Re-add the lseek to the beginning of the file which was accidentally removed.
[kugel-rb.git] / apps / plugins / cube.c
blob0555bc5e37aa8215ef7f5aaa438817da2d0b97ef
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
23 #include "plugin.h"
24 #include "lib/playergfx.h"
25 #include "lib/pluginlib_exit.h"
26 #if LCD_DEPTH > 1
27 #include "lib/mylcd.h" /* MYLCD_CFG_RB_XLCD or MYLCD_CFG_PGFX */
28 #include "lib/grey.h"
29 #else
30 #include "lib/grey.h"
31 #include "lib/mylcd.h" /* MYLCD_CFG_GREYLIB or MYLCD_CFG_PGFX */
32 #endif
33 #include "lib/xlcd.h"
34 #include "lib/fixedpoint.h"
36 /* Loops that the values are displayed */
37 #define DISP_TIME 30
39 /* variable button definitions */
40 #if CONFIG_KEYPAD == RECORDER_PAD
41 #define CUBE_QUIT BUTTON_OFF
42 #define CUBE_NEXT BUTTON_RIGHT
43 #define CUBE_PREV BUTTON_LEFT
44 #define CUBE_INC BUTTON_UP
45 #define CUBE_DEC BUTTON_DOWN
46 #define CUBE_MODE BUTTON_F1
47 #define CUBE_PAUSE BUTTON_PLAY
48 #define CUBE_HIGHSPEED BUTTON_ON
50 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
51 #define CUBE_QUIT BUTTON_OFF
52 #define CUBE_NEXT BUTTON_RIGHT
53 #define CUBE_PREV BUTTON_LEFT
54 #define CUBE_INC BUTTON_UP
55 #define CUBE_DEC BUTTON_DOWN
56 #define CUBE_MODE BUTTON_F1
57 #define CUBE_PAUSE BUTTON_SELECT
58 #define CUBE_HIGHSPEED BUTTON_ON
60 #elif CONFIG_KEYPAD == PLAYER_PAD
61 #define CUBE_QUIT BUTTON_STOP
62 #define CUBE_INC BUTTON_RIGHT
63 #define CUBE_DEC BUTTON_LEFT
64 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
65 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
66 #define CUBE_MODE BUTTON_MENU
67 #define CUBE_PAUSE BUTTON_PLAY
68 #define CUBE_HIGHSPEED_PRE BUTTON_ON
69 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
71 #elif CONFIG_KEYPAD == ONDIO_PAD
72 #define CUBE_QUIT BUTTON_OFF
73 #define CUBE_NEXT BUTTON_RIGHT
74 #define CUBE_PREV BUTTON_LEFT
75 #define CUBE_INC BUTTON_UP
76 #define CUBE_DEC BUTTON_DOWN
77 #define CUBE_MODE_PRE BUTTON_MENU
78 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
79 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
80 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
82 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
83 (CONFIG_KEYPAD == IRIVER_H300_PAD)
84 #define CUBE_QUIT BUTTON_OFF
85 #define CUBE_NEXT BUTTON_RIGHT
86 #define CUBE_PREV BUTTON_LEFT
87 #define CUBE_INC BUTTON_UP
88 #define CUBE_DEC BUTTON_DOWN
89 #define CUBE_MODE BUTTON_MODE
90 #define CUBE_PAUSE BUTTON_ON
91 #define CUBE_HIGHSPEED BUTTON_SELECT
93 #define CUBE_RC_QUIT BUTTON_RC_STOP
95 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
96 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
97 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
98 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
99 #define CUBE_NEXT BUTTON_RIGHT
100 #define CUBE_PREV BUTTON_LEFT
101 #define CUBE_INC BUTTON_SCROLL_FWD
102 #define CUBE_DEC BUTTON_SCROLL_BACK
103 #define CUBE_MODE BUTTON_MENU
104 #define CUBE_PAUSE BUTTON_PLAY
105 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
106 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
