Use the AMS_LOWMEM define to indicate memory size as the .lds files do in config...
[kugel-rb.git] / apps / plugins / lib / oldmenuapi.c
blobf14edabd381cc10a7c4dbf896745acd99a64b552
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Robert E. Hak
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 2005 Kevin Ferrare :
23 - Multi screen support
24 - Rewrote/removed a lot of code now useless with the new gui API
26 #include <stdbool.h>
27 #include <stdlib.h>
29 #include "plugin.h"
30 #include "oldmenuapi.h"
32 struct menu {
33 struct menu_item* items;
34 int (*callback)(int, int);
35 struct gui_synclist synclist;
38 #define MAX_MENUS 6
40 static struct menu menus[MAX_MENUS];
41 static bool inuse[MAX_MENUS] = { false };
43 static char * menu_get_itemname(int selected_item, void * data,
44 char *buffer, size_t buffer_len)
46 (void)buffer; (void)buffer_len;
47 struct menu *local_menus=(struct menu *)data;
48 return(local_menus->items[selected_item].desc);
51 static int menu_find_free(void)
53 int i;
54 /* Tries to find an unused slot to put the new menu */
55 for ( i=0; i<MAX_MENUS; i++ ) {
56 if ( !inuse[i] ) {
57 inuse[i] = true;
58 break;
61 if ( i == MAX_MENUS ) {
62 DEBUGF("Out of menus!\n");
63 return -1;
65 return(i);
68 int menu_init(const struct menu_item* mitems,
69 int count, int (*callback)(int, int),
70 const char *button1, const char *button2, const char *button3)
72 int menu=menu_find_free();
73 if(menu==-1)/* Out of menus */
74 return -1;
75 menus[menu].items = (struct menu_item*)mitems; /* de-const */
76 rb->gui_synclist_init(&(menus[menu].synclist),
77 &menu_get_itemname, &menus[menu], false, 1, NULL);
78 rb->gui_synclist_set_icon_callback(&(menus[menu].synclist), NULL);
79 rb->gui_synclist_set_nb_items(&(menus[menu].synclist), count);
80 menus[menu].callback = callback;
81 (void)button1;
82 (void)button2;
83 (void)button3;
84 return menu;
87 void menu_exit(int m)
89 inuse[m] = false;
92 int menu_show(int m)
94 bool exit = false;
95 int key;
97 int bars = rb->viewportmanager_set_statusbar(VP_SB_ALLSCREENS);
98 rb->gui_synclist_draw(&(menus[m].synclist));
99 while (!exit) {
100 key = rb->get_action(CONTEXT_MAINMENU,HZ/2);
102 * "short-circuit" the default keypresses by running the
103 * callback function
104 * The callback may return a new key value, often this will be
105 * BUTTON_NONE or the same key value, but it's perfectly legal
106 * to "simulate" key presses by returning another value.
108 if( menus[m].callback != NULL )
109 key = menus[m].callback(key, m);
110 rb->gui_synclist_do_button(&(menus[m].synclist), &key,LIST_WRAP_UNLESS_HELD);
111 switch( key ) {
112 case ACTION_STD_OK:
113 return rb->gui_synclist_get_sel_pos(&(menus[m].synclist));
115 case ACTION_STD_CANCEL:
116 case ACTION_STD_MENU:
117 case SYS_POWEROFF:
118 exit = true;
119 break;
121 default:
122 if(rb->default_event_handler(key) == SYS_USB_CONNECTED)
123 return MENU_ATTACHED_USB;
124 break;
127 rb->viewportmanager_set_statusbar(bars);
128 return MENU_SELECTED_EXIT;
132 bool menu_run(int m)
134 int selected;
135 while (1) {
136 switch (selected=menu_show(m))
138 case MENU_SELECTED_EXIT:
139 return false;
141 case MENU_ATTACHED_USB:
142 return true;
144 default:
146 if (menus[m].items[selected].function &&
147 menus[m].items[selected].function())
148 return true;
152 return false;
156 * Property function - return the current cursor for "menu"
159 int menu_cursor(int menu)
161 return rb->gui_synclist_get_sel_pos(&(menus[menu].synclist));
165 * Property function - return the "menu" description at "position"
168 char* menu_description(int menu, int position)
170 return menus[menu].items[position].desc;
174 * Delete the element "position" from the menu items in "menu"
177 void menu_delete(int menu, int position)
179 int i;
180 int nb_items=rb->gui_synclist_get_nb_items(&(menus[menu].synclist));
181 /* copy the menu item from the one below */
182 for( i = position; i < nb_items - 1; i++)
183 menus[menu].items[i] = menus[menu].items[i + 1];
185 rb->gui_synclist_del_item(&(menus[menu].synclist));
188 void menu_insert(int menu, int position, char *desc, bool (*function) (void))
190 int i;
191 int nb_items=rb->gui_synclist_get_nb_items(&(menus[menu].synclist));
192 if(position < 0)
193 position = nb_items;
195 /* Move the items below one position forward */
196 for( i = nb_items; i > position; i--)
197 menus[menu].items[i] = menus[menu].items[i - 1];
199 /* Update the current item */
200 menus[menu].items[position].desc = (unsigned char *)desc;
201 menus[menu].items[position].function = function;
202 rb->gui_synclist_add_item(&(menus[menu].synclist));
206 * Property function - return the "count" of menu items in "menu"
209 int menu_count(int menu)
211 return rb->gui_synclist_get_nb_items(&(menus[menu].synclist));
215 * Allows to set the cursor position. Doesn't redraw by itself.
218 void menu_set_cursor(int menu, int position)
220 rb->gui_synclist_select_item(&(menus[menu].synclist), position);
222 #if 0
223 void menu_talk_selected(int m)
225 if(rb->global_settings->talk_menu)
227 int selected=rb->gui_synclist_get_sel_pos(&(menus[m].synclist));
228 int voice_id = P2ID(menus[m].items[selected].desc);
229 if (voice_id >= 0) /* valid ID given? */
230 talk_id(voice_id, false); /* say it */
233 #endif
234 void menu_draw(int m)
236 rb->gui_synclist_draw(&(menus[m].synclist));