1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Antoine Cellerier <dionoea -at- videolan -dot- org>
11 * Based on parts of rockpaint 0.45, Copyright (C) 2005 Eli Sherer
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
25 * - implement 2 layers with alpha colors
26 * - take brush width into account when drawing shapes
27 * - handle bigger than screen bitmaps
28 * - cache fonts when building the font preview (else it only works well on simulators because they have "fast" disk read)
32 #include "lib/pluginlib_bmp.h"
33 #include "lib/rgb_hsv.h"
37 /***********************************************************************
39 ***********************************************************************/
41 #if CONFIG_KEYPAD == IRIVER_H300_PAD
42 #define ROCKPAINT_QUIT BUTTON_OFF
43 #define ROCKPAINT_DRAW BUTTON_SELECT
44 #define ROCKPAINT_MENU BUTTON_ON
45 #define ROCKPAINT_TOOLBAR BUTTON_REC
46 #define ROCKPAINT_TOOLBAR2 BUTTON_MODE
47 #define ROCKPAINT_UP BUTTON_UP
48 #define ROCKPAINT_DOWN BUTTON_DOWN
49 #define ROCKPAINT_LEFT BUTTON_LEFT
50 #define ROCKPAINT_RIGHT BUTTON_RIGHT
52 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
53 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
54 #define ROCKPAINT_QUIT ( ~BUTTON_MAIN )
55 #define ROCKPAINT_DRAW BUTTON_SELECT
56 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_MENU )
57 #define ROCKPAINT_TOOLBAR ( BUTTON_MENU | BUTTON_LEFT )
58 #define ROCKPAINT_TOOLBAR2 ( BUTTON_MENU | BUTTON_RIGHT )
59 #define ROCKPAINT_UP BUTTON_MENU
60 #define ROCKPAINT_DOWN BUTTON_PLAY
61 #define ROCKPAINT_LEFT BUTTON_LEFT
62 #define ROCKPAINT_RIGHT BUTTON_RIGHT
64 #elif ( CONFIG_KEYPAD == IAUDIO_X5M5_PAD )
65 #define ROCKPAINT_QUIT BUTTON_POWER
66 #define ROCKPAINT_DRAW BUTTON_SELECT
67 #define ROCKPAINT_MENU BUTTON_PLAY
68 #define ROCKPAINT_TOOLBAR BUTTON_REC
69 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
70 #define ROCKPAINT_UP BUTTON_UP
71 #define ROCKPAINT_DOWN BUTTON_DOWN
72 #define ROCKPAINT_LEFT BUTTON_LEFT
73 #define ROCKPAINT_RIGHT BUTTON_RIGHT
75 #elif CONFIG_KEYPAD == GIGABEAT_PAD
76 #define ROCKPAINT_QUIT BUTTON_POWER
77 #define ROCKPAINT_DRAW BUTTON_SELECT
78 #define ROCKPAINT_MENU BUTTON_MENU
79 #define ROCKPAINT_TOOLBAR BUTTON_A
80 #define ROCKPAINT_TOOLBAR2 ( BUTTON_A | BUTTON_LEFT )
81 #define ROCKPAINT_UP BUTTON_UP
82 #define ROCKPAINT_DOWN BUTTON_DOWN
83 #define ROCKPAINT_LEFT BUTTON_LEFT
84 #define ROCKPAINT_RIGHT BUTTON_RIGHT
86 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
87 (CONFIG_KEYPAD == SANSA_C200_PAD)
88 #define ROCKPAINT_QUIT BUTTON_POWER
89 #define ROCKPAINT_DRAW BUTTON_SELECT
90 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_POWER )
91 #define ROCKPAINT_TOOLBAR BUTTON_REC
92 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
93 #define ROCKPAINT_UP BUTTON_UP
94 #define ROCKPAINT_DOWN BUTTON_DOWN
95 #define ROCKPAINT_LEFT BUTTON_LEFT
96 #define ROCKPAINT_RIGHT BUTTON_RIGHT
98 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
99 #define ROCKPAINT_QUIT (BUTTON_HOME|BUTTON_REPEAT)
100 #define ROCKPAINT_DRAW BUTTON_SELECT
101 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_DOWN )
102 #define ROCKPAINT_TOOLBAR ( BUTTON_SELECT | BUTTON_LEFT )
103 #define ROCKPAINT_TOOLBAR2 ( BUTTON_SELECT | BUTTON_RIGHT )
104 #define ROCKPAINT_UP BUTTON_UP
105 #define ROCKPAINT_DOWN BUTTON_DOWN
106 #define ROCKPAINT_LEFT BUTTON_LEFT
107 #define ROCKPAINT_RIGHT BUTTON_RIGHT
109 #elif ( CONFIG_KEYPAD == IRIVER_H10_PAD )
110 #define ROCKPAINT_QUIT BUTTON_POWER
111 #define ROCKPAINT_DRAW BUTTON_FF
112 #define ROCKPAINT_MENU BUTTON_PLAY
113 #define ROCKPAINT_TOOLBAR BUTTON_REW
114 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
115 #define ROCKPAINT_UP BUTTON_SCROLL_UP
116 #define ROCKPAINT_DOWN BUTTON_SCROLL_DOWN
117 #define ROCKPAINT_LEFT BUTTON_LEFT
118 #define ROCKPAINT_RIGHT BUTTON_RIGHT
120 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
121 #define ROCKPAINT_QUIT BUTTON_BACK
122 #define ROCKPAINT_DRAW BUTTON_SELECT
123 #define ROCKPAINT_MENU BUTTON_MENU
124 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
125 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
126 #define ROCKPAINT_UP BUTTON_UP
127 #define ROCKPAINT_DOWN BUTTON_DOWN
128 #define ROCKPAINT_LEFT BUTTON_LEFT
129 #define ROCKPAINT_RIGHT BUTTON_RIGHT
131 #elif ( CONFIG_KEYPAD == COWOND2_PAD )
132 #define ROCKPAINT_QUIT BUTTON_POWER
133 #define ROCKPAINT_MENU BUTTON_MENU
135 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
136 #define ROCKPAINT_QUIT BUTTON_BACK
137 #define ROCKPAINT_DRAW BUTTON_SELECT
138 #define ROCKPAINT_MENU BUTTON_MENU
139 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
140 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
141 #define ROCKPAINT_UP BUTTON_UP
142 #define ROCKPAINT_DOWN BUTTON_DOWN
143 #define ROCKPAINT_LEFT BUTTON_LEFT
144 #define ROCKPAINT_RIGHT BUTTON_RIGHT
146 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
147 #define ROCKPAINT_QUIT BUTTON_POWER
148 #define ROCKPAINT_DRAW BUTTON_SELECT
149 #define ROCKPAINT_MENU BUTTON_MENU
150 #define ROCKPAINT_TOOLBAR BUTTON_VIEW
151 #define ROCKPAINT_TOOLBAR2 BUTTON_PLAYLIST
152 #define ROCKPAINT_UP BUTTON_UP
153 #define ROCKPAINT_DOWN BUTTON_DOWN
154 #define ROCKPAINT_LEFT BUTTON_LEFT
155 #define ROCKPAINT_RIGHT BUTTON_RIGHT
157 #elif ( CONFIG_KEYPAD == ONDAVX747_PAD )
158 #define ROCKPAINT_QUIT BUTTON_POWER
159 #define ROCKPAINT_MENU BUTTON_MENU
161 #elif CONFIG_KEYPAD == MROBE500_PAD
162 #define ROCKPAINT_QUIT BUTTON_POWER
165 #error "Please define keys for this keypad"
168 #ifdef HAVE_TOUCHSCREEN
169 #ifndef ROCKPAINT_QUIT
170 #define ROCKPAINT_QUIT BUTTON_TOPLEFT
172 #ifndef ROCKPAINT_DRAW
173 #define ROCKPAINT_DRAW BUTTON_CENTER
175 #ifndef ROCKPAINT_MENU
176 #define ROCKPAINT_MENU BUTTON_TOPRIGHT
178 #ifndef ROCKPAINT_TOOLBAR
179 #define ROCKPAINT_TOOLBAR BUTTON_BOTTOMLEFT
181 #ifndef ROCKPAINT_TOOLBAR2
182 #define ROCKPAINT_TOOLBAR2 BUTTON_BOTTOMRIGHT
185 #define ROCKPAINT_UP BUTTON_TOPMIDDLE
187 #ifndef ROCKPAINT_DOWN
188 #define ROCKPAINT_DOWN BUTTON_BOTTOMMIDDLE
190 #ifndef ROCKPAINT_LEFT
191 #define ROCKPAINT_LEFT BUTTON_MIDLEFT
193 #ifndef ROCKPAINT_RIGHT
194 #define ROCKPAINT_RIGHT BUTTON_MIDRIGHT
198 /***********************************************************************
199 * Palette Default Colors
200 ***********************************************************************/
201 #define COLOR_BLACK LCD_RGBPACK(0,0,0)
202 #define COLOR_WHITE LCD_RGBPACK(255,255,255)
203 #define COLOR_DARKGRAY LCD_RGBPACK(128,128,128)
204 #define COLOR_LIGHTGRAY LCD_RGBPACK(192,192,192)
205 #define COLOR_RED LCD_RGBPACK(128,0,0)
206 #define COLOR_LIGHTRED LCD_RGBPACK(255,0,0)
207 #define COLOR_DARKYELLOW LCD_RGBPACK(128,128,0)
208 #define COLOR_YELLOW LCD_RGBPACK(255,255,0)
209 #define COLOR_GREEN LCD_RGBPACK(0,128,0)
210 #define COLOR_LIGHTGREN LCD_RGBPACK(0,255,0)
211 #define COLOR_CYAN LCD_RGBPACK(0,128,128)
212 #define COLOR_LIGHTCYAN LCD_RGBPACK(0,255,255)
213 #define COLOR_BLUE LCD_RGBPACK(0,0,128)
