1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 by Miika Pekkarinen
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
36 #include "voice_thread.h"
40 /* Clip sample to signed 16 bit range */
41 static inline int32_t clip_sample_16(int32_t sample
)
43 if ((int16_t)sample
!= sample
)
44 sample
= 0x7fff ^ (sample
>> 31);
49 /* Keep watermark high for iPods at least (2s) */
50 #define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 4 * 2)
52 #define PCMBUF_WATERMARK (NATIVE_FREQUENCY * 1) /* 0.25 seconds */
55 /* Structure we can use to queue pcm chunks in memory to be played
56 * by the driver code. */
61 struct pcmbufdesc
* link
;
62 /* Call this when the buffer has been played */
63 void (*callback
)(void);
66 #define PCMBUF_DESCS(bufsize) \
67 ((bufsize) / PCMBUF_MINAVG_CHUNK)
68 #define PCMBUF_DESCS_SIZE(bufsize) \
69 (PCMBUF_DESCS(bufsize)*sizeof(struct pcmbufdesc))
71 /* Size of the PCM buffer. */
72 static size_t pcmbuf_size IDATA_ATTR
= 0;
73 static char *pcmbuf_bufend IDATA_ATTR
;
74 static char *audiobuffer IDATA_ATTR
;
75 /* Current audio buffer write index. */
76 static size_t audiobuffer_pos IDATA_ATTR
;
77 /* Amount audiobuffer_pos will be increased.*/
78 static size_t audiobuffer_fillpos IDATA_ATTR
;
79 static char *fadebuf IDATA_ATTR
;
80 static char *voicebuf IDATA_ATTR
;
82 static void (*pcmbuf_event_handler
)(void) IDATA_ATTR
;
83 static void (*position_callback
)(size_t size
) IDATA_ATTR
;
85 /* Crossfade related state */
86 static bool crossfade_enabled
;
87 static bool crossfade_enabled_pending
;
88 static bool crossfade_mixmode
;
89 static bool crossfade_active IDATA_ATTR
;
90 static bool crossfade_init IDATA_ATTR
;
92 /* Track the current location for processing crossfade */
93 static struct pcmbufdesc
*crossfade_chunk IDATA_ATTR
;
95 static size_t crossfade_sample IDATA_ATTR
;
97 /* Counters for fading in new data */
98 static size_t crossfade_fade_in_total IDATA_ATTR
;
99 static size_t crossfade_fade_in_rem IDATA_ATTR
;
102 static struct pcmbufdesc
*pcmbuf_read IDATA_ATTR
;
103 static struct pcmbufdesc
*pcmbuf_read_end IDATA_ATTR
;
104 static struct pcmbufdesc
*pcmbuf_write IDATA_ATTR
;
105 static struct pcmbufdesc
*pcmbuf_write_end IDATA_ATTR
;
106 static size_t last_chunksize IDATA_ATTR
;
108 static size_t pcmbuf_unplayed_bytes IDATA_ATTR
;
109 static size_t pcmbuf_watermark IDATA_ATTR
;
111 static struct pcmbufdesc
*pcmbuf_mix_chunk IDATA_ATTR
;
112 static size_t pcmbuf_mix_sample IDATA_ATTR
;
114 static bool low_latency_mode
= false;
115 static bool pcmbuf_flush
;
117 #ifdef HAVE_PRIORITY_SCHEDULING
118 static int codec_thread_priority
= PRIORITY_PLAYBACK
;
121 extern unsigned int codec_thread_id
;
123 /* Helpful macros for use in conditionals this assumes some of the above
124 * static variable names */
125 #define NEED_FLUSH(position) \
126 (audiobuffer_fillpos > PCMBUF_TARGET_CHUNK || position >= pcmbuf_size)
127 #define LOW_DATA(quarter_secs) \
128 (pcmbuf_unplayed_bytes < NATIVE_FREQUENCY * quarter_secs)
130 static bool prepare_insert(size_t length
);
131 static void pcmbuf_under_watermark(bool under
);
132 static bool pcmbuf_flush_fillpos(void);
134 #define CALL_IF_EXISTS(function, args...) if (function) function(args)
135 /* This function has 2 major logical parts (separated by brackets both for
136 * readability and variable scoping). The first part performs the
137 * operastions related to finishing off the last buffer we fed to the DMA.
