaler compensates for any kind of boosts, to prevent clipping.
186 * It's basically just a measure to make sure that audio does not clip during
187 * tone controls processing, like if i want to boost bass 12 dB, i can decrease
188 * the audio amplitude by -12 dB before processing, then increase master gain
189 * by 12 dB after processing.
192 /* all values in tenth of dB MAS3507D UDA1380 */
193 int current_volume
= 0; /* -780..+180 -840.. 0 */
194 int current_balance
= 0; /* -960..+960 -840..+840 */
195 int current_treble
= 0; /* -150..+150 0.. +60 */
196 int current_bass
= 0; /* -150..+150 0..+240 */
198 static void set_prescaled_volume(void)
203 /* The WM codecs listed don't have suitable prescaler functionality, so we let
204 * the prescaler stay at 0 for these unless SW tone controls are in use */
205 #if defined(HAVE_SW_TONE_CONTROLS) || !(defined(HAVE_WM8975) \
206 || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
207 || defined(HAVE_WM8751) || defined(HAVE_WM8758) || defined(HAVE_WM8985)) \
208 || defined(HAVE_TSC2100) || defined(HAVE_UDA1341)
210 prescale
= MAX(current_bass
, current_treble
);
212 prescale
= 0; /* no need to prescale if we don't boost
215 /* Gain up the analog volume to compensate the prescale gain reduction,
216 * but if this would push the volume over the top, reduce prescaling
217 * instead (might cause clipping). */
218 if (current_volume
+ prescale
> VOLUME_MAX
)
219 prescale
= VOLUME_MAX
- current_volume
;
222 #if defined(AUDIOHW_HAVE_PRESCALER)
223 audiohw_set_prescaler(prescale
);
225 dsp_callback(DSP_CALLBACK_SET_PRESCALE
, prescale
);
228 if (current_volume
== VOLUME_MIN
)
229 prescale
= 0; /* Make sure the chip gets muted at VOLUME_MIN */
231 l
= r
= current_volume
+ prescale
;
233 /* Balance the channels scaled by the current volume and min volume. */
234 /* Subtract a dB from VOLUME_MIN to get it to a mute level */
235 if (current_balance
> 0)
237 l
-= ((l
- (VOLUME_MIN
- ONE_DB
)) * current_balance
) / VOLUME_RANGE
;
239 else if (current_balance
< 0)
241 r
+= ((r
- (VOLUME_MIN
- ONE_DB
)) * current_balance
) / VOLUME_RANGE
;
244 #ifdef HAVE_SW_VOLUME_CONTROL
245 dsp_callback(DSP_CALLBACK_SET_SW_VOLUME
, 0);
248 #if CONFIG_CODEC == MAS3507D
249 dac_volume(tenthdb2reg(l
), tenthdb2reg(r
), false);
250 #elif defined(HAVE_UDA1380) || defined(HAVE_WM8975) || defined(HAVE_WM8758) \
251 || defined(HAVE_WM8711) || defined(HAVE_WM8721) || defined(HAVE_WM8731) \
252 || defined(HAVE_WM8751) || defined(HAVE_AS3514) || defined(HAVE_TSC2100) \
253 || defined(HAVE_AK4537) || defined(HAVE_UDA1341)
254 audiohw_set_master_vol(tenthdb2master(l
), tenthdb2master(r
));
255 #if defined(HAVE_WM8975) || defined(HAVE_WM8758) \
256 || (defined(HAVE_WM8751) && !defined(MROBE_100)) || defined(HAVE_WM8985)
257 audiohw_set_lineout_vol(tenthdb2master(0), tenthdb2master(0));
260 #elif defined(HAVE_TLV320) || defined(HAVE_WM8978) || defined(HAVE_WM8985)
261 audiohw_set_headphone_vol(tenthdb2master(l
), tenthdb2master(r
));
262 #elif defined(HAVE_JZ4740_CODEC)
263 audiohw_set_volume(current_volume
);
266 #endif /* (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380 */
267 #endif /* !SIMULATOR */
272 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
273 unsigned long mdb_shape_shadow
= 0;
274 unsigned long loudness_shadow
= 0;
277 void sound_set_volume(int value
)
279 if(!audio_is_initialized
)
282 #if defined(AUDIOHW_HAVE_CLIPPING)
283 audiohw_set_volume(value
);
284 #elif CONFIG_CPU == PNX0101
285 int tmp
= (60 - value
* 4) & 0xff;
286 CODECVOL
= tmp
| (tmp
<< 8);
288 current_volume
= value
* 10; /* tenth of dB */
