Forgot to remove wps_data.remove_wps in checkwps too.
[kugel-rb.git] / apps / pcmbuf.c
blob3b461ecdc1a37298777912581282c9b36afbf0d7
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 by Miika Pekkarinen
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <stdio.h>
22 #include "config.h"
23 #include "system.h"
24 #include "debug.h"
25 #include <kernel.h>
26 #include "pcmbuf.h"
27 #include "pcm.h"
28 #include "playback.h"
30 /* Define LOGF_ENABLE to enable logf output in this file */
31 /*#define LOGF_ENABLE*/
32 #include "logf.h"
33 #ifndef SIMULATOR
34 #include "cpu.h"
35 #endif
36 #include <string.h>
37 #include "buffer.h"
38 #include "settings.h"
39 #include "audio.h"
40 #include "voice_thread.h"
41 #include "dsp.h"
42 #include "thread.h"
44 /* Clip sample to signed 16 bit range */
45 static inline int32_t clip_sample_16(int32_t sample)
47 if ((int16_t)sample != sample)
48 sample = 0x7fff ^ (sample >> 31);
49 return sample;
52 #if MEMORYSIZE > 2
53 /* Keep watermark high for iPods at least (2s) */
54 #define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 4 * 2)
55 #else
56 #define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 1) /* 0.25 seconds */
57 #endif
59 /* Structure we can use to queue pcm chunks in memory to be played
60 * by the driver code. */
61 struct pcmbufdesc
63 void *addr;
64 size_t size;
65 struct pcmbufdesc* link;
66 /* true if last chunk in the track */
67 bool end_of_track;
70 #define PCMBUF_DESCS(bufsize) \
71 ((bufsize) / PCMBUF_MINAVG_CHUNK)
72 #define PCMBUF_DESCS_SIZE(bufsize) \
73 (PCMBUF_DESCS(bufsize)*sizeof(struct pcmbufdesc))
75 /* Size of the PCM buffer. */
76 static size_t pcmbuf_size IDATA_ATTR = 0;
77 static char *pcmbuf_bufend IDATA_ATTR;
78 static char *audiobuffer IDATA_ATTR;
79 /* Current audio buffer write index. */
80 static size_t audiobuffer_pos IDATA_ATTR;
81 /* Amount audiobuffer_pos will be increased.*/
82 static size_t audiobuffer_fillpos IDATA_ATTR;
83 static char *fadebuf IDATA_ATTR;
84 static char *voicebuf IDATA_ATTR;
86 static bool end_of_track IDATA_ATTR;
87 bool track_transition IDATA_ATTR;
89 /* Crossfade related state */
90 static bool crossfade_enabled;
91 static bool crossfade_enabled_pending;
92 static bool crossfade_mixmode;
93 static bool crossfade_active IDATA_ATTR;
94 static bool crossfade_init IDATA_ATTR;
96 /* Track the current location for processing crossfade */
97 static struct pcmbufdesc *crossfade_chunk IDATA_ATTR;
98 #ifdef HAVE_CROSSFADE
99 static size_t crossfade_sample IDATA_ATTR;
101 /* Counters for fading in new data */
102 static size_t crossfade_fade_in_total IDATA_ATTR;
103 static size_t crossfade_fade_in_rem IDATA_ATTR;
104 #endif
106 static struct pcmbufdesc *pcmbuf_read IDATA_ATTR;
107 static struct pcmbufdesc *pcmbuf_read_end IDATA_ATTR;
108 static struct pcmbufdesc *pcmbuf_write IDATA_ATTR;
109 static struct pcmbufdesc *pcmbuf_write_end IDATA_ATTR;
110 static size_t last_chunksize IDATA_ATTR;
112 static size_t pcmbuf_unplayed_bytes IDATA_ATTR;
113 static size_t pcmbuf_watermark IDATA_ATTR;
115 static struct pcmbufdesc *pcmbuf_mix_chunk IDATA_ATTR;
116 static size_t pcmbuf_mix_sample IDATA_ATTR;
118 static bool low_latency_mode = false;
119 static bool pcmbuf_flush;
121 #ifdef HAVE_PRIORITY_SCHEDULING
122 static int codec_thread_priority = PRIORITY_PLAYBACK;
123 #endif
125 extern unsigned int codec_thread_id;
127 /* Helpful macros for use in conditionals this assumes some of the above
128 * static variable names */
129 #define NEED_FLUSH(position) \
130 (audiobuffer_fillpos > PCMBUF_TARGET_CHUNK || position >= pcmbuf_size)
131 #define LOW_DATA(quarter_secs) \
132 (pcmbuf_unplayed_bytes < NATIVE_FREQUENCY * quarter_secs)
134 static bool prepare_insert(size_t length);
135 static void pcmbuf_under_watermark(bool under);
136 static bool pcmbuf_flush_fillpos(void);
139 /* Track change functions */
141 /* The codec is moving on to the next track, but the current track is
142 * still playing. Set flags to make sure the elapsed time of the current
143 * track is updated properly, and mark the currently written chunk as the
144 * last one in the track. */
145 void pcmbuf_start_track_change(void)
147 /* we're starting a track transition */
148 track_transition = true;
150 /* mark the last chunk in the track */
151 end_of_track = true;
154 /* Called when the last chunk in the track has been played */
155 static void pcmbuf_finish_track_change(void)
157 /* not in a track transition anymore */
158 if(track_transition){logf("pcmbuf: (finish change) track transition false");}
159 track_transition = false;
161 /* notify playback that the track has just finished */
162 audio_post_track_change();
166 /** PCM driver callback
167 * This function has 3 major logical parts (separated by brackets both for
168 * readability and variable scoping). The first part performs the
169 * operations related to finishing off the last buffer we fed to the DMA.
