Get the NSF internal playlists working again. Fix a few wrongdoings in the metadata...
[kugel-rb.git] / apps / keymaps / keymap-logikdax.c
blob20c23031ef6991b1369f4c947825052ed9ad1eee
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Dave Chapman
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sandisk c200 target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
30 /*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
40 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
41 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
43 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
44 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
47 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
48 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
49 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
51 LAST_ITEM_IN_LIST
52 }; /* button_context_standard */
55 static const struct button_mapping button_context_wps[] = {
56 { ACTION_WPS_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
57 { ACTION_WPS_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
59 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
60 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
61 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
63 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
64 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
65 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
67 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_MODE|BUTTON_RIGHT, BUTTON_MODE },
68 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_MODE|BUTTON_LEFT, BUTTON_MODE },
69 { ACTION_WPS_ABRESET, BUTTON_MODE|BUTTON_UP, BUTTON_MODE },
71 { ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
72 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
73 #if 0
74 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
75 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
76 { ACTION_WPS_CONTEXT, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_VOLDOWN },
77 { ACTION_WPS_QUICKSCREEN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_VOLDOWN },
78 #endif
80 LAST_ITEM_IN_LIST
81 }; /* button_context_wps */
83 static const struct button_mapping button_context_settings[] = {
84 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
85 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
87 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
88 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
90 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
91 { ACTION_SETTINGS_DECREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
93 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
94 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
97 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
99 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
100 }; /* button_context_settings */
102 static const struct button_mapping button_context_list[] = {
103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
104 }; /* button_context_list */
106 static const struct button_mapping button_context_tree[] = {
107 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
108 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
110 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
111 }; /* button_context_tree */
113 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
114 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
115 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
116 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
117 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
120 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
121 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
123 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
124 }; /* button_context_listtree_scroll_without_combo */
126 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
127 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
128 // { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT },
129 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
130 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
131 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
134 }; /* button_context_listtree_scroll_with_combo */
136 static const struct button_mapping button_context_yesno[] = {
137 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
139 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
140 }; /* button_context_settings_yesno */
142 static const struct button_mapping button_context_quickscreen[] = {
143 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
144 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REL, BUTTON_NONE },
146 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
147 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
149 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
150 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
152 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
153 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
155 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
156 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
158 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
159 }; /* button_context_quickscreen */
161 static const struct button_mapping button_context_settings_right_is_inc[] = {
162 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
163 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
165 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
166 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
168 { ACTION_STD_CANCEL, BUTTON_MODE, BUTTON_NONE },
170 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
171 }; /* button_context_settings_right_is_inc */
173 static const struct button_mapping button_context_pitchscreen[] = {
174 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
175 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
177 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
178 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
180 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
181 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
183 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
184 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
186 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
187 { ACTION_PS_EXIT, BUTTON_MODE, BUTTON_NONE },
189 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
190 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
192 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
193 }; /* button_context_pitchscreen */
195 /** Recording Screen **/
196 #ifdef HAVE_RECORDING
197 static const struct button_mapping button_context_recscreen[] = {
198 { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
199 { ACTION_REC_PAUSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
200 { ACTION_STD_CANCEL, BUTTON_MODE|BUTTON_REPEAT, BUTTON_NONE },
201 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
203 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
204 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
206 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
208 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
209 }; /* button_context_recscreen */
210 #endif
212 /** FM Radio Screen **/
213 #if CONFIG_TUNER
214 static const struct button_mapping button_context_radio[] = {
215 { ACTION_NONE, BUTTON_UP, BUTTON_NONE },
216 { ACTION_FM_MENU, BUTTON_DOWN, BUTTON_NONE },
217 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE },
218 { ACTION_FM_STOP, BUTTON_POWERPLAY|BUTTON_REPEAT, BUTTON_POWERPLAY },
219 { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE },
220 { ACTION_FM_EXIT, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
221 { ACTION_FM_PLAY, BUTTON_POWERPLAY|BUTTON_REL, BUTTON_POWERPLAY },
222 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
223 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
224 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
225 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
227 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
228 }; /* button_context_radio */
229 #endif
231 static const struct button_mapping button_context_keyboard[] = {
232 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
233 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
234 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
235 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
237 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
238 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
239 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
240 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
242 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
243 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
244 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
245 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
247 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
248 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
250 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
252 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
253 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
254 { ACTION_KBD_ABORT, BUTTON_MODE, BUTTON_NONE },
256 LAST_ITEM_IN_LIST
257 }; /* button_context_keyboard */
259 static const struct button_mapping button_context_bmark[] = {
260 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
262 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
263 }; /* button_context_bmark */
265 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
266 const struct button_mapping* get_context_mapping(int context)
268 switch (context)
270 case CONTEXT_STD:
271 return button_context_standard;
273 case CONTEXT_WPS:
274 return button_context_wps;
276 case CONTEXT_LIST:
277 return button_context_list;
278 case CONTEXT_TREE:
279 case CONTEXT_MAINMENU:
280 if (global_settings.hold_lr_for_scroll_in_list)
281 return button_context_listtree_scroll_without_combo;
282 else
283 return button_context_listtree_scroll_with_combo;
284 case CONTEXT_CUSTOM|CONTEXT_TREE:
285 return button_context_tree;
287 case CONTEXT_SETTINGS:
288 case CONTEXT_SETTINGS_TIME:
289 return button_context_settings;
290 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
291 case CONTEXT_SETTINGS_COLOURCHOOSER:
292 case CONTEXT_SETTINGS_EQ:
293 return button_context_settings_right_is_inc;
295 case CONTEXT_YESNOSCREEN:
296 return button_context_yesno;
297 #if CONFIG_TUNER
298 case CONTEXT_FM:
299 return button_context_radio;
300 #endif
301 case CONTEXT_BOOKMARKSCREEN:
302 return button_context_bmark;
303 case CONTEXT_QUICKSCREEN:
304 return button_context_quickscreen;
305 case CONTEXT_PITCHSCREEN:
306 return button_context_pitchscreen;
307 #ifdef HAVE_RECORDING
308 case CONTEXT_RECSCREEN:
309 return button_context_recscreen;
310 #endif
311 case CONTEXT_KEYBOARD:
312 return button_context_keyboard;
314 default:
315 return button_context_standard;
317 return button_context_standard;