1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
28 #include "appevents.h"
38 static int last_button
= BUTTON_NONE
|BUTTON_REL
; /* allow the ipod wheel to
40 static intptr_t last_data
= 0;
41 static int last_action
= ACTION_NONE
;
42 static bool repeated
= false;
44 #ifdef HAVE_TOUCHSCREEN
45 static bool short_press
= false;
48 #define REPEAT_WINDOW_TICKS HZ/10
49 static int last_action_tick
= 0;
51 /* software keylock stuff */
52 #ifndef HAS_BUTTON_HOLD
53 static bool keys_locked
= false;
54 static int unlock_combo
= BUTTON_NONE
;
55 static bool screen_has_lock
= false;
56 #endif /* HAVE_SOFTWARE_KEYLOCK */
59 * do_button_check is the worker function for get_default_action.
60 * returns ACTION_UNKNOWN or the requested return value from the list.
62 static inline int do_button_check(const struct button_mapping
*items
,
63 int button
, int last_button
, int *start
)
66 int ret
= ACTION_UNKNOWN
;
68 while (items
[i
].button_code
!= BUTTON_NONE
)
70 if (items
[i
].button_code
== button
)
72 if ((items
[i
].pre_button_code
== BUTTON_NONE
)
73 || (items
[i
].pre_button_code
== last_button
))
75 ret
= items
[i
].action_code
;
85 static inline int get_next_context(const struct button_mapping
*items
, int i
)
87 while (items
[i
].button_code
!= BUTTON_NONE
)
89 return (items
[i
].action_code
== ACTION_NONE
) ?
94 * int get_action_worker(int context, struct button_mapping *user_mappings,
96 This function searches the button list for the given context for the just
98 If there is a match it returns the value from the list.
99 If there is no match..
100 the last item in the list "points" to the next context in a chain
101 so the "chain" is followed until the button is found.
102 putting ACTION_NONE will get CONTEXT_STD which is always the last list checked.
104 Timeout can be TIMEOUT_NOBLOCK to return immediatly
105 TIMEOUT_BLOCK to wait for a button press
106 Any number >0 to wait that many ticks for a press
108 static int get_action_worker(int context
, int timeout
,
109 const struct button_mapping
* (*get_context_map
)(int) )
111 const struct button_mapping
*items
= NULL
;
114 int ret
= ACTION_UNKNOWN
;
115 static int last_context
= CONTEXT_STD
;
118 send_event(GUI_EVENT_ACTIONUPDATE
, NULL
);
120 if (timeout
== TIMEOUT_NOBLOCK
)
121 button
= button_get(false);
122 else if (timeout
== TIMEOUT_BLOCK
)
123 button
= button_get(true);
125 button
= button_get_w_tmo(timeout
);
127 /* Data from sys events can be pulled with button_get_data */
128 if (button
== BUTTON_NONE
|| button
& SYS_EVENT
)
131 #if CONFIG_CODEC == SWCODEC
132 /* Produce keyclick */
133 if (global_settings
.keyclick
&& !(button
& BUTTON_REL
))
134 if (!(button
& BUTTON_REPEAT
) || global_settings
.keyclick_repeats
)
135 pcmbuf_beep(4000, KEYCLICK_DURATION
, 2500*global_settings
.keyclick
);
138 if ((context
!= last_context
) && ((last_button
& BUTTON_REL
) == 0))
140 if (button
& BUTTON_REL
)
142 last_button
= button
;
143 last_action
= ACTION_NONE
;
145 /* eat all buttons until the previous button was |BUTTON_REL
146 (also eat the |BUTTON_REL button) */
147 return ACTION_NONE
; /* "safest" return value */
149 last_context
= context
;
150 #ifdef HAVE_TOUCHSCREEN
151 if (button
& BUTTON_TOUCHSCREEN
)
155 if (last_button
& BUTTON_TOUCHSCREEN