170 * The second part detects the end of playlist condition when the pcm
171 * buffer is empty except for uncommitted samples. Then they are committed.
172 * The third part performs the operations involved in sending a new buffer
173 * to the DMA. */
174 static void pcmbuf_pcm_callback(unsigned char** start, size_t* size) ICODE_ATTR;
175 static void pcmbuf_pcm_callback(unsigned char** start, size_t* size)
178 struct pcmbufdesc *pcmbuf_current = pcmbuf_read;
179 /* Take the finished buffer out of circulation */
180 pcmbuf_read = pcmbuf_current->link;
182 /* if during a track transition, update the elapsed time */
183 if (track_transition)
184 audio_pcmbuf_position_callback(last_chunksize);
186 /* if last buffer in the track, let the audio thread know */
187 if (pcmbuf_current->end_of_track)
188 pcmbuf_finish_track_change();
190 /* Put the finished buffer back into circulation */
191 pcmbuf_write_end->link = pcmbuf_current;
192 pcmbuf_write_end = pcmbuf_current;
194 /* If we've read over the mix chunk while it's still mixing there */
195 if (pcmbuf_current == pcmbuf_mix_chunk)
196 pcmbuf_mix_chunk = NULL;
197 /* If we've read over the crossfade chunk while it's still fading */
198 if (pcmbuf_current == crossfade_chunk)
199 crossfade_chunk = pcmbuf_read;
203 /* Commit last samples at end of playlist */
204 if (audiobuffer_fillpos && !pcmbuf_read)
206 logf("pcmbuf_pcm_callback: commit last samples");
207 pcmbuf_flush_fillpos();
212 /* Send the new buffer to the pcm */
213 struct pcmbufdesc *pcmbuf_new = pcmbuf_read;
214 size_t *realsize = size;
215 unsigned char** realstart = start;
216 if(pcmbuf_new)
218 size_t current_size = pcmbuf_new->size;
220 pcmbuf_unplayed_bytes -= current_size;
221 last_chunksize = current_size;
222 *realsize = current_size;
223 *realstart = pcmbuf_new->addr;
225 else
227 /* No more buffers */
228 last_chunksize = 0;
229 *realsize = 0;
230 *realstart = NULL;
231 if (end_of_track)
232 pcmbuf_finish_track_change();
237 static void pcmbuf_set_watermark_bytes(void)
239 pcmbuf_watermark = (crossfade_enabled && pcmbuf_size) ?