108 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
109 #define CUBE_QUIT BUTTON_PLAY
110 #define CUBE_NEXT BUTTON_RIGHT
111 #define CUBE_PREV BUTTON_LEFT
112 #define CUBE_INC BUTTON_UP
113 #define CUBE_DEC BUTTON_DOWN
114 #define CUBE_MODE BUTTON_MODE
115 #define CUBE_PAUSE BUTTON_SELECT
116 #define CUBE_HIGHSPEED BUTTON_EQ
118 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
119 #define CUBE_QUIT BUTTON_POWER
120 #define CUBE_NEXT BUTTON_RIGHT
121 #define CUBE_PREV BUTTON_LEFT
122 #define CUBE_INC BUTTON_UP
123 #define CUBE_DEC BUTTON_DOWN
124 #define CUBE_MODE BUTTON_REC
125 #define CUBE_PAUSE BUTTON_PLAY
126 #define CUBE_HIGHSPEED BUTTON_SELECT
128 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
129 #define CUBE_QUIT BUTTON_POWER
130 #define CUBE_NEXT BUTTON_RIGHT
131 #define CUBE_PREV BUTTON_LEFT
132 #define CUBE_INC BUTTON_UP
133 #define CUBE_DEC BUTTON_DOWN
134 #define CUBE_MODE BUTTON_MENU
135 #define CUBE_PAUSE BUTTON_SELECT
136 #define CUBE_HIGHSPEED BUTTON_A
138 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
139 #define CUBE_QUIT BUTTON_POWER
140 #define CUBE_NEXT BUTTON_RIGHT
141 #define CUBE_PREV BUTTON_LEFT
142 #define CUBE_INC BUTTON_SCROLL_FWD
143 #define CUBE_DEC BUTTON_SCROLL_BACK
144 #define CUBE_MODE BUTTON_DOWN
145 #define CUBE_PAUSE BUTTON_UP
146 #define CUBE_HIGHSPEED BUTTON_SELECT
148 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
149 #define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
150 #define CUBE_NEXT BUTTON_RIGHT
151 #define CUBE_PREV BUTTON_LEFT
152 #define CUBE_INC BUTTON_SCROLL_FWD
153 #define CUBE_DEC BUTTON_SCROLL_BACK
154 #define CUBE_MODE BUTTON_DOWN
155 #define CUBE_PAUSE BUTTON_UP
156 #define CUBE_HIGHSPEED BUTTON_SELECT
158 #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
159 (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
160 (CONFIG_KEYPAD == SANSA_M200_PAD)
161 #define CUBE_QUIT BUTTON_POWER
162 #define CUBE_NEXT BUTTON_RIGHT
163 #define CUBE_PREV BUTTON_LEFT
164 #define CUBE_INC BUTTON_VOL_UP
165 #define CUBE_DEC BUTTON_VOL_DOWN
166 #define CUBE_MODE BUTTON_DOWN
167 #define CUBE_PAUSE BUTTON_UP
168 #define CUBE_HIGHSPEED BUTTON_SELECT
171 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
172 #define CUBE_QUIT BUTTON_POWER
173 #define CUBE_NEXT BUTTON_RIGHT
174 #define CUBE_PREV BUTTON_LEFT
175 #define CUBE_INC BUTTON_SCROLL_UP
176 #define CUBE_DEC BUTTON_SCROLL_DOWN
177 #define CUBE_MODE BUTTON_REW
178 #define CUBE_PAUSE BUTTON_PLAY
179 #define CUBE_HIGHSPEED BUTTON_FF
181 #elif CONFIG_KEYPAD == MROBE500_PAD
182 #define CUBE_QUIT BUTTON_POWER
184 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
185 #define CUBE_QUIT BUTTON_BACK
186 #define CUBE_NEXT BUTTON_RIGHT
187 #define CUBE_PREV BUTTON_LEFT
188 #define CUBE_INC BUTTON_UP
189 #define CUBE_DEC BUTTON_DOWN
190 #define CUBE_MODE BUTTON_MENU
191 #define CUBE_PAUSE BUTTON_PLAY
192 #define CUBE_HIGHSPEED BUTTON_SELECT
194 #elif (CONFIG_KEYPAD == MROBE100_PAD)
195 #define CUBE_QUIT BUTTON_POWER
196 #define CUBE_NEXT BUTTON_RIGHT
197 #define CUBE_PREV BUTTON_LEFT
