1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005-2007 Miika Pekkarinen
11 * Copyright (C) 2007-2008 Nicolas Pennequin
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
23 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
24 * play whilst audio is paused */
28 #include "codec_thread.h"
31 #include "buffering.h"
32 #include "voice_thread.h"
42 #ifdef HAVE_LCD_BITMAP
53 #include "pcm_record.h"
56 #define PLAYBACK_VOICE
58 /* amount of guess-space to allow for codecs that must hunt and peck
59 * for their correct seeek target, 32k seems a good size */
60 #define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
62 /* Define LOGF_ENABLE to enable logf output in this file */
63 /*#define LOGF_ENABLE*/
66 /* macros to enable logf for queues
67 logging on SYS_TIMEOUT can be disabled */
69 /* Define this for logf output of all queuing except SYS_TIMEOUT */
70 #define PLAYBACK_LOGQUEUES
71 /* Define this to logf SYS_TIMEOUT messages */
72 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
75 #ifdef PLAYBACK_LOGQUEUES
76 #define LOGFQUEUE logf
78 #define LOGFQUEUE(...)
81 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
82 #define LOGFQUEUE_SYS_TIMEOUT logf
84 #define LOGFQUEUE_SYS_TIMEOUT(...)
88 static enum filling_state
{
89 STATE_IDLE
, /* audio is stopped: nothing to do */
90 STATE_FILLING
, /* adding tracks to the buffer */
91 STATE_FULL
, /* can't add any more tracks */
92 STATE_END_OF_PLAYLIST
, /* all remaining tracks have been added */
93 STATE_FINISHED
, /* all remaining tracks are fully buffered */
96 /* As defined in plugins/lib/xxx2wav.h */
97 #define GUARD_BUFSIZE (32*1024)
99 bool audio_is_initialized
= false;
100 static bool audio_thread_ready SHAREDBSS_ATTR
= false;
102 /* Variables are commented with the threads that use them: *
103 * A=audio, C=codec, V=voice. A suffix of - indicates that *
104 * the variable is read but not updated on that thread. */
105 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
107 /* Main state control */
108 static volatile bool playing SHAREDBSS_ATTR
= false;/* Is audio playing? (A) */
109 static volatile bool paused SHAREDBSS_ATTR
= false; /* Is audio paused? (A/C-) */
110 extern volatile bool audio_codec_loaded
; /* Codec loaded? (C/A-) */
112 /* Ring buffer where compressed audio and codecs are loaded */
113 static unsigned char *filebuf
= NULL
; /* Start of buffer (A/C-) */
114 static unsigned char *malloc_buf
= NULL
; /* Start of malloc buffer (A/C-) */
115 static size_t filebuflen
= 0; /* Size of buffer (A/C-) */
116 /* FIXME: make buf_ridx (C/A-) */
118 /* Possible arrangements of the buffer */
119 enum audio_buffer_state
121 AUDIOBUF_STATE_TRASHED
= -1, /* trashed; must be reset */
122 AUDIOBUF_STATE_INITIALIZED
= 0, /* voice+audio OR audio-only */
123 AUDIOBUF_STATE_VOICED_ONLY
= 1, /* voice-only */
125 static int buffer_state
= AUDIOBUF_STATE_TRASHED
; /* Buffer state */
127 /* These are used to store the current and next (or prev if the current is the last)
128 * mp3entry's in a round-robin system. This guarentees that the pointer returned
129 * by audio_current/next_track will be valid for the full duration of the
130 * currently playing track */
131 static struct mp3entry mp3entry_buf
[2];
132 struct mp3entry
*thistrack_id3
, /* the currently playing track */
133 *othertrack_id3
; /* prev track during track-change-transition, or end of playlist,
134 * next track otherwise */
135 static struct mp3entry unbuffered_id3
; /* the id3 for the first unbuffered track */
137 /* for cuesheet support */
138 static struct cuesheet
*curr_cue
= NULL
;
141 #define MAX_MULTIPLE_AA 2
144 static struct albumart_slot
{
145 struct dim dim
; /* holds width, height of the albumart */
146 int used
; /* counter, increments if something uses it */
147 } albumart_slots
[MAX_MULTIPLE_AA
];
149 #define FOREACH_ALBUMART(i) for(i = 0;i < MAX_MULTIPLE_AA; i++)
153 #define MAX_TRACK 128
154 #define MAX_TRACK_MASK (MAX_TRACK-1)
156 /* Track info structure about songs in the file buffer (A/C-) */
157 static struct track_info
{
158 int audio_hid
; /* The ID for the track's buffer handle */
159 int id3_hid
; /* The ID for the track's metadata handle */
160 int codec_hid
; /* The ID for the track's codec handle */
162 int aa_hid
[MAX_MULTIPLE_AA
];/* The ID for the track's album art handle */
164 int cuesheet_hid
; /* The ID for the track's parsed cueesheet handle */
166 size_t filesize
; /* File total length */
168 bool taginfo_ready
; /* Is metadata read */
172 static volatile int track_ridx
= 0; /* Track being decoded (A/C-) */
173 static int track_widx
= 0; /* Track being buffered (A) */
174 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
176 static struct track_info
*prev_ti
= NULL
; /* Pointer to the previously played
179 /* Information used only for filling the buffer */
180 /* Playlist steps from playing track to next track to be buffered (A) */
181 static int last_peek_offset
= 0;
183 /* Scrobbler support */
184 static unsigned long prev_track_elapsed
= 0; /* Previous track elapsed time (C/A-)*/
186 /* Track change controls */
187 bool automatic_skip
= false; /* Who initiated in-progress skip? (C/A-) */
188 extern bool track_transition
; /* Are we in a track transition? */
189 static bool dir_skip
= false; /* Is a directory skip pending? (A) */
190 static bool new_playlist
= false; /* Are we starting a new playlist? (A) */
191 static int wps_offset
= 0; /* Pending track change offset, to keep WPS responsive (A) */
192 static bool skipped_during_pause
= false; /* Do we need to clear the PCM buffer when playback resumes (A) */
194 static bool start_play_g
= false; /* Used by audio_load_track to notify
195 audio_finish_load_track about start_play */
197 /* True when a track load is in progress, i.e. audio_load_track() has returned
198 * but audio_finish_load_track() hasn't been called yet. Used to avoid allowing
199 * audio_load_track() to get called twice in a row, which would cause problems.
201 static bool track_load_started
= false;
203 #ifdef HAVE_DISK_STORAGE
204 static size_t buffer_margin
= 5; /* Buffer margin aka anti-skip buffer (A/C-) */
208 struct event_queue audio_queue SHAREDBSS_ATTR
;
209 struct event_queue codec_queue SHAREDBSS_ATTR
;
210 static struct event_queue pcmbuf_queue SHAREDBSS_ATTR
;
212 extern struct codec_api ci
;
213 extern unsigned int codec_thread_id
;
215 /* Multiple threads */
216 /* Set the watermark to trigger buffer fill (A/C) */
217 static void set_filebuf_watermark(void);
220 static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR
;
221 static long audio_stack
[(DEFAULT_STACK_SIZE
+ 0x1000)/sizeof(long)];
222 static const char audio_thread_name
[] = "audio";
224 static void audio_thread(void);
225 static void audio_initiate_track_change(long direction
);
226 static bool audio_have_tracks(void);
227 static void audio_reset_buffer(void);
228 static void audio_stop_playback(void);
231 /**************************************/
234 /** Pcmbuf callbacks */
236 /* Between the codec and PCM track change, we need to keep updating the
237 * "elapsed" value of the previous (to the codec, but current to the
238 * user/PCM/WPS) track, so that the progressbar reaches the end.