240 /* If crossfading, try to keep the buffer full other than 1 second */
241 (pcmbuf_size - (NATIVE_FREQUENCY * 4 * 1)) :
242 /* Otherwise, just use the default */
243 PCMBUF_WATERMARK;
246 /* This is really just part of pcmbuf_flush_fillpos, but is easier to keep
247 * in a separate function for the moment */
248 static inline void pcmbuf_add_chunk(void)
250 register size_t size = audiobuffer_fillpos;
251 /* Grab the next description to write, and change the write pointer */
252 register struct pcmbufdesc *pcmbuf_current = pcmbuf_write;
253 pcmbuf_write = pcmbuf_current->link;
254 /* Fill in the values in the new buffer chunk */
255 pcmbuf_current->addr = &audiobuffer[audiobuffer_pos];
256 pcmbuf_current->size = size;
257 pcmbuf_current->end_of_track = end_of_track;
258 pcmbuf_current->link = NULL;
259 end_of_track = false; /* This is single use only */
260 if (pcmbuf_read != NULL) {
261 if (pcmbuf_flush)
263 pcmbuf_write_end->link = pcmbuf_read->link;
264 pcmbuf_read->link = pcmbuf_current;
265 while (pcmbuf_write_end->link)
267 pcmbuf_write_end = pcmbuf_write_end->link;
268 pcmbuf_unplayed_bytes -= pcmbuf_write_end->size;
270 pcmbuf_flush = false;
272 /* If there is already a read buffer setup, add to it */
273 else
274 pcmbuf_read_end->link = pcmbuf_current;
275 } else {
276 /* Otherwise create the buffer */
277 pcmbuf_read = pcmbuf_current;
279 /* This is now the last buffer to read */
280 pcmbuf_read_end = pcmbuf_current;
282 /* Update bytes counters */
283 pcmbuf_unplayed_bytes += size;
285 audiobuffer_pos += size;
286 if (audiobuffer_pos >= pcmbuf_size)
287 audiobuffer_pos -= pcmbuf_size;
289 audiobuffer_fillpos = 0;
292 #ifdef HAVE_PRIORITY_SCHEDULING
293 static void boost_codec_thread(bool boost)
295 /* Keep voice and codec threads at the same priority or else voice
296 * will starve if the codec thread's priority is boosted. */
297 if (boost)
299 int priority = (PRIORITY_PLAYBACK - PRIORITY_PLAYBACK_MAX)*pcmbuf_unplayed_bytes
300 / (2*NATIVE_FREQUENCY) + PRIORITY_PLAYBACK_MAX;
302 if (priority != codec_thread_priority)
304 codec_thread_priority = priority;
305 thread_set_priority(codec_thread_id, priority);
306 voice_thread_set_priority(priority);
309 else if (codec_thread_priority != PRIORITY_PLAYBACK)
311 thread_set_priority(codec_thread_id, PRIORITY_PLAYBACK);
312 voice_thread_set_priority(PRIORITY_PLAYBACK);
313 codec_thread_priority = PRIORITY_PLAYBACK;
316 #endif /* HAVE_PRIORITY_SCHEDULING */
318 static void pcmbuf_under_watermark(bool under)
320 /* Only codec thread initiates boost - voice boosts the cpu when playing
321 a clip */
322 #ifndef SIMULATOR
323 if (thread_get_current() == codec_thread_id)
324 #endif /* SIMULATOR */
326 if (under)
328 /* Fill audio buffer by boosting cpu */
329 trigger_cpu_boost();
330 #ifdef HAVE_PRIORITY_SCHEDULING
331 /* If buffer is critically low, override UI priority, else
332 set back to the original priority. */
333 boost_codec_thread(LOW_DATA(2) && pcm_is_playing());
334 #endif
336 else
338 #ifdef HAVE_PRIORITY_SCHEDULING
339 boost_codec_thread(false);
340 #endif
344 /* Disable crossfade if < .5s of audio */
345 if (LOW_DATA(2))
347 crossfade_active = false;
351 unsigned int pcmbuf_get_latency(void)
353 /* Be careful how this calculation is rearranged, it's easy to overflow */
354 size_t bytes = pcmbuf_unplayed_bytes + pcm_get_bytes_waiting();
355 return bytes / 4 / (NATIVE_FREQUENCY/1000);
358 void pcmbuf_set_low_latency(bool state)
360 low_latency_mode = state;
363 bool pcmbuf_is_lowdata(void)
365 if (!pcm_is_playing() || pcm_is_paused() ||
366 crossfade_init || crossfade_active)
367 return false;
369 #if MEMORYSIZE > 2
370 /* 1 seconds of buffer is low data */
371 return LOW_DATA(4);
372 #else
373 /* under watermark is low data */
374 return (pcmbuf_unplayed_bytes < pcmbuf_watermark);
375 #endif
378 /* Amount of bytes left in the buffer. */
379 inline size_t pcmbuf_free(void)
381 if (pcmbuf_read != NULL)
383 void *read = pcmbuf_read->addr;
384 void *write = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
385 if (read < write)
386 return (size_t)(read - write) + pcmbuf_size;
387 else
