1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2004 Pengxuan Liu (Isaac)
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 00 01 21 22 23 43 44 45 65 66 67 87 88 89 109110111
24 00 |-----------|-----------|-----------|-----------|-----------|
26 |***********|***********|***********|***********|***********|
27 |***********|***********|***********|***********|***********|
29 12 |-----------|-----------|-----------|-----------|-----------|
30 13 |-----------|-----------|-----------|-----------|-----------| y1
34 23 |-----------|-----------|-----------|-----------|-----------| y2
38 33 |-----------|-----------|-----------|-----------|-----------| y3
42 43 |-----------|-----------|-----------|-----------|-----------| y4
46 53 |-----------|-----------|-----------|-----------|-----------| y5
50 63 |-----------|-----------|-----------|-----------|-----------| y6
54 /*---------------------------------------------------------------------------
56 - Scientific number format core code. Support range 10^-999 ~ 10^999
57 - Number of significant figures up to 10
60 - Right now, only accept "num, operator (+,-,*,/), num, =" input sequence.
61 Input "3, +, 5, -, 2, =", the calculator will only do 5-2 and result = 3
62 You have to input "3, +, 5, =, -, 2, =" to get 3+5-2 = 6
64 - "*,/" have no priority. Actually you can't input 3+5*2 yet.
67 use arrow button to move cursor, "play" button to select, "off" button to exit
68 F1: if typing numbers, it's equal to "Del"; otherwise, equal to "C"
69 F2: circle input "+, -, *, /"
72 "MR" : load temp memory
73 "M+" : add currently display to temp memory
74 "C" : reset calculator
75 ---------------------------------------------------------------------------*/
78 #ifdef HAVE_LCD_BITMAP
86 #define REC_HEIGHT (int)(LCD_HEIGHT / (BUTTON_ROWS + 1))
87 #define REC_WIDTH (int)(LCD_WIDTH / BUTTON_COLS)
89 #define Y_6_POS (LCD_HEIGHT) /* Leave room for the border */
90 #define Y_5_POS (Y_6_POS - REC_HEIGHT) /* y5 = 53 */
91 #define Y_4_POS (Y_5_POS - REC_HEIGHT) /* y4 = 43 */
92 #define Y_3_POS (Y_4_POS - REC_HEIGHT) /* y3 = 33 */
93 #define Y_2_POS (Y_3_POS - REC_HEIGHT) /* y2 = 23 */
94 #define Y_1_POS (Y_2_POS - REC_HEIGHT) /* y1 = 13 */
95 #define Y_0_POS 0 /* y0 = 0 */
97 #define X_0_POS 0 /* x0 = 0 */
98 #define X_1_POS (X_0_POS + REC_WIDTH) /* x1 = 22 */
99 #define X_2_POS (X_1_POS + REC_WIDTH) /* x2 = 44 */
100 #define X_3_POS (X_2_POS + REC_WIDTH) /* x3 = 66 */
101 #define X_4_POS (X_3_POS + REC_WIDTH) /* x4 = 88 */
102 #define X_5_POS (X_4_POS + REC_WIDTH) /* x5 = 110, column 111 left blank */
104 #define TEXT_1_POS (Y_1_POS-10) /* y1 = 2 */ /* blank height = 12 */
105 #define TEXT_2_POS (Y_2_POS-8) /* y2 = 15 */ /* blank height = 9 */
106 #define TEXT_3_POS (Y_3_POS-8) /* y3 = 25 */
107 #define TEXT_4_POS (Y_4_POS-8) /* y4 = 35 */
108 #define TEXT_5_POS (Y_5_POS-8) /* y5 = 45 */
109 #define TEXT_6_POS (Y_6_POS-8) /* y6 = 55 */
111 #define SIGN(x) ((x)<0?-1:1)
112 #define ABS(x) ((x)<0?-(x):(x))
114 /* variable button definitions */
115 #if CONFIG_KEYPAD == RECORDER_PAD
116 #define CALCULATOR_LEFT BUTTON_LEFT
117 #define CALCULATOR_RIGHT BUTTON_RIGHT
118 #define CALCULATOR_UP BUTTON_UP
119 #define CALCULATOR_DOWN BUTTON_DOWN
120 #define CALCULATOR_QUIT BUTTON_OFF
121 #define CALCULATOR_INPUT BUTTON_PLAY
122 #define CALCULATOR_CALC BUTTON_F3
123 #define CALCULATOR_OPERATORS BUTTON_F2
124 #define CALCULATOR_CLEAR BUTTON_F1
126 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
127 #define CALCULATOR_LEFT BUTTON_LEFT
128 #define CALCULATOR_RIGHT BUTTON_RIGHT
129 #define CALCULATOR_UP BUTTON_UP
130 #define CALCULATOR_DOWN BUTTON_DOWN
131 #define CALCULATOR_QUIT BUTTON_OFF
132 #define CALCULATOR_INPUT BUTTON_SELECT
133 #define CALCULATOR_CALC BUTTON_F3
134 #define CALCULATOR_OPERATORS BUTTON_F2
135 #define CALCULATOR_CLEAR BUTTON_F1
137 #elif CONFIG_KEYPAD == ONDIO_PAD
138 #define CALCULATOR_LEFT BUTTON_LEFT
139 #define CALCULATOR_RIGHT BUTTON_RIGHT
140 #define CALCULATOR_UP BUTTON_UP
141 #define CALCULATOR_DOWN BUTTON_DOWN
142 #define CALCULATOR_QUIT BUTTON_OFF
143 #define CALCULATOR_INPUT_CALC_PRE BUTTON_MENU
144 #define CALCULATOR_INPUT (BUTTON_MENU | BUTTON_REL)
145 #define CALCULATOR_CALC (BUTTON_MENU | BUTTON_REPEAT)
147 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
148 (CONFIG_KEYPAD == IRIVER_H300_PAD)
149 #define CALCULATOR_LEFT BUTTON_LEFT
150 #define CALCULATOR_RIGHT BUTTON_RIGHT
151 #define CALCULATOR_UP BUTTON_UP
152 #define CALCULATOR_DOWN BUTTON_DOWN
153 #define CALCULATOR_QUIT BUTTON_OFF
154 #define CALCULATOR_INPUT BUTTON_SELECT
155 #define CALCULATOR_CALC BUTTON_ON
156 #define CALCULATOR_OPERATORS BUTTON_MODE
157 #define CALCULATOR_CLEAR BUTTON_REC
159 #define CALCULATOR_RC_QUIT BUTTON_RC_STOP
161 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
162 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
163 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
165 #define CALCULATOR_LEFT BUTTON_LEFT
166 #define CALCULATOR_RIGHT BUTTON_RIGHT
167 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
168 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
169 #define CALCULATOR_QUIT BUTTON_MENU
170 #define CALCULATOR_INPUT BUTTON_SELECT
171 #define CALCULATOR_CALC BUTTON_PLAY
173 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
175 #define CALCULATOR_LEFT BUTTON_LEFT
176 #define CALCULATOR_RIGHT BUTTON_RIGHT
177 #define CALCULATOR_UP BUTTON_UP
178 #define CALCULATOR_DOWN BUTTON_DOWN
179 #define CALCULATOR_QUIT BUTTON_POWER
180 #define CALCULATOR_INPUT BUTTON_SELECT
181 #define CALCULATOR_CALC BUTTON_PLAY
182 #define CALCULATOR_CLEAR BUTTON_REC
184 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
186 #define CALCULATOR_LEFT BUTTON_LEFT
187 #define CALCULATOR_RIGHT BUTTON_RIGHT
188 #define CALCULATOR_UP BUTTON_UP
189 #define CALCULATOR_DOWN BUTTON_DOWN
