1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005-2007 Miika Pekkarinen
11 * Copyright (C) 2007-2008 Nicolas Pennequin
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
23 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
24 * play whilst audio is paused */
28 #include "codec_thread.h"
31 #include "buffering.h"
32 #include "voice_thread.h"
42 #ifdef HAVE_LCD_BITMAP
53 #include "pcm_record.h"
56 #define PLAYBACK_VOICE
58 /* amount of guess-space to allow for codecs that must hunt and peck
59 * for their correct seeek target, 32k seems a good size */
60 #define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
62 /* Define LOGF_ENABLE to enable logf output in this file */
63 /*#define LOGF_ENABLE*/
66 /* macros to enable logf for queues
67 logging on SYS_TIMEOUT can be disabled */
69 /* Define this for logf output of all queuing except SYS_TIMEOUT */
70 #define PLAYBACK_LOGQUEUES
71 /* Define this to logf SYS_TIMEOUT messages */
72 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
75 #ifdef PLAYBACK_LOGQUEUES
76 #define LOGFQUEUE logf
78 #define LOGFQUEUE(...)
81 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
82 #define LOGFQUEUE_SYS_TIMEOUT logf
84 #define LOGFQUEUE_SYS_TIMEOUT(...)
88 static enum filling_state
{
89 STATE_IDLE
, /* audio is stopped: nothing to do */
90 STATE_FILLING
, /* adding tracks to the buffer */
91 STATE_FULL
, /* can't add any more tracks */
92 STATE_END_OF_PLAYLIST
, /* all remaining tracks have been added */
93 STATE_FINISHED
, /* all remaining tracks are fully buffered */
96 /* As defined in plugins/lib/xxx2wav.h */
97 #define GUARD_BUFSIZE (32*1024)
99 bool audio_is_initialized
= false;
100 static bool audio_thread_ready SHAREDBSS_ATTR
= false;
102 /* Variables are commented with the threads that use them: *
103 * A=audio, C=codec, V=voice. A suffix of - indicates that *
104 * the variable is read but not updated on that thread. */
105 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
107 /* Main state control */
108 static volatile bool playing SHAREDBSS_ATTR
= false;/* Is audio playing? (A) */
109 static volatile bool paused SHAREDBSS_ATTR
= false; /* Is audio paused? (A/C-) */
110 extern volatile bool audio_codec_loaded
; /* Codec loaded? (C/A-) */
112 /* Ring buffer where compressed audio and codecs are loaded */
113 static unsigned char *filebuf
= NULL
; /* Start of buffer (A/C-) */
114 static unsigned char *malloc_buf
= NULL
; /* Start of malloc buffer (A/C-) */
115 static size_t filebuflen
= 0; /* Size of buffer (A/C-) */
116 /* FIXME: make buf_ridx (C/A-) */
118 /* Possible arrangements of the buffer */
119 static int buffer_state
= AUDIOBUF_STATE_TRASHED
; /* Buffer state */
121 /* These are used to store the current and next (or prev if the current is the last)
122 * mp3entry's in a round-robin system. This guarentees that the pointer returned
123 * by audio_current/next_track will be valid for the full duration of the
124 * currently playing track */
125 static struct mp3entry mp3entry_buf
[2];
126 struct mp3entry
*thistrack_id3
, /* the currently playing track */
127 *othertrack_id3
; /* prev track during track-change-transition, or end of playlist,
128 * next track otherwise */
129 static struct mp3entry unbuffered_id3
; /* the id3 for the first unbuffered track */
131 /* for cuesheet support */
132 static struct cuesheet
*curr_cue
= NULL
;
135 #define MAX_MULTIPLE_AA 2
138 static struct albumart_slot
{
139 struct dim dim
; /* holds width, height of the albumart */
140 int used
; /* counter, increments if something uses it */
141 } albumart_slots
[MAX_MULTIPLE_AA
];
143 #define FOREACH_ALBUMART(i) for(i = 0;i < MAX_MULTIPLE_AA; i++)
147 #define MAX_TRACK 128
148 #define MAX_TRACK_MASK (MAX_TRACK-1)
150 /* Track info structure about songs in the file buffer (A/C-) */
151 static struct track_info
{
152 int audio_hid
; /* The ID for the track's buffer handle */
153 int id3_hid
; /* The ID for the track's metadata handle */
154 int codec_hid
; /* The ID for the track's codec handle */
156 int aa_hid
[MAX_MULTIPLE_AA
];/* The ID for the track's album art handle */
158 int cuesheet_hid
; /* The ID for the track's parsed cueesheet handle */
160 size_t filesize
; /* File total length */
162 bool taginfo_ready
; /* Is metadata read */
166 static volatile int track_ridx
= 0; /* Track being decoded (A/C-) */
167 static int track_widx
= 0; /* Track being buffered (A) */
168 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
170 static struct track_info
*prev_ti
= NULL
; /* Pointer to the previously played
173 /* Information used only for filling the buffer */
174 /* Playlist steps from playing track to next track to be buffered (A) */
175 static int last_peek_offset
= 0;
177 /* Scrobbler support */
178 static unsigned long prev_track_elapsed
= 0; /* Previous track elapsed time (C/A-)*/
180 /* Track change controls */
181 bool automatic_skip
= false; /* Who initiated in-progress skip? (C/A-) */
182 extern bool track_transition
; /* Are we in a track transition? */
183 static bool dir_skip
= false; /* Is a directory skip pending? (A) */
184 static bool new_playlist
= false; /* Are we starting a new playlist? (A) */
185 static int wps_offset
= 0; /* Pending track change offset, to keep WPS responsive (A) */
186 static bool skipped_during_pause
= false; /* Do we need to clear the PCM buffer when playback resumes (A) */
188 static bool start_play_g
= false; /* Used by audio_load_track to notify
189 audio_finish_load_track about start_play */
191 /* True when a track load is in progress, i.e. audio_load_track() has returned
192 * but audio_finish_load_track() hasn't been called yet. Used to avoid allowing
193 * audio_load_track() to get called twice in a row, which would cause problems.
195 static bool track_load_started
= false;
197 #ifdef HAVE_DISK_STORAGE
198 static size_t buffer_margin
= 5; /* Buffer margin aka anti-skip buffer (A/C-) */
202 struct event_queue audio_queue SHAREDBSS_ATTR
;
203 struct event_queue codec_queue SHAREDBSS_ATTR
;
204 static struct event_queue pcmbuf_queue SHAREDBSS_ATTR
;
206 extern struct codec_api ci
;
207 extern unsigned int codec_thread_id
;
209 /* Multiple threads */
210 /* Set the watermark to trigger buffer fill (A/C) */
211 static void set_filebuf_watermark(void);
214 static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR
;
215 static long audio_stack
[(DEFAULT_STACK_SIZE
+ 0x1000)/sizeof(long)];
216 static const char audio_thread_name
[] = "audio";
218 static void audio_thread(void);
219 static void audio_initiate_track_change(long direction
);
220 static bool audio_have_tracks(void);
221 static void audio_reset_buffer(void);
222 static void audio_stop_playback(void);
225 /**************************************/
227 /* Between the codec and PCM track change, we need to keep updating the
228 "elapsed" value of the previous (to the codec, but current to the
229 user/PCM/WPS) track, so that the progressbar reaches the end.