214 #define COLOR_LIGHTBLUE LCD_RGBPACK(0,0,255)
215 #define COLOR_PURPLE LCD_RGBPACK(128,0,128)
216 #define COLOR_PINK LCD_RGBPACK(255,0,255)
217 #define COLOR_BROWN LCD_RGBPACK(128,64,0)
218 #define COLOR_LIGHTBROWN LCD_RGBPACK(255,128,64)
220 #define SPLASH_SCREEN PLUGIN_APPS_DIR "/rockpaint/splash.bmp"
221 #define ROCKPAINT_TITLE_FONT 2
223 /***********************************************************************
225 ***********************************************************************/
226 #define ROCKPAINT_PALETTE LCD_RGBPACK(0,64,128)
227 #define ROCKPAINT_SELECTED LCD_RGBPACK(128,192,255)
229 #define ROWS LCD_HEIGHT
230 #define COLS LCD_WIDTH
233 * Toolbar positioning stuff ... don't read this unless you really need to
242 /* Separator sizes */
243 #define TB_SP_MARGIN 3
244 #define TB_SP_WIDTH (2+2*TB_SP_MARGIN)
246 /* Selected color sizes */
247 #define TB_SC_SIZE 12
250 #define TB_PL_COLOR_SIZE 7
251 #define TB_PL_COLOR_SPACING 2
252 #define TB_PL_WIDTH ( 9 * TB_PL_COLOR_SIZE + 8 * TB_PL_COLOR_SPACING )
253 #define TB_PL_HEIGHT ( TB_PL_COLOR_SIZE * 2 + TB_PL_COLOR_SPACING )
257 #define TB_TL_SPACING 2
258 #define TB_TL_WIDTH ( 7 * ( TB_TL_SIZE + TB_TL_SPACING ) - TB_TL_SPACING )
259 #define TB_TL_HEIGHT ( 2 * TB_TL_SIZE + TB_TL_SPACING )
261 /* Menu button size ... gruik */
262 #define TB_MENU_MIN_WIDTH 30
264 /* Selected colors position */
265 #define TB_SC_FG_TOP 2
266 #define TB_SC_FG_LEFT 2
267 #define TB_SC_BG_TOP (TB_SC_FG_TOP+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
268 #define TB_SC_BG_LEFT (TB_SC_FG_LEFT+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
270 /* Palette position */
271 #define TB_PL_TOP TB_SC_FG_TOP
272 #define TB_PL_LEFT (TB_SC_BG_LEFT + TB_SC_SIZE + TB_PL_COLOR_SPACING)
275 #define TB_TL_TOP TB_SC_FG_TOP
276 #define TB_TL_LEFT ( TB_PL_LEFT + TB_PL_WIDTH-1 + TB_SP_WIDTH )
278 #if TB_TL_LEFT + TB_TL_WIDTH + TB_MENU_MIN_WIDTH >= LCD_WIDTH
281 #define TB_TL_TOP ( TB_PL_TOP + TB_PL_HEIGHT + 4 )
282 #define TB_TL_LEFT TB_SC_FG_LEFT
285 /* Menu button position */
286 #define TB_MENU_TOP ( TB_TL_TOP + (TB_TL_HEIGHT-8)/2 )
287 #define TB_MENU_LEFT ( TB_TL_LEFT + TB_TL_WIDTH-1 + TB_SP_WIDTH )
289 #define TB_HEIGHT ( TB_TL_TOP + TB_TL_HEIGHT + 1 )
292 static void draw_pixel(int x
,int y
);
293 static void draw_line( int x1
, int y1
, int x2
, int y2
);
294 static void draw_rect( int x1
, int y1
, int x2
, int y2
);
295 static void draw_toolbars(bool update
);
296 static void inv_cursor(bool update
);
297 static void restore_screen(void);
298 static void clear_drawing(void);
299 static void goto_menu(void);
300 static int load_bitmap( const char *filename
);
301 static int save_bitmap( char *filename
);
302 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
);
305 /***********************************************************************
307 ***********************************************************************/
309 #if !defined(SIMULATOR) || defined(__MINGW32__) || defined(__CYGWIN__)
313 static int drawcolor
=0; /* Current color (in palette) */
314 static int bgdrawcolor
=9; /* Current background color (in palette) */
315 bool isbg
= false; /* gruik ugly hack alert */
317 static int preview
=false; /* Is preview mode on ? */
319 /* TODO: clean this up */
320 static int x
=0, y
=0; /* cursor position */
321 static int prev_x
=-1, prev_y
=-1; /* previous saved cursor position */
322 static int prev_x2
=-1, prev_y2
=-1;
323 static int prev_x3
=-1, prev_y3
=-1;
324 static int tool_mode
=-1;
327 static int bsize
=1; /* brush size */
328 static int bspeed
=1; /* brush speed */
330 enum Tools
{ Brush
= 0, /* Regular brush */
331 Fill
= 1, /* Fill a shape with current color */
333 ColorPicker
= 3, /* Pick a color */
334 Line
= 4, /* Draw a line between two points */
335 Unused
= 5, /* THIS IS UNUSED ... */
338 Rectangle
= 8, /* Draw a rectangle */
340 Oval
= 10, /* Draw an oval */
346 enum Tools tool
= Brush
;
348 static bool quit
=false;
349 static int gridsize
=0;
351 static fb_data rp_colors
[18] =
353 COLOR_BLACK
, COLOR_DARKGRAY
, COLOR_RED
, COLOR_DARKYELLOW
,
354 COLOR_GREEN
, COLOR_CYAN
, COLOR_BLUE
, COLOR_PURPLE
, COLOR_BROWN
,
355 COLOR_WHITE
, COLOR_LIGHTGRAY
, COLOR_LIGHTRED
, COLOR_YELLOW
,
356 COLOR_LIGHTGREN
, COLOR_LIGHTCYAN
, COLOR_LIGHTBLUE
, COLOR_PINK
,
360 static fb_data save_buffer
[ ROWS
*COLS
];
362 extern fb_data rockpaint
[];
363 extern fb_data rockpaint_hsvrgb
[];
365 /* Maximum string size allowed for the text tool */
370 /* Used by fill and gradient algorithms */
375 } coord
[ ROWS
*COLS
];
377 /* Used by bezier curve algorithms */
385 } bezier
[ (ROWS
*COLS
)/5 ]; /* We have 4.5 times more data per struct
386 * than coord ... so we divide to take
389 /* Used to cut/copy/paste data */
390 fb_data clipboard
[ ROWS
*COLS
];
392 /* Used for text mode */
395 char text
[MAX_TEXT
+1];
396 char font
[MAX_PATH
+1];
397 char old_font
[MAX_PATH
+1];
400 char fontname_buf
[30][MAX_PATH
];
404 /* Current filename */
405 static char filename
[MAX_PATH
+1];
407 /* Font preview buffer */
408 //#define FONT_PREVIEW_WIDTH ((LCD_WIDTH-30)/8)
409 //#define FONT_PREVIEW_HEIGHT 1000
410 //static unsigned char fontpreview[FONT_PREVIEW_WIDTH*FONT_PREVIEW_HEIGHT];
412 /***********************************************************************
413 * Offscreen buffer/Text/Fonts handling
415 * Parts of code taken from firmware/drivers/lcd-16bit.c
416 ***********************************************************************/
417 static void buffer_mono_bitmap_part(
418 fb_data
*buf
, int buf_width
, int buf_height
,
419 const unsigned char *src
, int src_x
, int src_y
,
420 int stride
, int x
, int y
, int width
, int height
)
421 /* this function only draws the foreground part of the bitmap */
423 const unsigned char *src_end
;
424 fb_data
*dst
, *dst_end
;
425 unsigned fgcolor
= rb
->lcd_get_foreground();
427 /* nothing to draw? */
428 if( ( width
<= 0 ) || ( height
<= 0 ) || ( x
>= buf_width
)
429 || ( y
>= buf_height
) || ( x
+ width
<= 0 ) || ( y
+ height
<= 0 ) )
445 if( x
+ width
> buf_width
)
446 width
= buf_width
- x
;
447 if( y
+ height
> buf_height
)
448 height
= buf_height
- y
;
450 src
+= stride
* (src_y
>> 3) + src_x
; /* move starting point */
452 src_end
= src
+ width
;
454 dst
= buf
+ y
*buf_width
+ x
;
458 const unsigned char *src_col
= src
++;
459 unsigned data
= *src_col
>> src_y
;
460 fb_data
*dst_col
= dst
++;
461 int numbits
= 8 - src_y
;
463 dst_end
= dst_col
+ height
* buf_width
;
467 *dst_col
= fgcolor
; /* FIXME ? */
469 dst_col
+= buf_width
;
478 } while( dst_col
< dst_end
);
479 } while( src
< src_end
);
482 static void buffer_putsxyofs( fb_data
*buf
, int buf_width
, int buf_height
,
483 int x
, int y
, int ofs
, const unsigned char *str
)
488 struct font
*pf
= rb
->font_get( FONT_UI
);
489 if( !pf
) pf
= rb
->font_get( FONT_SYSFIXED
);
491 ucs
= rb
->bidi_l2v( str
, 1 );
493 while( (ch
= *ucs
++) != 0 && x
< buf_width
)
496 const unsigned char *bits
;
498 /* get proportional width and glyph bits */
499 width
= rb