190 #define CALCULATOR_QUIT BUTTON_POWER
191 #define CALCULATOR_INPUT BUTTON_SELECT
192 #define CALCULATOR_CALC BUTTON_MENU
193 #define CALCULATOR_CLEAR BUTTON_A
195 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
196 #define CALCULATOR_LEFT BUTTON_LEFT
197 #define CALCULATOR_RIGHT BUTTON_RIGHT
198 #define CALCULATOR_UP BUTTON_UP
199 #define CALCULATOR_DOWN BUTTON_DOWN
200 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
201 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
202 #define CALCULATOR_QUIT BUTTON_POWER
203 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
204 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
205 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
206 #define CALCULATOR_CLEAR BUTTON_REC
208 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
209 #define CALCULATOR_LEFT BUTTON_LEFT
210 #define CALCULATOR_RIGHT BUTTON_RIGHT
211 #define CALCULATOR_UP BUTTON_UP
212 #define CALCULATOR_DOWN BUTTON_DOWN
213 #define CALCULATOR_QUIT BUTTON_POWER
214 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
215 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
216 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
218 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
219 #define CALCULATOR_LEFT BUTTON_LEFT
220 #define CALCULATOR_RIGHT BUTTON_RIGHT
221 #define CALCULATOR_UP BUTTON_UP
222 #define CALCULATOR_DOWN BUTTON_DOWN
223 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
224 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
225 #define CALCULATOR_QUIT (BUTTON_HOME|BUTTON_REPEAT)
226 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
227 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
228 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
231 #elif (CONFIG_KEYPAD == SANSA_CLIP_PAD)
232 #define CALCULATOR_LEFT BUTTON_LEFT
233 #define CALCULATOR_RIGHT BUTTON_RIGHT
234 #define CALCULATOR_UP BUTTON_UP
235 #define CALCULATOR_DOWN BUTTON_DOWN
236 #define CALCULATOR_QUIT BUTTON_POWER
237 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
238 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
239 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
240 #define CALCULATOR_CLEAR BUTTON_HOME
242 #elif (CONFIG_KEYPAD == SANSA_M200_PAD)
243 #define CALCULATOR_LEFT BUTTON_LEFT
244 #define CALCULATOR_RIGHT BUTTON_RIGHT
245 #define CALCULATOR_UP BUTTON_UP
246 #define CALCULATOR_DOWN BUTTON_DOWN
247 #define CALCULATOR_QUIT BUTTON_POWER
248 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
249 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
250 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
251 #define CALCULATOR_CLEAR (BUTTON_SELECT|BUTTON_UP)
253 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
255 #define CALCULATOR_LEFT BUTTON_LEFT
256 #define CALCULATOR_RIGHT BUTTON_RIGHT
257 #define CALCULATOR_UP BUTTON_SCROLL_UP
258 #define CALCULATOR_DOWN BUTTON_SCROLL_DOWN
259 #define CALCULATOR_QUIT BUTTON_POWER
260 #define CALCULATOR_INPUT_CALC_PRE BUTTON_PLAY
261 #define CALCULATOR_INPUT (BUTTON_PLAY | BUTTON_REL)
262 #define CALCULATOR_CALC (BUTTON_PLAY | BUTTON_REPEAT)
263 #define CALCULATOR_CLEAR BUTTON_REW
265 #elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
267 #define CALCULATOR_LEFT BUTTON_LEFT
268 #define CALCULATOR_RIGHT BUTTON_RIGHT
269 #define CALCULATOR_UP BUTTON_UP
270 #define CALCULATOR_DOWN BUTTON_DOWN
271 #define CALCULATOR_QUIT BUTTON_BACK
272 #define CALCULATOR_INPUT BUTTON_SELECT
273 #define CALCULATOR_CALC BUTTON_MENU
274 #define CALCULATOR_CLEAR BUTTON_PLAY
276 #elif (CONFIG_KEYPAD == MROBE100_PAD)
278 #define CALCULATOR_LEFT BUTTON_LEFT
279 #define CALCULATOR_RIGHT BUTTON_RIGHT
280 #define CALCULATOR_UP BUTTON_UP
281 #define CALCULATOR_DOWN BUTTON_DOWN
282 #define CALCULATOR_QUIT BUTTON_POWER
283 #define CALCULATOR_INPUT BUTTON_SELECT
284 #define CALCULATOR_CALC BUTTON_MENU
285 #define CALCULATOR_CLEAR BUTTON_DISPLAY
287 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
289 #define CALCULATOR_LEFT BUTTON_RC_REW
290 #define CALCULATOR_RIGHT BUTTON_RC_FF
291 #define CALCULATOR_UP BUTTON_RC_VOL_UP
292 #define CALCULATOR_DOWN BUTTON_RC_VOL_DOWN
293 #define CALCULATOR_QUIT BUTTON_RC_REC
294 #define CALCULATOR_INPUT BUTTON_RC_PLAY
295 #define CALCULATOR_CALC BUTTON_RC_MODE
296 #define CALCULATOR_CLEAR BUTTON_RC_MENU
298 #define CALCULATOR_RC_QUIT BUTTON_REC
300 #elif (CONFIG_KEYPAD == COWOND2_PAD)
302 #define CALCULATOR_QUIT BUTTON_POWER
303 #define CALCULATOR_CLEAR BUTTON_MENU
305 #elif CONFIG_KEYPAD == IAUDIO67_PAD
307 #define CALCULATOR_LEFT BUTTON_LEFT
308 #define CALCULATOR_RIGHT BUTTON_RIGHT
309 #define CALCULATOR_UP BUTTON_VOLUP
310 #define CALCULATOR_DOWN BUTTON_VOLDOWN
311 #define CALCULATOR_QUIT BUTTON_POWER
312 #define CALCULATOR_INPUT BUTTON_PLAY
313 #define CALCULATOR_CALC BUTTON_MENU
314 #define CALCULATOR_CLEAR BUTTON_STOP
316 #define CALCULATOR_RC_QUIT (BUTTON_MENU|BUTTON_PLAY)
318 #elif (CONFIG_KEYPAD == CREATIVEZVM_PAD)
320 #define CALCULATOR_LEFT BUTTON_LEFT
321 #define CALCULATOR_RIGHT BUTTON_RIGHT
322 #define CALCULATOR_UP BUTTON_UP
323 #define CALCULATOR_DOWN BUTTON_DOWN
324 #define CALCULATOR_QUIT BUTTON_BACK
325 #define CALCULATOR_INPUT BUTTON_SELECT
326 #define CALCULATOR_CALC BUTTON_MENU
327 #define CALCULATOR_CLEAR BUTTON_PLAY
329 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
331 #define CALCULATOR_LEFT BUTTON_LEFT
332 #define CALCULATOR_RIGHT BUTTON_RIGHT
333 #define CALCULATOR_UP BUTTON_UP
334 #define CALCULATOR_DOWN BUTTON_DOWN
335 #define CALCULATOR_QUIT BUTTON_POWER
336 #define CALCULATOR_INPUT BUTTON_SELECT
337 #define CALCULATOR_CALC BUTTON_MENU
338 #define CALCULATOR_CLEAR BUTTON_VIEW
340 #elif (CONFIG_KEYPAD == ONDAVX747_PAD)
342 #define CALCULATOR_QUIT BUTTON_POWER
343 #define CALCULATOR_CLEAR BUTTON_MENU
346 #error No keymap defined!