230 During that transition, the WPS will display othertrack_id3. */
231 void audio_pcmbuf_position_callback(size_t size
)
233 /* This is called from an ISR, so be quick */
234 unsigned int time
= size
* 1000 / 4 / NATIVE_FREQUENCY
+
235 othertrack_id3
->elapsed
;
237 if (time
>= othertrack_id3
->length
)
239 if(track_transition
){logf("playback: (callback) track transition false");}
240 track_transition
= false;
241 othertrack_id3
->elapsed
= othertrack_id3
->length
;
244 othertrack_id3
->elapsed
= time
;
247 /* Post message from pcmbuf that the end of the previous track
248 * has just been played. */
249 void audio_post_track_change(void)
251 LOGFQUEUE("pcmbuf > pcmbuf Q_AUDIO_TRACK_CHANGED");
252 queue_post(&pcmbuf_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
255 /* Scan the pcmbuf queue and return true if a message pulled.
256 * Permissible Context(s): Thread
258 static bool pcmbuf_queue_scan(struct queue_event
*ev
)
260 if (!queue_empty(&pcmbuf_queue
))
262 /* Transfer message to audio queue */
264 /* Pull message - never, ever any blocking call! */
265 queue_wait_w_tmo(&pcmbuf_queue
, ev
, 0);
273 /* --- Helper functions --- */
275 static struct mp3entry
*bufgetid3(int handle_id
)
280 struct mp3entry
*id3
;
281 ssize_t ret
= bufgetdata(handle_id
, 0, (void *)&id3
);
283 if (ret
< 0 || ret
!= sizeof(struct mp3entry
))
289 static bool clear_track_info(struct track_info
*track
)
291 /* bufclose returns true if the handle is not found, or if it is closed
292 * successfully, so these checks are safe on non-existant handles */
296 if (track
->codec_hid
>= 0) {
297 if (bufclose(track
->codec_hid
))
298 track
->codec_hid
= -1;
303 if (track
->id3_hid
>= 0) {
304 if (bufclose(track
->id3_hid
))
310 if (track
->audio_hid
>= 0) {
311 if (bufclose(track
->audio_hid
))
312 track
->audio_hid
= -1;
322 if (track
->aa_hid
[i
] >= 0) {
323 if (bufclose(track
->aa_hid
[i
]))
324 track
->aa_hid
[i
] = -1;
332 if (track
->cuesheet_hid
>= 0) {
333 if (bufclose(track
->cuesheet_hid
))
334 track
->cuesheet_hid
= -1;
340 track
->taginfo_ready
= false;
345 /* --- External interfaces --- */
347 /* This sends a stop message and the audio thread will dump all it's
348 subsequenct messages */
349 void audio_hard_stop(void)
352 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
353 queue_send(&audio_queue
, Q_AUDIO_STOP
, 1);
354 #ifdef PLAYBACK_VOICE
359 bool audio_restore_playback(int type
)
363 case AUDIO_WANT_PLAYBACK
:
364 if (buffer_state
!= AUDIOBUF_STATE_INITIALIZED
)
365 audio_reset_buffer();
367 case AUDIO_WANT_VOICE
:
368 if (buffer_state
== AUDIOBUF_STATE_TRASHED
)
369 audio_reset_buffer();
376 unsigned char *audio_get_buffer(bool talk_buf
, size_t *buffer_size
)
378 unsigned char *buf
, *end
;
380 if (audio_is_initialized
)
384 /* else buffer_state will be AUDIOBUF_STATE_TRASHED at this point */
386 /* Reset the buffering thread so that it doesn't try to use the data */
387 buffering_reset(filebuf
, filebuflen
);
389 if (buffer_size
== NULL
)
391 /* Special case for talk_init to use since it already knows it's
393 buffer_state
= AUDIOBUF_STATE_TRASHED
;
397 if (talk_buf
|| buffer_state
== AUDIOBUF_STATE_TRASHED
398 || !talk_voice_required())
400 logf("get buffer: talk, audio");
401 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
402 the talk buffer is not needed because voice isn't being used, or
403 could be AUDIOBUF_STATE_TRASHED already. If state is
404 AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't written
405 without the caller knowing what's going on. Changing certain settings
406 may move it to a worse condition but the memory in use by something
407 else will remain undisturbed.
409 if (buffer_state
!= AUDIOBUF_STATE_TRASHED
)
412 buffer_state
= AUDIOBUF_STATE_TRASHED
;
420 /* Safe to just return this if already AUDIOBUF_STATE_VOICED_ONLY or
421 still AUDIOBUF_STATE_INITIALIZED */
422 /* Skip talk buffer and move pcm buffer to end to maximize available
423 contiguous memory - no audio running means voice will not need the
425 logf("get buffer: audio");
426 buf
= audiobuf
+ talk_get_bufsize();
427 end
= audiobufend
- pcmbuf_init(audiobufend
);
428 buffer_state
= AUDIOBUF_STATE_VOICED_ONLY
;
431 *buffer_size
= end
- buf
;
436 int audio_buffer_state(void)
441 #ifdef HAVE_RECORDING
442 unsigned char *audio_get_recording_buffer(size_t *buffer_size
)
444 /* Stop audio, voice and obtain all available buffer space */
448 unsigned char *end
= audiobufend
;
449 buffer_state
= AUDIOBUF_STATE_TRASHED
;
450 *buffer_size
= end
- audiobuf
;
452 return (unsigned char *)audiobuf
;
455 bool audio_load_encoder(int afmt
)
458 const char *enc_fn
= get_codec_filename(afmt
| CODEC_TYPE_ENCODER
);
462 audio_remove_encoder();
463 ci
.enc_codec_loaded
= 0; /* clear any previous error condition */
465 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
466 queue_post(&codec_queue
, Q_ENCODER_LOAD_DISK
, (intptr_t)enc_fn
);
468 while (ci
.enc_codec_loaded
== 0)
471 logf("codec loaded: %d", ci
.enc_codec_loaded
);
473 return ci
.enc_codec_loaded
> 0;
478 } /* audio_load_encoder */
480 void audio_remove_encoder(void)
483 /* force encoder codec unload (if currently loaded) */
484 if (ci
.enc_codec_loaded
<= 0)
487 ci
.stop_encoder
= true;
488 while (ci
.enc_codec_loaded
> 0)
491 } /* audio_remove_encoder */
493 #endif /* HAVE_RECORDING */
496 struct mp3entry
* audio_current_track(void)
498 const char *filename
;
499 struct playlist_track_info trackinfo
;
501 int offset
= ci
.new_track
+ wps_offset
;
502 struct mp3entry
*write_id3
;
504 cur_idx
= (track_ridx
+ offset
) & MAX_TRACK_MASK
;
506 if (cur_idx
== track_ridx
&& *thistrack_id3
->path
)
509 if (tracks
[cur_idx
].cuesheet_hid
>= 0 && !thistrack_id3
->cuesheet
)
511 bufread(tracks
[cur_idx
].cuesheet_hid
, sizeof(struct cuesheet
), curr_cue
);
512 thistrack_id3
->cuesheet
= curr_cue
;
513 cue_spoof_id3(thistrack_id3
->cuesheet
, thistrack_id3
);
515 return thistrack_id3
;
517 else if (automatic_skip
&& offset
== -1 && *othertrack_id3
->path
)
519 /* We're in a track transition. The codec has moved on to the next track,
520 but the audio being played is still the same (now previous) track.