388 return (size_t) (read - write);
390 return pcmbuf_size;
393 bool pcmbuf_crossfade_init(bool manual_skip)
395 /* Can't do two crossfades at once and, no fade if pcm is off now */
396 if (crossfade_init || crossfade_active || !pcm_is_playing())
398 pcmbuf_play_stop();
399 return false;
402 trigger_cpu_boost();
404 /* Not enough data, or crossfade disabled, flush the old data instead */
405 if (LOW_DATA(2) || !pcmbuf_is_crossfade_enabled() || low_latency_mode)
407 pcmbuf_flush_fillpos();
408 pcmbuf_flush = true;
409 return false;
412 /* Don't enable mix mode when skipping tracks manually. */
413 if (manual_skip)
414 crossfade_mixmode = false;
415 else
416 crossfade_mixmode = global_settings.crossfade_fade_out_mixmode;
418 crossfade_init = true;
420 return true;
424 void pcmbuf_play_stop(void)
426 pcm_play_stop();
428 pcmbuf_unplayed_bytes = 0;
429 pcmbuf_mix_chunk = NULL;
430 if (pcmbuf_read) {
431 pcmbuf_write_end->link = pcmbuf_read;
432 pcmbuf_write_end = pcmbuf_read_end;
433 pcmbuf_read = pcmbuf_read_end = NULL;
435 audiobuffer_pos = 0;
436 audiobuffer_fillpos = 0;
437 crossfade_init = false;
438 crossfade_active = false;
439 pcmbuf_flush = false;
441 #ifdef HAVE_PRIORITY_SCHEDULING
442 /* Can unboost the codec thread here no matter who's calling */
443 boost_codec_thread(false);
444 #endif
447 int pcmbuf_used_descs(void)
449 struct pcmbufdesc *pcmbuf_temp = pcmbuf_read;
450 unsigned int i = 0;
451 while (pcmbuf_temp) {
452 pcmbuf_temp = pcmbuf_temp->link;
453 i++;
455 return i;
458 int pcmbuf_descs(void)
460 return PCMBUF_DESCS(pcmbuf_size);
463 static void pcmbuf_init_pcmbuffers(void)
465 struct pcmbufdesc *next = pcmbuf_write;
466 next++;
467 pcmbuf_write_end = pcmbuf_write;
468 while ((void *)next < (void *)pcmbuf_bufend) {
469 pcmbuf_write_end->link=next;
470 pcmbuf_write_end=next;
471 next++;
475 static size_t pcmbuf_get_next_required_pcmbuf_size(void)
477 size_t seconds = 1;
479 if (crossfade_enabled_pending)
480 seconds += global_settings.crossfade_fade_out_delay
481 + global_settings.crossfade_fade_out_duration;
483 #if MEMORYSIZE > 2
484 /* Buffer has to be at least 2s long. */
485 seconds += 2;
486 #endif
487 logf("pcmbuf len: %ld", (long)seconds);
488 return seconds * (NATIVE_FREQUENCY*4); /* 2 channels + 2 bytes/sample */
491 static char *pcmbuf_calc_audiobuffer_ptr(size_t bufsize)
493 return pcmbuf_bufend - (bufsize + PCMBUF_MIX_CHUNK * 2 +
494 PCMBUF_DESCS_SIZE(bufsize));
497 bool pcmbuf_is_same_size(void)
499 if (audiobuffer == NULL)
500 return true; /* Not set up yet even once so always */
502 size_t bufsize = pcmbuf_get_next_required_pcmbuf_size();
503 return pcmbuf_calc_audiobuffer_ptr(bufsize) == audiobuffer;
506 /* Initialize the pcmbuffer the structure looks like this:
507 * ...|---------PCMBUF---------|FADEBUF|VOICEBUF|DESCS|... */
508 size_t pcmbuf_init(unsigned char *bufend)
510 pcmbuf_bufend = bufend;
511 pcmbuf_size = pcmbuf_get_next_required_pcmbuf_size();
512 audiobuffer = pcmbuf_calc_audiobuffer_ptr(pcmbuf_size);
513 fadebuf = &audiobuffer[pcmbuf_size];
514 voicebuf = &fadebuf[PCMBUF_MIX_CHUNK];
515 pcmbuf_write = (struct pcmbufdesc *)&voicebuf[PCMBUF_MIX_CHUNK];
517 pcmbuf_init_pcmbuffers();
519 if(track_transition){logf("pcmbuf: (init) track transition false");}
520 end_of_track = false;
521 track_transition = false;
523 pcmbuf_crossfade_enable_finished();
525 pcmbuf_play_stop();
527 return pcmbuf_bufend - audiobuffer;
530 size_t pcmbuf_get_bufsize(void)
532 return pcmbuf_size;
535 #ifdef ROCKBOX_HAS_LOGF
536 unsigned char * pcmbuf_get_meminfo(size_t *length)
538 *length = pcmbuf_bufend - audiobuffer;
539 return audiobuffer;
541 #endif
543 void pcmbuf_pause(bool pause)
545 if (pcm_is_playing())
546 pcm_play_pause(!pause);
547 else if (!pause)
548 pcmbuf_play_start();
551 /* Force playback. */
552 void pcmbuf_play_start(void)
554 if (!pcm_is_playing() && pcmbuf_unplayed_bytes && pcmbuf_read != NULL)
556 last_chunksize = pcmbuf_read->size;
557 pcmbuf_unplayed_bytes -= last_chunksize;
558 pcm_play_data(pcmbuf_pcm_callback,
559 (unsigned char *)pcmbuf_read->addr, last_chunksize);
564 * Commit samples waiting to the pcm buffer.