138 * The second part performs the operations involved in sending a new buffer
139 * to the DMA. Finally the function checks the status of the buffer and
140 * boosts if necessary */
141 static void pcmbuf_callback(unsigned char** start
, size_t* size
) ICODE_ATTR
;
142 static void pcmbuf_callback(unsigned char** start
, size_t* size
)
145 struct pcmbufdesc
*pcmbuf_current
= pcmbuf_read
;
146 /* Take the finished buffer out of circulation */
147 pcmbuf_read
= pcmbuf_current
->link
;
149 /* The buffer is finished, call the callback functions */
150 CALL_IF_EXISTS(position_callback
, last_chunksize
);
151 CALL_IF_EXISTS(pcmbuf_current
->callback
);
153 /* Put the finished buffer back into circulation */
154 pcmbuf_write_end
->link
= pcmbuf_current
;
155 pcmbuf_write_end
= pcmbuf_current
;
157 /* If we've read over the mix chunk while it's still mixing there */
158 if (pcmbuf_current
== pcmbuf_mix_chunk
)
159 pcmbuf_mix_chunk
= NULL
;
160 /* If we've read over the crossfade chunk while it's still fading */
161 if (pcmbuf_current
== crossfade_chunk
)
162 crossfade_chunk
= pcmbuf_read
;
166 /* Send the new buffer to the pcm */
167 struct pcmbufdesc
*pcmbuf_new
= pcmbuf_read
;
168 size_t *realsize
= size
;
169 unsigned char** realstart
= start
;
172 size_t current_size
= pcmbuf_new
->size
;
174 pcmbuf_unplayed_bytes
-= current_size
;
175 last_chunksize
= current_size
;
176 *realsize
= current_size
;
177 *realstart
= pcmbuf_new
->addr
;
181 /* No more buffers */
185 CALL_IF_EXISTS(pcmbuf_event_handler
);
190 void pcmbuf_set_position_callback(void (*callback
)(size_t size
))
192 position_callback
= callback
;
195 static void pcmbuf_set_watermark_bytes(void)
197 pcmbuf_watermark
= (crossfade_enabled
&& pcmbuf_size
) ?
198 /* If crossfading, try to keep the buffer full other than 1 second */
199 (pcmbuf_size
- (NATIVE_FREQUENCY
* 4 * 1)) :
200 /* Otherwise, just use the default */
204 /* This is really just part of pcmbuf_flush_fillpos, but is easier to keep
205 * in a separate function for the moment */
206 static inline void pcmbuf_add_chunk(void)
208 register size_t size
= audiobuffer_fillpos
;
209 /* Grab the next description to write, and change the write pointer */
210 register struct pcmbufdesc
*pcmbuf_current
= pcmbuf_write
;
211 pcmbuf_write
= pcmbuf_current
->link
;
212 /* Fill in the values in the new buffer chunk */
213 pcmbuf_current
->addr
= &audiobuffer
[audiobuffer_pos
];
214 pcmbuf_current
->size
= size
;
215 pcmbuf_current
->callback
= pcmbuf_event_handler
;
216 pcmbuf_current
->link
= NULL
;
217 /* This is single use only */
218 pcmbuf_event_handler
= NULL
;
219 if (pcmbuf_read
!= NULL
) {
222 pcmbuf_write_end
->link
= pcmbuf_read
->link
;
223 pcmbuf_read
->link
= pcmbuf_current
;
224 while (pcmbuf_write_end
->link
)
226 pcmbuf_write_end
= pcmbuf_write_end
->link
;
227 pcmbuf_unplayed_bytes
-= pcmbuf_write_end
->size
;
229 pcmbuf_flush
= false;
231 /* If there is already a read buffer setup, add to it */
233 pcmbuf_read_end
->link
= pcmbuf_current
;
235 /* Otherwise create the buffer */
236 pcmbuf_read
= pcmbuf_current
;
238 /* This is now the last buffer to read */
239 pcmbuf_read_end
= pcmbuf_current
;
241 /* Update bytes counters */
242 pcmbuf_unplayed_bytes
+= size
;
244 audiobuffer_pos
+= size
;
245 if (audiobuffer_pos
>= pcmbuf_size
)