521 othertrack_id3.elapsed is being updated in an ISR by
522 codec_pcmbuf_position_callback */
523 if (tracks
[cur_idx
].cuesheet_hid
>= 0 && !thistrack_id3
->cuesheet
)
525 bufread(tracks
[cur_idx
].cuesheet_hid
, sizeof(struct cuesheet
), curr_cue
);
526 othertrack_id3
->cuesheet
= curr_cue
;
527 cue_spoof_id3(othertrack_id3
->cuesheet
, othertrack_id3
);
529 return othertrack_id3
;
534 /* Codec may be using thistrack_id3, so it must not be overwritten.
535 If this is a manual skip, othertrack_id3 will become
536 thistrack_id3 in audio_check_new_track().
537 FIXME: If this is an automatic skip, it probably means multiple
538 short tracks fit in the PCM buffer. Overwriting othertrack_id3
539 can lead to an incorrect value later.
540 Note that othertrack_id3 may also be used for next track.
542 write_id3
= othertrack_id3
;
546 write_id3
= thistrack_id3
;
549 if (tracks
[cur_idx
].id3_hid
>= 0)
551 /* The current track's info has been buffered but not read yet, so get it */
552 if (bufread(tracks
[cur_idx
].id3_hid
, sizeof(struct mp3entry
), write_id3
)
553 == sizeof(struct mp3entry
))
557 /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
558 we have and return that. */
560 memset(write_id3
, 0, sizeof(struct mp3entry
));
562 playlist_get_track_info(NULL
, playlist_next(0)+wps_offset
, &trackinfo
);
563 filename
= trackinfo
.filename
;
565 filename
= "No file!";
567 #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
568 if (tagcache_fill_tags(write_id3
, filename
))
572 strlcpy(write_id3
->path
, filename
, sizeof(write_id3
->path
));
573 write_id3
->title
= strrchr(write_id3
->path
, '/');
574 if (!write_id3
->title
)
575 write_id3
->title
= &write_id3
->path
[0];
582 struct mp3entry
* audio_next_track(void)
585 int offset
= ci
.new_track
+ wps_offset
;
587 if (!audio_have_tracks())
590 if (wps_offset
== -1 && *thistrack_id3
->path
)
592 /* We're in a track transition. The next track for the WPS is the one
593 currently being decoded. */
594 return thistrack_id3
;
597 next_idx
= (track_ridx
+ offset
+ 1) & MAX_TRACK_MASK
;
599 if (tracks
[next_idx
].id3_hid
>= 0)
601 if (bufread(tracks
[next_idx
].id3_hid
, sizeof(struct mp3entry
), othertrack_id3
)
602 == sizeof(struct mp3entry
))
603 return othertrack_id3
;
608 if (next_idx
== track_widx
)
610 /* The next track hasn't been buffered yet, so we return the static
611 version of its metadata. */
612 return &unbuffered_id3
;
619 int playback_current_aa_hid(int slot
)
624 int offset
= ci
.new_track
+ wps_offset
;
626 cur_idx
= track_ridx
+ offset
;
627 cur_idx
&= MAX_TRACK_MASK
;
629 return tracks
[cur_idx
].aa_hid
[slot
];
632 int playback_claim_aa_slot(struct dim
*dim
)
635 /* first try to find a slot already having the size to reuse it
636 * since we don't want albumart of the same size buffered multiple times */
639 struct albumart_slot
*slot
= &albumart_slots
[i
];
640 if (slot
->dim
.width
== dim
->width
641 && slot
->dim
.height
== dim
->height
)
647 /* size is new, find a free slot */
650 if (!albumart_slots
[i
].used
)
652 albumart_slots
[i
].used
++;
653 albumart_slots
[i
].dim
= *dim
;
657 /* sorry, no free slot */
661 void playback_release_aa_slot(int slot
)
663 /* invalidate the albumart_slot */
664 struct albumart_slot
*aa_slot
= &albumart_slots
[slot
];
665 if (aa_slot
->used
> 0)
670 void audio_play(long offset
)
674 #ifdef PLAYBACK_VOICE
675 /* Truncate any existing voice output so we don't have spelling
676 * etc. over the first part of the played track */
681 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset
);
682 /* Don't return until playback has actually started */
683 queue_send(&audio_queue
, Q_AUDIO_PLAY
, offset
);
686 void audio_stop(void)
689 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
690 /* Don't return until playback has actually stopped */
691 queue_send(&audio_queue
, Q_AUDIO_STOP
, 0);
694 void audio_pause(void)
696 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
697 /* Don't return until playback has actually paused */
698 queue_send(&audio_queue
, Q_AUDIO_PAUSE
, true);
701 void audio_resume(void)
703 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
704 /* Don't return until playback has actually resumed */
705 queue_send(&audio_queue
, Q_AUDIO_PAUSE
, false);
708 void audio_skip(int direction
)
710 if (playlist_check(ci
.new_track
+ wps_offset
+ direction
))
712 if (global_settings
.beep
)
713 pcmbuf_beep(2000, 100, 2500*global_settings
.beep
);
715 LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction
);
716 queue_post(&audio_queue
, Q_AUDIO_SKIP
, direction
);
717 /* Update wps while our message travels inside deep playback queues. */
718 wps_offset
+= direction
;
722 /* No more tracks. */
723 if (global_settings
.beep
)
724 pcmbuf_beep(1000, 100, 1500*global_settings
.beep
);
728 void audio_next(void)
733 void audio_prev(void)
738 void audio_next_dir(void)
740 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
741 queue_post(&audio_queue
, Q_AUDIO_DIR_SKIP
, 1);
744 void audio_prev_dir(void)
746 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
747 queue_post(&audio_queue
, Q_AUDIO_DIR_SKIP
, -1);
750 void audio_pre_ff_rewind(void)
752 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
753 queue_post(&audio_queue
, Q_AUDIO_PRE_FF_REWIND
, 0);
756 void audio_ff_rewind(long newpos
)
758 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
759 queue_post(&audio_queue
, Q_AUDIO_FF_REWIND
, newpos
);
762 void audio_flush_and_reload_tracks(void)
764 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
765 queue_post(&audio_queue
, Q_AUDIO_FLUSH
, 0);
768 void audio_error_clear(void)
770 #ifdef AUDIO_HAVE_RECORDING
771 pcm_rec_error_clear();
775 int audio_status(void)
780 ret
|= AUDIO_STATUS_PLAY
;
783 ret
|= AUDIO_STATUS_PAUSE
;
785 #ifdef HAVE_RECORDING
786 /* Do this here for constitency with mpeg.c version */
787 /* FIXME: pcm_rec_status() is deprecated */
788 ret
|= pcm_rec_status();
794 int audio_get_file_pos(void)
799 #ifdef HAVE_DISK_STORAGE
800 void audio_set_buffer_margin(int setting
)
802 static const unsigned short lookup
[] = {5, 15, 30, 60, 120, 180, 300, 600};
803 buffer_margin
= lookup
[setting
];
804 logf("buffer margin: %ld", (long)buffer_margin
);
805 set_filebuf_watermark();
809 /* Take necessary steps to enable or disable the crossfade setting */
810 void audio_set_crossfade(int enable
)
816 /* Tell it the next setting to use */
817 pcmbuf_crossfade_enable(enable
);
819 /* Return if size hasn't changed or this is too early to determine
820 which in the second case there's no way we could be playing
822 if (pcmbuf_is_same_size())
824 /* This function is a copout and just syncs some variables -
