1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 Dave Chapman
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sandisk c200 target */
28 /* {Action Code, Button code, Prereq button code } */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard
[] = {
37 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
38 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
40 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
41 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
44 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
45 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
47 { ACTION_STD_MENU
, BUTTON_MODE
|BUTTON_REL
, BUTTON_MODE
},
48 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
49 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
52 }; /* button_context_standard */
55 static const struct button_mapping button_context_wps
[] = {
56 { ACTION_WPS_PLAY
, BUTTON_POWERPLAY
|BUTTON_REL
, BUTTON_POWERPLAY
},
57 { ACTION_WPS_STOP
, BUTTON_POWERPLAY
|BUTTON_REPEAT
, BUTTON_POWERPLAY
},
59 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
60 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
61 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
63 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
64 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
65 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
67 { ACTION_WPS_ABSETB_NEXTDIR
,BUTTON_MODE
|BUTTON_RIGHT
, BUTTON_MODE
},
68 { ACTION_WPS_ABSETA_PREVDIR
,BUTTON_MODE
|BUTTON_LEFT
, BUTTON_MODE
},
69 { ACTION_WPS_ABRESET
, BUTTON_MODE
|BUTTON_UP
, BUTTON_MODE
},
71 { ACTION_WPS_MENU
, BUTTON_MODE
|BUTTON_REL
, BUTTON_MODE
},
72 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
74 { ACTION_WPS_PITCHSCREEN
, BUTTON_SELECT
|BUTTON_UP
, BUTTON_SELECT
},
75 { ACTION_WPS_ID3SCREEN
, BUTTON_SELECT
|BUTTON_DOWN
, BUTTON_SELECT
},
76 { ACTION_WPS_CONTEXT
, BUTTON_VOLDOWN
|BUTTON_REL
, BUTTON_VOLDOWN
},
77 { ACTION_WPS_QUICKSCREEN
, BUTTON_VOLDOWN
|BUTTON_REPEAT
, BUTTON_VOLDOWN
},
81 }; /* button_context_wps */
83 static const struct button_mapping button_context_settings
[] = {
84 { ACTION_STD_CANCEL
, BUTTON_REC
, BUTTON_NONE
},
85 { ACTION_SETTINGS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
87 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
88 { ACTION_SETTINGS_INCREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
90 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
91 { ACTION_SETTINGS_DECREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
93 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
94 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
96 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
97 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
99 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
100 }; /* button_context_settings */
102 static const struct button_mapping button_context_list
[] = {
103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
104 }; /* button_context_list */
106 static const struct button_mapping button_context_tree
[] = {
107 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
108 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
110 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
111 }; /* button_context_tree */
113 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
114 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
115 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
116 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
117 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
119 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
120 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
121 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
123 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
124 }; /* button_context_listtree_scroll_without_combo */
126 static const struct button_mapping button_context_listtree_scroll_with_combo
[] = {
127 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
128 // { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT },
129 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
130 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
131 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
134 }; /* button_context_listtree_scroll_with_combo */
136 static const struct button_mapping button_context_yesno
[] = {
137 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
139 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
140 }; /* button_context_settings_yesno */
142 static const struct button_mapping button_context_quickscreen
[] = {
143 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
144 { ACTION_STD_CANCEL
, BUTTON_MODE
|BUTTON_REL
, BUTTON_NONE
},
146 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REL
, BUTTON_NONE
},
147 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
149 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_NONE
},
150 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
152 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
153 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
155 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
156 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
158 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
159 }; /* button_context_quickscreen */
161 static const struct button_mapping button_context_settings_right_is_inc
[] = {
162 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
163 { ACTION_SETTINGS_INCREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
165 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