289 set_prescaled_volume();
293 void sound_set_balance(int value
)
295 if(!audio_is_initialized
)
298 #ifdef AUDIOHW_HAVE_BALANCE
299 audiohw_set_balance(value
);
301 current_balance
= value
* VOLUME_RANGE
/ 100; /* tenth of dB */
302 set_prescaled_volume();
306 void sound_set_bass(int value
)
308 if(!audio_is_initialized
)
311 #if !defined(AUDIOHW_HAVE_CLIPPING)
312 #if defined(HAVE_WM8751)
313 current_bass
= value
;
315 current_bass
= value
* 10;
319 #if defined(AUDIOHW_HAVE_BASS)
320 audiohw_set_bass(value
);
322 dsp_callback(DSP_CALLBACK_SET_BASS
, current_bass
);
325 #if !defined(AUDIOHW_HAVE_CLIPPING)
326 set_prescaled_volume();
330 void sound_set_treble(int value
)
332 if(!audio_is_initialized
)
335 #if !defined(AUDIOHW_HAVE_CLIPPING)
336 #if defined(HAVE_WM8751)
337 current_treble
= value
;
339 current_treble
= value
* 10;
343 #if defined(AUDIOHW_HAVE_TREBLE)
344 audiohw_set_treble(value
);
346 dsp_callback(DSP_CALLBACK_SET_TREBLE
, current_treble
);
349 #if !defined(AUDIOHW_HAVE_CLIPPING)
350 set_prescaled_volume();
354 void sound_set_channels(int value
)
356 if(!audio_is_initialized
)
359 #if CONFIG_CODEC == SWCODEC
360 dsp_callback(DSP_CALLBACK_SET_CHANNEL_CONFIG
, value
);
362 audiohw_set_channel(value
);
366 void sound_set_stereo_width(int value
)
368 if(!audio_is_initialized
)
371 #if CONFIG_CODEC == SWCODEC
372 dsp_callback(DSP_CALLBACK_SET_STEREO_WIDTH
, value
);
374 audiohw_set_stereo_width(value
);
378 #if defined(AUDIOHW_HAVE_BASS_CUTOFF)
379 void sound_set_bass_cutoff(int value
)
381 if(!audio_is_initialized
)
384 audiohw_set_bass_cutoff(value
);
388 #if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
389 void sound_set_treble_cutoff(int value
)
391 if(!audio_is_initialized
)
394 audiohw_set_treble_cutoff(value
);
398 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
399 void sound_set_loudness(int value
)
401 if(!audio_is_initialized
)
403 loudness_shadow
= (loudness_shadow
& 0x04) |
404 (MAX(MIN(value
* 4, 0x44), 0) << 8);
405 mas_codec_writereg(MAS_REG_KLOUDNESS
, loudness_shadow
);
408 void sound_set_avc(int value
)
410 if(!audio_is_initialized
)
414 static const uint16_t avc_vals
[] =
416 (0x1 << 8) | (0x8 << 12), /* 20ms */
417 (0x2 << 8) | (0x8 << 12), /* 2s */
418 (0x4 << 8) | (0x8 << 12), /* 4s */
419 (0x8 << 8) | (0x8 << 12), /* 8s */
426 tmp
= avc_vals
[value
-1];
428 case -1: /* turn off and then turn on again to decay quickly */
429 tmp
= mas_codec_readreg(MAS_REG_KAVC
);
430 mas_codec_writereg(MAS_REG_KAVC
, 0);
436 mas_codec_writereg(MAS_REG_KAVC
, tmp
);
439 void sound_set_mdb_strength(int value
)
441 if(!audio_is_initialized
)
443 mas_codec_writereg(MAS_REG_KMDB_STR
, (value
& 0x7f) << 8);
446 void sound_set_mdb_harmonics(int value
)
448 if(!audio_is_initialized
)
450 int tmp
= value
* 127 / 100;
451 mas_codec_writereg(MAS_REG_KMDB_HAR
, (tmp
& 0x7f) << 8);
454 void sound_set_mdb_center(int value
)
456 if(!audio_is_initialized
)
458 mas_codec_writereg(MAS_REG_KMDB_FC
, (value
/10) << 8);
461 void sound_set_mdb_shape(int value
)
463 if(!audio_is_initialized
)
465 mdb_shape_shadow
= (mdb_shape_shadow
& 0x02) | ((value
/10) << 8);
466 mas_codec_writereg(MAS_REG_KMDB_SWITCH
, mdb_shape_shadow
);
469 void sound_set_mdb_enable(int value
)
471 if(!audio_is_initialized
)
473 mdb_shape_shadow
= (mdb_shape_shadow
& ~0x02) | (value
?2:0);
474 mas_codec_writereg(MAS_REG_KMDB_SWITCH
, mdb_shape_shadow
);
477 void sound_set_superbass(int value
)
479 if(!audio_is_initialized
)
481 loudness_shadow
= (loudness_shadow
& ~0x04) | (value
?4:0);
482 mas_codec_writereg(MAS_REG_KLOUDNESS
, loudness_shadow
);