825 to be removed at a later date */
826 pcmbuf_crossfade_enable_finished();
831 was_playing
= playing
;
833 /* Playback has to be stopped before changing the buffer size */
836 /* Store the track resume position */
837 offset
= thistrack_id3
->offset
;
840 /* Blast it - audio buffer will have to be setup again next time
842 audio_get_buffer(true, &size
);
844 /* Restart playback if audio was running previously */
849 /* --- Routines called from multiple threads --- */
851 static void set_filebuf_watermark(void)
854 return; /* Audio buffers not yet set up */
856 #ifdef HAVE_DISK_STORAGE
858 int spinup
= ata_spinup_time();
860 seconds
= (spinup
/ HZ
) + 1;
864 seconds
+= buffer_margin
;
870 /* bitrate of last track in buffer dictates watermark */
871 struct mp3entry
* id3
= NULL
;
872 if (tracks
[track_widx
].taginfo_ready
)
873 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
875 id3
= bufgetid3(tracks
[track_widx
-1].id3_hid
);
877 logf("fwmark: No id3 for last track (r%d/w%d), aborting!", track_ridx
, track_widx
);
880 size_t bytes
= id3
->bitrate
* (1000/8) * seconds
;
881 buf_set_watermark(bytes
);
882 logf("fwmark: %d", bytes
);
885 /* --- Buffering callbacks --- */
887 static void buffering_low_buffer_callback(void *data
)
890 logf("low buffer callback");
892 if (filling
== STATE_FULL
|| filling
== STATE_END_OF_PLAYLIST
) {
894 LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
895 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, 0);
899 static void buffering_handle_rebuffer_callback(void *data
)
902 LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
903 queue_post(&audio_queue
, Q_AUDIO_FLUSH
, 0);
906 static void buffering_handle_finished_callback(void *data
)
908 logf("handle %d finished buffering", *(int*)data
);
909 int hid
= (*(int*)data
);
911 if (hid
== tracks
[track_widx
].id3_hid
)
913 int offset
= ci
.new_track
+ wps_offset
;
914 int next_idx
= (track_ridx
+ offset
+ 1) & MAX_TRACK_MASK
;
915 /* The metadata handle for the last loaded track has been buffered.
916 We can ask the audio thread to load the rest of the track's data. */
917 LOGFQUEUE("audio >| audio Q_AUDIO_FINISH_LOAD");
918 queue_post(&audio_queue
, Q_AUDIO_FINISH_LOAD
, 0);
919 if (tracks
[next_idx
].id3_hid
== hid
)
920 send_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, NULL
);
924 /* This is most likely an audio handle, so we strip the useless
925 trailing tags that are left. */
928 if (hid
== tracks
[track_widx
-1].audio_hid
929 && filling
== STATE_END_OF_PLAYLIST
)
931 /* This was the last track in the playlist.
932 We now have all the data we need. */
933 logf("last track finished buffering");
934 filling
= STATE_FINISHED
;
940 /* --- Audio thread --- */
942 static bool audio_have_tracks(void)
944 return (audio_track_count() != 0);
947 static int audio_free_track_count(void)
949 /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
950 return MAX_TRACK
- 1 - audio_track_count();
953 int audio_track_count(void)
955 /* Calculate difference from track_ridx to track_widx
956 * taking into account a possible wrap-around. */
957 return (MAX_TRACK
+ track_widx
- track_ridx
) & MAX_TRACK_MASK
;
960 long audio_filebufused(void)
962 return (long) buf_used();
965 /* Update track info after successful a codec track change */
966 static void audio_update_trackinfo(void)
968 /* Load the curent track's metadata into curtrack_id3 */
969 if (CUR_TI
->id3_hid
>= 0)
970 copy_mp3entry(thistrack_id3
, bufgetid3(CUR_TI
->id3_hid
));
972 /* Reset current position */
973 thistrack_id3
->elapsed
= 0;
974 thistrack_id3
->offset
= 0;
976 /* Update the codec API */
977 ci
.filesize
= CUR_TI
->filesize
;
978 ci
.id3
= thistrack_id3
;
980 ci
.taginfo_ready
= &CUR_TI
->taginfo_ready
;
983 /* Clear tracks between write and read, non inclusive */
984 static void audio_clear_track_entries(void)
986 int cur_idx
= track_widx
;
988 logf("Clearing tracks: r%d/w%d", track_ridx
, track_widx
);
990 /* Loop over all tracks from write-to-read */
993 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_MASK
;
995 if (cur_idx
== track_ridx
)
998 clear_track_info(&tracks
[cur_idx
]);
1002 /* Clear all tracks */
1003 static bool audio_release_tracks(void)
1007 logf("releasing all tracks");
1009 for(i
= 0; i
< MAX_TRACK
; i
++)
1011 cur_idx
= (track_ridx
+ i
) & MAX_TRACK_MASK
;
1012 if (!clear_track_info(&tracks
[cur_idx
]))
1019 static bool audio_loadcodec(bool start_play
)
1022 char codec_path
[MAX_PATH
]; /* Full path to codec */
1023 const struct mp3entry
*id3
, *prev_id3
;
1025 if (tracks
[track_widx
].id3_hid
< 0) {
1029 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1033 const char *codec_fn
= get_codec_filename(id3
->codectype
);
1034 if (codec_fn
== NULL
)
1037 tracks
[track_widx
].codec_hid
= -1;
1041 /* Load the codec directly from disk and save some memory. */
1042 track_ridx
= track_widx
;
1043 ci
.filesize
= CUR_TI
->filesize
;
1044 ci
.id3
= thistrack_id3
;
1045 ci
.taginfo_ready
= &CUR_TI
->taginfo_ready
;
1047 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1048 queue_post(&codec_queue
, Q_CODEC_LOAD_DISK
, (intptr_t)codec_fn
);
1053 /* If we already have another track than this one buffered */
1054 if (track_widx
!= track_ridx
)
1056 prev_track
= (track_widx
- 1) & MAX_TRACK_MASK
;
1058 id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1059 prev_id3
= bufgetid3(tracks
[prev_track
].id3_hid
);
1061 /* If the previous codec is the same as this one, there is no need
1062 * to put another copy of it on the file buffer */
1063 if (id3
&& prev_id3
&&
1064 get_codec_base_type(id3
->codectype
) ==
1065 get_codec_base_type(prev_id3
->codectype
)
1066 && audio_codec_loaded
)
1068 logf("Reusing prev. codec");
1074 codec_get_full_path(codec_path
, codec_fn
);
1076 tracks
[track_widx
].codec_hid
= bufopen(codec_path
, 0, TYPE_CODEC
, NULL
);
1077 if (tracks
[track_widx
].codec_hid
< 0)
1080 logf("Loaded codec");
1085 /* Load metadata for the next track (with bufopen). The rest of the track
1086 loading will be handled by audio_finish_load_track once the metadata has been
1087 actually loaded by the buffering thread. */
1088 static bool audio_load_track(size_t offset
, bool start_play
)
1090 const char *trackname
;
1093 if (track_load_started
) {
1094 /* There is already a track load in progress, so track_widx hasn't been
1095 incremented yet. Loading another track would overwrite the one that
1096 hasn't finished loading. */
1097 logf("audio_load_track(): a track load is already in progress");
1101 start_play_g
= start_play
; /* will be read by audio_finish_load_track */
1103 /* Stop buffer filling if there is no free track entries.