239 * During that transition, the WPS will display othertrack_id3. */
240 void audio_pcmbuf_position_callback(unsigned int time
)
242 time
+= othertrack_id3
->elapsed
;
244 if (time
>= othertrack_id3
->length
)
246 /* we just played the end of the track, so stop this callback */
247 track_transition
= false;
248 othertrack_id3
->elapsed
= othertrack_id3
->length
;
251 othertrack_id3
->elapsed
= time
;
254 /* Post message from pcmbuf that the end of the previous track
255 * has just been played. */
256 void audio_post_track_change(bool pcmbuf
)
260 LOGFQUEUE("pcmbuf > pcmbuf Q_AUDIO_TRACK_CHANGED");
261 queue_post(&pcmbuf_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
265 LOGFQUEUE("pcmbuf > audio Q_AUDIO_TRACK_CHANGED");
266 queue_post(&audio_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
270 /* Scan the pcmbuf queue and return true if a message pulled */
271 static bool pcmbuf_queue_scan(struct queue_event
*ev
)
273 if (!queue_empty(&pcmbuf_queue
))
275 /* Transfer message to audio queue */
277 /* Pull message - never, ever any blocking call! */
278 queue_wait_w_tmo(&pcmbuf_queue
, ev
, 0);
287 /** Helper functions */
289 static struct mp3entry
*bufgetid3(int handle_id
)
294 struct mp3entry
*id3
;
295 ssize_t ret
= bufgetdata(handle_id
, 0, (void *)&id3
);
297 if (ret
< 0 || ret
!= sizeof(struct mp3entry
))
303 static bool clear_track_info(struct track_info
*track
)
305 /* bufclose returns true if the handle is not found, or if it is closed
306 * successfully, so these checks are safe on non-existant handles */
310 if (track
->codec_hid
>= 0) {
311 if (bufclose(track
->codec_hid
))
312 track
->codec_hid
= -1;
317 if (track
->id3_hid
>= 0) {
318 if (bufclose(track
->id3_hid
))
324 if (track
->audio_hid
>= 0) {
325 if (bufclose(track
->audio_hid
))
326 track
->audio_hid
= -1;
336 if (track
->aa_hid
[i
] >= 0) {
337 if (bufclose(track
->aa_hid
[i
]))
338 track
->aa_hid
[i
] = -1;
346 if (track
->cuesheet_hid
>= 0) {
347 if (bufclose(track
->cuesheet_hid
))
348 track
->cuesheet_hid
= -1;
354 track
->taginfo_ready
= false;
359 /* --- External interfaces --- */
361 /* This sends a stop message and the audio thread will dump all it's
362 subsequenct messages */
363 void audio_hard_stop(void)
366 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
367 queue_send(&audio_queue
, Q_AUDIO_STOP
, 1);
368 #ifdef PLAYBACK_VOICE
373 bool audio_restore_playback(int type
)
377 case AUDIO_WANT_PLAYBACK
:
378 if (buffer_state
!= AUDIOBUF_STATE_INITIALIZED
)
379 audio_reset_buffer();
381 case AUDIO_WANT_VOICE
:
382 if (buffer_state
== AUDIOBUF_STATE_TRASHED
)
383 audio_reset_buffer();
390 unsigned char *audio_get_buffer(bool talk_buf
, size_t *buffer_size
)
392 unsigned char *buf
, *end
;
394 if (audio_is_initialized
)
398 /* else buffer_state will be AUDIOBUF_STATE_TRASHED at this point */
400 /* Reset the buffering thread so that it doesn't try to use the data */
401 buffering_reset(filebuf
, filebuflen
);
403 if (buffer_size
== NULL
)
405 /* Special case for talk_init to use since it already knows it's
407 buffer_state
= AUDIOBUF_STATE_TRASHED
;
411 if (talk_buf
|| buffer_state
== AUDIOBUF_STATE_TRASHED
412 || !talk_voice_required())
414 logf("get buffer: talk, audio");
415 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
416 the talk buffer is not needed because voice isn't being used, or
417 could be AUDIOBUF_STATE_TRASHED already. If state is
418 AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't written
419 without the caller knowing what's going on. Changing certain settings
420 may move it to a worse condition but the memory in use by something
421 else will remain undisturbed.
423 if (buffer_state
!= AUDIOBUF_STATE_TRASHED
)
426 buffer_state
= AUDIOBUF_STATE_TRASHED
;
434 /* Safe to just return this if already AUDIOBUF_STATE_VOICED_ONLY or
435 still AUDIOBUF_STATE_INITIALIZED */
436 /* Skip talk buffer and move pcm buffer to end to maximize available
437 contiguous memory - no audio running means voice will not need the
439 logf("get buffer: audio");
440 buf
= audiobuf
+ talk_get_bufsize();
441 end
= audiobufend
- pcmbuf_init(audiobufend
);
442 buffer_state
= AUDIOBUF_STATE_VOICED_ONLY
;
445 *buffer_size
= end
- buf
;
450 bool audio_buffer_state_trashed(void)
452 return buffer_state
== AUDIOBUF_STATE_TRASHED
;
455 #ifdef HAVE_RECORDING
456 unsigned char *audio_get_recording_buffer(size_t *buffer_size
)
458 /* Stop audio, voice and obtain all available buffer space */
462 unsigned char *end
= audiobufend
;
463 buffer_state
= AUDIOBUF_STATE_TRASHED
;
464 *buffer_size
= end
- audiobuf
;
466 return (unsigned char *)audiobuf
;
469 bool audio_load_encoder(int afmt
)
472 const char *enc_fn
= get_codec_filename(afmt
| CODEC_TYPE_ENCODER
);
476 audio_remove_encoder();
477 ci
.enc_codec_loaded
= 0; /* clear any previous error condition */
479 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
480 queue_post(&codec_queue
, Q_ENCODER_LOAD_DISK
, (intptr_t)enc_fn
);
482 while (ci
.enc_codec_loaded
== 0)
485 logf("codec loaded: %d", ci
.enc_codec_loaded
);
487 return ci
.enc_codec_loaded
> 0;
492 } /* audio_load_encoder */
494 void audio_remove_encoder(void)
497 /* force encoder codec unload (if currently loaded) */
498 if (ci
.enc_codec_loaded
<= 0)
501 ci
.stop_encoder
= true;
502 while (ci
.enc_codec_loaded
> 0)
505 } /* audio_remove_encoder */
507 #endif /* HAVE_RECORDING */
510 struct mp3entry
* audio_current_track(void)
512 const char *filename
;
513 struct playlist_track_info trackinfo
;
515 int offset
= ci
.new_track
+ wps_offset
;
516 struct mp3entry
*write_id3
;
518 cur_idx
= (track_ridx
+ offset
) & MAX_TRACK_MASK
;
520 if (cur_idx
== track_ridx
&& *thistrack_id3
->path
)
523 if (tracks
[cur_idx
].cuesheet_hid
>= 0 && !thistrack_id3
->cuesheet
)
525 bufread(tracks
[cur_idx
].cuesheet_hid
, sizeof(struct cuesheet
), curr_cue
);
526 thistrack_id3
->cuesheet
= curr_cue
;
527 cue_spoof_id3(thistrack_id3
->cuesheet
, thistrack_id3
);
529 return thistrack_id3
;
531 else if (automatic_skip
&& offset
== -1 && *othertrack_id3
->path
)
533 /* We're in a track transition. The codec has moved on to the next track,
534 but the audio being played is still the same (now previous) track.