566 static bool pcmbuf_flush_fillpos(void)
568 if (audiobuffer_fillpos) {
569 /* Never use the last buffer descriptor */
570 while (pcmbuf_write == pcmbuf_write_end) {
571 /* If this happens, something is being stupid */
572 if (!pcm_is_playing()) {
573 logf("pcmbuf_flush_fillpos error");
574 pcmbuf_play_start();
576 /* Let approximately one chunk of data playback */
577 sleep(HZ*PCMBUF_TARGET_CHUNK/(NATIVE_FREQUENCY*4));
579 pcmbuf_add_chunk();
580 return true;
582 return false;
585 /**
586 * Low memory targets don't have crossfade, so don't compile crossfade
587 * specific code in order to save some memory. */
589 #ifdef HAVE_CROSSFADE
591 * Completely process the crossfade fade out effect with current pcm buffer.
593 static void crossfade_process_buffer(size_t fade_in_delay,
594 size_t fade_out_delay, size_t fade_out_rem)
596 if (!crossfade_mixmode)
598 /* Fade out the specified amount of the already processed audio */
599 size_t total_fade_out = fade_out_rem;
600 size_t fade_out_sample;
601 struct pcmbufdesc *fade_out_chunk = crossfade_chunk;
603 /* Find the right chunk to start fading out */
604 fade_out_delay += crossfade_sample * 2;
605 while (fade_out_delay != 0 && fade_out_delay >= fade_out_chunk->size)
607 fade_out_delay -= fade_out_chunk->size;
608 fade_out_chunk = fade_out_chunk->link;
610 /* The start sample within the chunk */
611 fade_out_sample = fade_out_delay / 2;
613 while (fade_out_rem > 0)
615 /* Each 1/10 second of audio will have the same fade applied */
616 size_t block_rem = MIN(NATIVE_FREQUENCY * 4 / 10, fade_out_rem);
617 int factor = (fade_out_rem << 8) / total_fade_out;
619 fade_out_rem -= block_rem;
621 /* Fade this block */
622 while (block_rem > 0 && fade_out_chunk != NULL)
624 /* Fade one sample */
625 int16_t *buf = (int16_t *)fade_out_chunk->addr;
626 int32_t sample = buf[fade_out_sample];
627 buf[fade_out_sample++] = (sample * factor) >> 8;
629 block_rem -= 2;
630 /* Move to the next chunk as needed */
631 if (fade_out_sample * 2 >= fade_out_chunk->size)
633 fade_out_chunk = fade_out_chunk->link;
634 fade_out_sample = 0;
640 /* Find the right chunk and sample to start fading in */
641 fade_in_delay += crossfade_sample * 2;
642 while (fade_in_delay != 0 && fade_in_delay >= crossfade_chunk->size)
644 fade_in_delay -= crossfade_chunk->size;
645 crossfade_chunk = crossfade_chunk->link;
647 crossfade_sample = fade_in_delay / 2;
648 logf("process done!");
651 /* Initializes crossfader, calculates all necessary parameters and
652 * performs fade-out with the pcm buffer. */
653 static void crossfade_start(void)
655 size_t crossfade_rem;
656 size_t crossfade_need;
657 size_t fade_out_rem;
658 size_t fade_out_delay;
659 size_t fade_in_delay;
661 crossfade_init = false;
662 /* Reject crossfade if less than .5s of data */
663 if (LOW_DATA(2)) {
664 logf("crossfade rejected");
665 pcmbuf_play_stop();
666 return ;
669 logf("crossfade_start");
670 pcmbuf_flush_fillpos();
671 crossfade_active = true;
673 /* Initialize the crossfade buffer size to all of the buffered data that
674 * has not yet been sent to the DMA */
675 crossfade_rem = pcmbuf_unplayed_bytes;
676 crossfade_chunk = pcmbuf_read->link;
677 crossfade_sample = 0;
679 /* Get fade out delay from settings. */
680 fade_out_delay =
681 NATIVE_FREQUENCY * global_settings.crossfade_fade_out_delay * 4;
683 /* Get fade out duration from settings. */
684 fade_out_rem =
685 NATIVE_FREQUENCY * global_settings.crossfade_fade_out_duration * 4;
687 crossfade_need = fade_out_delay + fade_out_rem;
688 /* We want only to modify the last part of the buffer. */
689 if (crossfade_rem > crossfade_need)
691 size_t crossfade_extra = crossfade_rem - crossfade_need;