1104 Don't fill up the last track entry (we wan't to store next track
1106 if (!audio_free_track_count())
1108 logf("No free tracks");
1113 tracks
[track_widx
].taginfo_ready
= false;
1115 logf("Buffering track: r%d/w%d", track_ridx
, track_widx
);
1116 /* Get track name from current playlist read position. */
1117 while ((trackname
= playlist_peek(last_peek_offset
)) != NULL
)
1119 /* Handle broken playlists. */
1120 fd
= open(trackname
, O_RDONLY
);
1123 logf("Open failed");
1124 /* Skip invalid entry from playlist. */
1125 playlist_skip_entry(NULL
, last_peek_offset
);
1133 logf("End-of-playlist");
1134 memset(&unbuffered_id3
, 0, sizeof(struct mp3entry
));
1135 filling
= STATE_END_OF_PLAYLIST
;
1137 if (thistrack_id3
->length
== 0 && thistrack_id3
->filesize
== 0)
1139 /* Stop playback if no valid track was found. */
1140 audio_stop_playback();
1146 tracks
[track_widx
].filesize
= filesize(fd
);
1148 if (offset
> tracks
[track_widx
].filesize
)
1151 /* Set default values */
1154 buf_set_watermark(filebuflen
/2);
1155 dsp_configure(ci
.dsp
, DSP_RESET
, 0);
1156 playlist_update_resume_info(audio_current_track());
1159 /* Get track metadata if we don't already have it. */
1160 if (tracks
[track_widx
].id3_hid
< 0)
1162 tracks
[track_widx
].id3_hid
= bufopen(trackname
, 0, TYPE_ID3
, NULL
);
1164 if (tracks
[track_widx
].id3_hid
< 0)
1166 /* Buffer is full. */
1167 get_metadata(&unbuffered_id3
, fd
, trackname
);
1170 logf("buffer is full for now (get metadata)");
1171 filling
= STATE_FULL
;
1175 if (track_widx
== track_ridx
)
1177 /* TODO: Superfluos buffering call? */
1178 buf_request_buffer_handle(tracks
[track_widx
].id3_hid
);
1179 struct mp3entry
*id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1182 copy_mp3entry(thistrack_id3
, id3
);
1183 thistrack_id3
->offset
= offset
;
1186 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1191 playlist_update_resume_info(audio_current_track());
1196 track_load_started
= true; /* Remember that we've started loading a track */
1200 /* Second part of the track loading: We now have the metadata available, so we
1201 can load the codec, the album art and finally the audio data.
1202 This is called on the audio thread after the buffering thread calls the
1203 buffering_handle_finished_callback callback. */
1204 static void audio_finish_load_track(void)
1206 size_t file_offset
= 0;
1208 bool start_play
= start_play_g
;
1210 track_load_started
= false;
1212 if (tracks
[track_widx
].id3_hid
< 0) {
1213 logf("No metadata");
1217 struct mp3entry
*track_id3
;
1219 if (track_widx
== track_ridx
)
1220 track_id3
= thistrack_id3
;
1222 track_id3
= bufgetid3(tracks
[track_widx
].id3_hid
);
1224 if (track_id3
->length
== 0 && track_id3
->filesize
== 0)
1226 logf("audio_finish_load_track: invalid metadata");
1228 /* Invalid metadata */
1229 bufclose(tracks
[track_widx
].id3_hid
);
1230 tracks
[track_widx
].id3_hid
= -1;
1232 /* Skip invalid entry from playlist. */
1233 playlist_skip_entry(NULL
, last_peek_offset
--);
1235 /* load next track */
1236 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play
);
1237 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, start_play
);
1241 /* Try to load a cuesheet for the track */
1244 char cuepath
[MAX_PATH
];
1245 if (look_for_cuesheet_file(track_id3
->path
, cuepath
))
1248 tracks
[track_widx
].cuesheet_hid
=
1249 bufalloc(NULL
, sizeof(struct cuesheet
), TYPE_CUESHEET
);
1250 if (tracks
[track_widx
].cuesheet_hid
>= 0)
1252 bufgetdata(tracks
[track_widx
].cuesheet_hid
,
1253 sizeof(struct cuesheet
), &temp
);
1254 struct cuesheet
*cuesheet
= (struct cuesheet
*)temp
;
1255 if (!parse_cuesheet(cuepath
, cuesheet
))
1257 bufclose(tracks
[track_widx
].cuesheet_hid
);
1258 track_id3
->cuesheet
= NULL
;
1263 #ifdef HAVE_ALBUMART
1266 char aa_path
[MAX_PATH
];
1269 /* albumart_slots may change during a yield of bufopen,
1270 * but that's no problem */
1271 if (tracks
[track_widx
].aa_hid
[i
] >= 0 || !albumart_slots
[i
].used
)
1273 /* find_albumart will error out if the wps doesn't have AA */
1274 if (find_albumart(track_id3
, aa_path
, sizeof(aa_path
),
1275 &(albumart_slots
[i
].dim
)))
1277 int aa_hid
= bufopen(aa_path
, 0, TYPE_BITMAP
,
1278 &(albumart_slots
[i
].dim
));
1280 if(aa_hid
== ERR_BUFFER_FULL
)
1282 filling
= STATE_FULL
;
1283 logf("buffer is full for now (get album art)");
1284 return; /* No space for track's album art, not an error */
1286 else if (aa_hid
< 0)
1288 /* another error, ignore AlbumArt */
1289 logf("Album art loading failed");
1291 tracks
[track_widx
].aa_hid
[i
] = aa_hid
;
1298 /* Load the codec. */
1299 if (!audio_loadcodec(start_play
))
1301 if (tracks
[track_widx
].codec_hid
== ERR_BUFFER_FULL
)
1303 /* No space for codec on buffer, not an error */
1304 filling
= STATE_FULL
;
1308 /* This is an error condition, either no codec was found, or reading
1309 * the codec file failed part way through, either way, skip the track */
1310 /* FIXME: We should not use splashf from audio thread! */
1311 splashf(HZ
*2, "No codec for: %s", track_id3
->path
);
1312 /* Skip invalid entry from playlist. */
1313 playlist_skip_entry(NULL
, last_peek_offset
);
1317 track_id3
->elapsed
= 0;
1318 offset
= track_id3
->offset
;
1320 enum data_type type
= TYPE_PACKET_AUDIO
;
1322 switch (track_id3
->codectype
) {
1327 file_offset
= offset
;
1328 track_id3
->offset
= offset
;
1334 file_offset
= offset
;
1335 track_id3
->offset
= offset
;
1336 track_id3
->elapsed
= track_id3
->length
/ 2;
1340 case AFMT_OGG_VORBIS
:
1350 track_id3
->offset
= offset
;
1356 logf("Loading atomic %d",track_id3
->codectype
);
1357 type
= TYPE_ATOMIC_AUDIO
;
1361 logf("load track: %s", track_id3
->path
);
1363 if (file_offset
> AUDIO_REBUFFER_GUESS_SIZE
)