535 othertrack_id3.elapsed is being updated in an ISR by
536 codec_pcmbuf_position_callback */
537 if (tracks
[cur_idx
].cuesheet_hid
>= 0 && !thistrack_id3
->cuesheet
)
539 bufread(tracks
[cur_idx
].cuesheet_hid
, sizeof(struct cuesheet
), curr_cue
);
540 othertrack_id3
->cuesheet
= curr_cue
;
541 cue_spoof_id3(othertrack_id3
->cuesheet
, othertrack_id3
);
543 return othertrack_id3
;
548 /* Codec may be using thistrack_id3, so it must not be overwritten.
549 If this is a manual skip, othertrack_id3 will become
550 thistrack_id3 in audio_check_new_track().
551 FIXME: If this is an automatic skip, it probably means multiple
552 short tracks fit in the PCM buffer. Overwriting othertrack_id3
553 can lead to an incorrect value later.
554 Note that othertrack_id3 may also be used for next track.
556 write_id3
= othertrack_id3
;
560 write_id3
= thistrack_id3
;
563 if (tracks
[cur_idx
].id3_hid
>= 0)
565 /* The current track's info has been buffered but not read yet, so get it */
566 if (bufread(tracks
[cur_idx
].id3_hid
, sizeof(struct mp3entry
), write_id3
)
567 == sizeof(struct mp3entry
))
571 /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
572 we have and return that. */
574 memset(write_id3
, 0, sizeof(struct mp3entry
));
576 playlist_get_track_info(NULL
, playlist_next(0)+wps_offset
, &trackinfo
);
577 filename
= trackinfo
.filename
;
579 filename
= "No file!";
581 #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
582 if (tagcache_fill_tags(write_id3
, filename
))
586 strlcpy(write_id3
->path
, filename
, sizeof(write_id3
->path
));
587 write_id3
->title
= strrchr(write_id3
->path
, '/');
588 if (!write_id3
->title
)
589 write_id3
->title
= &write_id3
->path
[0];
596 struct mp3entry
* audio_next_track(void)
599 int offset
= ci
.new_track
+ wps_offset
;
601 if (!audio_have_tracks())
604 if (wps_offset
== -1 && *thistrack_id3
->path
)
606 /* We're in a track transition. The next track for the WPS is the one
607 currently being decoded. */
608 return thistrack_id3
;
611 next_idx
= (track_ridx
+ offset
+ 1) & MAX_TRACK_MASK
;
613 if (tracks
[next_idx
].id3_hid
>= 0)
615 if (bufread(tracks
[next_idx
].id3_hid
, sizeof(struct mp3entry
), othertrack_id3
)
616 == sizeof(struct mp3entry
))
617 return othertrack_id3
;
622 if (next_idx
== track_widx
)
624 /* The next track hasn't been buffered yet, so we return the static
625 version of its metadata. */
626 return &unbuffered_id3
;
632 bool audio_peek_track(struct mp3entry
* id3
, int offset
)
635 int new_offset
= ci
.new_track
+ wps_offset
+ offset
;
637 if (!audio_have_tracks())
639 next_idx
= (track_ridx
+ new_offset
) & MAX_TRACK_MASK
;
641 if (tracks
[next_idx
].id3_hid
>= 0)
643 return bufread(tracks
[next_idx
].id3_hid
, sizeof(struct mp3entry
), id3
)
644 == sizeof(struct mp3entry
);
650 int playback_current_aa_hid(int slot
)
655 int offset
= ci
.new_track
+ wps_offset
;
657 cur_idx
= track_ridx
+ offset
;
658 cur_idx
&= MAX_TRACK_MASK
;
660 return tracks
[cur_idx
].aa_hid
[slot
];
663 int playback_claim_aa_slot(struct dim
*dim
)
666 /* first try to find a slot already having the size to reuse it
667 * since we don't want albumart of the same size buffered multiple times */
670 struct albumart_slot
*slot
= &albumart_slots
[i
];
671 if (slot
->dim
.width
== dim
->width
672 && slot
->dim
.height
== dim
->height
)
678 /* size is new, find a free slot */
681 if (!albumart_slots
[i
].used
)
683 albumart_slots
[i
].used
++;
684 albumart_slots
[i
].dim
= *dim
;
688 /* sorry, no free slot */
692 void playback_release_aa_slot(int slot
)
694 /* invalidate the albumart_slot */
695 struct albumart_slot
*aa_slot
= &albumart_slots
[slot
];
696 if (aa_slot
->used
> 0)
701 void audio_play(long offset
)
705 #ifdef PLAYBACK_VOICE
706 /* Truncate any existing voice output so we don't have spelling
707 * etc. over the first part of the played track */
712 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset
);
713 /* Don't return until playback has actually started */
714 queue_send(&audio_queue
, Q_AUDIO_PLAY
, offset
);
717 void audio_stop(void)
720 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
721 /* Don't return until playback has actually stopped */
722 queue_send(&audio_queue
, Q_AUDIO_STOP
, 0);
725 void audio_pause(void)
727 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
728 /* Don't return until playback has actually paused */
729 queue_send(&audio_queue
, Q_AUDIO_PAUSE
, true);
732 void audio_resume(void)
734 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
735 /* Don't return until playback has actually resumed */
736 queue_send(&audio_queue
, Q_AUDIO_PAUSE
, false);
739 void audio_skip(int direction
)
741 if (playlist_check(ci
.new_track
+ wps_offset
+ direction
))
743 if (global_settings
.beep
)
744 pcmbuf_beep(2000, 100, 2500*global_settings
.beep
);
746 LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction
);
747 queue_post(&audio_queue
, Q_AUDIO_SKIP
, direction
);
748 /* Update wps while our message travels inside deep playback queues. */
749 wps_offset
+= direction
;
753 /* No more tracks. */
754 if (global_settings
.beep
)
755 pcmbuf_beep(1000, 100, 1500*global_settings
.beep
);
759 void audio_next(void)
764 void audio_prev(void)
769 void audio_next_dir(void)
771 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
772 queue_post(&audio_queue
, Q_AUDIO_DIR_SKIP
, 1);
775 void audio_prev_dir(void)
777 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
778 queue_post(&audio_queue
, Q_AUDIO_DIR_SKIP
, -1);
781 void audio_pre_ff_rewind(void)
783 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
784 queue_post(&audio_queue
, Q_AUDIO_PRE_FF_REWIND
, 0);
787 void audio_ff_rewind(long newpos
)
789 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
790 queue_post(&audio_queue
, Q_AUDIO_FF_REWIND
, newpos
);
793 void audio_flush_and_reload_tracks(void)
795 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
796 queue_post(&audio_queue
, Q_AUDIO_FLUSH
, 0);
799 void audio_error_clear(void)
801 #ifdef AUDIO_HAVE_RECORDING
802 pcm_rec_error_clear();
806 int audio_status(void)
811 ret
|= AUDIO_STATUS_PLAY
;
814 ret
|= AUDIO_STATUS_PAUSE
;
816 #ifdef HAVE_RECORDING
817 /* Do this here for constitency with mpeg.c version */
818 /* FIXME: pcm_rec_status() is deprecated */
819 ret
|= pcm_rec_status();
825 int audio_get_file_pos(void)
830 #ifdef HAVE_DISK_STORAGE
831 void audio_set_buffer_margin(int setting
)
833 static const unsigned short lookup
[] = {5, 15, 30, 60, 120, 180, 300, 600};
834 buffer_margin
= lookup
[setting
];
835 logf("buffer margin: %ld", (long)buffer_margin
);
836 set_filebuf_watermark();
840 #ifdef HAVE_CROSSFADE
841 /* Take necessary steps to enable or disable the crossfade setting */
842 void audio_set_crossfade(int enable
)
848 /* Tell it the next setting to use */