198 #define CUBE_INC BUTTON_UP
199 #define CUBE_DEC BUTTON_DOWN
200 #define CUBE_MODE BUTTON_MENU
201 #define CUBE_PAUSE BUTTON_PLAY
202 #define CUBE_HIGHSPEED BUTTON_SELECT
204 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
205 #define CUBE_QUIT BUTTON_RC_REC
206 #define CUBE_NEXT BUTTON_RC_FF
207 #define CUBE_PREV BUTTON_RC_REW
208 #define CUBE_INC BUTTON_RC_VOL_UP
209 #define CUBE_DEC BUTTON_RC_VOL_DOWN
210 #define CUBE_MODE BUTTON_RC_MODE
211 #define CUBE_PAUSE BUTTON_RC_PLAY
212 #define CUBE_HIGHSPEED BUTTON_RC_MENU
214 #elif CONFIG_KEYPAD == COWON_D2_PAD
215 #define CUBE_QUIT BUTTON_POWER
217 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
218 #define CUBE_QUIT BUTTON_POWER
219 #define CUBE_NEXT BUTTON_RIGHT
220 #define CUBE_PREV BUTTON_LEFT
221 #define CUBE_INC BUTTON_VOLUP
222 #define CUBE_DEC BUTTON_VOLDOWN
223 #define CUBE_MODE BUTTON_MENU
224 #define CUBE_PAUSE BUTTON_PLAY
225 #define CUBE_HIGHSPEED BUTTON_STOP
227 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
228 #define CUBE_QUIT BUTTON_BACK
229 #define CUBE_NEXT BUTTON_RIGHT
230 #define CUBE_PREV BUTTON_LEFT
231 #define CUBE_INC BUTTON_UP
232 #define CUBE_DEC BUTTON_DOWN
233 #define CUBE_MODE BUTTON_MENU
234 #define CUBE_PAUSE BUTTON_PLAY
235 #define CUBE_HIGHSPEED BUTTON_SELECT
237 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
238 #define CUBE_QUIT BUTTON_POWER
239 #define CUBE_NEXT BUTTON_RIGHT
240 #define CUBE_PREV BUTTON_LEFT
241 #define CUBE_INC BUTTON_UP
242 #define CUBE_DEC BUTTON_DOWN
243 #define CUBE_MODE BUTTON_MENU
244 #define CUBE_PAUSE BUTTON_SELECT
245 #define CUBE_HIGHSPEED BUTTON_VIEW
247 #elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
248 #define CUBE_QUIT BUTTON_POWER
249 #define CUBE_NEXT BUTTON_NEXT
250 #define CUBE_PREV BUTTON_PREV
251 #define CUBE_INC BUTTON_UP
252 #define CUBE_DEC BUTTON_DOWN
253 #define CUBE_MODE BUTTON_MENU
254 #define CUBE_PAUSE BUTTON_PLAY
255 #define CUBE_HIGHSPEED BUTTON_RIGHT
257 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
258 #define CUBE_QUIT BUTTON_POWER
259 #define CUBE_NEXT BUTTON_NEXT
260 #define CUBE_PREV BUTTON_PREV
261 #define CUBE_INC BUTTON_UP
262 #define CUBE_DEC BUTTON_DOWN
263 #define CUBE_MODE BUTTON_MENU
264 #define CUBE_PAUSE BUTTON_PLAY
265 #define CUBE_HIGHSPEED BUTTON_RIGHT
267 #elif CONFIG_KEYPAD == ONDAVX747_PAD
268 #define CUBE_QUIT BUTTON_POWER
269 #elif CONFIG_KEYPAD == ONDAVX777_PAD
270 #define CUBE_QUIT BUTTON_POWER
272 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
273 #define CUBE_QUIT BUTTON_REC
274 #define CUBE_NEXT BUTTON_RIGHT
275 #define CUBE_PREV BUTTON_LEFT
276 #define CUBE_INC BUTTON_UP
277 #define CUBE_DEC BUTTON_DOWN
278 #define CUBE_MODE BUTTON_REW
279 #define CUBE_PAUSE BUTTON_PLAY
280 #define CUBE_HIGHSPEED BUTTON_FFWD
282 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
283 #define CUBE_QUIT BUTTON_REC
284 #define CUBE_NEXT BUTTON_NEXT
285 #define CUBE_PREV BUTTON_PREV
286 #define CUBE_INC BUTTON_UP
287 #define CUBE_DEC BUTTON_DOWN
288 #define CUBE_MODE BUTTON_MENU
289 #define CUBE_PAUSE BUTTON_PLAY
290 #define CUBE_HIGHSPEED BUTTON_OK