246 audiobuffer_pos
-= pcmbuf_size
;
248 audiobuffer_fillpos
= 0;
251 #ifdef HAVE_PRIORITY_SCHEDULING
252 static void boost_codec_thread(bool boost
)
254 /* Keep voice and codec threads at the same priority or else voice
255 * will starve if the codec thread's priority is boosted. */
258 int priority
= (PRIORITY_PLAYBACK
- PRIORITY_PLAYBACK_MAX
)*pcmbuf_unplayed_bytes
259 / (2*NATIVE_FREQUENCY
) + PRIORITY_PLAYBACK_MAX
;
261 if (priority
!= codec_thread_priority
)
263 codec_thread_priority
= priority
;
264 thread_set_priority(codec_thread_id
, priority
);
265 voice_thread_set_priority(priority
);
268 else if (codec_thread_priority
!= PRIORITY_PLAYBACK
)
270 thread_set_priority(codec_thread_id
, PRIORITY_PLAYBACK
);
271 voice_thread_set_priority(PRIORITY_PLAYBACK
);
272 codec_thread_priority
= PRIORITY_PLAYBACK
;
275 #endif /* HAVE_PRIORITY_SCHEDULING */
277 static void pcmbuf_under_watermark(bool under
)
279 /* Only codec thread initiates boost - voice boosts the cpu when playing
282 if (thread_get_current() == codec_thread_id
)
283 #endif /* SIMULATOR */
287 /* Fill audio buffer by boosting cpu */
289 #ifdef HAVE_PRIORITY_SCHEDULING
290 /* If buffer is critically low, override UI priority, else
291 set back to the original priority. */
292 boost_codec_thread(LOW_DATA(2) && pcm_is_playing());
297 #ifdef HAVE_PRIORITY_SCHEDULING
298 boost_codec_thread(false);
303 /* Disable crossfade if < .5s of audio */
306 crossfade_active
= false;
310 void pcmbuf_set_event_handler(void (*event_handler
)(void))
312 pcmbuf_event_handler
= event_handler
;
315 unsigned int pcmbuf_get_latency(void)
317 /* Be careful how this calculation is rearranged, it's easy to overflow */
318 size_t bytes
= pcmbuf_unplayed_bytes
+ pcm_get_bytes_waiting();
319 return bytes
/ 4 / (NATIVE_FREQUENCY
/1000);
322 void pcmbuf_set_low_latency(bool state
)
324 low_latency_mode
= state
;
327 bool pcmbuf_is_lowdata(void)
329 if (!pcm_is_playing() || pcm_is_paused() ||
330 crossfade_init
|| crossfade_active
)
334 /* 1 seconds of buffer is low data */
337 /* under watermark is low data */
338 return (pcmbuf_unplayed_bytes
< pcmbuf_watermark
);
342 /* Amount of bytes left in the buffer. */
343 inline size_t pcmbuf_free(void)
345 if (pcmbuf_read
!= NULL
)
347 void *read
= pcmbuf_read
->addr
;
348 void *write
= &audiobuffer
[audiobuffer_pos
+ audiobuffer_fillpos
];
350 return (size_t)(read
- write
) + pcmbuf_size
;
352 return (size_t) (read
- write
);
357 bool pcmbuf_crossfade_init(bool manual_skip
)
359 /* Can't do two crossfades at once and, no fade if pcm is off now */
360 if (crossfade_init
|| crossfade_active
|| !pcm_is_playing())
368 /* Not enough data, or crossfade disabled, flush the old data instead */
369 if (LOW_DATA(2) || !pcmbuf_is_crossfade_enabled() || low_latency_mode
)
371 pcmbuf_flush_fillpos();
376 /* Don't enable mix mode when skipping tracks manually. */
378 crossfade_mixmode
= false;
380 crossfade_mixmode
= global_settings
.crossfade_fade_out_mixmode
;
382 crossfade_init
= true;
388 void pcmbuf_play_stop(void)
392 pcmbuf_unplayed_bytes
= 0;
393 pcmbuf_mix_chunk
= NULL
;
395 pcmbuf_write_end
->link
= pcmbuf_read
;
396 pcmbuf_write_end
= pcmbuf_read_end
;
397 pcmbuf_read
= pcmbuf_read_end
= NULL
;
400 audiobuffer_fillpos
= 0;
401 crossfade_init
= false;
402 crossfade_active
= false;