->font_get_width( pf
, ch
);
507 bits
= rb
->font_get_bits( pf
, ch
);
509 buffer_mono_bitmap_part( buf
, buf_width
, buf_height
, bits
, ofs
, 0, width
, x
, y
, width
- ofs
, pf
->height
);
516 /***********************************************************************
518 ***********************************************************************/
522 char label
[16]; /* GRUIK ? */
525 #define MENU_ESC -1242
527 /* Generic menu items */
528 MENU_END
= -42, MENU_TITLE
= -12,
531 MAIN_MENU_NEW
, MAIN_MENU_LOAD
, MAIN_MENU_SAVE
,
532 MAIN_MENU_BRUSH_SIZE
, MAIN_MENU_BRUSH_SPEED
, MAIN_MENU_COLOR
,
535 /* Select action menu */
536 SELECT_MENU_CUT
, SELECT_MENU_COPY
, SELECT_MENU_INVERT
,
537 SELECT_MENU_HFLIP
, SELECT_MENU_VFLIP
, SELECT_MENU_ROTATE90
,
538 SELECT_MENU_ROTATE180
, SELECT_MENU_ROTATE270
,
541 TEXT_MENU_TEXT
, TEXT_MENU_FONT
,
542 TEXT_MENU_PREVIEW
, TEXT_MENU_APPLY
, TEXT_MENU_CANCEL
,
545 static struct menu_items main_menu
[]=
546 { { MENU_TITLE
, "RockPaint" },
547 { MAIN_MENU_RESUME
, "Resume" },
548 { MAIN_MENU_NEW
, "New" },
549 { MAIN_MENU_LOAD
, "Load" },
550 { MAIN_MENU_SAVE
, "Save" },
551 { MAIN_MENU_BRUSH_SIZE
, "Brush Size" },
552 { MAIN_MENU_BRUSH_SPEED
, "Brush Speed" },
553 { MAIN_MENU_COLOR
, "Choose Color" },
554 { MAIN_MENU_GRID_SIZE
, "Grid Size" },
555 { MAIN_MENU_EXIT
, "Exit" },
558 static struct menu_items size_menu
[] =
559 { { MENU_TITLE
, "Choose Size" },
566 static struct menu_items speed_menu
[] =
567 { { MENU_TITLE
, "Choose Speed" },
573 static struct menu_items gridsize_menu
[] =
574 { { MENU_TITLE
, "Grid Size" },
581 static struct menu_items select_menu
[] =
582 { { MENU_TITLE
, "Select..." },
583 { SELECT_MENU_CUT
, "Cut" },
584 { SELECT_MENU_COPY
, "Copy" },
585 { SELECT_MENU_INVERT
, "Invert" },
586 { SELECT_MENU_HFLIP
, "Horizontal flip" },
587 { SELECT_MENU_VFLIP
, "Vertical flip" },
588 // { SELECT_MENU_ROTATE90, "Rotate 90°" },
589 { SELECT_MENU_ROTATE180
, "Rotate 180°" },
590 // { SELECT_MENU_ROTATE270, "Rotate 270°" },
591 { SELECT_MENU_CANCEL
, "Cancel" },
594 static struct menu_items text_menu
[] =
595 { { MENU_TITLE
, "Text" },
596 { TEXT_MENU_TEXT
, "Set text" },
597 { TEXT_MENU_FONT
, "Change font" },
598 { TEXT_MENU_PREVIEW
, "Preview" },
599 { TEXT_MENU_APPLY
, "Apply" },
600 { TEXT_MENU_CANCEL
, "Cancel" },
603 static int draw_window( int height
, int width
,
608 rb
->lcd_getstringsize( title
, NULL
, &fh
);
611 const int _top
= ( LCD_HEIGHT
- height
) / 2;
612 const int _left
= ( LCD_WIDTH
- width
) / 2;
613 if( top
) *top
= _top
;
614 if( left
) *left
= _left
;
615 rb
->lcd_set_background(COLOR_BLUE
);
616 rb
->lcd_set_foreground(COLOR_LIGHTGRAY
);
617 rb
->lcd_fillrect( _left
, _top
, width
, height
);
618 rb
->lcd_set_foreground(COLOR_BLUE
);
619 rb
->lcd_fillrect( _left
, _top
, width
, fh
+4 );
620 rb
->lcd_set_foreground(COLOR_WHITE
);
621 rb
->lcd_putsxy( _left
+2, _top
+2, title
);
622 rb
->lcd_set_foreground(COLOR_BLACK
);
623 rb
->lcd_drawrect( _left
, _top
, width
, height
);
627 static int menu_display( struct menu_items menu
[], int prev_value
)
630 fh
, /* font height */
636 int scroll
= 0, onscreen
= 0;
638 rb
->lcd_getstringsize( menu
[0].label
, &width
, &fh
);
639 for( i
=1; menu
[i
].value
!= MENU_END
; i
++ )
641 if( prev_value
== menu
[i
].value
)
645 rb
->lcd_getstringsize( menu
[i
].label
, &a
, &b
);
646 if( a
> width
) width
= a
;
653 height
= menu_length
* fh
+ 4 + 2 + 2;
654 if( height
>= LCD_HEIGHT
)
657 onscreen
= ( LCD_HEIGHT
- 4 - 2 - 2 )/fh
;
658 height
= onscreen
* fh
+ 4 + 2 + 2;
663 onscreen
= menu_length
;
666 draw_window( height
, width
, &top
, &left
, menu
[0].label
);
670 for( i
= (scroll
== 0 ? 1 : scroll
);
671 i
< (scroll
? scroll
+ onscreen
- 1:onscreen
);
676 rb
->lcd_set_foreground( COLOR_WHITE
);
677 rb
->lcd_set_background( COLOR_BLUE
);
681 rb
->lcd_set_foreground( COLOR_BLACK
);
682 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
684 rb
->lcd_putsxy( left
+2,
685 top
+6+fh
*(i
-(scroll
== 0 ? 0 : scroll
-1 )),
690 int scroll_height
= ((height
-fh
-4-2)*onscreen
)/menu_length
;
691 rb
->lcd_set_foreground( COLOR_BLACK
);
692 rb
->lcd_vline( left
+width
-5, top
+fh
+4, top
+height
-2 );
693 rb
->lcd_fillrect( left
+width
-4,
694 top
+fh
+4+((height
-4-2-fh
-scroll_height
)*(scroll
-1))/(menu_length
-onscreen
),
699 switch( rb
->button_get(true) )
702 case ROCKPAINT_UP
|BUTTON_REPEAT
:
703 selection
= (selection
+ menu_length
-1)%menu_length
;
704 if( !selection
) selection
= menu_length
-1;
708 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
709 selection
= (selection
+ 1)%menu_length
;
710 if( !selection
) selection
++;
717 case ROCKPAINT_RIGHT
:
720 return menu
[selection
].value
;
724 if( selection
< scroll
)
727 draw_window( height
, width
, NULL
, NULL
, menu
[0].label
);
729 if( selection
>= scroll
+ onscreen
- 1 )
732 draw_window( height
, width
, NULL
, NULL
, menu
[0].label
);
738 /***********************************************************************
740 ***********************************************************************/
742 char bbuf
[MAX_PATH
+1]; /* used by file and font browsers */
743 char bbuf_s
[MAX_PATH
+1]; /* used by file and font browsers */
745 static bool browse( char *dst
, int dst_size
, const char *start
)
747 #define WIDTH ( LCD_WIDTH - 20 )
748 #define HEIGHT ( LCD_HEIGHT - 20 )
750 int top
, top_inside
, left
;
754 int fvi
= 0; /* first visible item */
755 int lvi
= 0; /* last visible item */
756 int si
= 0; /* selected item */
757 int li
= 0; /* last item */
763 rb
->lcd_getstringsize( "Ap", NULL
, &fh
);
765 rb
->strcpy( bbuf
, start
);
766 a
= bbuf
+rb
->strlen(bbuf
)-1;
775 d
= rb
->opendir( bbuf
);
779 if( errno == ENOTDIR )
782 bbuf
[rb
->strlen(bbuf
)-1] = '\0';
783 rb
->strncpy( dst
, bbuf
, dst_size
);
786 else if( errno == EACCES || errno == ENOENT )
788 bbuf[0] = '/'; bbuf[1] = '\0';
789 d = rb->opendir( "/" );
796 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, bbuf
);
804 while( top_inside
+(i
-fvi
)*(fh
+LINE_SPACE
) < HEIGHT
)
806 de
= rb
->readdir( d
);
812 rb
->lcd_set_foreground((si
==i
?COLOR_WHITE
:COLOR_BLACK
));
813 rb
->lcd_set_background((si
==i
?COLOR_BLUE
:COLOR_LIGHTGRAY
));
814 rb
->lcd_putsxy( left
+10,
815 top_inside
+(i
-fvi
)*(fh
+LINE_SPACE
),
818 rb
->strcpy( bbuf_s
, de
->d_name
);
824 if( !rb
->readdir( d
) )
833 switch( rb
->button_get(true) )
836 case ROCKPAINT_UP
|BUTTON_REPEAT
:
848 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
849 if( li
== -1 || si
< li
)
860 if( bbuf
[0] == '/' && !bbuf
[1] ) return false;
864 case ROCKPAINT_RIGHT
:
866 if( *bbuf_s
== '.' && !bbuf_s
[1] ) break;
869 if( *bbuf_s
== '.' && bbuf_s
[1] == '.' && !bbuf_s
[2] )
872 if( a
== bbuf
) break;
874 while( *a
!= '/' ) a
--;
878 rb
->strcpy( a
, bbuf_s
);
892 /***********************************************************************
895 * FIXME: This still needs some work ... it currently only works fine
896 * on the simulators, disk spins too much on real targets -> rendered
897 * font buffer needed.
