Use internal strcasestr implementation, since not all compilers provide it.
[kugel-rb.git] / uisimulator / win32 / uisw32.vcproj
blob449bb19adfd7ce8bdbad403d03598713a8dff2d4
1 <?xml version="1.0" encoding = "Windows-1252"?>
2 <VisualStudioProject
3 ProjectType="Visual C++"
4 Version="7.00"
5 Name="uisw32"
6 ProjectGUID="{A81A8EFA-647A-427A-BD04-F6B469752E7A}"
7 Keyword="Win32Proj">
8 <Platforms>
9 <Platform
10 Name="Win32"/>
11 </Platforms>
12 <Configurations>
13 <Configuration
14 Name="Debug|Win32"
15 OutputDirectory="Debug"
16 IntermediateDirectory="Debug"
17 ConfigurationType="1"
18 CharacterSet="2">
19 <Tool
20 Name="VCCLCompilerTool"
21 Optimization="0"
22 AdditionalIncludeDirectories="&quot;..\..\apps\recorder&quot;;&quot;..\..\apps&quot;;&quot;..\..\firmware&quot;;&quot;..\win32&quot;;&quot;..\..\firmware\drivers&quot;;&quot;..\..\firmware\common&quot;"
23 PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;HAVE_RECORDER_KEYPAD;HAVE_LCD_BITMAP;SIMULATOR;SIMULATOR;LCD_PROPFONTS;"
24 MinimalRebuild="TRUE"
25 BasicRuntimeChecks="3"
26 RuntimeLibrary="1"
27 UsePrecompiledHeader="0"
28 WarningLevel="3"
29 Detect64BitPortabilityProblems="FALSE"
30 DebugInformationFormat="4"
31 CompileAs="1"/>
32 <Tool
33 Name="VCCustomBuildTool"/>
34 <Tool
35 Name="VCLinkerTool"
36 OutputFile="$(OutDir)/uisw32.exe"
37 LinkIncremental="2"
38 GenerateDebugInformation="TRUE"
39 ProgramDatabaseFile="$(OutDir)/uisw32.pdb"
40 SubSystem="2"
41 TargetMachine="1"/>
42 <Tool
43 Name="VCMIDLTool"/>
44 <Tool
45 Name="VCPostBuildEventTool"/>
46 <Tool
47 Name="VCPreBuildEventTool"/>
48 <Tool
49 Name="VCPreLinkEventTool"/>
50 <Tool
51 Name="VCResourceCompilerTool"/>
52 <Tool
53 Name="VCWebServiceProxyGeneratorTool"/>
54 <Tool
55 Name="VCWebDeploymentTool"/>
56 </Configuration>
57 <Configuration
58 Name="Release|Win32"
59 OutputDirectory="Release"
60 IntermediateDirectory="Release"
61 ConfigurationType="1"
62 CharacterSet="2">
63 <Tool
64 Name="VCCLCompilerTool"
65 Optimization="2"
66 InlineFunctionExpansion="1"
67 OmitFramePointers="TRUE"
68 AdditionalIncludeDirectories="&quot;..\..\firmware\drivers&quot;;&quot;..\..\firmware&quot;;&quot;..\..\firmware\common&quot;"
69 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;ARCHOS_RECORDER;SIMULATOR;WIN32"
70 StringPooling="TRUE"
71 RuntimeLibrary="0"
72 EnableFunctionLevelLinking="TRUE"
73 UsePrecompiledHeader="0"
74 WarningLevel="3"
75 Detect64BitPortabilityProblems="FALSE"
76 DebugInformationFormat="3"
77 CompileAs="1"/>
78 <Tool
79 Name="VCCustomBuildTool"/>
80 <Tool
81 Name="VCLinkerTool"
82 OutputFile="$(OutDir)/uisw32.exe"
83 LinkIncremental="1"
84 GenerateDebugInformation="TRUE"
85 SubSystem="2"
86 OptimizeReferences="2"
87 EnableCOMDATFolding="2"
88 TargetMachine="1"/>
89 <Tool
90 Name="VCMIDLTool"/>
91 <Tool
92 Name="VCPostBuildEventTool"/>
93 <Tool
94 Name="VCPreBuildEventTool"/>
95 <Tool
96 Name="VCPreLinkEventTool"/>
97 <Tool
98 Name="VCResourceCompilerTool"/>
99 <Tool
100 Name="VCWebServiceProxyGeneratorTool"/>
101 <Tool
102 Name="VCWebDeploymentTool"/>
103 </Configuration>
104 </Configurations>
105 <Files>
106 <Filter
107 Name="Source Files"
108 Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
109 <File
110 RelativePath="backlight-win32.c">
111 </File>
112 <File
113 RelativePath="..\..\apps\recorder\bmp.c">
114 </File>
115 <File
116 RelativePath="..\..\apps\recorder\bounce.c">
117 </File>
118 <File