)
157 if ((button
& BUTTON_REL
) &&
158 ((last_button
& BUTTON_REPEAT
)==0))
162 else if (button
& BUTTON_REPEAT
)
165 last_button
= button
;
166 return ACTION_TOUCHSCREEN
;
169 #ifndef HAS_BUTTON_HOLD
170 screen_has_lock
= ((context
& ALLOW_SOFTLOCK
) == ALLOW_SOFTLOCK
);
171 if (screen_has_lock
&& keys_locked
)
173 if (button
== unlock_combo
)
175 last_button
= BUTTON_NONE
;
177 splash(HZ
/2, str(LANG_KEYLOCK_OFF
));
178 return ACTION_REDRAW
;
181 #if (BUTTON_REMOTE != 0)
182 if ((button
& BUTTON_REMOTE
) == 0)
185 if ((button
& BUTTON_REL
))
186 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
187 return ACTION_REDRAW
;
190 context
&= ~ALLOW_SOFTLOCK
;
191 #endif /* HAS_BUTTON_HOLD */
193 /* logf("%x,%x",last_button,button); */
196 /* logf("context = %x",context); */
197 #if (BUTTON_REMOTE != 0)
198 if (button
& BUTTON_REMOTE
)
199 context
|= CONTEXT_REMOTE
;
201 if ((context
& CONTEXT_PLUGIN
) && get_context_map
)
202 items
= get_context_map(context
);
204 items
= get_context_mapping(context
);
209 ret
= do_button_check(items
,button
,last_button
,&i
);
211 if (ret
== ACTION_UNKNOWN
)
213 context
= get_next_context(items
,i
);
215 if (context
!= (int)CONTEXT_STOPSEARCHING
)
222 /* Action was found or STOPSEARCHING was specified */
225 /* DEBUGF("ret = %x\n",ret); */
226 #ifndef HAS_BUTTON_HOLD
227 if (screen_has_lock
&& (ret
== ACTION_STD_KEYLOCK
))
229 unlock_combo
= button
;
231 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
233 button_clear_queue();
234 return ACTION_REDRAW
;
237 if ((current_tick
- last_action_tick
< REPEAT_WINDOW_TICKS
)
238 && (ret
== last_action
))
243 last_button
= button
;
245 last_data
= button_get_data();
246 last_action_tick
= current_tick
;
250 int get_action(int context
, int timeout
)
252 return get_action_worker(context
,timeout
,NULL
);
255 int get_custom_action(int context
,int timeout
,
256 const struct button_mapping
* (*get_context_map
)(int))
258 return get_action_worker(context
,timeout
,get_context_map
);
261 bool action_userabort(int timeout
)
263 int action
= get_action_worker(CONTEXT_STD
,timeout
,NULL
);
264 bool ret
= (action
== ACTION_STD_CANCEL
);
267 default_event_handler(action
);
272 #ifndef HAS_BUTTON_HOLD
273 bool is_keys_locked(void)
275 return (screen_has_lock
&& keys_locked
);
279 intptr_t get_action_data(void)
284 int get_action_statuscode(int *button
)
288 *button
= last_button
;
290 if (last_button
& BUTTON_REMOTE
)
291 ret
|= ACTION_REMOTE
;
293 ret
|= ACTION_REPEAT
;
297 #ifdef HAVE_TOUCHSCREEN
298 /* return BUTTON_NONE on error
299 * BUTTON_REPEAT if repeated press
300 * BUTTON_REPEAT|BUTTON_REL if release after repeated press
301 * BUTTON_REL if its a short press = release after press
302 * BUTTON_TOUCHSCREEN if press
304 int action_get_touchscreen_press(short *x
, short *y
)
306 static int last_data
= 0;
308 if ((last_button
& BUTTON_TOUCHSCREEN
) == 0)
310 data
= button_get_data();
311 if (last_button
& BUTTON_REL
)
313 *x
= (last_data
&0xffff0000)>>16;
314 *y
= (last_data
&0xffff);
318 *x
= (data
&0xffff0000)>>16;
323 return BUTTON_REPEAT
;
326 /* This is to return a BUTTON_REL after a BUTTON_REPEAT. */
327 if (last_button
& BUTTON_REL
)
328 return BUTTON_REPEAT
|BUTTON_REL
;
329 return BUTTON_TOUCHSCREEN
;