Get the NSF internal playlists working again. Fix a few wrongdoings in the metadata...
[kugel-rb.git] / apps / keymaps / keymap-mini2440.c
blob70f63aef720d43a30ccfe5a2c2e7dc2d44d0586c
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2009 Bob Cousins
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Mini2440 target
23 * based on Toshiba Gigabeat F keymap
25 #include <stdio.h>
26 #include <string.h>
27 #include <stdlib.h>
29 #include "config.h"
30 #include "action.h"
31 #include "button.h"
32 #include "settings.h"
35 * The format of the list is as follows
36 * { Action Code, Button code, Prereq button code }
37 * if there's no need to check the previous button's value, use BUTTON_NONE
38 * Insert LAST_ITEM_IN_LIST at the end of each mapping
41 /* CONTEXT_CUSTOM's used in this file...
43 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
44 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
45 i.e where up/down is inc/dec
46 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
51 static const struct button_mapping button_context_standard[] = {
52 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
53 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
54 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
55 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
58 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
60 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
62 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
63 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
65 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
66 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
68 LAST_ITEM_IN_LIST
69 }; /* button_context_standard */
72 static const struct button_mapping button_context_wps[] = {
73 { ACTION_WPS_PLAY, BUTTON_A|BUTTON_REL, BUTTON_A },
74 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
76 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
77 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
79 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
80 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
81 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
82 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
84 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
85 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
86 { ACTION_WPS_ABRESET, BUTTON_A|BUTTON_SELECT, BUTTON_NONE },
88 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
89 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
90 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
91 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
92 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
93 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
94 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
95 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
97 { ACTION_WPS_PITCHSCREEN, BUTTON_A|BUTTON_UP, BUTTON_A },
98 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_A|BUTTON_DOWN, BUTTON_NONE },
100 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
101 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
102 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
104 { ACTION_WPS_HOTKEY, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
105 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
107 LAST_ITEM_IN_LIST
108 }; /* button_context_wps */
110 static const struct button_mapping button_context_list[] = {
111 { ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP, BUTTON_NONE },
112 { ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
113 { ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN, BUTTON_NONE },
114 { ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
115 #ifdef HAVE_VOLUME_IN_LIST
116 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
117 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
118 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
119 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
120 #endif
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
123 }; /* button_context_list */
125 static const struct button_mapping button_context_tree[] = {
126 { ACTION_TREE_WPS, BUTTON_A|BUTTON_REL, BUTTON_A },
127 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
128 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
129 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
130 { ACTION_TREE_HOTKEY, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
132 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
133 }; /* button_context_tree */
135 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
136 { ACTION_NONE, BUTTON_A, BUTTON_NONE },
137 { ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
138 { ACTION_TREE_ROOT_INIT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_A|BUTTON_LEFT },
139 { ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
140 { ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
141 { ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
142 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
145 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
146 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
147 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
148 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
149 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
151 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
152 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
156 static const struct button_mapping button_context_settings[] = {
157 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
158 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
160 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
162 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
163 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
164 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
165 { ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
167 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
168 }; /* button_context_settings */
170 static const struct button_mapping button_context_settings_right_is_inc[] = {
171 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
172 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
174 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
175 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
176 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
177 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
178 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
179 { ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
181 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
182 }; /* button_context_settingsgraphical */
184 static const struct button_mapping button_context_yesno[] = {
185 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
186 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
187 }; /* button_context_settings_yesno */
189 static const struct button_mapping button_context_colorchooser[] = {
190 { ACTION_STD_OK, BUTTON_A|BUTTON_REL, BUTTON_NONE },
191 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
192 }; /* button_context_colorchooser */
194 static const struct button_mapping button_context_eq[] = {
195 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