403 pcmbuf_flush
= false;
405 #ifdef HAVE_PRIORITY_SCHEDULING
406 /* Can unboost the codec thread here no matter who's calling */
407 boost_codec_thread(false);
411 int pcmbuf_used_descs(void)
413 struct pcmbufdesc
*pcmbuf_temp
= pcmbuf_read
;
415 while (pcmbuf_temp
) {
416 pcmbuf_temp
= pcmbuf_temp
->link
;
422 int pcmbuf_descs(void)
424 return PCMBUF_DESCS(pcmbuf_size
);
427 static void pcmbuf_init_pcmbuffers(void)
429 struct pcmbufdesc
*next
= pcmbuf_write
;
431 pcmbuf_write_end
= pcmbuf_write
;
432 while ((void *)next
< (void *)pcmbuf_bufend
) {
433 pcmbuf_write_end
->link
=next
;
434 pcmbuf_write_end
=next
;
439 static size_t pcmbuf_get_next_required_pcmbuf_size(void)
443 if (crossfade_enabled_pending
)
444 seconds
+= global_settings
.crossfade_fade_out_delay
445 + global_settings
.crossfade_fade_out_duration
;
448 /* Buffer has to be at least 2s long. */
451 logf("pcmbuf len: %ld", (long)seconds
);
452 return seconds
* (NATIVE_FREQUENCY
*4); /* 2 channels + 2 bytes/sample */
455 static char *pcmbuf_calc_audiobuffer_ptr(size_t bufsize
)
457 return pcmbuf_bufend
- (bufsize
+ PCMBUF_MIX_CHUNK
* 2 +
458 PCMBUF_DESCS_SIZE(bufsize
));
461 bool pcmbuf_is_same_size(void)
463 if (audiobuffer
== NULL
)
464 return true; /* Not set up yet even once so always */
466 size_t bufsize
= pcmbuf_get_next_required_pcmbuf_size();
467 return pcmbuf_calc_audiobuffer_ptr(bufsize
) == audiobuffer
;
470 /* Initialize the pcmbuffer the structure looks like this:
471 * ...|---------PCMBUF---------|FADEBUF|VOICEBUF|DESCS|... */
472 size_t pcmbuf_init(unsigned char *bufend
)
474 pcmbuf_bufend
= bufend
;
475 pcmbuf_size
= pcmbuf_get_next_required_pcmbuf_size();
476 audiobuffer
= pcmbuf_calc_audiobuffer_ptr(pcmbuf_size
);
477 fadebuf
= &audiobuffer
[pcmbuf_size
];
478 voicebuf
= &fadebuf
[PCMBUF_MIX_CHUNK
];
479 pcmbuf_write
= (struct pcmbufdesc
*)&voicebuf
[PCMBUF_MIX_CHUNK
];
481 pcmbuf_init_pcmbuffers();
483 position_callback
= NULL
;
484 pcmbuf_event_handler
= NULL
;
486 pcmbuf_crossfade_enable_finished();
490 return pcmbuf_bufend
- audiobuffer
;
493 size_t pcmbuf_get_bufsize(void)
498 #ifdef ROCKBOX_HAS_LOGF
499 unsigned char * pcmbuf_get_meminfo(size_t *length
)
501 *length
= pcmbuf_bufend
- audiobuffer
;
506 void pcmbuf_pause(bool pause
)
508 if (pcm_is_playing())
509 pcm_play_pause(!pause
);
514 /* Force playback. */
515 void pcmbuf_play_start(void)
517 if (!pcm_is_playing() && pcmbuf_unplayed_bytes
&& pcmbuf_read
!= NULL
)
519 last_chunksize
= pcmbuf_read
->size
;
520 pcmbuf_unplayed_bytes
-= last_chunksize
;
521 pcm_play_data(pcmbuf_callback
,
522 (unsigned char *)pcmbuf_read
->addr
, last_chunksize
);
527 * Commit samples waiting to the pcm buffer.
529 static bool pcmbuf_flush_fillpos(void)
531 if (audiobuffer_fillpos
) {
532 /* Never use the last buffer descriptor */
533 while (pcmbuf_write
== pcmbuf_write_end
) {
534 /* If this happens, something is being stupid */
535 if (!pcm_is_playing()) {
536 logf("pcmbuf_flush_fillpos error");
539 /* Let approximately one chunk of data playback */
540 sleep(HZ
*PCMBUF_TARGET_CHUNK
/(NATIVE_FREQUENCY
*4));
549 * Low memory targets don't have crossfade, so don't compile crossfade
550 * specific code in order to save some memory. */
552 #ifdef HAVE_CROSSFADE
554 * Completely process the crossfade fade out effect with current pcm buffer.