849 pcmbuf_request_crossfade_enable(enable
);
851 /* Return if size hasn't changed or this is too early to determine
852 which in the second case there's no way we could be playing
854 if (pcmbuf_is_same_size()) return;
857 was_playing
= playing
;
859 /* Playback has to be stopped before changing the buffer size */
862 /* Store the track resume position */
863 offset
= thistrack_id3
->offset
;
866 /* Blast it - audio buffer will have to be setup again next time
868 audio_get_buffer(true, &size
);
870 /* Restart playback if audio was running previously */
876 /* --- Routines called from multiple threads --- */
878 static void set_filebuf_watermark(void)
881 return; /* Audio buffers not yet set up */
883 #ifdef HAVE_DISK_STORAGE
885 int spinup
= ata_spinup_time();
887 seconds
= (spinup
/ HZ
) + 1;
891 seconds
+= buffer_margin
;
897 /* bitrate of last track in buffer dictates watermark */
898 struct mp3entry
* id3
= NULL
;
899 if (tracks
[track_widx
].taginfo_ready
)
900 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
902 id3
= bufgetid3(tracks
[track_widx
-1].id3_hid
);
904 logf("fwmark: No id3 for last track (r%d/w%d), aborting!", track_ridx
, track_widx
);
907 size_t bytes
= id3
->bitrate
* (1000/8) * seconds
;
908 buf_set_watermark(bytes
);
909 logf("fwmark: %d", bytes
);
912 /* --- Buffering callbacks --- */
914 static void buffering_low_buffer_callback(void *data
)
917 logf("low buffer callback");
919 if (filling
== STATE_FULL
|| filling
== STATE_END_OF_PLAYLIST
) {
921 LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
922 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, 0);
926 static void buffering_handle_rebuffer_callback(void *data
)
929 LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
930 queue_post(&audio_queue
, Q_AUDIO_FLUSH
, 0);
933 static void buffering_handle_finished_callback(void *data
)
935 logf("handle %d finished buffering", *(int*)data
);
936 int hid
= (*(int*)data
);
938 if (hid
== tracks
[track_widx
].id3_hid
)
940 int offset
= ci
.new_track
+ wps_offset
;
941 int next_idx
= (track_ridx
+ offset
+ 1) & MAX_TRACK_MASK
;
942 /* The metadata handle for the last loaded track has been buffered.
943 We can ask the audio thread to load the rest of the track's data. */
944 LOGFQUEUE("audio >| audio Q_AUDIO_FINISH_LOAD");
945 queue_post(&audio_queue
, Q_AUDIO_FINISH_LOAD
, 0);
946 if (tracks
[next_idx
].id3_hid
== hid
)
947 send_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, NULL
);
951 /* This is most likely an audio handle, so we strip the useless
952 trailing tags that are left. */
955 if (hid
== tracks
[track_widx
-1].audio_hid
956 && filling
== STATE_END_OF_PLAYLIST
)
958 /* This was the last track in the playlist.
959 We now have all the data we need. */
960 logf("last track finished buffering");
961 filling
= STATE_FINISHED
;
967 /* --- Audio thread --- */
969 static bool audio_have_tracks(void)
971 return (audio_track_count() != 0);
974 static int audio_free_track_count(void)
976 /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
977 return MAX_TRACK
- 1 - audio_track_count();
980 int audio_track_count(void)
982 /* Calculate difference from track_ridx to track_widx
983 * taking into account a possible wrap-around. */
984 return (MAX_TRACK
+ track_widx
- track_ridx
) & MAX_TRACK_MASK
;
987 long audio_filebufused(void)
989 return (long) buf_used();
992 /* Update track info after successful a codec track change */
993 static void audio_update_trackinfo(void)
995 /* Load the curent track's metadata into curtrack_id3 */
996 if (CUR_TI
->id3_hid
>= 0)
997 copy_mp3entry(thistrack_id3
, bufgetid3(CUR_TI
->id3_hid
));
999 /* Reset current position */
1000 thistrack_id3
->elapsed
= 0;
1001 thistrack_id3
->offset
= 0;
1003 /* Update the codec API */
1004 ci
.filesize
= CUR_TI
->filesize
;
1005 ci
.id3
= thistrack_id3
;
1007 ci
.taginfo_ready
= &CUR_TI
->taginfo_ready
;
1010 /* Clear tracks between write and read, non inclusive */
1011 static void audio_clear_track_entries(void)
1013 int cur_idx
= track_widx
;
1015 logf("Clearing tracks: r%d/w%d", track_ridx
, track_widx
);
1017 /* Loop over all tracks from write-to-read */
1020 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_MASK
;
1022 if (cur_idx
== track_ridx
)
1025 clear_track_info(&tracks
[cur_idx
]);
1029 /* Clear all tracks */
1030 static bool audio_release_tracks(void)
1034 logf("releasing all tracks");
1036 for(i
= 0; i
< MAX_TRACK
; i
++)
1038 cur_idx
= (track_ridx
+ i
) & MAX_TRACK_MASK
;
1039 if (!clear_track_info(&tracks
[cur_idx
]))
1046 static bool audio_loadcodec(bool start_play
)
1049 char codec_path
[MAX_PATH
]; /* Full path to codec */
1050 const struct mp3entry
*id3
, *prev_id3
;
1052 if (tracks
[track_widx
].id3_hid
< 0) {
1056 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1060 const char *codec_fn
= get_codec_filename(id3
->codectype
);
1061 if (codec_fn
== NULL
)
1064 tracks
[track_widx
].codec_hid
= -1;
1068 /* Load the codec directly from disk and save some memory. */
1069 track_ridx
= track_widx
;
1070 ci
.filesize
= CUR_TI
->filesize
;
1071 ci
.id3
= thistrack_id3
;
1072 ci
.taginfo_ready
= &CUR_TI
->taginfo_ready
;
1074 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1075 queue_post(&codec_queue
, Q_CODEC_LOAD_DISK
, (intptr_t)codec_fn
);
1080 /* If we already have another track than this one buffered */
1081 if (track_widx
!= track_ridx
)
1083 prev_track
= (track_widx
- 1) & MAX_TRACK_MASK
;
1085 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1086 prev_id3
= bufgetid3(tracks
[prev_track
].id3_hid
);
1088 /* If the previous codec is the same as this one, there is no need
1089 * to put another copy of it on the file buffer */
1090 if (id3
&& prev_id3
&&
1091 get_codec_base_type(id3
->codectype
) ==
1092 get_codec_base_type(prev_id3
->codectype
)
1093 && audio_codec_loaded
)
1095 logf("Reusing prev. codec");
1101 codec_get_full_path(codec_path
, codec_fn
);
1103 tracks
[track_widx
].codec_hid
= bufopen(codec_path
, 0, TYPE_CODEC
, NULL
);
1104 if (tracks
[track_widx
].codec_hid
< 0)
1107 logf("Loaded codec");
1112 /* Load metadata for the next track (with bufopen). The rest of the track
1113 loading will be handled by audio_finish_load_track once the metadata has been
1114 actually loaded by the buffering thread. */
1115 static bool audio_load_track(size_t offset
, bool start_play
)
1117 const char *trackname
;
1120 if (track_load_started
) {
1121 /* There is already a track load in progress, so track_widx hasn't been
1122 incremented yet. Loading another track would overwrite the one that
1123 hasn't finished loading. */
1124 logf("audio_load_track(): a track load is already in progress");
1128 start_play_g
= start_play
; /* will be read by audio_finish_load_track */
1130 /* Stop buffer filling if there is no free track entries.
