1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2010 Marcin Bukat
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
25 #include "buttonmap.h"
27 int key_to_button(int keyboard_button
)
29 int new_btn
= BUTTON_NONE
;
30 switch (keyboard_button
)
39 new_btn
= BUTTON_FUNC
;
43 new_btn
= BUTTON_PLAY
;
46 new_btn
= BUTTON_VOL_DOWN
;
49 new_btn
= BUTTON_VOL_UP
;
59 struct button_map bm
[] = {
60 { SDLK_ESCAPE
, 369, 257, 20, "Rec" },
61 { SDLK_RETURN
, 369, 305, 20, "Play/Stop" },
62 { SDLK_UP
, 353, 168, 10, "Rew" },
63 { SDLK_DOWN
, 353, 198, 10, "FF" },
64 { SDLK_SPACE
, 353, 186, 10, "Func" },
65 { SDLK_LEFT
, 123, 67, 20, "Vol Down" },
66 { SDLK_RIGHT
, 206, 67, 20, "Vol Up" },
67 { SDLK_h
, 369, 402, 30, "Hold" },
68 { 0, 0, 0, 0, "None" }