1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2007 by Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* This file contains the code to draw the list widget on BITMAP LCDs. */
36 #include "screen_access.h"
38 #include "scrollbar.h"
44 #define ICON_PADDING 1
46 /* these are static to make scrolling work */
47 static struct viewport list_text
[NB_SCREENS
], title_text
[NB_SCREENS
];
49 int gui_list_get_item_offset(struct gui_synclist
* gui_list
, int item_width
,
50 int text_pos
, struct screen
* display
,
52 bool list_display_title(struct gui_synclist
*list
, enum screen_type screen
);
55 internal screen layout:
57 |TI| title | TI is title icon
61 | | | items | I - icons
65 static bool draw_title(struct screen
*display
, struct gui_synclist
*list
)
67 const int screen
= display
->screen_type
;
68 int style
= STYLE_DEFAULT
;
69 if (!list_display_title(list
, screen
))
71 title_text
[screen
] = *(list
->parent
[screen
]);
72 title_text
[screen
].height
= font_get(title_text
[screen
].font
)->height
;
74 if (list
->title_icon
!= Icon_NOICON
&& global_settings
.show_icons
)
76 struct viewport title_icon
= title_text
[screen
];
77 title_icon
.width
= get_icon_width(screen
)
79 title_icon
.x
+= ICON_PADDING
;
81 title_text
[screen
].width
-= title_icon
.width
;
82 title_text
[screen
].x
+= title_icon
.width
;
84 display
->set_viewport(&title_icon
);
85 screen_put_icon(display
, 0, 0, list
->title_icon
);
88 if (list
->title_color
>= 0)
90 style
|= (STYLE_COLORED
|list
->title_color
);
93 display
->set_viewport(&title_text
[screen
]);
94 display
->puts_scroll_style(0, 0, list
->title
, style
);
98 void list_draw(struct screen
*display
, struct gui_synclist
*list
)
100 struct viewport list_icons
;
101 int start
, end
, line_height
, style
, i
;
102 const int screen
= display
->screen_type
;
103 const int icon_width
= get_icon_width(screen
) + ICON_PADDING
;
104 const bool show_cursor
= !global_settings
.cursor_style
&&
105 list
->show_selection_marker
;
106 struct viewport
*parent
= (list
->parent
[screen
]);
107 #ifdef HAVE_LCD_COLOR
108 unsigned char cur_line
= 0;
112 line_height
= font_get(parent
->font
)->height
;
113 display
->set_viewport(parent
);
114 display
->clear_viewport();
115 display
->scroll_stop(parent
);
116 list_text
[screen
] = *parent
;
117 if ((show_title
= draw_title(display
, list
)))
119 list_text
[screen
].y
+= line_height
;
120 list_text
[screen
].height
-= line_height
;
123 start
= list
->start_item
[screen
];
124 end
= start
+ viewport_get_nb_lines(&list_text
[screen
]);
126 /* draw the scrollbar if its needed */
127 if (global_settings
.scrollbar
&&
128 viewport_get_nb_lines(&list_text
[screen
]) < list
->nb_items
)
131 vp
= list_text
[screen
];
132 vp
.width
= SCROLLBAR_WIDTH
;
133 list_text
[screen
].width
-= SCROLLBAR_WIDTH
;
134 if(global_settings
.scrollbar
== SCROLLBAR_LEFT
)
135 list_text
[screen
].x
+= SCROLLBAR_WIDTH
;
136 vp
.height
= line_height
*
137 viewport_get_nb_lines(&list_text
[screen
]);
139 if(global_settings
.scrollbar
== SCROLLBAR_RIGHT
)
140 vp
.x
+= list_text
[screen
].width
;
141 display
->set_viewport(&vp
);
142 gui_scrollbar_draw(display
, 0, 0, SCROLLBAR_WIDTH
-1,
143 vp
.height
, list
->nb_items
,
144 list
->start_item
[screen
],
145 list
->start_item
[screen
] + end
-start
,
150 /* shift everything right a bit... */
151 if(global_settings
.scrollbar
== SCROLLBAR_LEFT
)
153 list_text
[screen
].width
-= SCROLLBAR_WIDTH
;
154 list_text
[screen
].x
+= SCROLLBAR_WIDTH
;
158 /* setup icon placement */
159 list_icons
= list_text
[screen
];
160 int icon_count