1131 Don't fill up the last track entry (we wan't to store next track
1133 if (!audio_free_track_count())
1135 logf("No free tracks");
1140 tracks
[track_widx
].taginfo_ready
= false;
1142 logf("Buffering track: r%d/w%d", track_ridx
, track_widx
);
1143 /* Get track name from current playlist read position. */
1144 while ((trackname
= playlist_peek(last_peek_offset
)) != NULL
)
1146 /* Handle broken playlists. */
1147 fd
= open(trackname
, O_RDONLY
);
1150 logf("Open failed");
1151 /* Skip invalid entry from playlist. */
1152 playlist_skip_entry(NULL
, last_peek_offset
);
1160 logf("End-of-playlist");
1161 memset(&unbuffered_id3
, 0, sizeof(struct mp3entry
));
1162 filling
= STATE_END_OF_PLAYLIST
;
1164 if (thistrack_id3
->length
== 0 && thistrack_id3
->filesize
== 0)
1166 /* Stop playback if no valid track was found. */
1167 audio_stop_playback();
1173 tracks
[track_widx
].filesize
= filesize(fd
);
1175 if (offset
> tracks
[track_widx
].filesize
)
1178 /* Set default values */
1181 buf_set_watermark(filebuflen
/2);
1182 dsp_configure(ci
.dsp
, DSP_RESET
, 0);
1183 playlist_update_resume_info(audio_current_track());
1186 /* Get track metadata if we don't already have it. */
1187 if (tracks
[track_widx
].id3_hid
< 0)
1189 tracks
[track_widx
].id3_hid
= bufopen(trackname
, 0, TYPE_ID3
, NULL
);
1191 if (tracks
[track_widx
].id3_hid
< 0)
1193 /* Buffer is full. */
1194 get_metadata(&unbuffered_id3
, fd
, trackname
);
1197 logf("buffer is full for now (get metadata)");
1198 filling
= STATE_FULL
;
1202 if (track_widx
== track_ridx
)
1204 /* TODO: Superfluos buffering call? */
1205 buf_request_buffer_handle(tracks
[track_widx
].id3_hid
);
1206 struct mp3entry
*id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1209 copy_mp3entry(thistrack_id3
, id3
);
1210 thistrack_id3
->offset
= offset
;
1213 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1218 playlist_update_resume_info(audio_current_track());
1223 track_load_started
= true; /* Remember that we've started loading a track */
1227 /* Second part of the track loading: We now have the metadata available, so we
1228 can load the codec, the album art and finally the audio data.
1229 This is called on the audio thread after the buffering thread calls the
1230 buffering_handle_finished_callback callback. */
1231 static void audio_finish_load_track(void)
1233 size_t file_offset
= 0;
1235 bool start_play
= start_play_g
;
1237 track_load_started
= false;
1239 if (tracks
[track_widx
].id3_hid
< 0) {
1240 logf("No metadata");
1244 struct mp3entry
*track_id3
;
1246 if (track_widx
== track_ridx
)
1247 track_id3
= thistrack_id3
;
1249 track_id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1251 if (track_id3
->length
== 0 && track_id3
->filesize
== 0)
1253 logf("audio_finish_load_track: invalid metadata");
1255 /* Invalid metadata */
1256 bufclose(tracks
[track_widx
].id3_hid
);
1257 tracks
[track_widx
].id3_hid
= -1;
1259 /* Skip invalid entry from playlist. */
1260 playlist_skip_entry(NULL
, last_peek_offset
--);
1262 /* load next track */
1263 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play
);
1264 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, start_play
);
1268 /* Try to load a cuesheet for the track */
1271 char cuepath
[MAX_PATH
];
1272 if (look_for_cuesheet_file(track_id3
->path
, cuepath
))
1275 tracks
[track_widx
].cuesheet_hid
=
1276 bufalloc(NULL
, sizeof(struct cuesheet
), TYPE_CUESHEET
);
1277 if (tracks
[track_widx
].cuesheet_hid
>= 0)
1279 bufgetdata(tracks
[track_widx
].cuesheet_hid
,
1280 sizeof(struct cuesheet
), &temp
);
1281 struct cuesheet
*cuesheet
= (struct cuesheet
*)temp
;
1282 if (!parse_cuesheet(cuepath
, cuesheet
))
1284 bufclose(tracks
[track_widx
].cuesheet_hid
);
1285 track_id3
->cuesheet
= NULL
;
1290 #ifdef HAVE_ALBUMART
1293 char aa_path
[MAX_PATH
];
1296 /* albumart_slots may change during a yield of bufopen,
1297 * but that's no problem */
1298 if (tracks
[track_widx
].aa_hid
[i
] >= 0 || !albumart_slots
[i
].used
)
1300 /* find_albumart will error out if the wps doesn't have AA */
1301 if (find_albumart(track_id3
, aa_path
, sizeof(aa_path
),
1302 &(albumart_slots
[i
].dim
)))
1304 int aa_hid
= bufopen(aa_path
, 0, TYPE_BITMAP
,
1305 &(albumart_slots
[i
].dim
));
1307 if(aa_hid
== ERR_BUFFER_FULL
)
1309 filling
= STATE_FULL
;
1310 logf("buffer is full for now (get album art)");
1311 return; /* No space for track's album art, not an error */
1313 else if (aa_hid
< 0)
1315 /* another error, ignore AlbumArt */
1316 logf("Album art loading failed");
1318 tracks
[track_widx
].aa_hid
[i
] = aa_hid
;
1325 /* Load the codec. */
1326 if (!audio_loadcodec(start_play
))
1328 if (tracks
[track_widx
].codec_hid
== ERR_BUFFER_FULL
)
1330 /* No space for codec on buffer, not an error */
1331 filling
= STATE_FULL
;
1335 /* This is an error condition, either no codec was found, or reading
1336 * the codec file failed part way through, either way, skip the track */
1337 /* FIXME: We should not use splashf from audio thread! */
1338 splashf(HZ
*2, "No codec for: %s", track_id3
->path
);
1339 /* Skip invalid entry from playlist. */
1340 playlist_skip_entry(NULL
, last_peek_offset
);
1344 track_id3
->elapsed
= 0;
1345 offset
= track_id3
->offset
;
1347 enum data_type type
= TYPE_PACKET_AUDIO
;
1349 switch (track_id3
->codectype
) {
1354 file_offset
= offset
;
1355 track_id3
->offset
= offset
;
1361 file_offset
= offset
;
1362 track_id3
->offset
= offset
;
1363 track_id3
->elapsed
= track_id3
->length
/ 2;
1367 case AFMT_OGG_VORBIS
:
1377 track_id3
->offset
= offset
;
1383 logf("Loading atomic %d",track_id3
->codectype
);
1384 type
= TYPE_ATOMIC_AUDIO
;
1388 logf("load track: %s", track_id3
->path
);
1390 if (file_offset
> AUDIO_REBUFFER_GUESS_SIZE
)
1391 file_offset
-= AUDIO_REBUFFER_GUESS_SIZE
;