1364 file_offset
-= AUDIO_REBUFFER_GUESS_SIZE
;
1365 else if (track_id3
->first_frame_offset
)
1366 file_offset
= track_id3
->first_frame_offset
;
1370 tracks
[track_widx
].audio_hid
= bufopen(track_id3
->path
, file_offset
, type
,
1373 /* No space left, not an error */
1374 if (tracks
[track_widx
].audio_hid
== ERR_BUFFER_FULL
)
1376 filling
= STATE_FULL
;
1377 logf("buffer is full for now (load audio)");
1380 else if (tracks
[track_widx
].audio_hid
< 0)
1382 /* another error, do not continue either */
1383 logf("Could not add audio data handle");
1387 /* All required data is now available for the codec. */
1388 tracks
[track_widx
].taginfo_ready
= true;
1392 ci
.curpos
=file_offset
;
1393 buf_request_buffer_handle(tracks
[track_widx
].audio_hid
);
1396 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1398 send_event(PLAYBACK_EVENT_TRACK_BUFFER
, track_id3
);
1400 /* load next track */
1401 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
1402 queue_post(&audio_queue
, Q_AUDIO_FILL_BUFFER
, 0);
1407 static void audio_fill_file_buffer(bool start_play
, size_t offset
)
1409 trigger_cpu_boost();
1411 /* No need to rebuffer if there are track skips pending,
1412 * however don't cancel buffering on skipping while filling. */
1413 if (ci
.new_track
!= 0 && filling
!= STATE_FILLING
)
1415 filling
= STATE_FILLING
;
1417 /* Must reset the buffer before use if trashed or voice only - voice
1418 file size shouldn't have changed so we can go straight from
1419 AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
1420 if (buffer_state
!= AUDIOBUF_STATE_INITIALIZED
)
1421 audio_reset_buffer();
1423 logf("Starting buffer fill");
1426 audio_clear_track_entries();
1428 /* Save the current resume position once. */
1429 playlist_update_resume_info(audio_current_track());
1431 audio_load_track(offset
, start_play
);
1434 static void audio_rebuffer(void)
1436 logf("Forcing rebuffer");
1438 clear_track_info(CUR_TI
);
1440 /* Reset track pointers */
1441 track_widx
= track_ridx
;
1442 audio_clear_track_entries();
1444 /* Reset a possibly interrupted track load */
1445 track_load_started
= false;
1447 /* Fill the buffer */
1448 last_peek_offset
= -1;
1451 if (!CUR_TI
->taginfo_ready
)
1452 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1454 audio_fill_file_buffer(false, 0);
1457 /* Called on request from the codec to get a new track. This is the codec part
1458 of the track transition. */
1459 static int audio_check_new_track(void)
1461 int track_count
= audio_track_count();
1462 int old_track_ridx
= track_ridx
;
1465 struct mp3entry
*temp
= thistrack_id3
;
1467 /* Now it's good time to send track finish events. */
1468 send_event(PLAYBACK_EVENT_TRACK_FINISH
, thistrack_id3
);
1469 /* swap the mp3entry pointers */
1470 thistrack_id3
= othertrack_id3
;
1471 othertrack_id3
= temp
;
1472 ci
.id3
= thistrack_id3
;
1473 memset(thistrack_id3
, 0, sizeof(struct mp3entry
));
1478 /* regardless of the return value we need to rebuffer.
1479 if it fails the old playlist will resume, else the
1480 next dir will start playing */
1481 playlist_next_dir(ci
.new_track
);
1490 /* If the playlist isn't that big */
1493 while (!playlist_check(ci
.new_track
))
1495 if (ci
.new_track
>= 0)
1497 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1498 return Q_CODEC_REQUEST_FAILED
;
1504 /* Update the playlist */
1505 last_peek_offset
-= ci
.new_track
;
1507 if (playlist_next(ci
.new_track
) < 0)
1509 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1510 return Q_CODEC_REQUEST_FAILED
;
1516 new_playlist
= false;
1519 /* Save a pointer to the old track to allow later clearing */
1522 for (i
= 0; i
< ci
.new_track
; i
++)
1524 idx
= (track_ridx
+ i
) & MAX_TRACK_MASK
;
1525 struct mp3entry
*id3
= bufgetid3(tracks
[idx
].id3_hid
);
1526 ssize_t offset
= buf_handle_offset(tracks
[idx
].audio_hid
);
1527 if (!id3
|| offset
< 0 || (unsigned)offset
> id3
->first_frame_offset
)
1529 /* We don't have all the audio data for that track, so clear it,
1530 but keep the metadata. */
1531 if (tracks
[idx
].audio_hid
>= 0 && bufclose(tracks
[idx
].audio_hid
))
1533 tracks
[idx
].audio_hid
= -1;
1534 tracks
[idx
].filesize
= 0;
1539 /* Move to the new track */
1540 track_ridx
= (track_ridx
+ ci
.new_track
) & MAX_TRACK_MASK
;
1542 buf_set_base_handle(CUR_TI
->audio_hid
);
1546 wps_offset
= -ci
.new_track
;
1549 /* If it is not safe to even skip this many track entries */
1550 if (ci
.new_track
>= track_count
|| ci
.new_track
<= track_count
- MAX_TRACK
)
1557 forward
= ci
.new_track
> 0;
1560 /* If the target track is clearly not in memory */
1561 if (CUR_TI
->filesize
== 0 || !CUR_TI
->taginfo_ready
)
1567 /* When skipping backwards, it is possible that we've found a track that's
1568 * buffered, but which is around the track-wrap and therefore not the track
1569 * we are looking for */
1572 int cur_idx
= track_ridx
;
1573 bool taginfo_ready
= true;
1574 /* We've wrapped the buffer backwards if new > old */
1575 bool wrap
= track_ridx
> old_track_ridx
;
1579 cur_idx
= (cur_idx
+ 1) & MAX_TRACK_MASK
;
1581 /* if we've advanced past the wrap when cur_idx is zeroed */
1585 /* if we aren't still on the wrap and we've caught the old track */
1586 if (!(wrap
|| cur_idx
< old_track_ridx
))
1589 /* If we hit a track in between without valid tag info, bail */
1590 if (!tracks
[cur_idx
].taginfo_ready
)
1592 taginfo_ready
= false;
1603 audio_update_trackinfo();
1604 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
1605 return Q_CODEC_REQUEST_COMPLETE
;
1608 unsigned long audio_prev_elapsed(void)
1610 return prev_track_elapsed
;
1613 void audio_set_prev_elapsed(unsigned long setting
)
1615 prev_track_elapsed
= setting
;
1618 static void audio_stop_codec_flush(void)
1620 ci