898 ***********************************************************************/
899 static bool browse_fonts( char *dst
, int dst_size
)
901 char old_font
[MAX_PATH
];
902 #define WIDTH ( LCD_WIDTH - 20 )
903 #define HEIGHT ( LCD_HEIGHT - 20 )
905 int top
, top_inside
= 0, left
;
909 int fvi
= 0; /* first visible item */
910 int lvi
= 0; /* last visible item */
911 int si
= 0; /* selected item */
912 int osi
= 0; /* old selected item */
913 int li
= 0; /* last item */
914 int nvih
= 0; /* next visible item height */
916 int b_need_redraw
= 1; /* Do we need to redraw ? */
918 int cp
= 0; /* current position */
919 int fh
; /* font height */
921 #define fh_buf buffer.text.fh_buf /* 30 might not be enough ... */
922 #define fw_buf buffer.text.fw_buf
924 #define fontname_buf buffer.text.fontname_buf
926 rb
->snprintf( old_font
, MAX_PATH
,
928 rb
->global_settings
->font_file
);
934 /* we don't need to redraw ... but we need to unselect
935 * the previously selected item */
936 cp
= top_inside
+ LINE_SPACE
;
937 for( i
= 0; i
+fvi
< osi
; i
++ )
939 cp
+= fh_buf
[i
] + LINE_SPACE
;
941 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
942 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
943 rb
->lcd_set_drawmode(DRMODE_SOLID
);
950 d
= rb
->opendir( FONT_DIR
"/" );
955 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, "Fonts" );
963 cp
= top_inside
+LINE_SPACE
;
965 rb
->lcd_set_foreground(COLOR_BLACK
);
966 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
968 while( cp
< top
+HEIGHT
)
970 de
= rb
->readdir( d
);
976 if( rb
->strlen( de
->d_name
) < 4
977 || rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
980 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
982 rb
->font_load( bbuf
);
983 rb
->font_getstringsize( de
->d_name
, &fw
, &fh
, FONT_UI
);
988 if( nvih
< 0 ) nvih
= 0;
992 if( cp
+ fh
>= top
+HEIGHT
)
997 rb
->lcd_putsxy( left
+10, cp
, de
->d_name
);
1000 cp
+= fh
+ LINE_SPACE
;
1001 rb
->strcpy( fontname_buf
[i
-fvi
], bbuf
);
1007 if( !(de
= rb
->readdir( d
) ) )
1011 else if( !nvih
&& !rb
->strlen( de
->d_name
) < 4
1012 && !rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
1015 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
1017 rb
->font_load( bbuf
);
1018 rb
->font_getstringsize( de
->d_name
, NULL
, &fh
, FONT_UI
);
1022 rb
->font_load( old_font
);
1026 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1027 cp
= top_inside
+ LINE_SPACE
;
1028 for( i
= 0; i
+fvi
< si
; i
++ )
1030 cp
+= fh_buf
[i
] + LINE_SPACE
;
1032 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
1033 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1035 rb
->lcd_update_rect( left
, top
, WIDTH
, HEIGHT
);
1039 switch( rb
->button_get(true) )
1042 case ROCKPAINT_UP
|BUTTON_REPEAT
:
1053 case ROCKPAINT_DOWN
:
1054 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
1055 if( li
== -1 || si
< li
)
1061 case ROCKPAINT_LEFT
:
1064 case ROCKPAINT_RIGHT
:
1065 case ROCKPAINT_DRAW
:
1066 rb
->snprintf( dst
, dst_size
, "%s", fontname_buf
[si
-fvi
] );
1070 if( i
!= fvi
|| si
> lvi
)
1088 /***********************************************************************
1089 * HSVRGB Color chooser
1090 ***********************************************************************/
1091 static unsigned int color_chooser( unsigned int color
)
1093 int red
= RGB_UNPACK_RED( color
);
1094 int green
= RGB_UNPACK_GREEN( color
);
1095 int blue
= RGB_UNPACK_BLUE( color
);
1096 int hue
, saturation
, value
;
1097 int r
, g
, b
; /* temp variables */
1100 enum BaseColor
{ Hue
= 0, Saturation
= 1, Value
= 2,
1101 Red
= 3, Green
= 4, Blue
= 5 };
1102 enum BaseColor current
= Red
;
1109 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1113 has_changed
= false;
1114 color
= LCD_RGBPACK( red
, green
, blue
);
1116 #define HEIGHT ( 100 )
1117 #define WIDTH ( 150 )
1119 top
= draw_window( HEIGHT
, WIDTH
, NULL
, &left
, "Color chooser" );
1122 for( i
=0; i
<100; i
++ )
1124 hsv2rgb( i
*36, saturation
, value
, &r
, &g
, &b
);
1125 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1126 rb
->lcd_vline( left
+15+i
, top
+20, top
+27 );
1127 hsv2rgb( hue
, i
*255/100, value
, &r
, &g
, &b
);
1128 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1129 rb
->lcd_vline( left
+15+i
, top
+30, top
+37 );
1130 hsv2rgb( hue
, saturation
, i
*255/100, &r
, &g
, &b
);
1131 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1132 rb
->lcd_vline( left
+15+i
, top
+40, top
+47 );
1133 rb
->lcd_set_foreground( LCD_RGBPACK( i
*255/100, green
, blue
) );
1134 rb
->lcd_vline( left
+15+i
, top
+50, top
+57 );
1135 rb
->lcd_set_foreground( LCD_RGBPACK( red
, i
*255/100, blue
) );
1136 rb
->lcd_vline( left
+15+i
, top
+60, top
+67 );
1137 rb
->lcd_set_foreground( LCD_RGBPACK( red
, green
, i
*255/100 ) );
1138 rb
->lcd_vline( left
+15+i
, top
+70, top
+77 );
1141 rb
->lcd_set_foreground(COLOR_BLACK
);
1142 #define POSITION( a, i ) \
1143 rb->lcd_drawpixel( left+14+i, top + 19 + a ); \
1144 rb->lcd_drawpixel( left+16+i, top + 19 + a ); \
1145 rb->lcd_drawpixel( left+14+i, top + 28 + a ); \
1146 rb->lcd_drawpixel( left+16+i, top + 28 + a );
1147 POSITION( 0, hue
/36 );
1148 POSITION( 10, saturation
*99/255 );
1149 POSITION( 20, value
*99/255 );
1150 POSITION( 30, red
*99/255 );
1151 POSITION( 40, green
*99/255 );
1152 POSITION( 50, blue
*99/255 );
1154 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
1155 rb
->lcd_setfont( FONT_SYSFIXED
);
1156 rb
->snprintf( str
, 6, "%d", hue
/10 );
1157 rb
->lcd_putsxy( left
+ 117, top
+ 20, str
);
1158 rb
->snprintf( str
, 6, "%d.%d", saturation
/255, ((saturation
*100)/255)%100 );
1159 rb
->lcd_putsxy( left
+ 117, top
+ 30, str
);
1160 rb
->snprintf( str
, 6, "%d.%d", value
/255, ((value
*100)/255)%100 );
1161 rb
->lcd_putsxy( left
+ 117, top
+ 40, str
);
1162 rb
->snprintf( str
, 6, "%d", red
);
1163 rb
->lcd_putsxy( left
+ 117, top
+ 50, str
);
1164 rb
->snprintf( str
, 6, "%d", green
);
1165 rb
->lcd_putsxy( left
+ 117, top
+ 60, str
);
1166 rb
->snprintf( str
, 6, "%d", blue
);
1167 rb
->lcd_putsxy( left
+ 117, top
+ 70, str
);
1168 rb
->lcd_setfont( FONT_UI
);
1170 #define CURSOR( l ) \
1171 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 1, 1, 16, left+l+1, top+20, 6, 58 ); \
1172 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 8, 10*current, 16, left+l, top+19+10*current, 8, 10 );
1176 rb
->lcd_set_foreground( color
);
1177 rb
->lcd_fillrect( left
+15, top
+85, 100, 8 );
1181 switch( rb
->button_get(true) )
1184 current
= ( current
+ 5 )%6;
1187 case ROCKPAINT_DOWN
:
1188 current
= (current
+ 1 )%6;
1191 case ROCKPAINT_LEFT
:
1196 hue
= ( hue
+ 3600 - 10 )%3600;
1199 if( saturation
) saturation