692 while (crossfade_extra > crossfade_chunk->size)
694 crossfade_extra -= crossfade_chunk->size;
695 crossfade_chunk = crossfade_chunk->link;
697 crossfade_sample = crossfade_extra / 2;
699 /* Truncate fade out duration if necessary. */
700 else if (crossfade_rem < crossfade_need)
702 size_t crossfade_short = crossfade_need - crossfade_rem;
703 if (fade_out_rem >= crossfade_short)
704 fade_out_rem -= crossfade_short;
705 else
707 fade_out_delay -= crossfade_short - fade_out_rem;
708 fade_out_rem = 0;
712 /* Get also fade in duration and delays from settings. */
713 crossfade_fade_in_total =
714 NATIVE_FREQUENCY * global_settings.crossfade_fade_in_duration * 4;
715 crossfade_fade_in_rem = crossfade_fade_in_total;
717 fade_in_delay =
718 NATIVE_FREQUENCY * global_settings.crossfade_fade_in_delay * 4;
720 crossfade_process_buffer(fade_in_delay, fade_out_delay, fade_out_rem);
723 /* Returns the number of bytes _NOT_ mixed */
724 static size_t crossfade_mix(int factor, const char *buf, size_t length)
726 const int16_t *input_buf = (const int16_t *)buf;
727 int16_t *output_buf = (int16_t *)(crossfade_chunk->addr);
728 int16_t *chunk_end = SKIPBYTES(output_buf, crossfade_chunk->size);
729 output_buf = &output_buf[crossfade_sample];
730 int32_t sample;
732 while (length)
734 /* fade left and right channel at once to keep buffer alignment */
735 int i;
736 for (i = 0; i < 2; i++)
738 sample = *input_buf++;
739 sample = ((sample * factor) >> 8) + *output_buf;
740 *output_buf++ = clip_sample_16(sample);
743 length -= 4; /* 2 samples, each 16 bit -> 4 bytes */
745 if (output_buf >= chunk_end)
747 crossfade_chunk = crossfade_chunk->link;
748 if (!crossfade_chunk)
749 return length;
750 output_buf = (int16_t *)crossfade_chunk->addr;
751 chunk_end = SKIPBYTES(output_buf, crossfade_chunk->size);
754 crossfade_sample = output_buf - (int16_t *)crossfade_chunk->addr;
755 return 0;
758 static void pcmbuf_flush_buffer(const char *buf, size_t length)
760 size_t copy_n;
761 while (length > 0) {
762 size_t audiobuffer_index = audiobuffer_pos + audiobuffer_fillpos;
763 if (NEED_FLUSH(audiobuffer_index))
765 pcmbuf_flush_fillpos();
766 audiobuffer_index = audiobuffer_pos + audiobuffer_fillpos;
768 copy_n = MIN(length, pcmbuf_size - audiobuffer_index);
769 memcpy(&audiobuffer[audiobuffer_index], buf, copy_n);
770 buf += copy_n;
771 audiobuffer_fillpos += copy_n;
772 length -= copy_n;
776 static void flush_crossfade(char *buf, size_t length)
778 if (length)
780 if (crossfade_fade_in_rem)
782 size_t samples;
783 int16_t *input_buf;
785 /* Fade factor for this packet */
786 int factor =
787 ((crossfade_fade_in_total - crossfade_fade_in_rem) << 8) /
788 crossfade_fade_in_total;
789 /* Bytes to fade */
790 size_t fade_rem = MIN(length, crossfade_fade_in_rem);
792 /* We _will_ fade this many bytes */
793 crossfade_fade_in_rem -= fade_rem;
795 if (crossfade_chunk)
797 /* Mix the data */
798 size_t fade_total = fade_rem;
799 fade_rem = crossfade_mix(factor, buf, fade_rem);
800 length -= fade_total - fade_rem;
801 buf += fade_total - fade_rem;
802 if (!length)
803 return;
806 samples = fade_rem / 2;
807 input_buf = (int16_t *)buf;
808 /* Fade remaining samples in place */
809 while (samples--)
811 int32_t sample = *input_buf;
812 *input_buf++ = (sample * factor) >> 8;
816 if (crossfade_chunk)
818 /* Mix the data */
819 size_t mix_total = length;
820 length = crossfade_mix(256, buf, length);
821 buf += mix_total - length;
822 if (!length)
823 return;
826 /* Flush samples to the buffer */
827 while (!prepare_insert(length))
828 sleep(1);
829 pcmbuf_flush_buffer(buf, length);
833 #endif
835 static bool prepare_insert(size_t length)
837 if (low_latency_mode)