349 #ifdef HAVE_TOUCHSCREEN
350 #ifndef CALCULATOR_LEFT
351 #define CALCULATOR_LEFT BUTTON_MIDLEFT
353 #ifndef CALCULATOR_RIGHT
354 #define CALCULATOR_RIGHT BUTTON_MIDRIGHT
356 #ifndef CALCULATOR_UP
357 #define CALCULATOR_UP BUTTON_TOPMIDDLE
359 #ifndef CALCULATOR_DOWN
360 #define CALCULATOR_DOWN BUTTON_BOTTOMMIDDLE
362 #ifndef CALCULATOR_CALC
363 #define CALCULATOR_CALC BUTTON_BOTTOMRIGHT
365 #ifndef CALCULATOR_INPUT
366 #define CALCULATOR_INPUT BUTTON_CENTER
368 #ifndef CALCULATOR_CLEAR
369 #define CALCULATOR_CLEAR BUTTON_TOPRIGHT
372 #include "lib/touchscreen.h"
373 static struct ts_raster calc_raster
= { X_0_POS
, Y_1_POS
, BUTTON_COLS
*REC_WIDTH
, BUTTON_ROWS
*REC_HEIGHT
, REC_WIDTH
, REC_HEIGHT
};
381 unsigned char* buttonChar
[2][5][5] = {
382 { { "MR" , "M+" , "2nd" , "CE" , "C" },
383 { "7" , "8" , "9" , "/" , "sqr" },
384 { "4" , "5" , "6" , "*" , "x^2" },
385 { "1" , "2" , "3" , "-" , "1/x" },
386 { "0" , "+/-", "." , "+" , "=" } },
388 { { "n!" , "PI" , "1st" , "sin" , "asi" },
389 { "7" , "8" , "9" , "cos" , "aco" },
390 { "4" , "5" , "6" , "tan" , "ata" },
391 { "1" , "2" , "3" , "ln" , "e^x" },
392 { "0" , "+/-", "." , "log" , "x^y" } }
395 enum { btn_MR
, btn_M
, btn_bas
, btn_CE
, btn_C
,
396 btn_7
, btn_8
, btn_9
, btn_div
, btn_sqr
,
397 btn_4
, btn_5
, btn_6
, btn_time
, btn_square
,
398 btn_1
, btn_2
, btn_3
, btn_minus
, btn_rec
,
399 btn_0
, btn_sign
, btn_dot
, btn_add
, btn_equal
402 enum { sci_fac
, sci_pi
, sci_sci
, sci_sin
, sci_asin
,
403 sci_7
, sci_8
, sci_9
, sci_cos
, sci_acos
,
404 sci_4
, sci_5
, sci_6
, sci_tan
, sci_atan
,
405 sci_1
, sci_2
, sci_3
, sci_ln
, sci_exp
,
406 sci_0
, sci_sign
, sci_dot
, sci_log
, sci_xy
409 #define MINIMUM 0.000000000001 /* e-12 */
411 /* 123456789abcdef */
413 #define DIGITLEN 10 /* must <= 10 */
414 #define SCIENTIFIC_FORMAT ( power < -(DIGITLEN-3) || power > (DIGITLEN))
415 /* 0.000 00000 0001 */
417 /* DIGITLEN 12345 6789a bcdef */
418 /* power 12 34567 89abc def */
419 /* 10^- 123 45678 9abcd ef */
421 unsigned char buf
[19];/* 18 bytes of output line,
423 buf[1] = 'M' if memTemp is not 0
427 buf[2]-buf[12] or buf[3]-buf[13] = result;
429 buf[13] or buf[14] -buf[17] = power;
433 buf[7]-buf[17] = result;
437 unsigned char typingbuf
[DIGITLEN
+2];/* byte 0 is sign or ' ',
438 byte 1~DIGITLEN are num and '.'