--;
1202 if( value
) value
--;
1208 if( green
) green
--;
1216 case ROCKPAINT_LEFT
|BUTTON_REPEAT
:
1221 hue
= ( hue
+ 3600 - 100 )%3600;
1224 if( saturation
>= 8 ) saturation
-=8;
1225 else saturation
= 0;
1228 if( value
>= 8 ) value
-=8;
1232 if( red
>= 8 ) red
-=8;
1236 if( green
>= 8 ) green
-=8;
1240 if( blue
>= 8 ) blue
-=8;
1246 case ROCKPAINT_RIGHT
:
1251 hue
= ( hue
+ 10 )%3600;
1254 if( saturation
< 0xff ) saturation
++;
1257 if( value
< 0xff ) value
++;
1260 if( red
< 0xff ) red
++;
1263 if( green
< 0xff ) green
++;
1266 if( blue
< 0xff ) blue
++;
1271 case ROCKPAINT_RIGHT
|BUTTON_REPEAT
:
1276 hue
= ( hue
+ 100 )%3600;
1279 if( saturation
< 0xff - 8 ) saturation
+=8;
1280 else saturation
= 0xff;
1283 if( value
< 0xff - 8 ) value
+=8;
1287 if( red
< 0xff - 8 ) red
+=8;
1291 if( green
< 0xff - 8 ) green
+=8;
1295 if( blue
< 0xff - 8 ) blue
+=8;
1301 case ROCKPAINT_DRAW
:
1311 hsv2rgb( hue
, saturation
, value
, &red
, &green
, &blue
);
1317 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1326 /***********************************************************************
1328 ***********************************************************************/
1329 static void init_buffer(void)
1332 fb_data color
= rp_colors
[ bgdrawcolor
];
1333 for( i
= 0; i
< ROWS
*COLS
; i
++ )
1335 save_buffer
[i
] = color
;
1339 static void draw_pixel(int x
,int y
)
1343 if( x
< 0 || x
>= COLS
|| y
< 0 || y
>= ROWS
) return;
1346 save_buffer
[ x
+y
*COLS
] = rp_colors
[bgdrawcolor
];
1350 save_buffer
[ x
+y
*COLS
] = rp_colors
[drawcolor
];
1353 rb
->lcd_drawpixel(x
,y
);
1356 static void color_picker( int x
, int y
)
1360 rb
->lcd_set_foreground( save_buffer
[ x
+y
*COLS
] );
1362 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1363 rb
->lcd_drawrect( x
<COLS
-PSIZE
? x
+ 2 : x
- PSIZE
, y
<ROWS
-PSIZE
? y
+ 2: y
- PSIZE
, PSIZE
- 2, PSIZE
- 2 );
1364 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1365 rb
->lcd_fillrect( x
<COLS
-PSIZE
? x
+3 : x
- PSIZE
+1, y
<ROWS
-PSIZE
? y
+3: y
- PSIZE
+1, PSIZE
-4, PSIZE
-4 );
1367 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1371 rp_colors
[ drawcolor
] = save_buffer
[ x
+y
*COLS
];
1375 static void draw_select_rectangle( int x1
, int y1
, int x2
, int y2
)
1376 /* This is a preview mode only function */
1391 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1393 for( a
= x1
; a
< x2
; a
++, i
++ )
1395 rb
->lcd_drawpixel( a
, y1
);
1396 for( a
= y1
; a
< y2
; a
++, i
++ )
1398 rb
->lcd_drawpixel( x2
, a
);
1400 for( a
= x2
; a
> x1
; a
--, i
++ )
1402 rb
->lcd_drawpixel( a
, y2
);
1404 for( a
= y2
; a
> y1
; a
--, i
++ )
1406 rb
->lcd_drawpixel( x1
, a
);
1407 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1410 static void copy_to_clipboard( void )
1412 /* This needs to be optimised ... but i'm lazy ATM */
1413 rb
->memcpy( buffer
.clipboard
, save_buffer
, COLS
*ROWS
*sizeof( fb_data
) );
1416 /* no preview mode handling atm ... do we need it ? (one if) */
1417 static void draw_invert( int x1
, int y1
, int x2
, int y2
)
1433 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1434 rb
->lcd_fillrect( x1
, y1
, x2
-x1
+1, y2
-y1
+1 );
1435 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1437 for( ; y1
<=y2
; y1
++ )
1439 for( i
= x1
; i
<=x2
; i
++ )
1441 save_buffer
[ y1
*COLS
+ i
] = ~save_buffer
[ y1
*COLS
+ i
];
1444 /*if( update )*/ rb
->lcd_update();
1447 static void draw_hflip( int x1
, int y1
, int x2
, int y2
)
1463 copy_to_clipboard();
1465 for( i
= 0; i
<= y2
- y1
; i
++ )
1467 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1468 buffer
.clipboard
+(y2
-i
)*COLS
+x1
,
1469 (x2
-x1
+1)*sizeof( fb_data
) );
1475 static void draw_vflip( int x1
, int y1
, int x2
, int y2
)
1491 copy_to_clipboard();
1493 for( ; y1
<= y2
; y1
++ )
1495 for( i
= 0; i
<= x2
- x1
; i
++ )
1497 save_buffer
[y1
*COLS
+x1
+i
] = buffer
.clipboard
[y1
*COLS
+x2
-i
];
1504 static void draw_paste_rectangle( int src_x1
, int src_y1
, int src_x2
,
1505 int src_y2
, int x1
, int y1
, int mode
)
1508 if( mode
== SELECT_MENU_CUT
)
1511 drawcolor
= bgdrawcolor
;
1512 draw_rect_full( src_x1
, src_y1
, src_x2
, src_y2
);
1515 if( src_x1
> src_x2
)
1521 if( src_y1
> src_y2
)
1527 rb
->lcd_bitmap_part( buffer
.clipboard
, src_x1
, src_y1
, COLS
,
1528 x1
, y1
, src_x2
-src_x1
+1, src_y2
-src_y1
+1 );
1531 for( i
= 0; i
<= src_y2
- src_y1
; i
++ )
1533 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1534 buffer
.clipboard
+(src_y1
+i
)*COLS
+src_x1
,
1535 (src_x2
- src_x1
+ 1)*sizeof( fb_data
) );
1540 static void show_grid( bool update
)
1545 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1546 for( i
= gridsize
; i
< COLS
; i
+= gridsize
)
1548 rb
->lcd_vline( i
, 0, ROWS
-1 );
1550 for( i
= gridsize
; i
< ROWS
; i
+= gridsize
)
1552 rb
->lcd_hline( 0, COLS
-1, i
);
1554 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1555 if( update
) rb
->lcd_update();
1559 static void draw_text( int x
, int y
)
1561 buffer
.text
.text
[0] = '\0';
1562 rb
->snprintf( buffer
.text
.old_font
, MAX_PATH
,
1564 rb
->global_settings
->font_file
);
1567 int m
= TEXT_MENU_TEXT
;
1568 switch( m
= menu_display( text_menu
, m
) )
1570 case TEXT_MENU_TEXT
:
1571 rb
->kbd_input( buffer
.text
.text
, MAX_TEXT
);
1575 case TEXT_MENU_FONT
:
1576 if( browse_fonts( buffer
.text
.font
, MAX_PATH
) )
1578 rb
->font_load( buffer
.text
.font
);
1582 case TEXT_MENU_PREVIEW
:
1583 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1586 unsigned int button
;
1588 rb
->lcd_putsxy( x
, y
, buffer
.text
.text
);
1590 switch( button
= rb
->button_get( true ) )
1592 case ROCKPAINT_LEFT
:
1593 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
1594 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1598 case ROCKPAINT_RIGHT
:
1599 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
1600 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1605 case ROCKPAINT_UP
| BUTTON_REPEAT
:
1606 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1610 case ROCKPAINT_DOWN
:
1611 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
1612 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1616 case ROCKPAINT_DRAW
:
1620 if( button
== 1242 ) break;
1624 case TEXT_MENU_APPLY
:
1625 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1626 buffer_putsxyofs( save_buffer
, COLS
, ROWS
, x
, y
, 0,
1628 case TEXT_MENU_CANCEL
:
1630 rb
->font_load( buffer
.text
.old_font
);
1636 static void draw_brush( int x
, int y
)
1639 for( i
=-bsize
/2+(bsize
+1)%2; i
<=bsize
/2; i
++ )
1641 for( j
=-bsize
/2+(bsize
+1)%2; j
<=bsize
/2; j
++ )
1643 draw_pixel( x
+i
, y
+j
);
1648 /* This is an implementation of Bresenham's line algorithm.
