Rearange menu of mpegplayer. Add new menu with "settings" and "quit", and remove...
[kugel-rb.git] / apps / plugins / doom / r_main.h
blob61bf02766b078fb1c9855c6bbd825b47775e517b
1 /* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
27 * DESCRIPTION:
28 * Renderer main interface.
30 *-----------------------------------------------------------------------------*/
32 #ifndef __R_MAIN__
33 #define __R_MAIN__
35 #include "d_player.h"
36 #include "r_data.h"
38 #ifdef __GNUG__
39 #pragma interface
40 #endif
43 // POV related.
46 extern fixed_t viewcos;
47 extern fixed_t viewsin;
48 extern int viewwidth;
49 extern int viewheight;
50 extern int viewwindowx;
51 extern int viewwindowy;
52 extern int centerx;
53 extern int centery;
54 extern fixed_t centerxfrac;
55 extern fixed_t centeryfrac;
56 extern fixed_t projection;
57 // proff 11/06/98: Added for high-res
58 extern fixed_t projectiony;
59 extern int validcount;
60 extern int linecount;
61 extern int loopcount;
64 // Rendering stats
67 extern int rendered_visplanes, rendered_segs, rendered_vissprites;
68 extern boolean rendering_stats;
71 // Lighting LUT.
72 // Used for z-depth cuing per column/row,
73 // and other lighting effects (sector ambient, flash).
76 // Lighting constants.
78 #define LIGHTLEVELS 16
79 #define LIGHTSEGSHIFT 4
80 #define MAXLIGHTSCALE 48
81 #define LIGHTSCALESHIFT 12
82 #define MAXLIGHTZ 128
83 #define LIGHTZSHIFT 20
85 // killough 3/20/98: Allow colormaps to be dynamic (e.g. underwater)
86 extern lighttable_t *(*scalelight)[MAXLIGHTSCALE];
87 extern lighttable_t *(*zlight)[MAXLIGHTZ];
88 extern lighttable_t *fullcolormap;
89 extern int numcolormaps; // killough 4/4/98: dynamic number of maps
90 extern lighttable_t **colormaps;
91 // killough 3/20/98, 4/4/98: end dynamic colormaps
93 extern int extralight;
94 extern lighttable_t *fixedcolormap;
96 // Number of diminishing brightness levels.
97 // There a 0-31, i.e. 32 LUT in the COLORMAP lump.
99 #define NUMCOLORMAPS 32
102 // Function pointers to switch refresh/drawing functions.
103 // Used to select shadow mode etc.
106 extern void (*colfunc)(void);
109 // Utility functions.
112 int R_PointOnSide(fixed_t x, fixed_t y, const node_t *node);
113 int R_PointOnSegSide(fixed_t x, fixed_t y, const seg_t *line);
114 angle_t R_PointToAngle(fixed_t x, fixed_t y);
115 angle_t R_PointToAngle2(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2);
116 subsector_t *R_PointInSubsector(fixed_t x, fixed_t y);
119 // REFRESH - the actual rendering functions.
122 void R_RenderPlayerView(player_t *player); // Called by G_Drawer.
123 void R_Init(void); // Called by startup code.
124 void R_SetViewSize(int blocks); // Called by M_Responder.
125 void R_ExecuteSetViewSize(void); // cph - called by D_Display to complete a view resize
127 #endif