839 /* 1/4s latency. */
840 if (!LOW_DATA(1) && pcm_is_playing())
841 return false;
844 /* Need to save PCMBUF_MIN_CHUNK to prevent wrapping overwriting */
845 if (pcmbuf_free() < length + PCMBUF_MIN_CHUNK)
846 return false;
848 if (!pcm_is_playing())
850 trigger_cpu_boost();
852 /* Pre-buffer up to watermark */
853 #if MEMORYSIZE > 2
854 if (!LOW_DATA(4))
855 #else
856 if (pcmbuf_unplayed_bytes > pcmbuf_watermark)
857 #endif
859 logf("pcm starting");
860 if (!(audio_status() & AUDIO_STATUS_PAUSE))
861 pcmbuf_play_start();
864 else
865 pcmbuf_under_watermark(pcmbuf_unplayed_bytes <= pcmbuf_watermark);
867 return true;
870 void* pcmbuf_request_buffer(int *count)
872 #ifdef HAVE_CROSSFADE
873 if (crossfade_init)
874 crossfade_start();
875 #endif
877 if (crossfade_active) {
878 *count = MIN(*count, PCMBUF_MIX_CHUNK/4);
879 return fadebuf;
881 else
883 if(prepare_insert(*count << 2))
885 size_t audiobuffer_index = audiobuffer_pos + audiobuffer_fillpos;
886 if (pcmbuf_size - audiobuffer_index >= PCMBUF_MIN_CHUNK)
888 /* Usual case, there's space here */
889 return &audiobuffer[audiobuffer_index];
891 else
893 /* Flush and wrap the buffer */
894 pcmbuf_flush_fillpos();
895 audiobuffer_pos = 0;
896 return &audiobuffer[0];
899 else
901 return NULL;
906 void * pcmbuf_request_voice_buffer(int *count)
908 /* A get-it-to-work-for-now hack (audio status could change by
909 completion) */
910 if (audio_status() & AUDIO_STATUS_PLAY)
912 if (pcmbuf_read == NULL)
914 return NULL;
916 else if (pcmbuf_usage() >= 10 && pcmbuf_mix_free() >= 30 &&
917 (pcmbuf_mix_chunk || pcmbuf_read->link))
919 *count = MIN(*count, PCMBUF_MIX_CHUNK/4);
920 return voicebuf;
922 else
924 return NULL;
927 else
929 return pcmbuf_request_buffer(count);
933 bool pcmbuf_is_crossfade_active(void)
935 return crossfade_active || crossfade_init;
938 void pcmbuf_write_complete(int count)
940 size_t length = (size_t)(unsigned int)count << 2;
941 #ifdef HAVE_CROSSFADE
942 if (crossfade_active)
944 flush_crossfade(fadebuf, length);
945 if (!(crossfade_fade_in_rem || crossfade_chunk))
946 crossfade_active = false;
948 else
949 #endif
951 audiobuffer_fillpos += length;
953 if (NEED_FLUSH(audiobuffer_pos + audiobuffer_fillpos))
954 pcmbuf_flush_fillpos();
958 #ifndef HAVE_HARDWARE_BEEP
959 #define MINIBUF_SAMPLES (NATIVE_FREQUENCY / 1000 * KEYCLICK_DURATION)
960 #define MINIBUF_SIZE (MINIBUF_SAMPLES*4)
962 /* Generates a constant square wave sound with a given frequency
963 in Hertz for a duration in milliseconds. */
964 void pcmbuf_beep(unsigned int frequency, size_t duration, int amplitude)
966 unsigned int step = 0xffffffffu / NATIVE_FREQUENCY * frequency;
967 int32_t phase = 0;
968 int16_t *bufptr, *bufstart, *bufend;
969 int32_t sample;
970 int nsamples = NATIVE_FREQUENCY / 1000 * duration;
971 bool mix = pcmbuf_read != NULL && pcmbuf_read->link != NULL;
972 int i;
974 bufend = SKIPBYTES((int16_t *)audiobuffer, pcmbuf_size);
976 /* Find the insertion point and set bufstart to the start of it */
977 if (mix)
979 /* Get the currently playing chunk at the current position. */
980 bufstart = (int16_t *)pcm_play_dma_get_peak_buffer(&i);
982 /* If above isn't implemented or pcm is stopped, no beepeth. */
983 if (!bufstart || !pcm_is_playing())
984 return;
986 /* Give 5ms clearance. */
987 bufstart += NATIVE_FREQUENCY * 4 / 200;
989 #ifdef HAVE_PCM_DMA_ADDRESS
990 /* Returned peak addresses are DMA addresses */
991 bufend = pcm_dma_addr(bufend);
992 #endif
994 /* Wrapped above? */
995 if (bufstart >= bufend)
996 bufstart -= pcmbuf_size;
998 /* NOTE: On some targets using hardware DMA, cache range flushing may
999 * be required or the writes may not be picked up by the controller.