292 #elif CONFIG_KEYPAD == MPIO_HD200_PAD
293 #define CUBE_QUIT (BUTTON_REC | BUTTON_PLAY)
294 #define CUBE_NEXT BUTTON_FF
295 #define CUBE_PREV BUTTON_REW
296 #define CUBE_INC BUTTON_VOL_UP
297 #define CUBE_DEC BUTTON_VOL_DOWN
298 #define CUBE_MODE BUTTON_REC
299 #define CUBE_PAUSE BUTTON_PLAY
300 #define CUBE_HIGHSPEED BUTTON_FUNC
302 #else
303 #error No keymap defined!
304 #endif
306 #ifdef HAVE_TOUCHSCREEN
307 #ifndef CUBE_QUIT
308 #define CUBE_QUIT BUTTON_TOPLEFT
309 #endif
310 #ifndef CUBE_NEXT
311 #define CUBE_NEXT BUTTON_MIDRIGHT
312 #endif
313 #ifndef CUBE_PREV
314 #define CUBE_PREV BUTTON_MIDLEFT
315 #endif
316 #ifndef CUBE_INC
317 #define CUBE_INC BUTTON_TOPMIDDLE
318 #endif
319 #ifndef CUBE_DEC
320 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
321 #endif
322 #ifndef CUBE_MODE
323 #define CUBE_MODE BUTTON_TOPRIGHT
324 #endif
325 #ifndef CUBE_PAUSE
326 #define CUBE_PAUSE BUTTON_CENTER
327 #endif
328 #ifndef CUBE_HIGHSPEED
329 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
330 #endif
331 #endif
334 #ifdef HAVE_LCD_BITMAP
336 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
337 static int x_off = LCD_WIDTH/2;
338 static int y_off = LCD_HEIGHT/2;
340 #if LCD_DEPTH == 1
341 #define USEGSLIB
342 GREY_INFO_STRUCT
343 struct my_lcd {
344 void (*update)(void);
345 void (*clear_display)(void);
346 void (*drawline)(int x1, int y1, int x2, int y2);
347 void (*putsxy)(int x, int y, const unsigned char *string);
350 static struct my_lcd greyfuncs = {
351 grey_update, grey_clear_display, grey_drawline, grey_putsxy
353 static struct my_lcd lcdfuncs; /* initialised at runtime */
354 static struct my_lcd *mylcd = &greyfuncs;
356 #define MYLCD(fn) mylcd->fn
358 #else
359 #define MYLCD(fn) rb->lcd_ ## fn
360 #endif
362 #if CONFIG_LCD == LCD_SSD1815
363 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
364 #else
365 #define ASPECT 256 /* = 1.00 */
366 #endif
368 #else /* !LCD_BITMAP */
370 #define MYLCD(fn) pgfx_ ## fn
371 #define DIST 9
372 static int x_off = 10;
373 static int y_off = 7;
374 #define ASPECT 300 /* = 1.175 */
376 #endif /* !LCD_BITMAP */
378 struct point_3D {
379 long x, y, z;
382 struct point_2D {
383 long x, y;
386 struct line {
387 int start, end;
390 struct face {
391 int corner[4];
392 int line[4];
395 /* initial, unrotated cube corners */
396 static const struct point_3D sommet[8] =
398 {-DIST, -DIST, -DIST},
399 { DIST, -DIST, -DIST},
400 { DIST, DIST, -DIST},
401 {-DIST, DIST, -DIST},
402 {-DIST, -DIST, DIST},
403 { DIST, -DIST, DIST},
404 { DIST, DIST, DIST},
405 {-DIST, DIST, DIST}
408 /* The 12 lines forming the edges */
409 static const struct line lines[12] =
411 {0, 1}, {1, 2}, {2, 3}, {3, 0},
412 {4, 7}, {7, 6}, {6, 5}, {5, 4},
413 {0, 4}, {1, 5}, {2, 6}, {3, 7}
416 static bool lines_drawn[12];
418 /* The 6 faces of the cube; points are in clockwise order when viewed
419 from the outside */
420 static const struct face faces[6] =
422 {{0, 1, 2, 3}, {0, 1, 2, 3}},
423 {{4, 7, 6, 5}, {4, 5, 6, 7}},
424 {{0, 4, 5, 1}, {8, 7, 9, 0}},
425 {{2, 6, 7, 3}, {10, 5, 11, 2}},
426 {{0, 3, 7, 4}, {3, 11, 4, 8}},