439 byte (DIGITLEN+1) is '\0' */
440 unsigned char* typingbufPointer
= typingbuf
;
442 double result
= 0; /* main operand, format 0.xxxxx */
443 int power
= 0; /* 10^power */
444 double modifier
= 0.1; /* position of next input */
445 double operand
= 0; /* second operand, format 0.xxxxx */
446 int operandPower
= 0; /* 10^power of second operand */
447 char oper
= ' '; /* operators: + - * / */
448 bool operInputted
= false; /* false: do calculation first and
450 true: just replace current oper */
452 double memTemp
= 0; /* temp memory */
453 int memTempPower
= 0; /* 10^^power of memTemp */
455 int btn_row
, btn_col
; /* current position index for button */
456 int prev_btn_row
, prev_btn_col
; /* previous cursor position */
457 #define CAL_BUTTON (btn_row*5+btn_col)
459 int btn
= BUTTON_NONE
;
460 int lastbtn
= BUTTON_NONE
;
462 /* Status of calculator */
463 enum {cal_normal
, /* 0, normal status, display result */
464 cal_typing
, /* 1, currently typing, dot hasn't been typed */
465 cal_dotted
, /* 2, currently typing, dot already has been typed. */
471 /* constant table for CORDIC algorithm */
472 double cordicTable
[51][2]= {
473 /* pow(2,0) - pow(2,-50) atan(pow(2,0) - atan(pow(2,-50) */
474 {1e+00, 7.853981633974483e-01},
475 {5e-01, 4.636476090008061e-01},
476 {2.5e-01, 2.449786631268641e-01},
477 {1.25e-01, 1.243549945467614e-01},
478 {6.25e-02, 6.241880999595735e-02},
479 {3.125e-02, 3.123983343026828e-02},
480 {1.5625e-02, 1.562372862047683e-02},
481 {7.8125e-03, 7.812341060101111e-03},
482 {3.90625e-03, 3.906230131966972e-03},
483 {1.953125e-03, 1.953122516478819e-03},
484 {9.765625e-04, 9.765621895593195e-04},
485 {4.8828125e-04, 4.882812111948983e-04},
486 {2.44140625e-04, 2.441406201493618e-04},
487 {1.220703125e-04, 1.220703118936702e-04},
488 {6.103515625e-05, 6.103515617420877e-05},
489 {3.0517578125e-05, 3.051757811552610e-05},
490 {1.52587890625e-05, 1.525878906131576e-05},
491 {7.62939453125e-06, 7.629394531101970e-06},
492 {3.814697265625e-06, 3.814697265606496e-06},
493 {1.9073486328125e-06, 1.907348632810187e-06},
494 {9.5367431640625e-07, 9.536743164059608e-07},
495 {4.76837158203125e-07, 4.768371582030888e-07},
496 {2.384185791015625e-07, 2.384185791015580e-07},
497 {1.1920928955078125e-07, 1.192092895507807e-07},
498 {5.9604644775390625e-08, 5.960464477539055e-08},
499 {2.98023223876953125e-08, 2.980232238769530e-08},
500 {1.490116119384765625e-08, 1.490116119384765e-08},
501 {7.450580596923828125e-09, 7.450580596923828e-09},
502 {3.7252902984619140625e-09, 3.725290298461914e-09},
503 {1.86264514923095703125e-09, 1.862645149230957e-09},
504 {9.31322574615478515625e-10, 9.313225746154785e-10},
505 {4.656612873077392578125e-10, 4.656612873077393e-10},
506 {2.3283064365386962890625e-10, 2.328306436538696e-10},
507 {1.16415321826934814453125e-10, 1.164153218269348e-10},
508 {5.82076609134674072265625e-11, 5.820766091346741e-11},
509 {2.910383045673370361328125e-11, 2.910383045673370e-11},
510 {1.4551915228366851806640625e-11, 1.455191522836685e-11},
511 {7.2759576141834259033203125e-12, 7.275957614183426e-12},
512 {3.63797880709171295166015625e-12, 3.637978807091713e-12},
513 {1.818989403545856475830078125e-12, 1.818989403545856e-12},
514 {9.094947017729282379150390625e-13, 9.094947017729282e-13},
515 {4.5474735088646411895751953125e-13, 4.547473508864641e-13},
516 {2.27373675443232059478759765625e-13, 2.273736754432321e-13},
517 {1.136868377216160297393798828125e-13, 1.136868377216160e-13},
518 {5.684341886080801486968994140625e-14, 5.684341886080801e-14},
519 {2.8421709430404007434844970703125e-14, 2.842170943040401e-14},
520 {1.42108547152020037174224853515625e-14, 1.421085471520200e-14},
521 {7.10542735760100185871124267578125e-15, 7.105427357601002e-15},
522 {3.552713678800500929355621337890625e-15, 3.552713678800501e-15},
523 {1.7763568394002504646778106689453125e-15, 1.776356839400250e-15},
524 {8.8817841970012523233890533447265625e-16, 8.881784197001252e-16}
527 void doMultiple(double* operandOne
, int* powerOne
,
528 double operandTwo
, int powerTwo
);
529 void doAdd (double* operandOne
, int* powerOne
,
530 double operandTwo
, int powerTwo
);
531 void printResult(void);
532 void formatResult(void);
533 void oneOperand(void);
535 void drawLines(void);
536 void drawButtons(int group
);
538 /* -----------------------------------------------------------------------
540 ----------------------------------------------------------------------- */
541 void cleartypingbuf(void)
544 for( k
=1; k
<=(DIGITLEN
+1); k
++)
547 typingbufPointer
= typingbuf
+1;
556 void clearResult(void)
563 void clearInput(void)
565 calStatus
= cal_normal
;
568 rb
->lcd_clear_display();
569 drawButtons(buttonGroup
);
573 void clearOperand(void)
579 void clearMemTemp(void)
588 operInputted
= false;
600 void switchOperands(void)
602 double tempr
= operand
;
603 int tempp
= operandPower
;
605 operandPower
= power
;
613 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
-1);
614 for (i
= 0; i
< 5 ; i
++)
615 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
+i
*REC_HEIGHT
);
616 for (i
= 0; i
< 4 ; i
++)
617 rb
->lcd_vline(X_1_POS
+i
*REC_WIDTH
, Y_1_POS
, LCD_HEIGHT
);
620 void drawButtons(int group
)
623 for (i
= 0; i
<= 4; i
++){
624 for (j
= 0; j
<= 4; j
++){
625 rb
->lcd_getstringsize( buttonChar
[group
][i
][j
],&w
,&h
);
626 if (i
== btn_row
&& j
== btn_col
) /* selected item */
627 rb
->lcd_set_drawmode(DRMODE_SOLID
);
629 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
630 rb
->lcd_fillrect( X_0_POS
+ j
*REC_WIDTH
,
631 Y_1_POS
+ i
*REC_HEIGHT
,
632 REC_WIDTH
, REC_HEIGHT
+1);
633 if (i
== btn_row
&& j
== btn_col
) /* selected item */
634 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
636 rb
->lcd_set_drawmode(DRMODE_SOLID
);
637 rb
->lcd_putsxy( X_0_POS
+ j
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
638 Y_1_POS
+ i
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 + 1,
639 buttonChar
[group
][i
][j
] );
642 rb
->lcd_set_drawmode(DRMODE_SOLID
);
645 /* -----------------------------------------------------------------------
647 ----------------------------------------------------------------------- */
648 void cal_initial (void)
652 rb
->lcd_getstringsize("A",&w
,&h
);
654 rb
->lcd_setfont(FONT_SYSFIXED
);
656 rb
->lcd_clear_display();
658 #ifdef CALCULATOR_OPERATORS
659 /* basic operators are available through separate button */
660 buttonGroup
= sciButtons
;
662 buttonGroup
= basicButtons
;
665 /* initially, invert button "5" */
668 prev_btn_row
= btn_row
;
669 prev_btn_col
= btn_col
;
670 drawButtons(buttonGroup
);
674 /* initial mem and output display*/
678 /* clear button queue */
679 rb
->button_clear_queue();
682 /* -----------------------------------------------------------------------
683 mySqrt uses Heron's algorithm, which is the Newtone-Raphson algorhitm
684 in it's private case for sqrt.
