1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2010 Marcin Bukat
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
27 * The format of the list is as follows
28 * { Action Code, Button code, Prereq button code }
29 * if there's no need to check the previous button's value, use BUTTON_NONE
30 * Insert LAST_ITEM_IN_LIST at the end of each mapping
33 /* CONTEXT_CUSTOM's used in this file...
35 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
40 static const struct button_mapping button_context_standard
[] = {
41 { ACTION_STD_PREV
, BUTTON_PREV
, BUTTON_NONE
},
42 { ACTION_STD_PREVREPEAT
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_NEXT
, BUTTON_NEXT
, BUTTON_NONE
},
44 { ACTION_STD_NEXTREPEAT
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
45 { ACTION_STD_CANCEL
, BUTTON_REC
|BUTTON_REL
, BUTTON_REC
},
46 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
47 { ACTION_STD_MENU
, BUTTON_REC
|BUTTON_REPEAT
, BUTTON_REC
},
48 { ACTION_STD_QUICKSCREEN
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
49 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
52 }; /* button_context_standard */
54 static const struct button_mapping button_context_tree
[] = {
55 { ACTION_TREE_WPS
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
56 { ACTION_TREE_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
58 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
59 }; /* button_context_tree */
61 static const struct button_mapping button_context_tree_scroll_lr
[] = {
62 { ACTION_NONE
, BUTTON_PREV
, BUTTON_NONE
},
63 { ACTION_STD_CANCEL
, BUTTON_PREV
|BUTTON_REL
, BUTTON_PREV
},
64 { ACTION_TREE_ROOT_INIT
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_PREV
},
65 { ACTION_TREE_PGLEFT
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
66 { ACTION_TREE_PGLEFT
, BUTTON_PREV
|BUTTON_REL
, BUTTON_PREV
|BUTTON_REPEAT
},
67 { ACTION_NONE
, BUTTON_NEXT
, BUTTON_NONE
},
68 { ACTION_STD_OK
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NEXT
},
69 { ACTION_TREE_PGRIGHT
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
70 { ACTION_TREE_PGRIGHT
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NEXT
|BUTTON_REPEAT
},
71 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
72 }; /* button_context_tree_scroll_lr */
74 static const struct button_mapping button_context_wps
[] = {
75 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
76 { ACTION_WPS_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_PLAY
},
77 { ACTION_WPS_SKIPPREV
, BUTTON_PREV
|BUTTON_REL
, BUTTON_PREV
},
78 { ACTION_WPS_SEEKBACK
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
79 { ACTION_WPS_STOPSEEK
, BUTTON_PREV
|BUTTON_REL
, BUTTON_PREV
|BUTTON_REPEAT
},
80 { ACTION_WPS_SKIPNEXT
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NEXT
},
81 { ACTION_WPS_SEEKFWD
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
82 { ACTION_WPS_STOPSEEK
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NEXT
|BUTTON_REPEAT
},
83 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
84 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
85 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
86 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
87 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
88 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
89 { ACTION_WPS_MENU
, BUTTON_REC
|BUTTON_REL
, BUTTON_REC
},
90 { ACTION_WPS_QUICKSCREEN
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
93 }; /* button_context_wps */
95 static const struct button_mapping button_context_settings
[] = {
96 { ACTION_SETTINGS_INC
, BUTTON_VOL_UP
, BUTTON_NONE
},
97 { ACTION_SETTINGS_INCREPEAT
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
98 { ACTION_SETTINGS_DEC
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
99 { ACTION_SETTINGS_DECREPEAT
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
100 { ACTION_STD_PREV
, BUTTON_PREV
, BUTTON_NONE
},
101 { ACTION_STD_PREVREPEAT
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