427 {{1, 5, 6, 2}, {9, 6, 10, 1}}
430 #if LCD_DEPTH > 1 || defined(USEGSLIB)
431 static const unsigned face_colors[6] =
433 #ifdef HAVE_LCD_COLOR
434 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
435 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
436 #elif defined(USEGSLIB)
437 #ifdef MROBE_100
438 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
439 GREY_DARKGRAY, GREY_WHITE, GREY_WHITE
440 #else
441 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
442 GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
443 #endif
444 #else
445 LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
446 LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
447 #endif
449 #endif
451 enum {
452 #if LCD_DEPTH > 1 || defined(USEGSLIB)
453 SOLID,
454 #endif
455 HIDDEN_LINES,
456 WIREFRAME,
457 NUM_MODES
460 static int mode = 0;
462 struct counter {
463 const char *label;
464 short speed;
465 short angle;
468 static struct counter axes[] = {
469 {"x-axis", 1, 0},
470 {"y-axis", 3, 0},
471 {"z-axis", 2, 0}
474 static struct point_3D point3D[8];
475 static struct point_2D point2D[8];
476 static long matrice[3][3];
478 static const int nb_points = 8;
479 static long z_off = 600;
481 static void cube_rotate(int xa, int ya, int za)
483 int i;
484 /* Just to prevent unnecessary lookups */
485 long sxa, cxa, sya, cya, sza, cza;
487 sxa = fp14_sin(xa);
488 cxa = fp14_cos(xa);
489 sya = fp14_sin(ya);
490 cya = fp14_cos(ya);
491 sza = fp14_sin(za);
492 cza = fp14_cos(za);
494 /* calculate overall translation matrix */
495 matrice[0][0] = (cza * cya) >> 14;
496 matrice[1][0] = (sza * cya) >> 14;
497 matrice[2][0] = -sya;
499 matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
500 matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
501 matrice[2][1] = (sxa * cya) >> 14;
503 matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
504 matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
505 matrice[2][2] = (cxa * cya) >> 14;
507 /* apply translation matrix to all points */
508 for (i = 0; i < nb_points; i++)
510 point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
511 + matrice[2][0] * sommet[i].z;
513 point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
514 + matrice[2][1] * sommet[i].z;
516 point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
517 + matrice[2][2] * sommet[i].z;
521 static void cube_viewport(void)
523 int i;
525 /* Do viewport transformation for all points */
526 for (i = 0; i < nb_points; i++)
528 #if ASPECT != 256
529 point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
530 + x_off;
531 #else
532 point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
533 + x_off;
534 #endif
535 point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
536 + y_off;
540 static void cube_draw(void)
542 int i, j, line;
543 #if LCD_DEPTH > 1 || defined(USEGSLIB)
544 unsigned old_foreground;
545 #endif
547 switch (mode)
549 #if LCD_DEPTH > 1 || defined(USEGSLIB)
550 case SOLID:
552 old_foreground = mylcd_get_foreground();
553 for (i = 0; i < 6; i++)
555 /* backface culling; if the shape winds counter-clockwise, we are