= global_settings
.show_icons
&&
161 (list
->callback_get_item_icon
!= NULL
) ? 1 : 0;
166 list_icons
.width
= icon_width
* icon_count
;
167 list_text
[screen
].width
-=
168 list_icons
.width
+ ICON_PADDING
;
169 list_text
[screen
].x
+=
170 list_icons
.width
+ ICON_PADDING
;
173 for (i
=start
; i
<end
&& i
<list
->nb_items
; i
++)
176 unsigned const char *s
;
177 char entry_buffer
[MAX_PATH
];
178 unsigned char *entry_name
;
180 s
= list
->callback_get_item_name(i
, list
->data
, entry_buffer
,
181 sizeof(entry_buffer
));
182 entry_name
= P2STR(s
);
183 display
->set_viewport(&list_text
[screen
]);
184 style
= STYLE_DEFAULT
;
185 /* position the string at the correct offset place */
187 display
->getstringsize(entry_name
, &item_width
, &h
);
188 item_offset
= gui_list_get_item_offset(list
, item_width
,
192 #ifdef HAVE_LCD_COLOR
193 /* if the list has a color callback */
194 if (list
->callback_get_item_color
)
196 int color
= list
->callback_get_item_color(i
, list
->data
);
197 /* if color selected */
200 style
|= STYLE_COLORED
|color
;
204 if(i
>= list
->selected_item
&& i
< list
->selected_item
205 + list
->selected_size
&& list
->show_selection_marker
)
206 {/* The selected item must be displayed scrolling */
207 if (global_settings
.cursor_style
== 1
208 #ifdef HAVE_REMOTE_LCD
209 /* the global_settings.cursor_style check is here to make
210 * sure if they want the cursor instead of bar it will work
212 || (display
->depth
< 16 && global_settings
.cursor_style
)
216 /* Display inverted-line-style */
217 style
= STYLE_INVERT
;
219 #ifdef HAVE_LCD_COLOR
220 else if (global_settings
.cursor_style
== 2)
222 /* Display colour line selector */
223 style
= STYLE_COLORBAR
;
225 else if (global_settings
.cursor_style
== 3)
227 /* Display gradient line selector */
228 style
= STYLE_GRADIENT
;
230 /* Make the lcd driver know how many lines the gradient should
231 cover and current line number */
232 /* number of selected lines */
233 style
|= NUMLN_PACK(list
->selected_size
);
234 /* current line number, zero based */
235 style
|= CURLN_PACK(cur_line
);
239 /* if the text is smaller than the viewport size */
240 if (item_offset
> item_width
241 - (list_text
[screen
].width
- text_pos
))
244 display
->puts_style_offset(0, i
-start
, entry_name
,
249 display
->puts_scroll_style_offset(0, i
-start
, entry_name
,
255 if (list
->scroll_all
)
256 display
->puts_scroll_style_offset(0, i
-start
, entry_name
,
259 display
->puts_style_offset(0, i
-start
, entry_name
,
263 if (list
->callback_get_item_icon
&& global_settings
.show_icons
)
265 display
->set_viewport(&list_icons
);
266 screen_put_icon_with_offset(display
, show_cursor
?1:0,
267 (i
-start
),show_cursor
?ICON_PADDING
:0,0,
268 list
->callback_get_item_icon(i
, list
->data
));
269 if (show_cursor
&& i
>= list
->selected_item
&&
270 i
< list
->selected_item
+ list
->selected_size
)
272 screen_put_icon(display
, 0, i
-start
, Icon_Cursor
);
275 else if (show_cursor
&& i
>= list
->selected_item
&&
276 i
< list
->selected_item
+ list
->selected_size
)
278 display
->set_viewport(&list_icons
);
279 screen_put_icon(display
, 0, (i
-start
), Icon_Cursor
);
282 display
->set_viewport(parent
);
283 display
->update_viewport();
284 display
->set_viewport(NULL
);
287 #if defined(HAVE_TOUCHSCREEN)
288 /* This needs to be fixed if we ever get more than 1 touchscreen on a target. */
289 static bool scrolling
=false;
291 static int gui_synclist_touchscreen_scrollbar(struct gui_synclist
* gui_list
,
294 int screen
= screens
[SCREEN_MAIN
].screen_type
;
295 int nb_lines