685 Thanks BlueChip for his intro text and Dave Straayer for the actual name.
686 ----------------------------------------------------------------------- */
687 double mySqrt(double square
)
691 double root
= ABS(square
+1)/2;
693 while( ABS(root
- temp
) > MINIMUM
){
695 root
= (square
/temp
+ temp
)/2;
697 if (k
>10000) return 0;
702 /* -----------------------------------------------------------------------
703 transcendFunc uses CORDIC (COordinate Rotation DIgital Computer) method
704 transcendFunc can do sin,cos,log,exp
705 input parameter is angle
706 ----------------------------------------------------------------------- */
707 void transcendFunc(char* func
, double* tt
, int* ttPower
)
709 double t
= (*tt
)*M_PI
/180; int tPower
= *ttPower
;
711 int n
= 50; /* n <=50, tables are all <= 50 */
713 double x
,y
,z
,xt
,yt
,zt
;
716 calStatus
= cal_normal
;
720 calStatus
= cal_error
;
724 calStatus
= cal_normal
;
726 if( func
[0] =='s' || func
[0] =='S'|| func
[0] =='t' || func
[0] =='T')
729 /* if( func[0] =='c' || func[0] =='C') */
743 while (t
> j
*M_TWOPI
) {j
++;}
745 if (M_PI_2
< t
&& t
< 3*M_PI_2
){
747 if (func
[0] =='c' || func
[0] =='C')
749 else if (func
[0] =='t' || func
[0] =='T')
752 else if ( 3*M_PI_2
<= t
&& t
<= M_TWOPI
)
755 x
= 0.60725293500888; y
= 0; z
= t
;
757 xt
= x
- SIGN(z
) * y
*cordicTable
[j
-1][0];
758 yt
= y
+ SIGN(z
) * x
*cordicTable
[j
-1][0];
759 zt
= z
- SIGN(z
) * cordicTable
[j
-1][1];
764 if( func
[0] =='s' || func
[0] =='S') {
768 else if( func
[0] =='c' || func
[0] =='C') {
772 else /*if( func[0] =='t' || func[0] =='T')*/ {
773 if(t
==M_PI_2
||t
==-M_PI_2
){
774 calStatus
= cal_error
;
784 /* -----------------------------------------------------------------------
785 add in scientific number format
786 ----------------------------------------------------------------------- */
787 void doAdd (double* operandOne
, int* powerOne
,
788 double operandTwo
, int powerTwo
)
790 if ( *powerOne
>= powerTwo
){
791 if (*powerOne
- powerTwo
<= DIGITLEN
+1){
792 while (powerTwo
< *powerOne
){
796 *operandOne
+= operandTwo
;
798 /*do nothing if operandTwo is too small*/
801 if (powerTwo
- *powerOne
<= DIGITLEN
+1){
802 while(powerTwo
> *powerOne
){
806 (*operandOne
) += operandTwo
;
808 else{/* simply copy operandTwo if operandOne is too small */
809 *operandOne
= operandTwo
;
810 *powerOne
= powerTwo
;
814 /* -----------------------------------------------------------------------
815 multiple in scientific number format
816 ----------------------------------------------------------------------- */
817 void doMultiple(double* operandOne
, int* powerOne
,
818 double operandTwo
, int powerTwo
)
820 (*operandOne
) *= operandTwo
;
821 (*powerOne
) += powerTwo
;
824 /* -----------------------------------------------------------------------
825 Handles all one operand calculations
826 ----------------------------------------------------------------------- */
827 void oneOperand(void)
830 if (buttonGroup
== basicButtons
){
834 calStatus
= cal_error
;
837 result
= (mySqrt(result
*10))/10;
838 power
= (power
+1) / 2;
841 result
= mySqrt(result
);
844 calStatus
= cal_normal
;
850 calStatus
= cal_normal
;
855 calStatus
= cal_error
;
859 calStatus
= cal_normal
;
863 calStatus
= cal_toDo
;
864 break; /* just for the safety */
867 else{ /* sciButtons */
870 transcendFunc("sin", &result
, &power
);
873 transcendFunc("cos", &result
, &power
);
876 transcendFunc("tan", &result
, &power
);
879 if (power
<0 || power
>8 || result
<0 )
880 calStatus
= cal_error
;
881 else if(result
== 0) {
890 if ( ( result
- (int)result
) > MINIMUM
)
891 calStatus
= cal_error
;
893 k
= result
; result
= 1;
895 doMultiple(&result
, &power
, k
, 0);
899 calStatus
= cal_normal
;
904 calStatus
= cal_toDo
;
905 break; /* just for the safety */
911 /* -----------------------------------------------------------------------
912 Handles all two operands calculations
913 ----------------------------------------------------------------------- */
914 void twoOperands(void)
918 doAdd(&operand
, &operandPower
, -result
, power
);
921 doAdd(&operand
, &operandPower
, result
, power
);
924 doMultiple(&operand
, &operandPower
, result
, power
);
927 if ( ABS(result
) > MINIMUM
){
928 doMultiple(&operand
, &operandPower
, 1/result
, -power
);
931 calStatus
= cal_error
;
934 switchOperands(); /* counter switchOperands() below */
941 /* First, increases *dimen1 by dimen1_delta modulo dimen1_modulo.
942 If dimen1 wraps, increases *dimen2 by dimen2_delta modulo dimen2_modulo.
944 static void move_with_wrap_and_shift(
945 int *dimen1
, int dimen1_delta
, int dimen1_modulo
,
946 int *dimen2
, int dimen2_delta
, int dimen2_modulo
)
948 bool wrapped
= false;
950 *dimen1
+= dimen1_delta
;
953 *dimen1
= dimen1_modulo
- 1;
956 else if (*dimen1
>= dimen1_modulo
)
964 /* Make the dividend always positive to be sure about the result.