556 static void crossfade_process_buffer(size_t fade_in_delay
,
557 size_t fade_out_delay
, size_t fade_out_rem
)
559 if (!crossfade_mixmode
)
561 /* Fade out the specified amount of the already processed audio */
562 size_t total_fade_out
= fade_out_rem
;
563 size_t fade_out_sample
;
564 struct pcmbufdesc
*fade_out_chunk
= crossfade_chunk
;
566 /* Find the right chunk to start fading out */
567 fade_out_delay
+= crossfade_sample
* 2;
568 while (fade_out_delay
!= 0 && fade_out_delay
>= fade_out_chunk
->size
)
570 fade_out_delay
-= fade_out_chunk
->size
;
571 fade_out_chunk
= fade_out_chunk
->link
;
573 /* The start sample within the chunk */
574 fade_out_sample
= fade_out_delay
/ 2;
576 while (fade_out_rem
> 0)
578 /* Each 1/10 second of audio will have the same fade applied */
579 size_t block_rem
= MIN(NATIVE_FREQUENCY
* 4 / 10, fade_out_rem
);
580 int factor
= (fade_out_rem
<< 8) / total_fade_out
;
582 fade_out_rem
-= block_rem
;
584 /* Fade this block */
585 while (block_rem
> 0 && fade_out_chunk
!= NULL
)
587 /* Fade one sample */
588 int16_t *buf
= (int16_t *)fade_out_chunk
->addr
;
589 int32_t sample
= buf
[fade_out_sample
];
590 buf
[fade_out_sample
++] = (sample
* factor
) >> 8;
593 /* Move to the next chunk as needed */
594 if (fade_out_sample
* 2 >= fade_out_chunk
->size
)
596 fade_out_chunk
= fade_out_chunk
->link
;
603 /* Find the right chunk and sample to start fading in */
604 fade_in_delay
+= crossfade_sample
* 2;
605 while (fade_in_delay
!= 0 && fade_in_delay
>= crossfade_chunk
->size
)
607 fade_in_delay
-= crossfade_chunk
->size
;
608 crossfade_chunk
= crossfade_chunk
->link
;
610 crossfade_sample
= fade_in_delay
/ 2;
611 logf("process done!");
614 /* Initializes crossfader, calculates all necessary parameters and
615 * performs fade-out with the pcm buffer. */
616 static void crossfade_start(void)
618 size_t crossfade_rem
;
619 size_t crossfade_need
;
621 size_t fade_out_delay
;
622 size_t fade_in_delay
;
624 crossfade_init
= false;
625 /* Reject crossfade if less than .5s of data */
627 logf("crossfade rejected");
632 logf("crossfade_start");
633 pcmbuf_flush_fillpos();
634 crossfade_active
= true;
636 /* Initialize the crossfade buffer size to all of the buffered data that
637 * has not yet been sent to the DMA */
638 crossfade_rem
= pcmbuf_unplayed_bytes
;
639 crossfade_chunk
= pcmbuf_read
->link
;
640 crossfade_sample
= 0;
642 /* Get fade out delay from settings. */
644 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_out_delay
* 4;
646 /* Get fade out duration from settings. */
648 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_out_duration
* 4;
650 crossfade_need
= fade_out_delay
+ fade_out_rem
;
651 /* We want only to modify the last part of the buffer. */
652 if (crossfade_rem
> crossfade_need
)
654 size_t crossfade_extra
= crossfade_rem
- crossfade_need
;
655 while (crossfade_extra
> crossfade_chunk
->size
)
657 crossfade_extra
-= crossfade_chunk
->size
;
658 crossfade_chunk
= crossfade_chunk
->link
;
660 crossfade_sample
= crossfade_extra
/ 2;
662 /* Truncate fade out duration if necessary. */
663 else if (crossfade_rem
< crossfade_need
)
665 size_t crossfade_short
= crossfade_need
- crossfade_rem
;
666 if (fade_out_rem
>= crossfade_short
)
667 fade_out_rem
-= crossfade_short
;
670 fade_out_delay
-= crossfade_short
- fade_out_rem
;
675 /* Get also fade in duration and delays from settings. */
676 crossfade_fade_in_total
=
677 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_in_duration
* 4;
678 crossfade_fade_in_rem
= crossfade_fade_in_total
;
