Fix red, moved around a bit to much.
[kugel-rb.git] / apps / plugins / doom / wi_stuff.h
blob72c1d32d0732f7e7c277e2a22c2cb58d71c1f2d0
1 /* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
27 * DESCRIPTION:
28 * Intermission screens.
30 *-----------------------------------------------------------------------------*/
32 #ifndef __WI_STUFF__
33 #define __WI_STUFF__
35 //#include "v_video.h"
37 #include "doomdef.h"
39 // States for the intermission
41 typedef enum
43 NoState = -1,
44 StatCount,
45 ShowNextLoc
47 } stateenum_t;
49 // Called by main loop, animate the intermission.
50 void WI_Ticker (void);
52 // Called by main loop,
53 // draws the intermission directly into the screen buffer.
54 void WI_Drawer (void);
56 // Setup for an intermission screen.
57 void WI_Start(wbstartstruct_t* wbstartstruct);
59 // Release intermission screen memory
60 void WI_End(void);
62 #endif