965 Adding dimen2_modulo does not change it since we do it modulo. */
966 *dimen2
= (*dimen2
+ dimen2_modulo
+ dimen2_delta
) % dimen2_modulo
;
970 /* -----------------------------------------------------------------------
971 Print buttons when switching 1st and 2nd
972 int group = {basicButtons, sciButtons}
973 ----------------------------------------------------------------------- */
974 void printButtonGroups(int group
)
980 /* -----------------------------------------------------------------------
981 flash the currently marked button
982 ----------------------------------------------------------------------- */
983 void flashButton(void)
988 rb
->lcd_getstringsize( buttonChar
[buttonGroup
][btn_row
][btn_col
],&w
,&h
);
989 rb
->lcd_set_drawmode(DRMODE_SOLID
|(k
==1) ? 0 : DRMODE_INVERSEVID
);
990 rb
->lcd_fillrect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
991 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
992 REC_WIDTH
- 1, REC_HEIGHT
- 1);
993 rb
->lcd_putsxy( X_0_POS
+ btn_col
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
994 Y_1_POS
+ btn_row
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 +1,
995 buttonChar
[buttonGroup
][btn_row
][btn_col
] );
996 rb
->lcd_update_rect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
997 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
998 REC_WIDTH
- 1, REC_HEIGHT
- 1);
1006 /* -----------------------------------------------------------------------
1007 pos is the position that needs animation. pos = [1~18]
1008 ----------------------------------------------------------------------- */
1009 void deleteAnimation(int pos
)
1012 if (pos
<1 || pos
>18)
1015 rb
->lcd_fillrect(1+pos
*6, TEXT_1_POS
, 6, 8);
1016 rb
->lcd_update_rect(1+pos
*6, TEXT_1_POS
, 6, 8);
1020 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
1021 rb
->lcd_fillrect(1+pos
*6, TEXT_1_POS
, 6, 8);
1022 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1023 rb
->lcd_fillrect(1+pos
*6+1+k
, TEXT_1_POS
+k
,
1024 (5-2*k
)>0?(5-2*k
):1, (7-2*k
)>0?(7-2*k
):1 );
1025 rb
->lcd_update_rect(1+pos
*6, TEXT_1_POS
, 6, 8);
1030 /* -----------------------------------------------------------------------
1031 result may be one of these formats:
1037 formatResult() change result to standard format: 0.xxxx
1038 if result is close to 0, let it be 0;
1039 if result is close to 1, let it be 0.1 and power++;
1040 ----------------------------------------------------------------------- */
1041 void formatResult(void)
1043 int resultsign
= SIGN(result
);
1044 result
= ABS(result
);
1045 if(result
> MINIMUM
){ /* doesn't check power, might have problem
1047 + - * / of two formatted number wouldn't.
1048 only a calculation that makes a formatted
1049 number (0.xxxx) less than MINIMUM in only
1053 while( (int)(result
*10) == 0 ){
1059 else{ /* result >= 1 */
1060 while( (int)result
!= 0 ){
1067 if (result
> (1-MINIMUM
)){
1072 result
*= resultsign
;
1081 /* -----------------------------------------------------------------------
1082 result2typingbuf() outputs standard format result to typingbuf.
1083 case SCIENTIFIC_FORMAT, let temppower = 1;
1084 case temppower > 0: print '.' in the middle
1085 case temppower <= 0: print '.' in the begining
1086 ----------------------------------------------------------------------- */
1087 void result2typingbuf(void)
1089 bool haveDot
= false;
1092 double tempresult
= ABS(result
); /* positive num makes things simple */
1095 double tempmodifier
= 1;
1098 if(SCIENTIFIC_FORMAT
)
1099 temppower
= 1; /* output x.xxxx format */
1105 if(tempresult
< MINIMUM
){ /* if 0,faster display and avoid complication*/
1109 else{ /* tempresult > 0 */
1110 typingbuf
[0] = (SIGN(result
)<0)?'-':' ';
1112 typingbufPointer
= typingbuf
;
1114 for (k
= 0; k
<DIGITLEN
+1 ; k
++){
1116 if(temppower
|| *(typingbufPointer
-1) == '.'){
1118 tempmodifier
= tempmodifier
/10;
1119 while( (tempresult
-tempmodifier
*count
) >
1120 (tempmodifier
-MINIMUM
)){
1123 tempresult
-= tempmodifier
*count
;
1124 tempresult
= ABS(tempresult
);
1126 *typingbufPointer
= count
+ '0';
1128 else{ /* temppower == 0 */
1129 *typingbufPointer
= '.';
1136 typingbufPointer
++; *typingbufPointer
= '0';
1137 typingbufPointer
++; *typingbufPointer
= '.';
1138 for (k
= 2; k
<DIGITLEN
+1 ; k
++){
1141 if ( (-temppower
) < (k
-1)){
1142 tempmodifier
= tempmodifier
/10;
1143 while((tempresult
-tempmodifier
*count
)>(tempmodifier
-MINIMUM
)){
1147 tempresult
-= tempmodifier
*count
;
1148 tempresult
= ABS(tempresult
);
1151 *typingbufPointer
= count
+ '0';
1154 /* now, typingbufPointer = typingbuf + 16 */
1155 /* backward strip off 0 and '.' */
1157 while( (*typingbufPointer
== '0') || (*typingbufPointer
== '.')){
1158 tempchar
= *typingbufPointer
;
1159 *typingbufPointer
= 0;
1161 if (tempchar
== '.') break;
1164 typingbuf
[DIGITLEN
+1] = 0;
1165 } /* else tempresult > 0 */
1168 /* -----------------------------------------------------------------------
1169 printResult() generates LCD display.
1170 ----------------------------------------------------------------------- */
1171 void printResult(void)
1175 char operbuf
[3] = {0, 0, 0};
1180 rb
->lcd_clear_display();
1181 rb
->splash(HZ
/3, "Bye now!");
1185 rb
->snprintf(buf
, 19, "%18s","Error");
1189 rb
->snprintf(buf
, 19, "%18s","Coming soon ^_* ");
1195 if( power
> 1000 ){ /* power -1 > 999 */
1196 calStatus
= cal_error
;
1199 if (power
< -998 ) /* power -1 < -999 */
1200 clearResult(); /* too small, let it be 0 */
1206 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1209 if(SCIENTIFIC_FORMAT
){
1210 /* output format: X.XXXX eXXX */
1211 if(power
> -98){ /* power-1 >= -99, eXXX or e-XX */
1212 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1213 for(k
=11;k
<=14;k
++) buf
[k
] = ' ';
1215 rb
->snprintf(typingbuf
, 5, "e%d",power
-1);
1216 rb
->snprintf(buf
+11, 5, "%4s",typingbuf
);
1218 else{ /* power-1 <= -100, e-XXX */
1219 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1220 rb
->snprintf(buf
+11, 6, "e%d",power
-1);
1224 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1225 } /* if SCIENTIFIC_FORMAT */
1231 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1232 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1237 rb
->lcd_getstringsize(buf
, &w
, &h
);
1238 rb
->screen_clear_area(rb
->screens
[0], 0, 0, LCD_WIDTH
, REC_HEIGHT
-1);
1239 rb
->lcd_putsxy(4, Y_1_POS
- h
-1, operbuf
);
1240 rb
->lcd_putsxy(LCD_WIDTH
- w
- 4, Y_1_POS
- h
-1, buf
);
1241 rb
->lcd_update_rect(0, 1, LCD_WIDTH
, Y_1_POS
);
1244 /* -----------------------------------------------------------------------
1245 Process typing buttons: 1-9, '.', sign
1246 main operand "result" and typingbuf are processed seperately here.