681 NATIVE_FREQUENCY
* global_settings
.crossfade_fade_in_delay
* 4;
683 crossfade_process_buffer(fade_in_delay
, fade_out_delay
, fade_out_rem
);
686 /* Returns the number of bytes _NOT_ mixed */
687 static size_t crossfade_fade_mix(int factor
, const char *buf
, size_t fade_rem
)
689 const int16_t *input_buf
= (const int16_t *)buf
;
690 int16_t *output_buf
= (int16_t *)(crossfade_chunk
->addr
);
691 int16_t *chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
692 output_buf
= &output_buf
[crossfade_sample
];
697 /* fade left and right channel at once to keep buffer alignment */
698 sample
= *input_buf
++;
699 sample
= ((sample
* factor
) >> 8) + *output_buf
;
700 *output_buf
++ = clip_sample_16(sample
);
702 sample
= *input_buf
++;
703 sample
= ((sample
* factor
) >> 8) + *output_buf
;
704 *output_buf
++ = clip_sample_16(sample
);
706 fade_rem
-= 4; /* 2 samples, each 16 bit -> 4 bytes */
708 if (output_buf
>= chunk_end
)
710 crossfade_chunk
= crossfade_chunk
->link
;
711 if (!crossfade_chunk
)
713 output_buf
= (int16_t *)crossfade_chunk
->addr
;
714 chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
717 crossfade_sample
= output_buf
- (int16_t *)crossfade_chunk
->addr
;
721 /* Returns the number of bytes _NOT_ mixed */
722 static size_t crossfade_mix(const char *buf
, size_t length
)
724 const int16_t *input_buf
= (const int16_t *)buf
;
725 int16_t *output_buf
= (int16_t *)crossfade_chunk
->addr
;
726 int16_t *chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
727 output_buf
= &output_buf
[crossfade_sample
];
732 /* fade left and right channel at once to keep buffer alignment */
733 sample
= *input_buf
++ + *output_buf
;
734 *output_buf
++ = clip_sample_16(sample
);
736 sample
= *input_buf
++ + *output_buf
;
737 *output_buf
++ = clip_sample_16(sample
);
739 length
-= 4; /* 2 samples, each 16 bit -> 4 bytes */
741 if (output_buf
>= chunk_end
)
743 crossfade_chunk
= crossfade_chunk
->link
;
744 if (!crossfade_chunk
)
747 output_buf
= (int16_t *)crossfade_chunk
->addr
;
748 chunk_end
= SKIPBYTES(output_buf
, crossfade_chunk
->size
);
751 crossfade_sample
= output_buf
- (int16_t *)crossfade_chunk
->addr
;
755 static void pcmbuf_flush_buffer(const char *buf
, size_t length
)
759 size_t audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
760 if (NEED_FLUSH(audiobuffer_index
))
762 pcmbuf_flush_fillpos();
763 audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
765 copy_n
= MIN(length
, pcmbuf_size
- audiobuffer_index
);
766 memcpy(&audiobuffer
[audiobuffer_index
], buf
, copy_n
);
768 audiobuffer_fillpos
+= copy_n
;
773 static void flush_crossfade(char *buf
, size_t length
)
777 if (crossfade_fade_in_rem
)
782 /* Fade factor for this packet */
784 ((crossfade_fade_in_total
- crossfade_fade_in_rem
) << 8) /
785 crossfade_fade_in_total
;
787 size_t fade_rem
= MIN(length
, crossfade_fade_in_rem
);
789 /* We _will_ fade this many bytes */
790 crossfade_fade_in_rem
-= fade_rem
;
795 size_t fade_total
= fade_rem
;
796 fade_rem
= crossfade_fade_mix(factor
, buf
, fade_rem
);
797 length
-= fade_total
- fade_rem
;
798 buf
+= fade_total
- fade_rem
;
805 samples
= fade_rem
/ 2;
806 input_buf
= (int16_t *)buf
;
807 /* Fade remaining samples in place */
810 int32_t sample
= *input_buf
;
811 *input_buf
++ = (sample
* factor
) >> 8;
820 size_t mix_total
= length
;
821 length
= crossfade_mix(buf
, length
);
822 buf
+= mix_total
- length
;
827 /* Flush samples to the buffer */
828 while (!prepare_insert(length
))
830 pcmbuf_flush_buffer(buf
, length
);
836 static bool prepare_insert(size_t length