1392 else if (track_id3
->first_frame_offset
)
1393 file_offset
= track_id3
->first_frame_offset
;
1397 tracks
[track_widx
].audio_hid
= bufopen(track_id3
->path
, file_offset
, type
,
1400 /* No space left, not an error */
1401 if (tracks
[track_widx
].audio_hid
== ERR_BUFFER_FULL
)
1403 filling
= STATE_FULL
;
1404 logf("buffer is full for now (load audio)");
1407 else if (tracks
[track_widx
].audio_hid
< 0)
1409 /* another error, do not continue either */
1410 logf("Could not add audio data handle");
1414 /* All required data is now available for the codec. */
1415 tracks
[track_widx
].taginfo_ready
= true;
1419 ci
.curpos
=file_offset
;
1420 buf_request_buffer_handle(tracks
[track_widx
].audio_hid
);
1423 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1425 send_event(PLAYBACK_EVENT_TRACK_BUFFER
, track_id3
);
1427 /* load next track */
1428 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
1429 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, 0);
1434 static void audio_fill_file_buffer(bool start_play
, size_t offset
)
1436 trigger_cpu_boost();
1438 /* No need to rebuffer if there are track skips pending,
1439 * however don't cancel buffering on skipping while filling. */
1440 if (ci
.new_track
!= 0 && filling
!= STATE_FILLING
)
1442 filling
= STATE_FILLING
;
1444 /* Must reset the buffer before use if trashed or voice only - voice
1445 file size shouldn't have changed so we can go straight from
1446 AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
1447 if (buffer_state
!= AUDIOBUF_STATE_INITIALIZED
)
1448 audio_reset_buffer();
1450 logf("Starting buffer fill");
1453 audio_clear_track_entries();
1455 /* Save the current resume position once. */
1456 playlist_update_resume_info(audio_current_track());
1458 audio_load_track(offset
, start_play
);
1461 static void audio_rebuffer(void)
1463 logf("Forcing rebuffer");
1465 clear_track_info(CUR_TI
);
1467 /* Reset track pointers */
1468 track_widx
= track_ridx
;
1469 audio_clear_track_entries();
1471 /* Reset a possibly interrupted track load */
1472 track_load_started
= false;
1474 /* Fill the buffer */
1475 last_peek_offset
= -1;
1478 if (!CUR_TI
->taginfo_ready
)
1479 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1481 audio_fill_file_buffer(false, 0);
1484 /* Called on request from the codec to get a new track. This is the codec part
1485 of the track transition. */
1486 static int audio_check_new_track(void)
1488 int track_count
= audio_track_count();
1489 int old_track_ridx
= track_ridx
;
1492 struct mp3entry
*temp
= thistrack_id3
;
1494 /* Now it's good time to send track finish events. */
1495 send_event(PLAYBACK_EVENT_TRACK_FINISH
, thistrack_id3
);
1496 /* swap the mp3entry pointers */
1497 thistrack_id3
= othertrack_id3
;
1498 othertrack_id3
= temp
;
1499 ci
.id3
= thistrack_id3
;
1500 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1505 /* regardless of the return value we need to rebuffer.
1506 if it fails the old playlist will resume, else the
1507 next dir will start playing */
1508 playlist_next_dir(ci
.new_track
);
1517 /* If the playlist isn't that big */
1520 while (!playlist_check(ci
.new_track
))
1522 if (ci
.new_track
>= 0)
1524 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1525 return Q_CODEC_REQUEST_FAILED
;
1531 /* Update the playlist */
1532 last_peek_offset
-= ci
.new_track
;
1534 if (playlist_next(ci
.new_track
) < 0)
1536 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1537 return Q_CODEC_REQUEST_FAILED
;
1543 new_playlist
= false;
1546 /* Save a pointer to the old track to allow later clearing */
1549 for (i
= 0; i
< ci
.new_track
; i
++)
1551 idx
= (track_ridx
+ i
) & MAX_TRACK_MASK
;
1552 struct mp3entry
*id3
= bufgetid3(tracks
[idx
].id3_hid
);
1553 ssize_t offset
= buf_handle_offset(tracks
[idx
].audio_hid
);
1554 if (!id3
|| offset
< 0 || (unsigned)offset
> id3
->first_frame_offset
)
1556 /* We don't have all the audio data for that track, so clear it,
1557 but keep the metadata. */
1558 if (tracks
[idx
].audio_hid
>= 0 && bufclose(tracks
[idx
].audio_hid
))
1560 tracks
[idx
].audio_hid
= -1;
1561 tracks
[idx
].filesize
= 0;
1566 /* Move to the new track */
1567 track_ridx
= (track_ridx
+ ci
.new_track
) & MAX_TRACK_MASK
;
1568 buf_set_base_handle(CUR_TI
->audio_hid
);
1573 wps_offset
= -ci
.new_track
;
1576 /* If it is not safe to even skip this many track entries */
1577 if (ci
.new_track
>= track_count
|| ci
.new_track
<= track_count
- MAX_TRACK
)
1584 forward
= ci
.new_track
> 0;
1587 /* If the target track is clearly not in memory */
1588 if (CUR_TI
->filesize
== 0 || !CUR_TI
->taginfo_ready
)
1594 /* When skipping backwards, it is possible that we've found a track that's
1595 * buffered, but which is around the track-wrap and therefore not the track
1596 * we are looking for */
1599 int cur_idx
= track_ridx
;
1600 bool taginfo_ready
= true;
1601 /* We've wrapped the buffer backwards if new > old */
1602 bool wrap
= track_ridx
> old_track_ridx
;
1606 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_MASK
;
1608 /* if we've advanced past the wrap when cur_idx is zeroed */
1612 /* if we aren't still on the wrap and we've caught the old track */
1613 if (!(wrap
|| cur_idx
< old_track_ridx
))
1616 /* If we hit a track in between without valid tag info, bail */
1617 if (!tracks
[cur_idx
].taginfo_ready
)
1619 taginfo_ready
= false;
1630 audio_update_trackinfo();
1631 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
1632 return Q_CODEC_REQUEST_COMPLETE
;
1635 unsigned long audio_prev_elapsed(void)
1637 return prev_track_elapsed
;
1640 void audio_set_prev_elapsed(unsigned long setting
)
1642 prev_track_elapsed
= setting
;
1645 static void audio_stop_codec_flush(void)
1647 ci
.stop_codec
= true;
1650 while (audio_codec_loaded
)
