Submit initial patch from FS#12176. Adds support for several new game music formats...
[kugel-rb.git] / apps / codecs / libgme / gme_types.h
blob06226f4aa175a3d341dcdef4498afff993188ec3
1 #ifndef GME_TYPES_H
2 #define GME_TYPES_H
4 /*
5 * This is a default gme_types.h for use when *not* using
6 * CMake. If CMake is in use gme_types.h.in will be
7 * processed instead.
8 */
9 #define USE_GME_AY
10 #define USE_GME_GBS
11 #define USE_GME_GYM
12 #define USE_GME_HES
13 #define USE_GME_KSS
14 #define USE_GME_NSF
15 #define USE_GME_NSFE
16 #define USE_GME_SAP
17 #define USE_GME_SPC
18 /* VGM and VGZ are a package deal */
19 #define USE_GME_VGM
21 #endif /* GME_TYPES_H */