1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2009 Thomas Martitz
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
26 #include "appevents.h"
28 #include "screen_access.h"
29 #include "skin_engine/skin_engine.h"
30 #include "skin_engine/wps_internals.h"
32 #include "statusbar.h"
33 #include "statusbar-skinned.h"
38 /* currently only one wps_state is needed */
39 extern struct wps_state wps_state
; /* from wps.c */
40 static struct gui_wps sb_skin
[NB_SCREENS
] = {{ .data
= NULL
}};
41 static struct wps_data sb_skin_data
[NB_SCREENS
] = {{ .wps_loaded
= 0 }};
42 static struct wps_sync_data sb_skin_sync_data
= { .do_full_update
= false };
44 /* initial setup of wps_data */
45 static int update_delay
= DEFAULT_UPDATE_DELAY
;
48 void sb_skin_data_load(enum screen_type screen
, const char *buf
, bool isfile
)
50 struct wps_data
*data
= sb_skin
[screen
].data
;
53 success
= buf
&& skin_data_load(screen
, data
, buf
, isfile
);
56 { /* hide the sb's default viewport because it has nasty effect with stuff
57 * not part of the statusbar,
58 * hence .sbs's without any other vps are unsupported*/
59 struct skin_viewport
*vp
= find_viewport(VP_DEFAULT_LABEL
, data
);
60 struct skin_token_list
*next_vp
= data
->viewports
->next
;
63 { /* no second viewport, let parsing fail */
66 /* hide this viewport, forever */
67 vp
->hidden_flags
= VP_NEVER_VISIBLE
;
70 if (!success
&& isfile
)
71 sb_create_from_settings(screen
);
74 struct viewport
*sb_skin_get_info_vp(enum screen_type screen
)
76 return &find_viewport(VP_INFO_LABEL
, sb_skin
[screen
].data
)->vp
;
79 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
80 char* sb_get_backdrop(enum screen_type screen
)
82 return sb_skin
[screen
].data
->backdrop
;
85 bool sb_set_backdrop(enum screen_type screen
, char* filename
)
89 sb_skin
[screen
].data
->backdrop
= NULL
;
92 else if (!sb_skin
[screen
].data
->backdrop
)
94 /* need to make room on the buffer */
96 #if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
97 if (screen
== SCREEN_REMOTE
)
98 buf_size
= REMOTE_LCD_BACKDROP_BYTES
;
101 buf_size
= LCD_BACKDROP_BYTES
;
102 sb_skin
[screen
].data
->backdrop
= skin_buffer_alloc(buf_size
);
103 if (!sb_skin
[screen
].data
->backdrop
)
107 if (!screens
[screen
].backdrop_load(filename
, sb_skin
[screen
].data
->backdrop
))
108 sb_skin
[screen
].data
->backdrop
= NULL
;
109 return sb_skin
[screen
].data
->backdrop
!= NULL
;
113 void sb_skin_update(enum screen_type screen
, bool force
)
115 static long next_update
= 0;
117 if (TIME_AFTER(current_tick
, next_update
) || force
)
119 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
120 /* currently, all remotes are readable without backlight
121 * so still update those */
122 if (lcd_active() || (i
!= SCREEN_MAIN
))
124 skin_update(&sb_skin
[i
], force
?
125 WPS_REFRESH_ALL
: WPS_REFRESH_NON_STATIC
);
126 next_update
= current_tick
+ update_delay
; /* don't update too often */
127 sb_skin
[SCREEN_MAIN
].sync_data
->do_full_update
= false;
131 void do_sbs_update_callback(void *param
)
134 /* the WPS handles changing the actual id3 data in the id3 pointers
135 * we imported, we just want a full update */
136 sb_skin_sync_data
.do_full_update
= true;
137 /* force timeout in wps main loop, so that the update is instantly */
138 queue_post(&button_queue
, BUTTON_NONE
, 0);
141 void sb_skin_set_update_delay(int delay
)
143 update_delay
= delay
;
146 /* This creates and loads a ".sbs" based on the user settings for:
147 * - regular statusbar
152 void sb_create_from_settings(enum screen_type screen
)
154 char buf
[128], *ptr
, *ptr2
;
155 int len
, remaining
= sizeof(buf
);
160 /* %Vi viewport, colours handled by the parser */
162 if (screen
== SCREEN_REMOTE
)
163 ptr2
= global_settings
.remote_ui_vp_config
;
166 ptr2
= global_settings
.ui_vp_config
;
168 if (ptr2
[0] && ptr2
[0] != '-') /* from ui viewport setting */
170 len
= snprintf(ptr
, remaining
, "%%ax%%Vi|%s|\n", ptr2
);
171 while ((ptr2
= strchr(ptr
, ',')))
177 switch (statusbar_position(screen
))
180 y
= STATUSBAR_HEIGHT
;
181 case STATUSBAR_BOTTOM
:
182 height
= screens
[screen
].lcdheight
- STATUSBAR_HEIGHT
;
185 height
= screens
[screen
].lcdheight
;
187 len
= snprintf(ptr
, remaining
, "%%ax%%Vi|0|%d|-|%d|%d|-|-|\n",
188 y
, height
, FONT_UI
+ screen
);
190 sb_skin_data_load(screen
, buf
, false);
193 void sb_skin_init(void)
199 sb_skin_data
[i
].albumart
= NULL
;
200 sb_skin_data
[i
].playback_aa_slot
= -1;
202 sb_skin
[i
].data
= &sb_skin_data
[i
];
203 sb_skin
[i
].display
= &screens
[i
];
204 /* Currently no seperate wps_state needed/possible
205 so use the only available ( "global" ) one */
206 sb_skin
[i
].state
= &wps_state
;
207 sb_skin
[i
].sync_data
= &sb_skin_sync_data
;