.stop_codec
= true;
1623 while (audio_codec_loaded
)
1626 /* If the audio codec is not loaded any more, and the audio is still
1627 * playing, it is now and _only_ now safe to call this function from the
1629 if (pcm_is_playing())
1633 queue_clear(&pcmbuf_queue
);
1636 pcmbuf_pause(paused
);
1639 static void audio_stop_playback(void)
1643 /* If we were playing, save resume information */
1644 struct mp3entry
*id3
= NULL
;
1648 /* Set this early, the outside code yields and may allow the codec
1649 to try to wait for a reply on a buffer wait */
1650 ci
.stop_codec
= true;
1651 id3
= audio_current_track();
1654 /* Save the current playing spot, or NULL if the playlist has ended */
1655 playlist_update_resume_info(id3
);
1657 /* TODO: Create auto bookmark too? */
1659 prev_track_elapsed
= othertrack_id3
->elapsed
;
1661 remove_event(BUFFER_EVENT_BUFFER_LOW
, buffering_low_buffer_callback
);
1664 audio_stop_codec_flush();
1667 track_load_started
= false;
1669 filling
= STATE_IDLE
;
1671 /* Mark all entries null. */
1672 audio_clear_track_entries();
1674 /* Close all tracks */
1675 audio_release_tracks();
1678 static void audio_play_start(size_t offset
)
1682 #if INPUT_SRC_CAPS != 0
1683 audio_set_input_source(AUDIO_SRC_PLAYBACK
, SRCF_PLAYBACK
);
1684 audio_set_output_source(AUDIO_SRC_PLAYBACK
);
1687 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
1689 audio_stop_codec_flush();
1692 track_load_started
= false;
1698 sound_set_volume(global_settings
.volume
);
1699 track_widx
= track_ridx
= 0;
1701 /* Clear all track entries. */
1702 for (i
= 0; i
< MAX_TRACK
; i
++) {
1703 clear_track_info(&tracks
[i
]);
1706 last_peek_offset
= -1;
1708 /* Officially playing */
1709 queue_reply(&audio_queue
, 1);
1711 audio_fill_file_buffer(true, offset
);
1713 add_event(BUFFER_EVENT_BUFFER_LOW
, false, buffering_low_buffer_callback
);
1715 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
1716 queue_post(&audio_queue
, Q_AUDIO_TRACK_CHANGED
, 0);
1720 /* Invalidates all but currently playing track. */
1721 static void audio_invalidate_tracks(void)
1723 if (audio_have_tracks())
1725 last_peek_offset
= 0;
1726 track_widx
= track_ridx
;
1728 /* Mark all other entries null (also buffered wrong metadata). */
1729 audio_clear_track_entries();
1731 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1733 audio_fill_file_buffer(false, 0);
1737 static void audio_new_playlist(void)
1739 /* Prepare to start a new fill from the beginning of the playlist */
1740 last_peek_offset
= -1;
1741 if (audio_have_tracks())
1744 skipped_during_pause
= true;
1745 track_widx
= track_ridx
;
1746 audio_clear_track_entries();
1748 track_widx
= (track_widx
+ 1) & MAX_TRACK_MASK
;
1750 /* Mark the current track as invalid to prevent skipping back to it */
1751 CUR_TI
->taginfo_ready
= false;
1754 /* Signal the codec to initiate a track change forward */
1755 new_playlist
= true;
1758 /* Officially playing */
1759 queue_reply(&audio_queue
, 1);
1761 audio_fill_file_buffer(false, 0);
1764 /* Called on manual track skip */
1765 static void audio_initiate_track_change(long direction
)
1767 logf("audio_initiate_track_change(%ld)", direction
);
1769 ci
.new_track
+= direction
;
1770 wps_offset
-= direction
;
1772 skipped_during_pause
= true;
1775 /* Called on manual dir skip */
1776 static void audio_initiate_dir_change(long direction
)
1779 ci
.new_track
= direction
;
1781 skipped_during_pause
= true;
1784 /* Called when PCM track change is complete */
1785 static void audio_finalise_track_change(void)
1787 logf("audio_finalise_track_change");
1792 automatic_skip
= false;
1794 /* Invalidate prevtrack_id3 */
1795 memset(othertrack_id3
, 0, sizeof(struct mp3entry
));
1797 if (prev_ti
&& prev_ti
->audio_hid
< 0)
1799 /* No audio left so we clear all the track info. */
1800 clear_track_info(prev_ti
);
1803 send_event(PLAYBACK_EVENT_TRACK_CHANGE
, thistrack_id3
);
1804 playlist_update_resume_info(audio_current_track());
1808 * Layout audio buffer as follows - iram buffer depends on target:
1809 * [|SWAP:iram][|TALK]|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
1811 static void audio_reset_buffer(void)
1813 /* see audio_get_recording_buffer if this is modified */
1814 logf("audio_reset_buffer");
1816 /* If the setup of anything allocated before the file buffer is
1817 changed, do check the adjustments after the buffer_alloc call
1818 as it will likely be affected and need sliding over */
1820 /* Initially set up file buffer as all space available */
1821 malloc_buf
= audiobuf
+ talk_get_bufsize();
1822 /* Align the malloc buf to line size. Especially important to cf
1823 targets that do line reads/writes. */
1824 malloc_buf
= (unsigned char *)(((uintptr_t)malloc_buf
+ 15) & ~15);
1825 filebuf
= malloc_buf
; /* filebuf line align implied */
1826 filebuflen
= audiobufend
- filebuf
;
1830 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
1831 const size_t pcmbuf_size
= pcmbuf_init(filebuf
+ filebuflen
) +GUARD_BUFSIZE
;
1834 if(pcmbuf_size
> filebuflen
)
1835 panicf("Not enough memory for pcmbuf_init() : %d > %d",
1836 (int)pcmbuf_size
, (int)filebuflen
);
1839 filebuflen
-= pcmbuf_size
;
1841 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
1842 will already be line aligned */
1845 buffering_reset(filebuf
, filebuflen
);
1847 /* Clear any references to the file buffer */
1848 buffer_state
= AUDIOBUF_STATE_INITIALIZED
;
1850 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
1851 /* Make sure everything adds up - yes, some info is a bit redundant but
1852 aids viewing and the sumation of certain variables should add up to
1853 the location of others. */
1856 const unsigned char *pcmbuf
= pcmbuf_get_meminfo(&pcmbufsize
);
1857 logf("mabuf: %08X", (unsigned)malloc_buf