1247 ----------------------------------------------------------------------- */
1248 void typingProcess(void){
1249 switch( CAL_BUTTON
){
1251 if (calStatus
== cal_typing
||
1252 calStatus
== cal_dotted
)
1253 typingbuf
[0] = (typingbuf
[0]=='-')?' ':'-';
1257 operInputted
= false;
1261 *typingbufPointer
= '0';
1264 calStatus
= cal_dotted
;
1265 *typingbufPointer
= '.';
1266 if (typingbufPointer
!= typingbuf
+DIGITLEN
+1)
1269 default: /* cal_dotted */
1274 operInputted
= false;
1275 /* normal,0; normal,1-9; typing,0; typing,1-9 */
1278 if(CAL_BUTTON
== btn_0
)
1279 break; /* first input is 0, ignore */
1281 /*no operator means start a new calculation*/
1284 calStatus
= cal_typing
;
1285 /* go on typing, no break */
1290 *typingbufPointer
= '0';
1293 *typingbufPointer
=(7+btn_col
-3*(btn_row
-1))+ '0';
1296 if (typingbufPointer
!=typingbuf
+DIGITLEN
+1){
1299 {/* result processing */
1300 if (calStatus
== cal_typing
) power
++;
1301 if (CAL_BUTTON
!= btn_0
)
1304 (7+btn_col
-3*(btn_row
-1))*modifier
;
1308 else /* last byte always '\0' */
1309 *typingbufPointer
= 0;
1311 default: /* cal_error, cal_exit */
1314 break; /* default, 0-9 */
1315 } /* switch( CAL_BUTTON ) */
1318 /* -----------------------------------------------------------------------
1319 Handle delete operation
1320 main operand "result" and typingbuf are processed seperately here.
1321 ----------------------------------------------------------------------- */
1322 void doDelete(void){
1323 deleteAnimation(18);
1326 if (*(typingbufPointer
-1) == '.'){
1327 /* if dotted and deleting '.',
1328 change status and delete '.' below */
1329 calStatus
= cal_typing
;
1331 else{ /* if dotted and not deleting '.',
1333 power
++; /* counter "power--;" below */
1338 {/* result processing */ /* 0-9, '.' */
1339 /* if deleting '.', do nothing */
1340 if ( *typingbufPointer
!= '.'){
1343 result
= result
- SIGN(result
)*
1344 ((*typingbufPointer
)- '0')*modifier
;
1348 *typingbufPointer
= 0;
1350 /* if (only one digit left and it's 0)
1351 or no digit left, change status*/
1352 if ( typingbufPointer
== typingbuf
+1 ||
1353 ( typingbufPointer
== typingbuf
+2 &&
1354 *(typingbufPointer
-1) == '0' ))
1355 calStatus
= cal_normal
;
1357 default: /* normal, error, exit */
1361 /* -----------------------------------------------------------------------
1362 Handle buttons on basic screen
1363 ----------------------------------------------------------------------- */
1364 void basicButtonsProcess(void){
1366 case CALCULATOR_INPUT
:
1367 if (calStatus
== cal_error
&& (CAL_BUTTON
!= btn_C
) ) break;
1369 switch( CAL_BUTTON
){
1371 operInputted
= false;
1372 result
= memTemp
; power
= memTempPower
;
1373 calStatus
= cal_normal
;
1377 if (memTemp
> MINIMUM
)
1378 doAdd(&memTemp
, &memTempPower
, result
, power
);
1380 /* if result is too small and memTemp = 0,
1381 doAdd will not add */
1383 memTempPower
= power
;
1385 calStatus
= cal_normal
;
1388 case btn_C
: clearMem(); break;
1389 case btn_CE
: clearInput(); break;
1392 buttonGroup
= sciButtons
;
1393 printButtonGroups(buttonGroup
);
1396 /* one operand calculation, may be changed to
1397 like sin, cos, log, etc */
1401 formatResult(); /* not necessary, just for safty */
1405 case_btn_equal
: /* F3 shortkey entrance */
1408 calStatus
= cal_normal
;
1409 operInputted
= false;
1410 if (oper
!= ' ') twoOperands();
1417 if(!operInputted
) {twoOperands(); operInputted
= true;}
1418 oper
= buttonChar
[basicButtons
][btn_row
][btn_col
][0];
1419 #ifdef CALCULATOR_OPERATORS
1420 case_cycle_operators
: /* F2 shortkey entrance */
1422 calStatus
= cal_normal
;
1425 operandPower
= power
;
1434 } /* switch (CAL_BUTTON) */
1437 #ifdef CALCULATOR_OPERATORS
1438 case CALCULATOR_OPERATORS
:
1439 if (calStatus
== cal_error
) break;
1440 if (!operInputted
) {twoOperands(); operInputted
= true;}
1443 case '/': oper
= '+'; flashButton(); break;
1444 case '+': oper
= '-'; flashButton(); break;
1445 case '-': oper
= '*'; flashButton(); break;
1446 case '*': oper
= '/'; flashButton(); break;
1448 goto case_cycle_operators
;
1452 case CALCULATOR_CALC
:
1453 if (calStatus
== cal_error
) break;
1455 goto case_btn_equal
;
1462 /* -----------------------------------------------------------------------
1463 Handle buttons on scientific screen
1464 ----------------------------------------------------------------------- */
1465 void sciButtonsProcess(void){
1467 case CALCULATOR_INPUT
:
1468 if (calStatus
== cal_error
&& (CAL_BUTTON
!= sci_sci
) ) break;