)
838 if (low_latency_mode
)
841 if (!LOW_DATA(1) && pcm_is_playing())
845 /* Need to save PCMBUF_MIN_CHUNK to prevent wrapping overwriting */
846 if (pcmbuf_free() < length
+ PCMBUF_MIN_CHUNK
)
849 if (!pcm_is_playing())
853 /* Pre-buffer up to watermark */
857 if (pcmbuf_unplayed_bytes
> pcmbuf_watermark
)
860 logf("pcm starting");
861 if (!(audio_status() & AUDIO_STATUS_PAUSE
))
866 pcmbuf_under_watermark(pcmbuf_unplayed_bytes
<= pcmbuf_watermark
);
871 void* pcmbuf_request_buffer(int *count
)
873 #ifdef HAVE_CROSSFADE
878 if (crossfade_active
) {
879 *count
= MIN(*count
, PCMBUF_MIX_CHUNK
/4);
884 if(prepare_insert(*count
<< 2))
886 size_t audiobuffer_index
= audiobuffer_pos
+ audiobuffer_fillpos
;
887 if (pcmbuf_size
- audiobuffer_index
>= PCMBUF_MIN_CHUNK
)
889 /* Usual case, there's space here */
890 return &audiobuffer
[audiobuffer_index
];
894 /* Flush and wrap the buffer */
895 pcmbuf_flush_fillpos();
897 return &audiobuffer
[0];
907 void * pcmbuf_request_voice_buffer(int *count
)
909 /* A get-it-to-work-for-now hack (audio status could change by
911 if (audio_status() & AUDIO_STATUS_PLAY
)
913 if (pcmbuf_read
== NULL
)
917 else if (pcmbuf_usage() >= 10 && pcmbuf_mix_free() >= 30 &&
918 (pcmbuf_mix_chunk
|| pcmbuf_read
->link
))
920 *count
= MIN(*count
, PCMBUF_MIX_CHUNK
/4);
930 return pcmbuf_request_buffer(count
);
934 bool pcmbuf_is_crossfade_active(void)
936 return crossfade_active
|| crossfade_init
;
939 void pcmbuf_write_complete(int count
)
941 size_t length
= (size_t)(unsigned int)count
<< 2;
942 #ifdef HAVE_CROSSFADE
943 if (crossfade_active
)
945 flush_crossfade(fadebuf
, length
);
946 if (!(crossfade_fade_in_rem
|| crossfade_chunk
))
947 crossfade_active
= false;
952 audiobuffer_fillpos
+= length
;
954 if (NEED_FLUSH(audiobuffer_pos
+ audiobuffer_fillpos
))
955 pcmbuf_flush_fillpos();
960 bool pcmbuf_insert_buffer(char *buf
, int count
)
962 size_t length
= (size_t)(unsigned int)count
<< 2;
964 if (crossfade_active
)
966 flush_crossfade(buf
, length
);
967 if (!(crossfade_fade_in_rem
|| crossfade_chunk
))
968 crossfade_active
= false;
972 if (!prepare_insert(length
))
974 pcmbuf_flush_buffer(buf
, length
);
980 #ifndef HAVE_HARDWARE_BEEP
981 #define MINIBUF_SAMPLES (NATIVE_FREQUENCY / 1000 * KEYCLICK_DURATION)
982 #define MINIBUF_SIZE (MINIBUF_SAMPLES*4)
984 /* Generates a constant square wave sound with a given frequency
985 in Hertz for a duration in milliseconds. */
986 void pcmbuf_beep(unsigned int frequency
, size_t duration
, int amplitude
)
988 unsigned int step
= 0xffffffffu
/ NATIVE_FREQUENCY
* frequency
;
990 int16_t *bufptr
, *bufstart
, *bufend
;
992 int nsamples
= NATIVE_FREQUENCY
/ 1000 * duration
;
993 bool mix
= pcmbuf_read
!= NULL
&& pcmbuf_read
->link
!= NULL
;
996 bufend
= SKIPBYTES((int16_t *)audiobuffer
, pcmbuf_size
);
998 /* Find the insertion point and set bufstart to the start of it */
1001 /* Get the currently playing chunk at the current position. */
1002 bufstart
= (int16_t *)pcm_play_dma_get_peak_buffer(&i
);
1004 /* If above isn't implemented or pcm is stopped, no beepeth. */
1005 if (!bufstart
|| !pcm_is_playing())
1008 /* Give 5ms clearance. */
1009 bufstart
+= NATIVE_FREQUENCY
* 4 / 200;
1011 #ifdef HAVE_PCM_DMA_ADDRESS
1012 /* Returned peak addresses are DMA addresses */
1013 bufend
= pcm_dma_addr(bufend
);
1016 /* Wrapped above? */
1017 if (bufstart
>= bufend
)
1018 bufstart
-= pcmbuf_size
;
1020 /* NOTE: On some targets using hardware DMA, cache range flushing may
1021 * be required or the writes may not be picked up by the controller.