556 * looking at the backface, and the (simplified) cross product
557 * is < 0. Do not draw it. */
558 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
559 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
560 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
561 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
562 continue;
564 mylcd_set_foreground(face_colors[i]);
565 mylcd_filltriangle(point2D[faces[i].corner[0]].x,
566 point2D[faces[i].corner[0]].y,
567 point2D[faces[i].corner[1]].x,
568 point2D[faces[i].corner[1]].y,
569 point2D[faces[i].corner[2]].x,
570 point2D[faces[i].corner[2]].y);
571 mylcd_filltriangle(point2D[faces[i].corner[0]].x,
572 point2D[faces[i].corner[0]].y,
573 point2D[faces[i].corner[2]].x,
574 point2D[faces[i].corner[2]].y,
575 point2D[faces[i].corner[3]].x,
576 point2D[faces[i].corner[3]].y);
579 mylcd_set_foreground(old_foreground);
580 break;
581 #endif /* (LCD_DEPTH > 1) || GSLIB */
583 case HIDDEN_LINES:
585 rb->memset(lines_drawn, 0, sizeof(lines_drawn));
586 for (i = 0; i < 6; i++)
588 /* backface culling; if the shape winds counter-clockwise, we are
589 * looking at the backface, and the (simplified) cross product
590 * is < 0. Do not draw it. */
591 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
592 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
593 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
594 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
595 continue;
597 for (j = 0; j < 4; j++)
599 line = faces[i].line[j];
600 if (!lines_drawn[line])
602 lines_drawn[line] = true;
603 MYLCD(drawline)(point2D[lines[line].start].x,
604 point2D[lines[line].start].y,
605 point2D[lines[line].end].x,
606 point2D[lines[line].end].y);
610 break;
612 case WIREFRAME:
614 for (i = 0; i < 12; i++)
615 MYLCD(drawline)(point2D[lines[i].start].x,
616 point2D[lines[i].start].y,
617 point2D[lines[i].end].x,
618 point2D[lines[i].end].y);
619 break;
623 void cleanup(void)
625 #ifdef USEGSLIB
626 grey_release();
627 #elif defined HAVE_LCD_CHARCELLS
628 pgfx_release();
629 #endif
632 enum plugin_status plugin_start(const void* parameter)
634 int t_disp = 0;
635 #ifdef USEGSLIB
636 unsigned char *gbuf;
637 size_t gbuf_size = 0;
638 bool mode_switch = true;
639 #endif
641 int button;
642 int lastbutton = BUTTON_NONE;
643 int curr = 0;
644 bool highspeed = false;
645 bool paused = false;
646 bool redraw = true;
647 bool quit = false;
649 (void)(parameter);
651 #ifdef HAVE_LCD_BITMAP
652 #if defined(USEGSLIB)
653 gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
654 if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED,
655 LCD_WIDTH, LCD_HEIGHT, NULL))
657 rb->splash(HZ, "Couldn't init greyscale display");
658 return PLUGIN_ERROR;
661 /* init lcd_ function pointers */
662 lcdfuncs.update = rb->lcd_update;
663 lcdfuncs.clear_display = rb->lcd_clear_display;
664 lcdfuncs.drawline = rb->lcd_drawline;
665 lcdfuncs.putsxy = rb->lcd_putsxy;
667 #ifdef MROBE_100
668 grey_set_background(GREY_BLACK);
669 #endif
671 grey_setfont(FONT_SYSFIXED);
672 #endif