);
1858 logf("fbuf: %08X", (unsigned)filebuf
);
1859 logf("fbufe: %08X", (unsigned)(filebuf
+ filebuflen
));
1860 logf("gbuf: %08X", (unsigned)(filebuf
+ filebuflen
));
1861 logf("gbufe: %08X", (unsigned)(filebuf
+ filebuflen
+ GUARD_BUFSIZE
));
1862 logf("pcmb: %08X", (unsigned)pcmbuf
);
1863 logf("pcmbe: %08X", (unsigned)(pcmbuf
+ pcmbufsize
));
1868 static void audio_thread(void)
1870 struct queue_event ev
;
1874 audio_thread_ready
= true;
1878 if (filling
!= STATE_FILLING
&& filling
!= STATE_IDLE
) {
1879 /* End of buffering, let's calculate the watermark and unboost */
1880 set_filebuf_watermark();
1884 if (!pcmbuf_queue_scan(&ev
))
1885 queue_wait_w_tmo(&audio_queue
, &ev
, HZ
/2);
1889 case Q_AUDIO_FILL_BUFFER
:
1890 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev
.data
);
1891 audio_fill_file_buffer((bool)ev
.data
, 0);
1894 case Q_AUDIO_FINISH_LOAD
:
1895 LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
1896 audio_finish_load_track();
1900 LOGFQUEUE("audio < Q_AUDIO_PLAY");
1901 if (playing
&& ev
.data
<= 0)
1902 audio_new_playlist();
1905 audio_stop_playback();
1906 audio_play_start((size_t)ev
.data
);
1911 LOGFQUEUE("audio < Q_AUDIO_STOP");
1913 audio_stop_playback();
1915 queue_clear(&audio_queue
);
1919 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
1920 if (!(bool) ev
.data
&& skipped_during_pause
&& !pcmbuf_is_crossfade_active())
1921 pcmbuf_play_stop(); /* Flush old track on resume after skip */
1922 skipped_during_pause
= false;
1925 pcmbuf_pause((bool)ev
.data
);
1926 paused
= (bool)ev
.data
;
1930 LOGFQUEUE("audio < Q_AUDIO_SKIP");
1931 audio_initiate_track_change((long)ev
.data
);
1934 case Q_AUDIO_PRE_FF_REWIND
:
1935 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
1941 case Q_AUDIO_FF_REWIND
:
1942 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
1947 /* An automatic track skip is in progress. Finalize it,
1948 then go back to the previous track */
1949 audio_finalise_track_change();
1952 ci
.seek_time
= (long)ev
.data
+1;
1955 case Q_AUDIO_CHECK_NEW_TRACK
:
1956 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
1957 queue_reply(&audio_queue
, audio_check_new_track());
1960 case Q_AUDIO_DIR_SKIP
:
1961 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
1962 audio_initiate_dir_change(ev
.data
);
1966 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
1967 audio_invalidate_tracks();
1970 case Q_AUDIO_TRACK_CHANGED
:
1971 /* PCM track change done */
1972 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
1973 audio_finalise_track_change();
1976 case SYS_USB_CONNECTED
:
1977 LOGFQUEUE("audio < SYS_USB_CONNECTED");
1979 audio_stop_playback();
1980 #ifdef PLAYBACK_VOICE
1983 usb_acknowledge(SYS_USB_CONNECTED_ACK
);
1984 usb_wait_for_disconnect(&audio_queue
);
1986 /* Mark all entries null. */
1987 audio_clear_track_entries();
1989 /* release tracks to make sure all handles are closed */
1990 audio_release_tracks();
1995 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
1999 /* LOGFQUEUE("audio < default : %08lX", ev.id); */
2005 /* Initialize the audio system - called from init() in main.c.
2006 * Last function because of all the references to internal symbols
2008 void audio_init(void)
2010 unsigned int audio_thread_id
;
2012 /* Can never do this twice */
2013 if (audio_is_initialized
)
2015 logf("audio: already initialized");
2019 logf("audio: initializing");
2021 /* Initialize queues before giving control elsewhere in case it likes
2022 to send messages. Thread creation will be delayed however so nothing
2023 starts running until ready if something yields such as talk_init. */
2024 queue_init(&audio_queue
, true);
2025 queue_init(&codec_queue
, false);
2026 queue_init(&pcmbuf_queue
, false);
2030 codec_init_codec_api();
2032 thistrack_id3
= &mp3entry_buf
[0];
2033 othertrack_id3
= &mp3entry_buf
[1];
2035 /* cuesheet support */
2036 if (global_settings
.cuesheet
)
2037 curr_cue
= (struct cuesheet
*)buffer_alloc(sizeof(struct cuesheet
));
2039 /* initialize the buffer */
2042 /* audio_reset_buffer must to know the size of voice buffer so init
2046 make_codec_thread();
2048 audio_thread_id
= create_thread(audio_thread
, audio_stack
,
2049 sizeof(audio_stack
), CREATE_THREAD_FROZEN
,
2050 audio_thread_name
IF_PRIO(, PRIORITY_USER_INTERFACE
)
2053 queue_enable_queue_send(&audio_queue
, &audio_queue_sender_list
,
2056 #ifdef PLAYBACK_VOICE
2057 voice_thread_init();
2060 /* Set crossfade setting for next buffer init which should be about... */
2061 pcmbuf_crossfade_enable(global_settings
.crossfade
);
2063 /* initialize the buffering system */
2066 /* ...now! Set up the buffers */
2067 audio_reset_buffer();
2070 for(i
= 0; i
< MAX_TRACK
; i
++)
2072 tracks
[i
].audio_hid
= -1;
2073 tracks
[i
].id3_hid
= -1;
2074 tracks
[i
].codec_hid
= -1;
2075 tracks
[i
].cuesheet_hid
= -1;
2077 #ifdef HAVE_ALBUMART
2081 for (j
= 0; j
< MAX_TRACK
; j
++)
2083 tracks
[j
].aa_hid
[i
] = -1;
2088 add_event(BUFFER_EVENT_REBUFFER
, false, buffering_handle_rebuffer_callback
);
2089 add_event(BUFFER_EVENT_FINISHED
, false, buffering_handle_finished_callback
);
2091 /* Probably safe to say */
2092 audio_is_initialized
= true;
2094 sound_settings_apply();
2095 #ifdef HAVE_DISK_STORAGE
2096 audio_set_buffer_margin(global_settings
.buffer_margin
);
2099 /* it's safe to let the threads run now */
2100 #ifdef PLAYBACK_VOICE
2101 voice_thread_resume();
2103 thread_thaw(codec_thread_id
);
2104 thread_thaw(audio_thread_id
);
2108 bool audio_is_thread_ready(void)
2110 return audio_thread_ready
;
2113 size_t audio_get_filebuflen(void)
2120 return CUR_TI
->audio_hid
;
2123 int *get_codec_hid()
2125 return &tracks
[track_ridx
].codec_hid
;
2128 bool audio_is_playing(void)
2133 bool audio_is_paused(void)