1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
24 #include "lcd-charcell.h"
25 #include "screendump.h"
31 #include "lcd-playersim.h"
35 /* can't include file.h here */
40 /* extern functions, needed for screendump() */
41 extern int sim_creat(const char *name
);
43 SDL_Surface
* lcd_surface
;
45 SDL_Color lcd_bl_color_dark
= {RED_CMP(LCD_BL_DARKCOLOR
),
46 GREEN_CMP(LCD_BL_DARKCOLOR
),
47 BLUE_CMP(LCD_BL_DARKCOLOR
), 0};
48 SDL_Color lcd_bl_color_bright
= {RED_CMP(LCD_BL_BRIGHTCOLOR
),
49 GREEN_CMP(LCD_BL_BRIGHTCOLOR
),
50 BLUE_CMP(LCD_BL_BRIGHTCOLOR
), 0};
51 SDL_Color lcd_color_dark
= {RED_CMP(LCD_DARKCOLOR
),
52 GREEN_CMP(LCD_DARKCOLOR
),
53 BLUE_CMP(LCD_DARKCOLOR
), 0};
54 SDL_Color lcd_color_bright
= {RED_CMP(LCD_BRIGHTCOLOR
),
55 GREEN_CMP(LCD_BRIGHTCOLOR
),
56 BLUE_CMP(LCD_BRIGHTCOLOR
), 0};
59 static unsigned long get_lcd_pixel(int x
, int y
)
61 return sim_lcd_framebuffer
[y
][x
];
64 void sim_lcd_update_rect(int x_start
, int y_start
, int width
, int height
)
66 sdl_update_rect(lcd_surface
, x_start
, y_start
, width
, height
,
67 SIM_LCD_WIDTH
, SIM_LCD_HEIGHT
, get_lcd_pixel
);
68 sdl_gui_update(lcd_surface
, x_start
, y_start
, width
, height
,
69 SIM_LCD_WIDTH
, SIM_LCD_HEIGHT
,
70 background
? UI_LCD_POSX
: 0, background
? UI_LCD_POSY
: 0);
77 for (y
= 0; y
< lcd_pattern_count
; y
++)
78 if (lcd_patterns
[y
].count
> 0)
79 sim_lcd_define_pattern(y
, lcd_patterns
[y
].pattern
);
81 for (y
= 0; y
< LCD_HEIGHT
; y
++)
82 for (x
= 0; x
< LCD_WIDTH
; x
++)
83 lcd_print_char(x
, y
, lcd_charbuffer
[y
][x
]);
85 if (lcd_cursor
.visible
)
86 lcd_print_char(lcd_cursor
.x
, lcd_cursor
.y
, lcd_cursor
.hw_char
);
88 sim_lcd_update_rect(0, ICON_HEIGHT
, SIM_LCD_WIDTH
,
89 LCD_HEIGHT
*CHAR_HEIGHT
*CHAR_PIXEL
);
93 void sim_backlight(int value
)
96 sdl_set_gradient(lcd_surface
, &lcd_bl_color_bright
,
97 &lcd_bl_color_dark
, 0, (1<<LCD_DEPTH
));
99 sdl_set_gradient(lcd_surface
, &lcd_color_bright
,
100 &lcd_color_dark
, 0, (1<<LCD_DEPTH
));
103 sim_lcd_update_rect(0, 0, SIM_LCD_WIDTH
, SIM_LCD_HEIGHT
);
107 /* initialise simulator lcd driver */
108 void sim_lcd_init(void)
110 lcd_surface
= SDL_CreateRGBSurface(SDL_SWSURFACE
,
111 SIM_LCD_WIDTH
* display_zoom
,
112 SIM_LCD_HEIGHT
* display_zoom
,
115 sdl_set_gradient(lcd_surface
, &lcd_bl_color_bright
,
116 &lcd_bl_color_dark
, 0, (1<<LCD_DEPTH
));
119 #define BMP_COMPRESSION 0 /* BI_RGB */
120 #define BMP_NUMCOLORS (1 << LCD_DEPTH)
122 #define BMP_LINESIZE (((SIM_LCD_WIDTH + 31) / 32) * 4)
124 #define BMP_HEADERSIZE (54 + 4 * BMP_NUMCOLORS)
125 #define BMP_DATASIZE (BMP_LINESIZE * SIM_LCD_HEIGHT)
126 #define BMP_TOTALSIZE (BMP_HEADERSIZE + BMP_DATASIZE)
128 #define LE16_CONST(x) (x)&0xff, ((x)>>8)&0xff
129 #define LE32_CONST(x) (x)&0xff, ((x)>>8)&0xff, ((x)>>16)&0xff, ((x)>>24)&0xff
131 static const unsigned char bmpheader
[] =
133 0x42, 0x4d, /* 'BM' */
134 LE32_CONST(BMP_TOTALSIZE
), /* Total file size */
135 0x00, 0x00, 0x00, 0x00, /* Reserved */
136 LE32_CONST(BMP_HEADERSIZE
), /* Offset to start of pixel data */
138 0x28, 0x00, 0x00, 0x00, /* Size of (2nd) header */
139 LE32_CONST(SIM_LCD_WIDTH
), /* Width in pixels */
140 LE32_CONST(SIM_LCD_HEIGHT
), /* Height in pixels */
141 0x01, 0x00, /* Number of planes (always 1) */
142 LE16_CONST(BMP_BPP
), /* Bits per pixel 1/4/8/16/24 */
143 LE32_CONST(BMP_COMPRESSION
),/* Compression mode */
144 LE32_CONST(BMP_DATASIZE
), /* Size of bitmap data */
145 0xc4, 0x0e, 0x00, 0x00, /* Horizontal resolution (pixels/meter) */
146 0xc4, 0x0e, 0x00, 0x00, /* Vertical resolution (pixels/meter) */
147 LE32_CONST(BMP_NUMCOLORS
), /* Number of used colours */
148 LE32_CONST(BMP_NUMCOLORS
), /* Number of important colours */
150 BMP_COLOR(LCD_BL_BRIGHTCOLOR
),
151 BMP_COLOR(LCD_BL_DARKCOLOR
)
154 void screen_dump(void)
157 char filename
[MAX_PATH
];
159 static unsigned char line
[BMP_LINESIZE
];
161 create_numbered_filename(filename
, "", "dump_", ".bmp", 4
162 IF_CNFN_NUM_(, NULL
));
163 DEBUGF("screen_dump\n");
165 fd
= sim_creat(filename
);
169 write(fd
, bmpheader
, sizeof(bmpheader
));
170 SDL_LockSurface(lcd_surface
);
172 /* BMP image goes bottom up */
173 for (y
= SIM_LCD_HEIGHT
- 1; y
>= 0; y
--)
175 Uint8
*src
= (Uint8
*)lcd_surface
->pixels
176 + y
* SIM_LCD_WIDTH
* display_zoom
* display_zoom
;
177 unsigned char *dst
= line
;
178 unsigned dst_mask
= 0x80;
180 memset(line
, 0, sizeof(line
));
181 for (x
= SIM_LCD_WIDTH
; x
> 0; x
--)
193 write(fd
, line
, sizeof(line
));
195 SDL_UnlockSurface(lcd_surface
);