484 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
486 #else /* SIMULATOR */
488 void sound_set_volume(int value
)
490 /* 128 is SDL_MIX_MAXVOLUME */
491 sim_volume
= 128 * (value
- VOLUME_MIN
/ 10) / (VOLUME_RANGE
/ 10);
494 void sound_set_balance(int value
)
499 void sound_set_bass(int value
)
504 void sound_set_treble(int value
)
509 void sound_set_channels(int value
)
514 void sound_set_stereo_width(int value
)
519 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
520 void sound_set_loudness(int value
)
525 void sound_set_avc(int value
)
530 void sound_set_mdb_strength(int value
)
535 void sound_set_mdb_harmonics(int value
)
540 void sound_set_mdb_center(int value
)
545 void sound_set_mdb_shape(int value
)
550 void sound_set_mdb_enable(int value
)
555 void sound_set_superbass(int value
)
559 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */
561 #if defined(HAVE_WM8758) || defined(HAVE_WM8985)
562 void sound_set_bass_cutoff(int value
)
567 void sound_set_treble_cutoff(int value
)
571 #endif /* HAVE_WM8758 */
573 #endif /* SIMULATOR */
575 void sound_set(int setting
, int value
)
577 sound_set_type
* sound_set_val
= sound_get_fn(setting
);
579 sound_set_val(value
);
582 #if (!defined(HAVE_AS3514) && !defined(HAVE_WM8975) \
583 && !defined(HAVE_WM8758) && !defined(HAVE_TSC2100) \
584 && !defined (HAVE_WM8711) && !defined (HAVE_WM8721) \
585 && !defined (HAVE_WM8731) && !defined (HAVE_WM8978) \
586 && !defined(HAVE_AK4537)) || defined(SIMULATOR)
587 int sound_val2phys(int setting
, int value
)
589 #if CONFIG_CODEC == MAS3587F
594 case SOUND_LEFT_GAIN
:
595 case SOUND_RIGHT_GAIN
:
596 result
= (value
- 2) * 15;
600 result
= value
* 15 + 210;
608 #elif defined(HAVE_UDA1380)
613 #ifdef HAVE_RECORDING
614 case SOUND_LEFT_GAIN
:
615 case SOUND_RIGHT_GAIN
:
617 result
= value
* 5; /* (1/2) * 10 */
625 #elif defined(HAVE_TLV320) || defined(HAVE_WM8711) \
626 || defined(HAVE_WM8721) || defined(HAVE_WM8731)
631 #ifdef HAVE_RECORDING
632 case SOUND_LEFT_GAIN
:
633 case SOUND_RIGHT_GAIN
:
634 result
= (value
- 23) * 15; /* (x - 23)/1.5 *10 */
638 result
= value
* 200; /* 0 or 20 dB */
646 #elif defined(HAVE_AS3514)
647 /* This is here for the sim only and the audio driver has its own */
652 #ifdef HAVE_RECORDING
653 case SOUND_LEFT_GAIN
:
654 case SOUND_RIGHT_GAIN
:
656 result
= (value
- 23) * 15;
665 #elif defined(HAVE_WM8978)
670 #ifdef HAVE_RECORDING
671 case SOUND_LEFT_GAIN
:
672 case SOUND_RIGHT_GAIN
:
688 #endif /* !defined(HAVE_AS3514) || defined(SIMULATOR) */
690 #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
692 /* This function works by telling the decoder that we have another
693 crystal frequency than we actually have. It will adjust its internal
694 parameters and the result is that the audio is played at another pitch.
696 The pitch value precision is based on PITCH_SPEED_PRECISION (in dsp.h)
698 static int last_pitch
= PITCH_SPEED_100
;
700 void sound_set_pitch(int32_t pitch
)
704 if (pitch
!= last_pitch
)
706 /* Calculate the new (bogus) frequency */
707 val
= 18432 * PITCH_SPEED_100
/ pitch
;
709 mas_writemem(MAS_BANK_D0
, MAS_D0_OFREQ_CONTROL
, &val
, 1);
711 /* We must tell the MAS that the frequency has changed.
712 * This will unfortunately cause a short silence. */
713 mas_writemem(MAS_BANK_D0
, MAS_D0_IO_CONTROL_MAIN
, &shadow_io_control_main
, 1);
719 int32_t sound_get_pitch(void)
723 #else /* SIMULATOR */
724 void sound_set_pitch(int32_t pitch
)
729 int32_t sound_get_pitch(void)
731 return PITCH_SPEED_100
;
733 #endif /* SIMULATOR */
734 #endif /* (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) */