1653 /* If the audio codec is not loaded any more, and the audio is still
1654 * playing, it is now and _only_ now safe to call this function from the
1656 if (pcm_is_playing())
1660 queue_clear(&pcmbuf_queue
);
1663 pcmbuf_pause(paused
);
1666 static void audio_stop_playback(void)
1670 /* If we were playing, save resume information */
1671 struct mp3entry
*id3
= NULL
;
1675 /* Set this early, the outside code yields and may allow the codec
1676 to try to wait for a reply on a buffer wait */
1677 ci
.stop_codec
= true;
1678 id3
= audio_current_track();
1681 /* Save the current playing spot, or NULL if the playlist has ended */
1682 playlist_update_resume_info(id3
);
1684 /* TODO: Create auto bookmark too? */
1686 prev_track_elapsed
= othertrack_id3
->elapsed
;
1688 remove_event(BUFFER_EVENT_BUFFER_LOW
, buffering_low_buffer_callback
);
1691 audio_stop_codec_flush();
1694 track_load_started
= false;
1696 filling
= STATE_IDLE
;
1698 /* Mark all entries null. */
1699 audio_clear_track_entries();
1701 /* Close all tracks */
1702 audio_release_tracks();
1705 static void audio_play_start(size_t offset
)
1709 #if INPUT_SRC_CAPS != 0
1710 audio_set_input_source(AUDIO_SRC_PLAYBACK
, SRCF_PLAYBACK
);
1711 audio_set_output_source(AUDIO_SRC_PLAYBACK
);
1714 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
1716 audio_stop_codec_flush();
1719 track_load_started
= false;
1725 sound_set_volume(global_settings
.volume
);
1726 track_widx
= track_ridx
= 0;
1727 buf_set_base_handle(-1);
1729 /* Clear all track entries. */
1730 for (i
= 0; i
< MAX_TRACK
; i
++) {
1731 clear_track_info(&tracks
[i
]);
1734 last_peek_offset
= -1;
1736 /* Officially playing */
1737 queue_reply(&audio_queue
, 1);
1739 audio_fill_file_buffer(true, offset
);
1741 add_event(BUFFER_EVENT_BUFFER_LOW
, false, buffering_low_buffer_callback
);
1743 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
1744 queue_post(&audio_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
1748 /* Invalidates all but currently playing track. */
1749 static void audio_invalidate_tracks(void)
1751 if (audio_have_tracks())
1753 last_peek_offset
= 0;
1754 track_widx
= track_ridx
;
1756 /* Mark all other entries null (also buffered wrong metadata). */
1757 audio_clear_track_entries();
1759 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1761 audio_fill_file_buffer(false, 0);
1762 send_event(PLAYBACK_EVENT_TRACK_CHANGE
, thistrack_id3
);
1766 static void audio_new_playlist(void)
1768 /* Prepare to start a new fill from the beginning of the playlist */
1769 last_peek_offset
= -1;
1770 if (audio_have_tracks())
1773 skipped_during_pause
= true;
1774 track_widx
= track_ridx
;
1775 audio_clear_track_entries();
1777 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1779 /* Mark the current track as invalid to prevent skipping back to it */
1780 CUR_TI
->taginfo_ready
= false;
1783 /* Signal the codec to initiate a track change forward */
1784 new_playlist
= true;
1787 /* Officially playing */
1788 queue_reply(&audio_queue
, 1);
1790 audio_fill_file_buffer(false, 0);
1793 /* Called on manual track skip */
1794 static void audio_initiate_track_change(long direction
)
1796 logf("audio_initiate_track_change(%ld)", direction
);
1798 ci
.new_track
+= direction
;
1799 wps_offset
-= direction
;
1801 skipped_during_pause
= true;
1804 /* Called on manual dir skip */
1805 static void audio_initiate_dir_change(long direction
)
1808 ci
.new_track
= direction
;
1810 skipped_during_pause
= true;
1813 /* Called when PCM track change is complete */
1814 static void audio_finalise_track_change(void)
1816 logf("audio_finalise_track_change");
1821 automatic_skip
= false;
1823 /* Invalidate prevtrack_id3 */
1824 memset(othertrack_id3
, 0, sizeof(struct mp3entry
));
1826 if (prev_ti
&& prev_ti
->audio_hid
< 0)
1828 /* No audio left so we clear all the track info. */
1829 clear_track_info(prev_ti
);
1832 send_event(PLAYBACK_EVENT_TRACK_CHANGE
, thistrack_id3
);
1833 playlist_update_resume_info(audio_current_track());
1837 * Layout audio buffer as follows - iram buffer depends on target:
1838 * [|SWAP:iram][|TALK]|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
1840 static void audio_reset_buffer(void)
1842 /* see audio_get_recording_buffer if this is modified */
1843 logf("audio_reset_buffer");
1845 /* If the setup of anything allocated before the file buffer is
1846 changed, do check the adjustments after the buffer_alloc call
1847 as it will likely be affected and need sliding over */
1849 /* Initially set up file buffer as all space available */
1850 malloc_buf
= audiobuf
+ talk_get_bufsize();
1851 /* Align the malloc buf to line size. Especially important to cf
1852 targets that do line reads/writes. */
1853 malloc_buf
= (unsigned char *)(((uintptr_t)malloc_buf
+ 15) & ~15);
1854 filebuf
= malloc_buf
; /* filebuf line align implied */
1855 filebuflen
= audiobufend
- filebuf
;
1859 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
1860 const size_t pcmbuf_size
= pcmbuf_init(filebuf
+ filebuflen
) +GUARD_BUFSIZE
;
1863 if(pcmbuf_size
> filebuflen
)
1864 panicf("Not enough memory for pcmbuf_init() : %d > %d",
1865 (int)pcmbuf_size
, (int)filebuflen
);
1868 filebuflen
-= pcmbuf_size
;
1870 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
1871 will already be line aligned */
1874 buffering_reset(filebuf
, filebuflen
);
1876 /* Clear any references to the file buffer */
1877 buffer_state
= AUDIOBUF_STATE_INITIALIZED
;
1879 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
1880 /* Make sure everything adds up - yes, some info is a bit redundant but
1881 aids viewing and the sumation of certain variables should add up to
1882 the location of others. */
1885 const unsigned char *pcmbuf
= pcmbuf_get_meminfo(&pcmbufsize
);
1886 logf("mabuf: %08X", (unsigned)malloc_buf