1649 * See http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm.
1651 static void draw_line( int x1
, int y1
, int x2
, int y2
)
1655 int deltax
= x2
- x1
;
1656 int deltay
= y2
- y1
;
1659 int xerr
= abs(deltax
);
1660 int yerr
= abs(deltay
);
1661 int xstep
= deltax
> 0 ? 1 : -1;
1662 int ystep
= deltay
> 0 ? 1 : -1;
1672 /* to leave off the last pixel of the line, leave off the "+ 1" */
1673 for (i
= abs(deltay
) + 1; i
; --i
)
1686 /* more horizontal */
1691 for (i
= abs(deltax
) + 1; i
; --i
)
1704 static void draw_curve( int x1
, int y1
, int x2
, int y2
,
1705 int xa
, int ya
, int xb
, int yb
)
1719 if( x1
== x2
&& y1
== y2
)
1721 draw_pixel( x1
, y1
);
1727 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1728 if( xa
== -1 || ya
== -1 )
1730 rb
->lcd_drawline( x1
, y1
, xb
, yb
);
1731 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1735 rb
->lcd_drawline( x1
, y1
, xa
, ya
);
1736 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1738 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1741 if( xa
== -1 || ya
== -1 )
1742 /* We only have 3 of the points
1743 * This will currently only be used in preview mode */
1745 #define PUSH( a1, b1, a2, b2, a3, b3, d ) \
1746 buffer.bezier[i].x1 = a1; \
1747 buffer.bezier[i].y1 = b1; \
1748 buffer.bezier[i].x2 = a2; \
1749 buffer.bezier[i].y2 = b2; \
1750 buffer.bezier[i].x3 = a3; \
1751 buffer.bezier[i].y3 = b3; \
1752 buffer.bezier[i].depth = d; \
1754 #define POP( a1, b1, a2, b2, a3, b3, d ) \
1756 a1 = buffer.bezier[i].x1; \
1757 b1 = buffer.bezier[i].y1; \
1758 a2 = buffer.bezier[i].x2; \
1759 b2 = buffer.bezier[i].y2; \
1760 a3 = buffer.bezier[i].x3; \
1761 b3 = buffer.bezier[i].y3; \
1762 d = buffer.bezier[i].depth;
1763 PUSH( x1
<<4, y1
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1766 /* de Casteljau's algorithm (see wikipedia) */
1767 POP( xl1
, yl1
, xb
, yb
, xr3
, yr3
, depth
);
1768 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1770 xl2
= ( xl1
+ xb
)>>1;
1771 yl2
= ( yl1
+ yb
)>>1;
1772 xr2
= ( xb
+ xr3
)>>1;
1773 yr2
= ( yb
+ yr3
)>>1;
1774 xr1
= ( xl2
+ xr2
)>>1;
1775 yr1
= ( yl2
+ yr2
)>>1;
1778 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, depth
+1 );
1779 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, depth
+1 );
1783 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1784 ((xr3
>>3)+1)>>1, ((yr3
>>3)+1)>>1 );
1790 else /* We have the 4 points */
1792 #define PUSH( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1793 buffer.bezier[i].x1 = a1; \
1794 buffer.bezier[i].y1 = b1; \
1795 buffer.bezier[i].x2 = a2; \
1796 buffer.bezier[i].y2 = b2; \
1797 buffer.bezier[i].x3 = a3; \
1798 buffer.bezier[i].y3 = b3; \
1799 buffer.bezier[i].x4 = a4; \
1800 buffer.bezier[i].y4 = b4; \
1801 buffer.bezier[i].depth = d; \
1803 #define POP( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1805 a1 = buffer.bezier[i].x1; \
1806 b1 = buffer.bezier[i].y1; \
1807 a2 = buffer.bezier[i].x2; \
1808 b2 = buffer.bezier[i].y2; \
1809 a3 = buffer.bezier[i].x3; \
1810 b3 = buffer.bezier[i].y3; \
1811 a4 = buffer.bezier[i].x4; \
1812 b4 = buffer.bezier[i].y4; \
1813 d = buffer.bezier[i].depth;
1815 PUSH( x1
<<4, y1
<<4, xa
<<4, ya
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1818 /* de Casteljau's algorithm (see wikipedia) */
1819 POP( xl1
, yl1
, xa
, ya
, xb
, yb
, xr4
, yr4
, depth
);
1820 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1822 xl2
= ( xl1
+ xa
)>>1;
1823 yl2
= ( yl1
+ ya
)>>1;
1824 xh
= ( xa
+ xb
)>>1;
1825 yh
= ( ya
+ yb
)>>1;
1826 xr3
= ( xb
+ xr4
)>>1;
1827 yr3
= ( yb
+ yr4
)>>1;
1828 xl3
= ( xl2
+ xh
)>>1;
1829 yl3
= ( yl2
+ yh
)>>1;
1830 xr2
= ( xr3
+ xh
)>>1;
1831 yr2
= ( yr3
+ yh
)>>1;
1832 xl4
= ( xl3
+ xr2
)>>1;
1833 yl4
= ( yl3
+ yr2
)>>1;
1836 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, xl4
, yl4
, depth
+1 );
1837 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, xr4
, yr4
, depth
+1 );
1841 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1842 ((xr4
>>3)+1)>>1, ((yr4
>>3)+1)>>1 );
1850 static void draw_rect( int x1
, int y1
, int x2
, int y2
)
1852 draw_line( x1
, y1
, x1
, y2
);
1853 draw_line( x1
, y1
, x2
, y1
);
1854 draw_line( x1
, y2
, x2
, y2
);
1855 draw_line( x2
, y1
, x2
, y2
);
1858 static void togglebg( void )
1862 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1866 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
1871 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
)
1879 draw_line( x
, y1
, x
, y2
);
1880 } while( ++x
<= x2
);
1885 draw_line( x
, y1
, x
, y2
);
1886 } while( --x
>= x2
);
1889 draw_rect( x1
, y1
, x2
, y2
);
1892 static void draw_oval( int x1
, int y1
, int x2
, int y2
, bool full
)
1894 /* TODO: simplify :) */
1895 int cx
= (x1
+x2
)>>1;
1896 int cy
= (y1
+y2
)>>1;
1898 int rx
= (x1
-x2
)>>1;
1899 int ry
= (y1
-y2
)>>1;
1900 if( rx
< 0 ) rx
*= -1;
1901 if( ry
< 0 ) ry
*= -1;
1903 if( rx
== 0 || ry
== 0 )
1905 draw_line( x1
, y1
, x2
, y2
);
1912 for( x
= 0; x
< rx
; x
++ )
1918 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1921 if( -old_dst
< dst
) y
--;
1924 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1925 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1926 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1927 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1931 draw_pixel( cx
+x
, cy
+y
);
1932 draw_pixel( cx
+x
, cy
-y
);
1933 draw_pixel( cx
-x
, cy
+y
);
1934 draw_pixel( cx
-x
, cy
-y
);
1937 for( y
= 0; y
< ry
; y
++ )
1943 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1946 if( -old_dst
< dst
) x
--;
1949 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1950 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1951 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1952 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1956 draw_pixel( cx
+x
, cy
+y
);
1957 draw_pixel( cx
+x
, cy
-y
);
1958 draw_pixel( cx
-x
, cy
+y
);
1959 draw_pixel( cx
-x
, cy
-y
);
1964 static void draw_oval_empty( int x1
, int y1
, int x2
, int y2
)
1966 draw_oval( x1
, y1
, x2
, y2
, false );
1969 static void draw_oval_full( int x1
, int y1
, int x2
, int y2
)
1972 draw_oval( x1
, y1
, x2
, y2
, true );
1974 draw_oval( x1
, y1
, x2
, y2
, false );
1977 static void draw_fill( int x0
, int y0
)
1979 #define PUSH( a, b ) \
1980 draw_pixel( (int)a, (int)b ); \
1981 buffer.coord[i].x = a; \
1982 buffer.coord[i].y = b; \
1984 #define POP( a, b ) \
1986 a = buffer.coord[i].x; \
1987 b = buffer.coord[i].y;
1992 unsigned int prev_color
= save_buffer
[ x0
+y0
*COLS
];
1994 if( prev_color
== rp_colors
[ drawcolor
] ) return;
2001 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2005 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2009 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2013 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2023 /* For preview purposes only */
2024 static void line_gradient( int x1
, int y1
, int x2
, int y2
)
2028 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2041 if( w
== 0 && h
== 0 )
2043 draw_pixel( x1
>>1, y1
>>1 );
2047 r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2048 g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2049 b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2050 r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2051 g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2052 b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2077 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2078 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2095 hsv2rgb( h1
+((h2
-h1
)*(x1
-x2
))/w
,
2096 s1
+((s2
-s1
)*(x1
-x2
))/w
,
2097 v1
+((v2
-v1
)*(x1
-x2
))/w
,
2099 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2100 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2101 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2103 y1
= y2
- ( x2
- x1
) * h
/ w
;
2121 hsv2rgb( h1
+((h2
-h1
)*(y1
-y2
))/h
,
2122 s1
+((s2
-s1
)*(y1
-y2
))/h
,
2123 v1
+((v2
-v1
)*(y1
-y2
))/h
,