1470 switch( CAL_BUTTON
){
1473 result
= M_PI
; power
= 0;
1474 calStatus
= cal_normal
;
1480 buttonGroup
= basicButtons
;
1481 printButtonGroups(basicButtons
);
1494 formatResult(); /* not necessary, just for safty */
1503 } /* switch (CAL_BUTTON) */
1506 #ifdef CALCULATOR_OPERATORS
1507 case CALCULATOR_OPERATORS
:
1508 if (calStatus
== cal_error
) break;
1509 if (!operInputted
) {twoOperands(); operInputted
= true;}
1511 case ' ': oper
= '+'; break;
1512 case '/': oper
= '+'; deleteAnimation(1); break;
1513 case '+': oper
= '-'; deleteAnimation(1); break;
1514 case '-': oper
= '*'; deleteAnimation(1); break;
1515 case '*': oper
= '/'; deleteAnimation(1); break;
1517 calStatus
= cal_normal
;
1520 operandPower
= power
;
1524 case CALCULATOR_CALC
:
1525 if (calStatus
== cal_error
) break;
1527 calStatus
= cal_normal
;
1528 operInputted
= false;
1529 if (oper
!= ' ') twoOperands();
1536 /* -----------------------------------------------------------------------
1538 Invert display new button, invert back previous button
1539 ----------------------------------------------------------------------- */
1540 int handleButton(int button
){
1543 case CALCULATOR_INPUT
:
1544 case CALCULATOR_CALC
:
1545 #ifdef CALCULATOR_INPUT_CALC_PRE
1546 if (lastbtn
!= CALCULATOR_INPUT_CALC_PRE
)
1548 /* no unconditional break; here! */
1550 #ifdef CALCULATOR_OPERATORS
1551 case CALCULATOR_OPERATORS
:
1553 switch(buttonGroup
){
1555 basicButtonsProcess();
1558 sciButtonsProcess();
1563 #ifdef CALCULATOR_CLEAR
1564 case CALCULATOR_CLEAR
:
1570 default: /* cal_normal, cal_error, cal_exit */
1577 case CALCULATOR_LEFT
:
1578 case CALCULATOR_LEFT
| BUTTON_REPEAT
:
1579 move_with_wrap_and_shift(
1580 &btn_col
, -1, BUTTON_COLS
,
1581 &btn_row
, 0, BUTTON_ROWS
);
1584 case CALCULATOR_RIGHT
:
1585 case CALCULATOR_RIGHT
| BUTTON_REPEAT
:
1586 move_with_wrap_and_shift(
1587 &btn_col
, 1, BUTTON_COLS
,
1588 &btn_row
, 0, BUTTON_ROWS
);
1591 #ifdef CALCULATOR_UP
1593 case CALCULATOR_UP
| BUTTON_REPEAT
:
1594 move_with_wrap_and_shift(
1595 &btn_row
, -1, BUTTON_ROWS
,
1596 &btn_col
, 0, BUTTON_COLS
);
1599 #ifdef CALCULATOR_DOWN
1600 case CALCULATOR_DOWN
:
1601 case CALCULATOR_DOWN
| BUTTON_REPEAT
:
1602 move_with_wrap_and_shift(
1603 &btn_row
, 1, BUTTON_ROWS
,
1604 &btn_col
, 0, BUTTON_COLS
);
1608 #ifdef CALCULATOR_UP_W_SHIFT
1609 case CALCULATOR_UP_W_SHIFT
:
1610 case CALCULATOR_UP_W_SHIFT
| BUTTON_REPEAT
:
1611 move_with_wrap_and_shift(
1612 &btn_row
, -1, BUTTON_ROWS
,
1613 &btn_col
, -1, BUTTON_COLS
);
1616 #ifdef CALCULATOR_DOWN_W_SHIFT
1617 case CALCULATOR_DOWN_W_SHIFT
:
1618 case CALCULATOR_DOWN_W_SHIFT
| BUTTON_REPEAT
:
1619 move_with_wrap_and_shift(
1620 &btn_row
, 1, BUTTON_ROWS
,
1621 &btn_col
, 1, BUTTON_COLS
);
1624 #ifdef CALCULATOR_LEFT_W_SHIFT
1625 case CALCULATOR_LEFT_W_SHIFT
:
1626 case CALCULATOR_LEFT_W_SHIFT
| BUTTON_REPEAT
:
1627 move_with_wrap_and_shift(
1628 &btn_col
, -1, BUTTON_COLS
,
1629 &btn_row
, -1, BUTTON_ROWS
);
1632 #ifdef CALCULATOR_RIGHT_W_SHIFT
1633 case CALCULATOR_RIGHT_W_SHIFT
:
1634 case CALCULATOR_RIGHT_W_SHIFT
| BUTTON_REPEAT
:
1635 move_with_wrap_and_shift(
1636 &btn_col
, 1, BUTTON_COLS
,
1637 &btn_row
, 1, BUTTON_ROWS
);
1640 #ifdef CALCULATOR_RC_QUIT
1641 case CALCULATOR_RC_QUIT
:
1643 case CALCULATOR_QUIT
:
1649 prev_btn_row
= btn_row
;
1650 prev_btn_col
= btn_col
;
1653 /* -----------------------------------------------------------------------
1655 ----------------------------------------------------------------------- */
1656 enum plugin_status
plugin_start(const void* parameter
)
1660 /* now go ahead and have fun! */
1664 while (calStatus
!= cal_exit
) {
1665 btn
= rb
->button_get_w_tmo(HZ
/2);
1666 #ifdef HAVE_TOUCHSCREEN
1667 if(btn
& BUTTON_TOUCHSCREEN
)
1669 struct ts_raster_result res
;
1670 if(touchscreen_map_raster(&calc_raster
, rb
->button_get_data() >> 16,
1671 rb
->button_get_data() & 0xffff, &res
) == 1)
1675 drawButtons(buttonGroup
);
1680 prev_btn_row
= btn_row
;
1681 prev_btn_col
= btn_col
;
1682 if(btn
& BUTTON_REL
)
1684 btn
= CALCULATOR_INPUT
;
1685 switch(buttonGroup
){
1687 basicButtonsProcess();
1690 sciButtonsProcess();
1693 btn
= BUTTON_TOUCHSCREEN
;
1698 if (handleButton(btn
) == -1)
1700 calStatus
= cal_exit
;
1705 drawButtons(buttonGroup
);
1711 if(rb
->default_event_handler(btn
) == SYS_USB_CONNECTED
)
1712 return PLUGIN_USB_CONNECTED
;
1714 if (btn
!= BUTTON_NONE
)
1716 } /* while (calStatus != cal_exit ) */
1718 rb
->button_clear_queue();
1722 #endif /* #ifdef HAVE_LCD_BITMAP */