102 { ACTION_STD_NEXT
, BUTTON_NEXT
, BUTTON_NONE
},
103 { ACTION_STD_NEXTREPEAT
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
104 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
105 { ACTION_STD_CANCEL
, BUTTON_REC
|BUTTON_REL
, BUTTON_REC
},
107 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
108 }; /* button_context_settings */
110 static const struct button_mapping button_context_yesno
[] = {
111 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
113 }; /* button_context_yesno */
115 static const struct button_mapping button_context_bmark
[] = {
116 { ACTION_BMS_DELETE
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
117 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
118 }; /* button_context_bmark */
120 static const struct button_mapping button_context_quickscreen
[] = {
121 { ACTION_QS_TOP
, BUTTON_SELECT
, BUTTON_NONE
},
122 { ACTION_QS_TOP
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_NONE
},
123 { ACTION_QS_DOWN
, BUTTON_PLAY
, BUTTON_NONE
},
124 { ACTION_QS_DOWN
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
125 { ACTION_QS_LEFT
, BUTTON_PREV
, BUTTON_NONE
},
126 { ACTION_QS_LEFT
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
127 { ACTION_QS_RIGHT
, BUTTON_NEXT
, BUTTON_NONE
},
128 { ACTION_QS_RIGHT
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
129 { ACTION_STD_CANCEL
, BUTTON_REC
, BUTTON_NONE
},
131 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
132 }; /* button_context_quickscreen */
134 static const struct button_mapping button_context_pitchscreen
[] = {
135 { ACTION_PS_INC_SMALL
, BUTTON_VOL_UP
, BUTTON_NONE
},
136 { ACTION_PS_INC_BIG
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
137 { ACTION_PS_DEC_SMALL
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
138 { ACTION_PS_DEC_BIG
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
139 { ACTION_PS_NUDGE_LEFT
, BUTTON_PREV
, BUTTON_NONE
},
140 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_PREV
|BUTTON_REL
, BUTTON_NONE
},
141 { ACTION_PS_NUDGE_RIGHT
, BUTTON_NEXT
, BUTTON_NONE
},
142 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NONE
},
143 { ACTION_PS_TOGGLE_MODE
, BUTTON_PLAY
, BUTTON_NONE
},
144 { ACTION_PS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
145 { ACTION_PS_EXIT
, BUTTON_REC
, BUTTON_NONE
},
146 { ACTION_PS_SLOWER
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
147 { ACTION_PS_FASTER
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
150 }; /* button_context_pitchscreen */
152 static const struct button_mapping button_context_radio
[] = {
153 { ACTION_FM_MENU
, BUTTON_SELECT
| BUTTON_REPEAT
, BUTTON_NONE
},
154 { ACTION_FM_PRESET
, BUTTON_SELECT
| BUTTON_REL
, BUTTON_SELECT
},
155 { ACTION_FM_MODE
, BUTTON_SELECT
, BUTTON_NONE
},
156 { ACTION_FM_STOP
, BUTTON_PLAY
| BUTTON_REPEAT
, BUTTON_PLAY
},
157 { ACTION_FM_EXIT
, BUTTON_REC
| BUTTON_REL
, BUTTON_REC
},
158 { ACTION_FM_PLAY
, BUTTON_PLAY
| BUTTON_REL
, BUTTON_PLAY
},
159 { ACTION_FM_QUICKSCREEN
, BUTTON_REC
|BUTTON_REPEAT
, BUTTON_REC
},
160 { ACTION_SETTINGS_INC
, BUTTON_VOL_UP
, BUTTON_NONE
},
161 { ACTION_SETTINGS_INCREPEAT
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
162 { ACTION_SETTINGS_DEC
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
163 { ACTION_SETTINGS_DECREPEAT
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
164 { ACTION_STD_NEXT
, BUTTON_NEXT
, BUTTON_NONE
},
165 { ACTION_STD_NEXTREPEAT
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
166 { ACTION_STD_PREV
, BUTTON_PREV
, BUTTON_NONE
},
167 { ACTION_STD_PREVREPEAT
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
169 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
173 const struct button_mapping
* get_context_mapping(int context
)
178 return button_context_standard
;
180 return button_context_wps
;
183 return button_context_radio
;
187 case CONTEXT_MAINMENU
:
189 case CONTEXT_SETTINGS
:
190 case CONTEXT_SETTINGS
|CONTEXT_REMOTE
:
192 return button_context_standard
;
194 return button_context_standard
;