196 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
197 }; /* button_context_eq */
199 /** Bookmark Screen **/
200 static const struct button_mapping button_context_bmark[] = {
201 { ACTION_BMS_DELETE, BUTTON_A, BUTTON_NONE },
203 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
204 }; /* button_context_bmark */
206 static const struct button_mapping button_context_time[] = {
207 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
208 { ACTION_STD_OK, BUTTON_A, BUTTON_NONE },
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
210 }; /* button_context_time */
212 static const struct button_mapping button_context_quickscreen[] = {
213 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
214 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
215 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
216 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
217 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
218 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
219 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
220 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
221 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
223 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
224 }; /* button_context_quickscreen */
226 static const struct button_mapping button_context_pitchscreen[] = {
227 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
228 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
229 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
230 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
231 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
232 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
233 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
234 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
235 { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
236 { ACTION_PS_RESET, BUTTON_A, BUTTON_NONE },
237 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
238 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
239 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
241 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
242 }; /* button_context_pitchcreen */
244 static const struct button_mapping button_context_keyboard[] = {
245 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
246 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
247 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
248 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
249 { ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
250 { ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
251 { ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
252 { ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
253 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
254 { ACTION_KBD_PAGE_FLIP, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
255 { ACTION_KBD_DONE, BUTTON_A|BUTTON_REL, BUTTON_A },
256 { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
257 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
258 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
259 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
260 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
261 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
262 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
263 { ACTION_KBD_MORSE_INPUT, BUTTON_A|BUTTON_POWER, BUTTON_NONE },
264 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
266 LAST_ITEM_IN_LIST
267 }; /* button_context_keyboard */
269 #ifdef HAVE_MINI2440_REMOTE
270 /*****************************************************************************
271 * Remote control mappings
272 *****************************************************************************/
274 static const struct button_mapping remote_button_context_standard[] = {
275 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
276 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
277 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
278 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
279 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
280 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
281 { ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
282 { ACTION_STD_MENU, BUTTON_RC_DSP, BUTTON_NONE },
284 LAST_ITEM_IN_LIST
287 static const struct button_mapping remote_button_context_wps[] = {
288 { ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
290 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
291 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
293 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
294 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
295 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
296 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
298 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
299 { ACTION_WPS_MENU, BUTTON_RC_DSP, BUTTON_NONE },
301 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
302 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
303 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
304 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
306 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
309 static const struct button_mapping remote_button_context_tree[] = {
310 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
311 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
312 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
314 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
317 static const struct button_mapping* get_context_mapping_remote( int context )
319 context ^= CONTEXT_REMOTE;
321 switch (context)
323 case CONTEXT_WPS:
324 return remote_button_context_wps;
325 case CONTEXT_MAINMENU:
326 case CONTEXT_TREE:
327 return remote_button_context_tree;
329 return remote_button_context_standard;
331 #endif
333 const struct button_mapping* target_get_context_mapping(int context)
335 #ifdef HAVE_MINI2440_REMOTE
336 if (context&CONTEXT_REMOTE)
337 return get_context_mapping_remote(context);
338 #endif
339 switch (context)
341 case CONTEXT_STD:
342 return button_context_standard;
343 case CONTEXT_WPS:
344 return button_context_wps;
346 case CONTEXT_LIST:
347 return button_context_list;
348 case CONTEXT_MAINMENU:
349 case CONTEXT_TREE:
350 if (global_settings.hold_lr_for_scroll_in_list)
351 return button_context_listtree_scroll_without_combo;
352 else
353 return button_context_listtree_scroll_with_combo;
354 case CONTEXT_CUSTOM|CONTEXT_TREE:
355 return button_context_tree;
357 case CONTEXT_SETTINGS:
358 return button_context_settings;
359 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
360 return button_context_settings_right_is_inc;
362 case CONTEXT_SETTINGS_COLOURCHOOSER:
363 return button_context_colorchooser;
364 case CONTEXT_SETTINGS_EQ:
365 return button_context_eq;
367 case CONTEXT_SETTINGS_TIME:
368 return button_context_time;
370 case CONTEXT_YESNOSCREEN:
371 return button_context_yesno;
372 case CONTEXT_BOOKMARKSCREEN:
373 return button_context_bmark;
374 case CONTEXT_QUICKSCREEN:
375 return button_context_quickscreen;
376 case CONTEXT_PITCHSCREEN:
377 return button_context_pitchscreen;
378 case CONTEXT_KEYBOARD:
379 return button_context_keyboard;
381 return button_context_standard;