673 rb->lcd_setfont(FONT_SYSFIXED);
674 #else /* LCD_CHARCELLS */
675 if (!pgfx_init(4, 2))
677 rb->splash(HZ*2, "Old LCD :(");
678 return PLUGIN_OK;
680 pgfx_display(0, 0);
681 #endif
683 atexit(cleanup);
684 while(!quit)
686 if (redraw)
688 MYLCD(clear_display)();
689 cube_rotate(axes[0].angle, axes[1].angle, axes[2].angle);
690 cube_viewport();
691 cube_draw();
692 redraw = false;
695 #ifdef HAVE_LCD_BITMAP
696 if (t_disp > 0)
698 char buffer[30];
699 t_disp--;
700 rb->snprintf(buffer, sizeof(buffer), "%s: %d %s",
701 axes[curr].label,
702 paused ? axes[curr].angle : axes[curr].speed,
703 highspeed ? "(hs)" : "");
704 MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
705 if (t_disp == 0)
706 redraw = true;
708 #else
709 if (t_disp > 0)
711 if (t_disp == DISP_TIME)
713 rb->lcd_puts(5, 0, axes[curr].label);
714 rb->lcd_putsf(5, 1, "%d %c",
715 paused ? axes[curr].angle : axes[curr].speed,
716 highspeed ? 'H' : ' ');
718 t_disp--;
719 if (t_disp == 0)
721 rb->lcd_clear_display();
722 pgfx_display(0, 0);
725 #endif
726 #ifdef USEGSLIB
727 if (mode_switch)
729 grey_show(mode == SOLID);
730 mode_switch = false;
732 #endif
733 MYLCD(update)();
735 if (!paused)
737 int i;
739 for (i = 0; i < 3; i++)
741 axes[i].angle += axes[i].speed;
742 if (axes[i].angle > 359)
743 axes[i].angle -= 360;
744 else if (axes[i].angle < 0)
745 axes[i].angle += 360;
747 redraw = true;
749 if (highspeed)
750 rb->yield();
751 else
752 rb->sleep(HZ/25);
753 button = rb->button_get(false);
755 else
757 button = rb->button_get_w_tmo(HZ/25);
760 switch (button)
762 case CUBE_INC:
763 case CUBE_INC|BUTTON_REPEAT:
764 if (!paused)
766 if (axes[curr].speed < 10)
767 axes[curr].speed++;
769 else
771 if (++axes[curr].angle > 359)
772 axes[curr].angle -= 360;
774 t_disp = DISP_TIME;
775 redraw = true;
776 break;
778 case CUBE_DEC:
779 case CUBE_DEC|BUTTON_REPEAT:
780 if (!paused)
782 if (axes[curr].speed > -10)
783 axes[curr].speed--;
785 else
787 if (--axes[curr].angle < 0)
788 axes[curr].angle += 360;
790 t_disp = DISP_TIME;
791 redraw = true;
792 break;
794 case CUBE_NEXT:
795 if (++curr > 2)
796 curr = 0;
797 t_disp = DISP_TIME;
798 break;
800 case CUBE_PREV:
801 if (--curr < 0)
802 curr = 2;
803 t_disp = DISP_TIME;
804 break;
806 case CUBE_MODE:
807 #ifdef CUBE_MODE_PRE
808 if (lastbutton != CUBE_MODE_PRE)
809 break;
810 #endif
811 if (++mode >= NUM_MODES)
812 mode = 0;
813 #ifdef USEGSLIB
814 mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
815 mode_switch = true;
816 #endif
817 redraw = true;
818 break;
820 case CUBE_PAUSE:
821 #ifdef CUBE_PAUSE_PRE
822 if (lastbutton != CUBE_PAUSE_PRE)
823 break;
824 #endif
825 paused = !paused;
826 break;
828 case CUBE_HIGHSPEED:
829 #ifdef CUBE_HIGHSPEED_PRE
830 if (lastbutton != CUBE_HIGHSPEED_PRE)
831 break;
832 #endif
833 highspeed = !highspeed;
834 t_disp = DISP_TIME;
835 break;
837 #ifdef CUBE_RC_QUIT
838 case CUBE_RC_QUIT:
839 #endif
840 case CUBE_QUIT:
841 exit(EXIT_SUCCESS);
842 break;
844 default:
845 exit_on_usb(button);
846 break;
848 if (button != BUTTON_NONE)
849 lastbutton = button;
852 return PLUGIN_OK;