2125 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2126 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2127 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2129 x1
= x2
- ( y2
- y1
) * w
/ h
;
2134 rp_colors
[ drawcolor
] = LCD_RGBPACK( r1
, g1
, b1
);
2138 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2142 static void linear_gradient( int x1
, int y1
, int x2
, int y2
)
2144 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2145 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2146 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2147 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2148 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2149 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2151 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2154 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2157 /* We only propagate the gradient to neighboring pixels with the same
2158 * color as ( x1, y1 ) */
2159 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2164 if( radius2
== 0 ) return;
2167 line_gradient( x1
, y1
, x2
, y2
);
2170 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2171 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2173 #define PUSH( x0, y0 ) \
2174 buffer.coord[i].x = (short)(x0); \
2175 buffer.coord[i].y = (short)(y0); \
2177 #define POP( a, b ) \
2179 a = (int)buffer.coord[i].x; \
2180 b = (int)buffer.coord[i].y;
2188 dist2
= ( x2
- x1
) * ( x
- x1
) + ( y2
- y1
) * ( y
- y1
);
2191 rp_colors
[ drawcolor
] = rp_colors
[ bgdrawcolor
];
2193 else if( dist2
< radius2
)
2195 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2196 s1
+((s2
-s1
)*dist2
)/radius2
,
2197 v1
+((v2
-v1
)*dist2
)/radius2
,
2199 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2203 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2205 if( rp_colors
[ drawcolor
] == prev_color
)
2207 if( rp_colors
[ drawcolor
])
2208 rp_colors
[ drawcolor
]--; /* GRUIK */
2210 rp_colors
[ drawcolor
]++; /* GRUIK */
2212 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2215 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2219 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2223 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2227 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2235 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2238 static void radial_gradient( int x1
, int y1
, int x2
, int y2
)
2240 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2241 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2242 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2243 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2244 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2245 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2247 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2250 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2253 /* We only propagate the gradient to neighboring pixels with the same
2254 * color as ( x1, y1 ) */
2255 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2260 if( radius2
== 0 ) return;
2263 line_gradient( x1
, y1
, x2
, y2
);
2266 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2267 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2269 #define PUSH( x0, y0 ) \
2270 buffer.coord[i].x = (short)(x0); \
2271 buffer.coord[i].y = (short)(y0); \
2273 #define POP( a, b ) \
2275 a = (int)buffer.coord[i].x; \
2276 b = (int)buffer.coord[i].y;
2284 if( ( dist2
= (x1
-(x
))*(x1
-(x
))+(y1
-(y
))*(y1
-(y
)) ) < radius2
)
2286 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2287 s1
+((s2
-s1
)*dist2
)/radius2
,
2288 v1
+((v2
-v1
)*dist2
)/radius2
,
2290 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2294 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2296 if( rp_colors
[ drawcolor
] == prev_color
)
2298 if( rp_colors
[ drawcolor
])
2299 rp_colors
[ drawcolor
]--; /* GRUIK */
2301 rp_colors
[ drawcolor
]++; /* GRUIK */
2303 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2306 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2310 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2314 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2318 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2326 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2329 static void draw_toolbars(bool update
)
2332 #define TOP (LCD_HEIGHT-TB_HEIGHT)
2333 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
2334 rb
->lcd_set_foreground( COLOR_LIGHTGRAY
);
2335 rb
->lcd_fillrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2336 rb
->lcd_set_foreground( COLOR_BLACK
);
2337 rb
->lcd_drawrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2339 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2340 rb
->lcd_fillrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2341 TB_SC_SIZE
, TB_SC_SIZE
);
2342 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2343 rb
->lcd_drawrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2344 TB_SC_SIZE
, TB_SC_SIZE
);
2345 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2346 rb
->lcd_fillrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2347 TB_SC_SIZE
, TB_SC_SIZE
);
2348 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2349 rb
->lcd_drawrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2350 TB_SC_SIZE
, TB_SC_SIZE
);
2352 for( i
=0; i
<18; i
++ )
2354 rb
->lcd_set_foreground( rp_colors
[i
] );
2356 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2357 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2358 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2359 rb
->lcd_set_foreground( ROCKPAINT_PALETTE
);
2361 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2362 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2363 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2366 #define SEPARATOR( x, y ) \
2367 rb->lcd_set_foreground( COLOR_WHITE ); \
2368 rb->lcd_vline( x, TOP+y, TOP+y+TB_PL_HEIGHT-1 ); \
2369 rb->lcd_set_foreground( COLOR_DARKGRAY ); \
2370 rb->lcd_vline( x+1, TOP+y, TOP+y+TB_PL_HEIGHT-1 );
2371 SEPARATOR( TB_PL_LEFT
+ TB_PL_WIDTH
- 1 + TB_SP_MARGIN
, TB_PL_TOP
);
2373 rb
->lcd_bitmap_transparent( rockpaint
, TB_TL_LEFT
, TOP
+TB_TL_TOP
,
2374 TB_TL_WIDTH
, TB_TL_HEIGHT
);
2375 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2376 rb
->lcd_drawrect( TB_TL_LEFT
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
/2),
2377 TOP
+TB_TL_TOP
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
%2),
2378 TB_TL_SIZE
, TB_TL_SIZE
);
2380 SEPARATOR( TB_TL_LEFT
+ TB_TL_WIDTH
- 1 + TB_SP_MARGIN
, TB_TL_TOP
);
2382 rb
->lcd_setfont( FONT_SYSFIXED
);
2383 rb
->lcd_putsxy( TB_MENU_LEFT
, TOP
+TB_MENU_TOP
, "Menu" );
2384 rb
->lcd_setfont( FONT_UI
);
2387 if( update
) rb
->lcd_update();
2390 static void toolbar( void )
2394 draw_toolbars( false );
2395 y
= LCD_HEIGHT
-TB_HEIGHT
/2;
2399 switch( button
= rb
->button_get( true ) )
2401 case ROCKPAINT_DRAW
:
2402 #define TOP ( LCD_HEIGHT - TB_HEIGHT )
2403 if( y
>= TOP
+ TB_SC_FG_TOP
2404 && y
< TOP
+ TB_SC_FG_TOP
+ TB_SC_SIZE
2405 && x
>= TB_SC_FG_LEFT
2406 && x
< TB_SC_FG_LEFT
+ TB_SC_SIZE
)
2408 /* click on the foreground color */
2409 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2411 else if( y
>= TOP
+ TB_SC_BG_TOP
2412 && y
< TOP
+ TB_SC_BG_TOP
+ TB_SC_SIZE
2413 && x
>= TB_SC_BG_LEFT
2414 && x
< TB_SC_BG_LEFT
+ TB_SC_SIZE
)
2416 /* click on the background color */
2418 drawcolor
= bgdrawcolor
;
2421 else if( y
>= TOP
+ TB_PL_TOP
2422 && y
< TOP
+ TB_PL_TOP
+ TB_PL_HEIGHT
2424 && x
< TB_PL_LEFT
+ TB_PL_WIDTH
)
2426 /* click on the palette */
2427 i
= (x
- TB_PL_LEFT
)%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2428 j
= (y
- (TOP
+TB_PL_TOP
) )%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2429 if( i
>= TB_PL_COLOR_SIZE
|| j
>= TB_PL_COLOR_SIZE
)
2431 i
= ( x
- TB_PL_LEFT
)/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2432 j
= ( y
- (TOP
+TB_PL_TOP
) )/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2433 drawcolor
= j
*(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
)+i
;
2435 else if( y
>= TOP
+TB_TL_TOP
2436 && y
< TOP
+ TB_TL_TOP