1022 * An incremental flush should be done periodically during the mixdown. */
1024 else if (nsamples
<= MINIBUF_SAMPLES
)
1026 static int16_t minibuf
[MINIBUF_SAMPLES
*2] __attribute__((aligned(4)));
1027 /* Use mini buffer */
1029 bufend
= SKIPBYTES(bufstart
, MINIBUF_SIZE
);
1031 else if (audio_buffer_state() != AUDIOBUF_STATE_TRASHED
)
1033 /* Use audiobuffer */
1034 bufstart
= (int16_t *)audiobuffer
;
1044 /* Mix square wave into buffer */
1045 for (i
= 0; i
< nsamples
; ++i
)
1047 int32_t amp
= (phase
>> 31) ^ (int32_t)amplitude
;
1048 sample
= mix
? *bufptr
: 0;
1049 *bufptr
++ = clip_sample_16(sample
+ amp
);
1050 if (bufptr
>= bufend
)
1051 bufptr
= (int16_t *)audiobuffer
;
1052 sample
= mix
? *bufptr
: 0;
1053 *bufptr
++ = clip_sample_16(sample
+ amp
);
1054 if (bufptr
>= bufend
)
1055 bufptr
= (int16_t *)audiobuffer
;
1061 #ifdef HAVE_RECORDING
1065 /* Kick off playback if required and it won't interfere */
1066 if (!pcm_is_playing()
1067 #ifdef HAVE_RECORDING
1068 && !pcm_is_recording()
1072 pcm_play_data(NULL
, (unsigned char *)bufstart
, nsamples
* 4);
1076 #ifdef HAVE_RECORDING
1080 #endif /* HAVE_HARDWARE_BEEP */
1082 /* Returns pcm buffer usage in percents (0 to 100). */
1083 int pcmbuf_usage(void)
1085 return pcmbuf_unplayed_bytes
* 100 / pcmbuf_size
;
1088 int pcmbuf_mix_free(void)
1090 if (pcmbuf_mix_chunk
)
1093 (size_t)&((int16_t *)pcmbuf_mix_chunk
->addr
)[pcmbuf_mix_sample
];
1094 size_t my_write_pos
= (size_t)&audiobuffer
[audiobuffer_pos
];
1095 if (my_write_pos
< my_mix_end
)
1096 my_write_pos
+= pcmbuf_size
;
1097 return (my_write_pos
- my_mix_end
) * 100 / pcmbuf_unplayed_bytes
;
1102 void pcmbuf_write_voice_complete(int count
)
1104 /* A get-it-to-work-for-now hack (audio status could have changed) */
1105 if (!(audio_status() & AUDIO_STATUS_PLAY
))
1107 pcmbuf_write_complete(count
);
1111 int16_t *ibuf
= (int16_t *)voicebuf
;
1113 size_t chunk_samples
;
1115 if (pcmbuf_mix_chunk
== NULL
&& pcmbuf_read
!= NULL
)
1117 pcmbuf_mix_chunk
= pcmbuf_read
->link
;
1118 /* Start 1/8s into the next chunk */
1119 pcmbuf_mix_sample
= NATIVE_FREQUENCY
* 4 / 16;
1122 if (!pcmbuf_mix_chunk
)
1125 obuf
= (int16_t *)pcmbuf_mix_chunk
->addr
;
1126 chunk_samples
= pcmbuf_mix_chunk
->size
/ sizeof (int16_t);
1132 int32_t sample
= *ibuf
++;
1134 if (pcmbuf_mix_sample
>= chunk_samples
)
1136 pcmbuf_mix_chunk
= pcmbuf_mix_chunk
->link
;
1137 if (!pcmbuf_mix_chunk
)
1139 pcmbuf_mix_sample
= 0;
1140 obuf
= pcmbuf_mix_chunk
->addr
;
1141 chunk_samples
= pcmbuf_mix_chunk
->size
/ 2;
1143 sample
+= obuf
[pcmbuf_mix_sample
] >> 2;
1144 obuf
[pcmbuf_mix_sample
++] = clip_sample_16(sample
);
1148 void pcmbuf_crossfade_enable(bool on_off
)
1150 /* Next setting to be used, not applied now */
1151 crossfade_enabled_pending
= on_off
;
1154 void pcmbuf_crossfade_enable_finished(void)
1156 /* Copy the pending setting over now */
1157 crossfade_enabled
= crossfade_enabled_pending
;
1158 pcmbuf_set_watermark_bytes();
1161 bool pcmbuf_is_crossfade_enabled(void)
1163 if (global_settings
.crossfade
== CROSSFADE_ENABLE_SHUFFLE
)
1164 return global_settings
.playlist_shuffle
;
1166 return crossfade_enabled
;
1169 /** PLAY LAST REMAINING SAMPLES AT END OF PLAYBACK
1170 * Commit any remaining samples in the PCM buffer for playback. */
1171 void pcmbuf_play_remainder(void)
1173 pcmbuf_flush_limiter_buffer();
1175 if (audiobuffer_fillpos
)
1176 pcmbuf_flush_fillpos();
1179 /** FLUSH LIMITER BUFFER
1180 * Empty the limiter buffer and commit its contents
1181 * to the PCM buffer for playback. */
1182 void pcmbuf_flush_limiter_buffer(void)
1185 int out_count
= LIMITER_BUFFER_SIZE
;
1187 /* create room at the end of the PCM buffer for any
1188 samples that may be held back in the limiter buffer */
1189 while ((dest
= pcmbuf_request_buffer(&out_count
)) == NULL
)
1195 /* flush the limiter buffer into the PCM buffer */
1196 out_count
= dsp_flush_limiter_buffer(dest
);
1198 pcmbuf_write_complete(out_count
);