);
1887 logf("fbuf: %08X", (unsigned)filebuf
);
1888 logf("fbufe: %08X", (unsigned)(filebuf
+ filebuflen
));
1889 logf("gbuf: %08X", (unsigned)(filebuf
+ filebuflen
));
1890 logf("gbufe: %08X", (unsigned)(filebuf
+ filebuflen
+ GUARD_BUFSIZE
));
1891 logf("pcmb: %08X", (unsigned)pcmbuf
);
1892 logf("pcmbe: %08X", (unsigned)(pcmbuf
+ pcmbufsize
));
1897 static void audio_thread(void)
1899 struct queue_event ev
;
1903 audio_thread_ready
= true;
1907 if (filling
!= STATE_FILLING
&& filling
!= STATE_IDLE
) {
1908 /* End of buffering, let's calculate the watermark and unboost */
1909 set_filebuf_watermark();
1913 if (!pcmbuf_queue_scan(&ev
))
1914 queue_wait_w_tmo(&audio_queue
, &ev
, HZ
/2);
1918 case Q_AUDIO_FILL_BUFFER
:
1919 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev
.data
);
1920 audio_fill_file_buffer((bool)ev
.data
, 0);
1923 case Q_AUDIO_FINISH_LOAD
:
1924 LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
1925 audio_finish_load_track();
1926 buf_set_base_handle(CUR_TI
->audio_hid
);
1930 LOGFQUEUE("audio < Q_AUDIO_PLAY");
1931 if (playing
&& ev
.data
<= 0)
1932 audio_new_playlist();
1935 audio_stop_playback();
1936 audio_play_start((size_t)ev
.data
);
1941 LOGFQUEUE("audio < Q_AUDIO_STOP");
1943 audio_stop_playback();
1945 queue_clear(&audio_queue
);
1949 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
1950 if (!(bool) ev
.data
&& skipped_during_pause
1951 #ifdef HAVE_CROSSFADE
1952 && !pcmbuf_is_crossfade_active()
1955 pcmbuf_play_stop(); /* Flush old track on resume after skip */
1956 skipped_during_pause
= false;
1959 pcmbuf_pause((bool)ev
.data
);
1960 paused
= (bool)ev
.data
;
1964 LOGFQUEUE("audio < Q_AUDIO_SKIP");
1965 audio_initiate_track_change((long)ev
.data
);
1968 case Q_AUDIO_PRE_FF_REWIND
:
1969 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
1975 case Q_AUDIO_FF_REWIND
:
1976 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
1981 /* An automatic track skip is in progress. Finalize it,
1982 then go back to the previous track */
1983 audio_finalise_track_change();
1986 ci
.seek_time
= (long)ev
.data
+1;
1989 case Q_AUDIO_CHECK_NEW_TRACK
:
1990 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
1991 queue_reply(&audio_queue
, audio_check_new_track());
1994 case Q_AUDIO_DIR_SKIP
:
1995 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
1996 audio_initiate_dir_change(ev
.data
);
2000 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
2001 audio_invalidate_tracks();
2004 case Q_AUDIO_TRACK_CHANGED
:
2005 /* PCM track change done */
2006 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
2007 audio_finalise_track_change();
2010 case SYS_USB_CONNECTED
:
2011 LOGFQUEUE("audio < SYS_USB_CONNECTED");
2013 audio_stop_playback();
2014 #ifdef PLAYBACK_VOICE
2017 usb_acknowledge(SYS_USB_CONNECTED_ACK
);
2018 usb_wait_for_disconnect(&audio_queue
);
2020 /* Mark all entries null. */
2021 audio_clear_track_entries();
2023 /* release tracks to make sure all handles are closed */
2024 audio_release_tracks();
2029 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
2033 /* LOGFQUEUE("audio < default : %08lX", ev.id); */
2039 /* Initialize the audio system - called from init() in main.c.
2040 * Last function because of all the references to internal symbols
2042 void audio_init(void)
2044 unsigned int audio_thread_id
;
2046 /* Can never do this twice */
2047 if (audio_is_initialized
)
2049 logf("audio: already initialized");
2053 logf("audio: initializing");
2055 /* Initialize queues before giving control elsewhere in case it likes
2056 to send messages. Thread creation will be delayed however so nothing
2057 starts running until ready if something yields such as talk_init. */
2058 queue_init(&audio_queue
, true);
2059 queue_init(&codec_queue
, false);
2060 queue_init(&pcmbuf_queue
, false);
2064 codec_init_codec_api();
2066 thistrack_id3
= &mp3entry_buf
[0];
2067 othertrack_id3
= &mp3entry_buf
[1];
2069 /* cuesheet support */
2070 if (global_settings
.cuesheet
)
2071 curr_cue
= (struct cuesheet
*)buffer_alloc(sizeof(struct cuesheet
));
2073 /* initialize the buffer */
2076 /* audio_reset_buffer must to know the size of voice buffer so init
2080 make_codec_thread();
2082 audio_thread_id
= create_thread(audio_thread
, audio_stack
,
2083 sizeof(audio_stack
), CREATE_THREAD_FROZEN
,
2084 audio_thread_name
IF_PRIO(, PRIORITY_USER_INTERFACE
)
2087 queue_enable_queue_send(&audio_queue
, &audio_queue_sender_list
,
2090 #ifdef PLAYBACK_VOICE
2091 voice_thread_init();
2094 #ifdef HAVE_CROSSFADE
2095 /* Set crossfade setting for next buffer init which should be about... */
2096 pcmbuf_request_crossfade_enable(global_settings
.crossfade
);
2099 /* initialize the buffering system */
2102 /* ...now! Set up the buffers */
2103 audio_reset_buffer();
2106 for(i
= 0; i
< MAX_TRACK
; i
++)
2108 tracks
[i
].audio_hid
= -1;
2109 tracks
[i
].id3_hid
= -1;
2110 tracks
[i
].codec_hid
= -1;
2111 tracks
[i
].cuesheet_hid
= -1;
2113 #ifdef HAVE_ALBUMART
2117 for (j
= 0; j
< MAX_TRACK
; j
++)
2119 tracks
[j
].aa_hid
[i
] = -1;
2124 add_event(BUFFER_EVENT_REBUFFER
, false, buffering_handle_rebuffer_callback
);
2125 add_event(BUFFER_EVENT_FINISHED
, false, buffering_handle_finished_callback
);
2127 /* Probably safe to say */
2128 audio_is_initialized
= true;
2130 sound_settings_apply();
2131 #ifdef HAVE_DISK_STORAGE
2132 audio_set_buffer_margin(global_settings
.buffer_margin
);
2135 /* it's safe to let the threads run now */
2136 #ifdef PLAYBACK_VOICE
2137 voice_thread_resume();
2139 thread_thaw(codec_thread_id
);
2140 thread_thaw(audio_thread_id
);
2144 bool audio_is_thread_ready(void)
2146 return audio_thread_ready
;
2149 size_t audio_get_filebuflen(void)
2156 return CUR_TI
->audio_hid
;
2159 int *get_codec_hid()
2161 return &tracks
[track_ridx
].codec_hid
;