+ TB_TL_HEIGHT
2438 && x
<= TB_TL_LEFT
+ TB_TL_WIDTH
)
2440 /* click on the tools */
2441 i
= (x
- TB_TL_LEFT
) % (TB_TL_SIZE
+TB_TL_SPACING
);
2442 j
= (y
- (TOP
+TB_TL_TOP
) ) %(TB_TL_SIZE
+TB_TL_SPACING
);
2443 if( i
>= TB_TL_SIZE
|| j
>= TB_TL_SIZE
) break;
2444 i
= ( x
- TB_TL_LEFT
)/(TB_TL_SIZE
+TB_TL_SPACING
);
2445 j
= ( y
- (TOP
+TB_TL_TOP
) )/(TB_TL_SIZE
+TB_TL_SPACING
);
2455 else if( x
>= TB_MENU_LEFT
&& y
>= TOP
+TB_MENU_TOP
-2)
2462 draw_toolbars( false );
2466 case ROCKPAINT_LEFT
:
2467 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2469 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2474 case ROCKPAINT_RIGHT
:
2475 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2477 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2483 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2485 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2486 if (y
<LCD_HEIGHT
-TB_HEIGHT
)
2493 case ROCKPAINT_DOWN
:
2494 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2496 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2505 case ROCKPAINT_TOOLBAR
:
2506 case ROCKPAINT_TOOLBAR2
:
2513 static void inv_cursor(bool update
)
2515 rb
->lcd_set_foreground(COLOR_BLACK
);
2516 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
2517 /* cross painting */
2518 rb
->lcd_hline(x
-4,x
-1,y
);
2519 rb
->lcd_hline(x
+1,x
+4,y
);
2520 rb
->lcd_vline(x
,y
-4,y
-1);
2521 rb
->lcd_vline(x
,y
+1,y
+4);
2522 rb
->lcd_set_foreground(rp_colors
[drawcolor
]);
2523 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2525 if( update
) rb
->lcd_update();
2528 static void restore_screen(void)
2530 rb
->lcd_bitmap( save_buffer
, 0, 0, COLS
, ROWS
);
2533 static void clear_drawing(void)
2536 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2537 rb
->lcd_fillrect( 0, 0, COLS
, ROWS
);
2541 static void goto_menu(void)
2547 switch( menu_display( main_menu
, 1 ) )
2553 case MAIN_MENU_LOAD
:
2554 if( browse( filename
, MAX_PATH
, "/" ) )
2556 if( load_bitmap( filename
) <= 0 )
2558 rb
->splashf( 1*HZ
, "Error while loading %s",
2563 rb
->splashf( 1*HZ
, "Image loaded (%s)", filename
);
2571 case MAIN_MENU_SAVE
:
2573 rb
->strcpy(filename
,"/");
2574 if( !rb
->kbd_input( filename
, MAX_PATH
) )
2576 if(rb
->strlen(filename
) <= 4 ||
2577 rb
->strcasecmp(&filename
[rb
->strlen(filename
)-4], ".bmp"))
2578 rb
->strcat(filename
, ".bmp");
2579 save_bitmap( filename
);
2580 rb
->splashf( 1*HZ
, "File saved (%s)", filename
);
2584 case MAIN_MENU_BRUSH_SIZE
:
2585 multi
= menu_display( size_menu
, bsize
);
2590 case MAIN_MENU_BRUSH_SPEED
:
2591 multi
= menu_display( speed_menu
, bspeed
);
2596 case MAIN_MENU_COLOR
:
2597 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2600 case MAIN_MENU_GRID_SIZE
:
2601 multi
= menu_display( gridsize_menu
, gridsize
);
2606 case MAIN_MENU_EXIT
:
2610 case MAIN_MENU_RESUME
:
2617 static void reset_tool( void )
2629 static bool rockpaint_loop( void )
2639 button
= rb
->button_get(true);
2641 if( tool
== Brush
&& prev_x
!= -1 )
2645 else if( button
& BUTTON_REPEAT
)
2656 case ROCKPAINT_QUIT
:
2657 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2660 case ROCKPAINT_MENU
:
2666 case ROCKPAINT_DRAW
:
2671 if( prev_x
== -1 ) prev_x
= 1;
2675 case SelectRectangle
:
2682 case LinearGradient
:
2683 case RadialGradient
:
2684 /* Curve uses 4 points, others use 2 */
2685 if( prev_x
== -1 || prev_y
== -1 )
2691 else if( tool
== Curve
2692 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2697 else if( tool
== SelectRectangle
2698 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2700 tool_mode
= menu_display( select_menu
,
2704 case SELECT_MENU_CUT
:
2705 case SELECT_MENU_COPY
:
2708 copy_to_clipboard();
2709 if( prev_x
< x
) x
= prev_x
;
2710 if( prev_y
< y
) y
= prev_y
;
2713 case SELECT_MENU_INVERT
:
2714 draw_invert( prev_x
, prev_y
, x
, y
);
2718 case SELECT_MENU_HFLIP
:
2719 draw_hflip( prev_x
, prev_y
, x
, y
);
2723 case SELECT_MENU_VFLIP
:
2724 draw_vflip( prev_x
, prev_y
, x
, y
);
2728 case SELECT_MENU_ROTATE90
:
2730 case SELECT_MENU_ROTATE180
:
2731 draw_hflip( prev_x
, prev_y
, x
, y
);
2732 draw_vflip( prev_x
, prev_y
, x
, y
);
2735 case SELECT_MENU_ROTATE270
:
2738 case SELECT_MENU_CANCEL
:
2746 else if( tool
== Curve
2747 && ( prev_x3
== -1 || prev_y3
== -1 ) )
2757 case SelectRectangle
:
2758 draw_paste_rectangle( prev_x
, prev_y
,
2763 draw_line( prev_x
, prev_y
, x
, y
);
2766 draw_curve( prev_x
, prev_y
,
2772 draw_rect( prev_x
, prev_y
, x
, y
);
2775 draw_rect_full( prev_x
, prev_y
, x
, y
);
2778 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2781 draw_oval_full( prev_x
, prev_y
, x
, y
);
2783 case LinearGradient
:
2784 linear_gradient( prev_x
, prev_y
, x
, y
);
2786 case RadialGradient
:
2787 radial_gradient( prev_x
, prev_y
, x
, y
);
2801 color_picker( x
, y
);
2814 case ROCKPAINT_DRAW
|BUTTON_REPEAT
:
2817 /* 3 point bezier curve */
2819 draw_curve( prev_x
, prev_y
,
2829 case ROCKPAINT_TOOLBAR
:
2838 case ROCKPAINT_TOOLBAR2
:
2847 case ROCKPAINT_LEFT
:
2848 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2850 x
-=bspeed
* accelaration
;
2855 case ROCKPAINT_RIGHT
:
2856 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2858 x
+=bspeed
* accelaration
;
2864 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2866 y
-=bspeed
* accelaration
;
2871 case ROCKPAINT_DOWN
:
2872 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2874 y
+=bspeed
* accelaration
;
2884 if (rb
->default_event_handler(button
) == SYS_USB_CONNECTED
)
2885 return PLUGIN_USB_CONNECTED
;
2888 if( tool
== Brush
&& prev_x
== 1 )
2894 if( preview
|| tool
== ColorPicker
)
2895 /* always preview color picker */
2900 case SelectRectangle
:
2901 if( prev_x2
== -1 || prev_y2
== -1 )
2903 /* we are defining the selection */
2904 draw_select_rectangle( prev_x
, prev_y
, x
, y
);
2908 /* we are pasting the selected data */
2909 draw_paste_rectangle( prev_x
, prev_y
, prev_x2
,
2910 prev_y2
, x
, y
, tool_mode
);
2911 prev_x3
= prev_x2
-prev_x
;
2912 if( prev_x3
< 0 ) prev_x3
*= -1;
2913 prev_y3
= prev_y2
-prev_y
;
2914 if( prev_y3
< 0 ) prev_y3
*= -1;
2915 draw_select_rectangle( x
, y
, x
+prev_x3
, y
+prev_y3
);
2925 draw_line( prev_x
, prev_y
, x
, y
);
2929 if( prev_x2
== -1 || prev_y2
== -1 )
2931 draw_line( prev_x
, prev_y
, x
, y
);
2935 draw_curve( prev_x
, prev_y
,
2943 draw_rect( prev_x
, prev_y
, x
, y
);
2947 draw_rect_full( prev_x
, prev_y
, x
, y
);
2951 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2955 draw_oval_full( prev_x
, prev_y
, x
, y
);
2963 color_picker( x
, y
);
2967 case LinearGradient
:
2968 line_gradient( prev_x
, prev_y
, x
, y
);
2971 case RadialGradient
:
2972 line_gradient( prev_x
, prev_y
, x
, y
);
2991 static int load_bitmap( const char *file
)
2997 bm
.data
= (char*)save_buffer
;
2998 ret
= rb
->read_bmp_file( file
, &bm
, ROWS
*COLS
*sizeof( fb_data
),
2999 FORMAT_NATIVE
, NULL
);
3001 if((bm
.width
> COLS
) || ( bm
.height
> ROWS
))
3004 for( l
= bm
.height
-1; l
> 0; l
-- )
3006 rb
->memmove( save_buffer
+l
*COLS
, save_buffer
+l
*bm
.width
,
3007 sizeof( fb_data
)*bm
.width
);
3009 for( l
= 0; l
< bm
.height
; l
++ )
3011 rb
->memset( save_buffer
+l
*COLS
+bm
.width
, rp_colors
[ bgdrawcolor
],
3012 sizeof( fb_data
)*(COLS
-bm
.width
) );
3014 rb
->memset( save_buffer
+COLS
*bm
.height
, rp_colors
[ bgdrawcolor
],
3015 sizeof( fb_data
)*COLS
*(ROWS
-bm
.height
) );
3020 static int save_bitmap( char *file
)
3023 bm
.data
= (char*)save_buffer
;
3026 bm
.format
= FORMAT_NATIVE
;
3027 return save_bmp_file( file
, &bm
);
3030 enum plugin_status
plugin_start(const void* parameter
)
3032 rb
->lcd_set_foreground(COLOR_WHITE
);
3033 rb
->lcd_set_backdrop(NULL
);
3034 rb
->lcd_fillrect(0,0,LCD_WIDTH
,LCD_HEIGHT
);
3035 rb
->splash( HZ
/2, "Rock Paint");
3037 rb
->lcd_clear_display();
3043 if( load_bitmap( parameter
) <= 0 )
3045 rb
->splash( 1*HZ
, "File Open Error");
3050 rb
->splashf( 1*HZ
, "Image loaded (%s)", (char *)parameter
);
3052 rb
->strcpy( filename
, parameter
);
3061 return rockpaint_loop();