119 RelativePath="..\..\apps\recorder\boxes.c">
120 </File>
121 <File
122 RelativePath="button.c">
123 </File>
124 <File
125 RelativePath="..\..\firmware\chartables.c">
126 </File>
127 <File
128 RelativePath="..\..\apps\credits.c">
129 </File>
130 <File
131 RelativePath="debug-win32.c">
132 </File>
133 <File
134 RelativePath="dir-win32.c">
135 </File>
136 <File
137 RelativePath="..\..\apps\games_menu.c">
138 </File>
139 <File
140 RelativePath="..\..\apps\recorder\icons.c">
141 </File>
142 <File
143 RelativePath="..\..\firmware\id3.c">
144 </File>
145 <File
146 RelativePath="kernel.c">
147 </File>
148 <File
149 RelativePath="lcd-win32.c">
150 </File>
151 <File
152 RelativePath="..\..\firmware\drivers\lcd.c">
153 </File>
154 <File
155 RelativePath="..\..\apps\main.c">
156 </File>
157 <File
158 RelativePath="..\..\apps\main_menu.c">
159 </File>
160 <File
161 RelativePath="..\..\apps\menu.c">
162 <FileConfiguration
163 Name="Debug|Win32">
164 <Tool
165 Name="VCCLCompilerTool"
166 ObjectFile="$(IntDir)/$(InputName)1.obj"/>
167 </FileConfiguration>
168 <FileConfiguration
169 Name="Release|Win32">
170 <Tool
171 Name="VCCLCompilerTool"
172 ObjectFile="$(IntDir)/$(InputName)1.obj"/>
173 </FileConfiguration>
174 </File>
175 <File
176 RelativePath="mpeg.c">
177 </File>
178 <File
179 RelativePath="panic-win32.c">
180 </File>
181 <File
182 RelativePath="..\..\apps\playlist.c">
183 </File>
184 <File
185 RelativePath="..\..\apps\screensavers_menu.c">
186 </File>
187 <File
188 RelativePath="..\..\apps\settings.c">
189 <FileConfiguration
190 Name="Debug|Win32">
191 <Tool
192 Name="VCCLCompilerTool"
193 ObjectFile="$(IntDir)/$(InputName)1.obj"/>
194 </FileConfiguration>
195 <FileConfiguration
196 Name="Release|Win32">
197 <Tool
198 Name="VCCLCompilerTool"
199 ObjectFile="$(IntDir)/$(InputName)1.obj"/>
200 </FileConfiguration>
201 </File>
202 <File
203 RelativePath="..\..\apps\settings_menu.c">
204 </File>
205 <File
206 RelativePath="..\..\apps\recorder\sokoban.c">
207 </File>
208 <File
209 RelativePath="..\..\apps\sound_menu.c">
210 </File>
211 <File
212 RelativePath="..\..\firmware\common\sprintf.c">
213 </File>
214 <File
215 RelativePath="string-win32.c">
216 </File>
217 <File
218 RelativePath="..\..\firmware\common\strtok.c">
219 </File>
220 <File
221 RelativePath="..\..\apps\recorder\tetris.c">
222 </File>
223 <File
224 RelativePath="thread-win32.c">
225 </File>
226 <File
227 RelativePath="..\..\apps\tree.c">
228 </File>
229 <File
230 RelativePath="uisw32.c">
231 </File>
232 <File
233 RelativePath="..\..\apps\wps.c">
234 </File>
235 </Filter>
236 <Filter
237 Name="Header Files"
238 Filter="h;hpp;hxx;hm;inl;inc">
239 <File
240 RelativePath="dir-win32.h">
241 </File>
242 <File
243 RelativePath="..\x11\dir.h">
244 </File>
245 <File
246 RelativePath="lcd-win32.h">
247 </File>
248 <File
249 RelativePath="..\play.h">
250 </File>
251 <File
252 RelativePath="resource.h">
253 </File>
254 <File
255 RelativePath="..\screensaver.h">
256 </File>
257 <File
258 RelativePath="thread-win32.h">
259 </File>
260 <File
261 RelativePath="..\tree.h">
262 </File>
263 <File
264 RelativePath="uisw32.h">
265 </File>
266 </Filter>
267 <Filter
268 Name="Resource Files"
269 Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
270 <File
271 RelativePath="UI256.bmp">
272 </File>
273 <File
274 RelativePath="uisw32.rc">
275 </File>
276 </Filter>
277 </Files>
278 <Globals>
279 </Globals>
280 </VisualStudioProject>