1000 * An incremental flush should be done periodically during the mixdown. */
1002 else if (nsamples <= MINIBUF_SAMPLES)
1004 static int16_t minibuf[MINIBUF_SAMPLES*2] __attribute__((aligned(4)));
1005 /* Use mini buffer */
1006 bufstart = minibuf;
1007 bufend = SKIPBYTES(bufstart, MINIBUF_SIZE);
1009 else if (audio_buffer_state() != AUDIOBUF_STATE_TRASHED)
1011 /* Use audiobuffer */
1012 bufstart = (int16_t *)audiobuffer;
1014 else
1016 /* No place */
1017 return;
1020 bufptr = bufstart;
1022 /* Mix square wave into buffer */
1023 for (i = 0; i < nsamples; ++i)
1025 int32_t amp = (phase >> 31) ^ (int32_t)amplitude;
1026 sample = mix ? *bufptr : 0;
1027 *bufptr++ = clip_sample_16(sample + amp);
1028 if (bufptr >= bufend)
1029 bufptr = (int16_t *)audiobuffer;
1030 sample = mix ? *bufptr : 0;
1031 *bufptr++ = clip_sample_16(sample + amp);
1032 if (bufptr >= bufend)
1033 bufptr = (int16_t *)audiobuffer;
1035 phase += step;
1038 pcm_play_lock();
1039 #ifdef HAVE_RECORDING
1040 pcm_rec_lock();
1041 #endif
1043 /* Kick off playback if required and it won't interfere */
1044 if (!pcm_is_playing()
1045 #ifdef HAVE_RECORDING
1046 && !pcm_is_recording()
1047 #endif
1050 pcm_play_data(NULL, (unsigned char *)bufstart, nsamples * 4);
1053 pcm_play_unlock();
1054 #ifdef HAVE_RECORDING
1055 pcm_rec_unlock();
1056 #endif
1058 #endif /* HAVE_HARDWARE_BEEP */
1060 /* Returns pcm buffer usage in percents (0 to 100). */
1061 int pcmbuf_usage(void)
1063 return pcmbuf_unplayed_bytes * 100 / pcmbuf_size;
1066 int pcmbuf_mix_free(void)
1068 if (pcmbuf_mix_chunk)
1070 size_t my_mix_end =
1071 (size_t)&((int16_t *)pcmbuf_mix_chunk->addr)[pcmbuf_mix_sample];
1072 size_t my_write_pos = (size_t)&audiobuffer[audiobuffer_pos];
1073 if (my_write_pos < my_mix_end)
1074 my_write_pos += pcmbuf_size;
1075 return (my_write_pos - my_mix_end) * 100 / pcmbuf_unplayed_bytes;
1077 return 100;
1080 void pcmbuf_write_voice_complete(int count)
1082 /* A get-it-to-work-for-now hack (audio status could have changed) */
1083 if (!(audio_status() & AUDIO_STATUS_PLAY))
1085 pcmbuf_write_complete(count);
1086 return;
1089 int16_t *ibuf = (int16_t *)voicebuf;
1090 int16_t *obuf;
1091 size_t chunk_samples;
1093 if (pcmbuf_mix_chunk == NULL && pcmbuf_read != NULL)
1095 pcmbuf_mix_chunk = pcmbuf_read->link;
1096 /* Start 1/8s into the next chunk */
1097 pcmbuf_mix_sample = NATIVE_FREQUENCY * 4 / 16;
1100 if (!pcmbuf_mix_chunk)
1101 return;
1103 obuf = (int16_t *)pcmbuf_mix_chunk->addr;
1104 chunk_samples = pcmbuf_mix_chunk->size / sizeof (int16_t);
1106 count <<= 1;
1108 while (count-- > 0)
1110 int32_t sample = *ibuf++;
1112 if (pcmbuf_mix_sample >= chunk_samples)
1114 pcmbuf_mix_chunk = pcmbuf_mix_chunk->link;
1115 if (!pcmbuf_mix_chunk)
1116 return;
1117 pcmbuf_mix_sample = 0;
1118 obuf = pcmbuf_mix_chunk->addr;
1119 chunk_samples = pcmbuf_mix_chunk->size / 2;
1121 sample += obuf[pcmbuf_mix_sample] >> 2;
1122 obuf[pcmbuf_mix_sample++] = clip_sample_16(sample);
1126 void pcmbuf_crossfade_enable(bool on_off)
1128 /* Next setting to be used, not applied now */
1129 crossfade_enabled_pending = on_off;
1132 void pcmbuf_crossfade_enable_finished(void)
1134 /* Copy the pending setting over now */
1135 crossfade_enabled = crossfade_enabled_pending;
1136 pcmbuf_set_watermark_bytes();
1139 bool pcmbuf_is_crossfade_enabled(void)
1141 if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE)
1142 return global_settings.playlist_shuffle;
1144 return crossfade_enabled;