= viewport_get_nb_lines(&list_text
[screen
]);
296 if (nb_lines
< gui_list
->nb_items
)
300 int scrollbar_size
= nb_lines
*
301 font_get(gui_list
->parent
[screen
]->font
)->height
;
302 int actual_y
= y
- list_text
[screen
].y
;
304 int new_selection
= (actual_y
* gui_list
->nb_items
)
307 int start_item
= new_selection
- nb_lines
/2;
310 else if(start_item
> gui_list
->nb_items
- nb_lines
)
311 start_item
= gui_list
->nb_items
- nb_lines
;
313 gui_list
->start_item
[screen
] = start_item
;
314 gui_synclist_select_item(gui_list
, new_selection
);
316 return ACTION_REDRAW
;
322 unsigned gui_synclist_do_touchscreen(struct gui_synclist
* gui_list
)
325 int button
= action_get_touchscreen_press(&x
, &y
);
327 struct screen
*display
= &screens
[SCREEN_MAIN
];
328 int screen
= display
->screen_type
;
329 if (button
== BUTTON_NONE
)
331 if (x
<list_text
[screen
].x
)
333 /* Top left corner is GO_TO_ROOT */
334 if (y
<list_text
[SCREEN_MAIN
].y
)
336 if (button
== BUTTON_REL
)
337 return ACTION_STD_MENU
;
338 else if (button
== (BUTTON_REPEAT
|BUTTON_REL
))
339 return ACTION_STD_CONTEXT
;
344 else if(global_settings
.scrollbar
== SCROLLBAR_LEFT
)
345 return gui_synclist_touchscreen_scrollbar(gui_list
, y
);
349 if(x
>list_text
[screen
].x
+list_text
[screen
].width
&&
350 global_settings
.scrollbar
== SCROLLBAR_RIGHT
)
351 return gui_synclist_touchscreen_scrollbar(gui_list
, y
);
353 /* |--------------------------------------------------------|
354 * | Description of the touchscreen list interface: |
355 * |--------------------------------------------------------|
356 * | Pressing an item will select it and "enter" it. |
358 * | Pressing and holding your pen down will scroll through |
359 * | the list of items. |
361 * | Pressing and holding your pen down on a single item |
362 * | will bring up the context menu of it. |
363 * |--------------------------------------------------------|
365 if (y
> list_text
[screen
].y
|| button
& BUTTON_REPEAT
)
367 int line_height
, actual_y
;
369 actual_y
= y
- list_text
[screen
].y
;
370 line_height
= font_get(gui_list
->parent
[screen
]->font
)->height
;
371 line
= actual_y
/ line_height
;
373 /* Pressed below the list*/
374 if (gui_list
->start_item
[screen
]+line
>= gui_list
->nb_items
)
377 /* Pressed a border */
378 if(UNLIKELY(actual_y
% line_height
== 0))
381 if (line
!= (gui_list
->selected_item
- gui_list
->start_item
[screen
])
382 && button
^ BUTTON_REL
)
384 if(button
& BUTTON_REPEAT
)
387 gui_synclist_select_item(gui_list
, gui_list
->start_item
[screen
]
390 return ACTION_REDRAW
;
393 /* This has the same effect as the icons do when the scrollbar
394 is on the left (ie eliminate the chances an user enters/starts
395 an item when he wanted to use the scrollbar, due to touchscreen
398 if(global_settings
.scrollbar
== SCROLLBAR_RIGHT
&&
399 x
> list_text
[screen
].x
+ list_text
[screen
].width
-
400 get_icon_width(SCREEN_MAIN
))
403 if (button
== (BUTTON_REPEAT
|BUTTON_REL
))
407 /* Pen was hold on the same line as the
408 * previously selected one
409 * => simulate long button press
411 return ACTION_STD_CONTEXT
;
415 /* Pen was moved across several lines and then released on
423 else if(button
== BUTTON_REL
&&
424 line
== gui_list
->selected_item
- gui_list
->start_item
[screen
])
426 /* Pen was released on either the same line as the previously
427 * selected one or an other one
428 * => simulate short press
430 return ACTION_STD_OK
;
435 /* Everything above the items is cancel */
436 else if (y
< list_text
[screen
].y
&& button
== BUTTON_REL
)
437 return ACTION_STD_CANCEL
;