166 { ACTION_SETTINGS_DECREPEAT
,BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
168 { ACTION_STD_CANCEL
, BUTTON_MODE
, BUTTON_NONE
},
170 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
171 }; /* button_context_settings_right_is_inc */
173 static const struct button_mapping button_context_pitchscreen
[] = {
174 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
175 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
177 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
178 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
180 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
181 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
183 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
184 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
186 { ACTION_PS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
187 { ACTION_PS_EXIT
, BUTTON_MODE
, BUTTON_NONE
},
189 { ACTION_PS_SLOWER
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
190 { ACTION_PS_FASTER
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
192 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
193 }; /* button_context_pitchscreen */
195 /** Recording Screen **/
196 #ifdef HAVE_RECORDING
197 static const struct button_mapping button_context_recscreen
[] = {
198 { ACTION_STD_MENU
, BUTTON_MODE
|BUTTON_REL
, BUTTON_MODE
},
199 { ACTION_REC_PAUSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
200 { ACTION_STD_CANCEL
, BUTTON_MODE
|BUTTON_REPEAT
, BUTTON_NONE
},
201 { ACTION_REC_NEWFILE
, BUTTON_REC
|BUTTON_REL
, BUTTON_REC
},
203 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
204 { ACTION_SETTINGS_INCREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
205 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
206 { ACTION_SETTINGS_DECREPEAT
,BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
208 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
209 }; /* button_context_recscreen */
212 /** FM Radio Screen **/
214 static const struct button_mapping button_context_radio
[] = {
215 { ACTION_NONE
, BUTTON_UP
, BUTTON_NONE
},
216 { ACTION_FM_MENU
, BUTTON_DOWN
, BUTTON_NONE
},
217 { ACTION_FM_PRESET
, BUTTON_SELECT
, BUTTON_NONE
},
218 { ACTION_FM_STOP
, BUTTON_POWERPLAY
|BUTTON_REPEAT
, BUTTON_POWERPLAY
},
219 { ACTION_FM_MODE
, BUTTON_REC
, BUTTON_NONE
},
220 { ACTION_FM_EXIT
, BUTTON_MODE
|BUTTON_REL
, BUTTON_MODE
},
221 { ACTION_FM_PLAY
, BUTTON_POWERPLAY
|BUTTON_REL
, BUTTON_POWERPLAY
},
222 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
223 { ACTION_SETTINGS_INCREPEAT
,BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
224 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
225 { ACTION_SETTINGS_DECREPEAT
,BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
227 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
228 }; /* button_context_radio */
231 static const struct button_mapping button_context_keyboard
[] = {
232 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
233 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
234 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
235 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
237 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
238 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
239 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
240 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
242 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
243 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
244 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
245 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
247 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
248 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
250 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
252 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
253 { ACTION_KBD_DONE
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
254 { ACTION_KBD_ABORT
, BUTTON_MODE
, BUTTON_NONE
},
257 }; /* button_context_keyboard */
259 static const struct button_mapping button_context_bmark
[] = {
260 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
262 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
263 }; /* button_context_bmark */
265 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
266 const struct button_mapping
* get_context_mapping(int context
)
271 return button_context_standard
;
274 return button_context_wps
;
277 return button_context_list
;
279 case CONTEXT_MAINMENU
:
280 if (global_settings
.hold_lr_for_scroll_in_list
)
281 return button_context_listtree_scroll_without_combo
;
283 return button_context_listtree_scroll_with_combo
;
284 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
285 return button_context_tree
;
287 case CONTEXT_SETTINGS
:
288 case CONTEXT_SETTINGS_TIME
:
289 return button_context_settings
;
290 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
291 case CONTEXT_SETTINGS_COLOURCHOOSER
:
292 case CONTEXT_SETTINGS_EQ
:
293 return button_context_settings_right_is_inc
;
295 case CONTEXT_YESNOSCREEN
:
296 return button_context_yesno
;
299 return button_context_radio
;
301 case CONTEXT_BOOKMARKSCREEN
:
302 return button_context_bmark
;
303 case CONTEXT_QUICKSCREEN
:
304 return button_context_quickscreen
;
305 case CONTEXT_PITCHSCREEN
:
306 return button_context_pitchscreen
;
307 #ifdef HAVE_RECORDING
308 case CONTEXT_RECSCREEN
:
309 return button_context_recscreen
;
311 case CONTEXT_KEYBOARD
:
312 return button_context_keyboard
;
315 return button_context_standard
;
317 return button_context_standard
;