Submit initial patch from FS#12176. Adds support for several new game music formats...
[kugel-rb.git] / apps / codecs / libgme / hes_emu.h
blob18dbe0d506f11426daa60f969f959ec63d688565
1 // TurboGrafx-16/PC Engine HES music file emulator
3 // Game_Music_Emu 0.5.2
4 #ifndef HES_EMU_H
5 #define HES_EMU_H
7 #include "blargg_source.h"
9 #include "multi_buffer.h"
10 #include "rom_data.h"
11 #include "hes_apu.h"
12 #include "hes_apu_adpcm.h"
13 #include "hes_cpu.h"
14 #include "m3u_playlist.h"
16 typedef short sample_t;
18 enum { buf_size = 2048 };
20 // HES file header
21 enum { header_size = 0x20 };
22 struct header_t
24 byte tag [4];
25 byte vers;
26 byte first_track;
27 byte init_addr [2];
28 byte banks [8];
29 byte data_tag [4];
30 byte size [4];
31 byte addr [4];
32 byte unused [4];
36 struct timer_t {
37 hes_time_t last_time;
38 blargg_long count;
39 blargg_long load;
40 int raw_load;
41 byte enabled;
42 byte fired;
45 struct vdp_t {
46 hes_time_t next_vbl;
47 byte latch;
48 byte control;
51 struct irq_t {
52 hes_time_t timer;
53 hes_time_t vdp;
54 byte disables;
58 struct Hes_Emu {
59 hes_time_t play_period;
60 hes_time_t last_frame_hook;
61 int timer_base;
63 struct timer_t timer;
64 struct vdp_t vdp;
65 struct irq_t irq;
67 // Sound
68 long clock_rate_;
69 long sample_rate_;
70 unsigned buf_changed_count;
71 int voice_count_;
72 double tempo_;
73 double gain_;
75 // track-specific
76 byte track_count;
77 volatile bool track_ended;
78 int current_track_;
79 blargg_long out_time; // number of samples played since start of track
80 blargg_long emu_time; // number of samples emulator has generated since start of track
81 bool emu_track_ended_; // emulator has reached end of track
83 // fading
84 blargg_long fade_start;
85 int fade_step;
87 // silence detection
88 // Disable automatic end-of-track detection and skipping of silence at beginning
89 bool ignore_silence;
91 int max_initial_silence;
92 int mute_mask_;
93 int silence_lookahead; // speed to run emulator when looking ahead for silence
94 long silence_time; // number of samples where most recent silence began
95 long silence_count; // number of samples of silence to play before using buf
96 long buf_remain; // number of samples left in silence buffer
98 // Larger files at the end
99 // Header for currently loaded file
100 struct header_t header;
102 // M3u Playlist
103 struct M3u_Playlist m3u;
105 // Hes Cpu
106 byte* write_pages [page_count + 1]; // 0 if unmapped or I/O space
107 struct Hes_Cpu cpu;
109 struct Hes_Apu apu;
110 struct Hes_Apu_Adpcm adpcm;
112 struct Stereo_Buffer stereo_buf;
113 sample_t buf [buf_size];
115 // rom & ram
116 struct Rom_Data rom;
117 byte sgx [3 * page_size + cpu_padding];
121 // Basic functionality
122 // Initializes Hes_Emu structure
123 void Hes_init( struct Hes_Emu* this );
125 // Stops (clear) Hes_Emu structure
126 void Hes_stop( struct Hes_Emu* this );
128 // Loads a file from memory
129 blargg_err_t Hes_load( struct Hes_Emu* this, void* data, long size );
131 // Set output sample rate. Must be called only once before loading file.
132 blargg_err_t Hes_set_sample_rate( struct Hes_Emu* this, long sample_rate );
134 // Start a track, where 0 is the first track. Also clears warning string.
135 blargg_err_t Hes_start_track( struct Hes_Emu* this, int );
137 // Generate 'count' samples info 'buf'. Output is in stereo. Any emulation
138 // errors set warning string, and major errors also end track.
139 blargg_err_t Hes_play( struct Hes_Emu* this, long count, sample_t* buf ) ICODE_ATTR;
141 // Track status/control
142 // Number of milliseconds (1000 msec = 1 second) played since ning of track
143 long Track_tell( struct Hes_Emu* this );
145 // Seek to new time in track. Seeking backwards or far forward can take a while.
146 blargg_err_t Track_seek( struct Hes_Emu* this, long msec );
148 // Skip n samples
149 blargg_err_t Track_skip( struct Hes_Emu* this, long n );
151 // Set start time and length of track fade out. Once fade ends track_ended() returns
152 // true. Fade time can be changed while track is playing.
153 void Track_set_fade( struct Hes_Emu* this, long start_msec, long length_msec );
155 // Get track length in milliseconds
156 static inline long Track_get_length( struct Hes_Emu* this, int n )
158 long length = 120 * 1000; /* 2 minutes */
159 if ( (this->m3u.size > 0) && (n < this->m3u.size) ) {
160 struct entry_t* entry = &this->m3u.entries [n];
161 length = entry->length;
164 return length;
168 // Sound customization
169 // Adjust song tempo, where 1.0 = normal, 0.5 = half speed, 2.0 = double speed.
170 // Track length as returned by track_info() assumes a tempo of 1.0.
171 void Sound_set_tempo( struct Hes_Emu* this, double );
173 // Mute/unmute voice i, where voice 0 is first voice
174 void Sound_mute_voice( struct Hes_Emu* this, int index, bool mute );
176 // Set muting state of all voices at once using a bit mask, where -1 mutes them all,
177 // 0 unmutes them all, 0x01 mutes just the first voice, etc.
178 void Sound_mute_voices( struct Hes_Emu* this, int mask );
180 // Change overall output amplitude, where 1.0 results in minimal clamping.
181 // Must be called before set_sample_rate().
182 static inline void Sound_set_gain( struct Hes_Emu* this, double g )
184 assert( !this->sample_rate_ ); // you must set gain before setting sample rate
185 this->gain_ = g;
189 // Emulation (You shouldn't touch these)
191 int Cpu_read( struct Hes_Emu* this, hes_addr_t ) ICODE_ATTR;
192 void Cpu_write( struct Hes_Emu* this, hes_addr_t, int ) ICODE_ATTR;
193 void Cpu_write_vdp( struct Hes_Emu* this, int addr, int data ) ICODE_ATTR;
194 int Cpu_done( struct Hes_Emu* this ) ICODE_ATTR;
196 int Emu_cpu_read( struct Hes_Emu* this, hes_addr_t ) ICODE_ATTR;
197 void Emu_cpu_write( struct Hes_Emu* this, hes_addr_t, int data ) ICODE_ATTR;
199 static inline byte const* Emu_cpu_set_mmr( struct Hes_Emu* this, int page, int bank )
201 this->write_pages [page] = 0;
202 if ( bank < 0x80 )
203 return Rom_at_addr( &this->rom, bank * (blargg_long) page_size );
205 byte* data = 0;
206 switch ( bank )
208 case 0xF8:
209 data = this->cpu.ram;
210 break;
212 case 0xF9:
213 case 0xFA:
214 case 0xFB:
215 data = &this->sgx [(bank - 0xF9) * page_size];
216 break;
218 default:
219 if ( bank != 0xFF ) {
220 dprintf( "Unmapped bank $%02X\n", bank );
222 return this->rom.unmapped;
225 this->write_pages [page] = data;
226 return data;
229 #endif