Add HID keymap handling in usb screen. This allows to use the DAP as a keypad to...
[kugel-rb.git] / apps / keymaps / keymap-mr100.c
blobaff235a480f02844223f68abbc354c8c671fbfde
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Olympus m:robe 100 */
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
27 #include "config.h"
28 #include "action.h"
29 #include "button.h"
30 #include "settings.h"
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 /* CONTEXT_CUSTOM's used in this file...
41 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
42 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
43 i.e where up/down is inc/dec
44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard[] = {
50 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
51 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
52 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
53 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
55 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
56 { ACTION_STD_CANCEL, BUTTON_DISPLAY, BUTTON_NONE },
57 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
59 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
61 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
62 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
64 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
65 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
67 LAST_ITEM_IN_LIST
68 }; /* button_context_standard */
71 static const struct button_mapping button_context_wps[] = {
72 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
73 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
74 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
76 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
77 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
79 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
80 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
81 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
82 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
84 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
86 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
87 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
89 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
90 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
92 { ACTION_WPS_BROWSE, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
93 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_NONE },
94 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_NONE },
95 { ACTION_WPS_ABRESET, BUTTON_DISPLAY|BUTTON_SELECT, BUTTON_NONE },
96 { ACTION_WPS_PITCHSCREEN, BUTTON_DISPLAY|BUTTON_UP, BUTTON_DISPLAY },
97 { ACTION_WPS_PITCHSCREEN, BUTTON_DISPLAY|BUTTON_DOWN, BUTTON_DISPLAY },
98 { ACTION_WPS_ID3SCREEN, BUTTON_DISPLAY|BUTTON_MENU, BUTTON_NONE },
100 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
102 LAST_ITEM_IN_LIST
103 }; /* button_context_wps */
105 static const struct button_mapping button_context_list[] = {
106 { ACTION_LISTTREE_PGUP, BUTTON_DISPLAY|BUTTON_UP, BUTTON_DISPLAY },
107 { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_DISPLAY|BUTTON_UP },
108 { ACTION_LISTTREE_PGUP, BUTTON_DISPLAY|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
109 { ACTION_LISTTREE_PGDOWN, BUTTON_DISPLAY|BUTTON_DOWN, BUTTON_DISPLAY },
110 { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DISPLAY|BUTTON_DOWN },
111 { ACTION_LISTTREE_PGDOWN, BUTTON_DISPLAY|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
113 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
114 }; /* button_context_list */
116 static const struct button_mapping button_context_tree[] = {
117 { ACTION_TREE_WPS, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
118 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
119 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
120 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
121 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
123 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
124 }; /* button_context_tree */
126 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
127 { ACTION_NONE, BUTTON_DISPLAY, BUTTON_NONE },
128 { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_DISPLAY },
129 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_DISPLAY|BUTTON_LEFT },
130 { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
131 { ACTION_TREE_ROOT_INIT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_DISPLAY|BUTTON_LEFT },
132 { ACTION_TREE_PGLEFT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
133 { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_DISPLAY },
134 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_DISPLAY|BUTTON_RIGHT },
135 { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
136 { ACTION_TREE_PGRIGHT, BUTTON_DISPLAY|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
138 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
141 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
142 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
143 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
144 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
145 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
146 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
147 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
148 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
149 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
151 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
154 static const struct button_mapping button_context_settings[] = {
155 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
156 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
157 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
158 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
160 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
162 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
163 { ACTION_SETTINGS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
166 }; /* button_context_settings */
168 static const struct button_mapping button_context_settings_right_is_inc[] = {
169 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
170 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
171 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
172 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
174 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
175 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
176 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
177 { ACTION_SETTINGS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
179 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
180 }; /* button_context_settingsgraphical */
182 static const struct button_mapping button_context_yesno[] = {
183 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
185 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
186 }; /* button_context_settings_yesno */
188 static const struct button_mapping button_context_colorchooser[] = {
189 { ACTION_STD_OK, BUTTON_DISPLAY|BUTTON_REL, BUTTON_NONE },
191 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
192 }; /* button_context_colorchooser */
194 static const struct button_mapping button_context_eq[] = {
195 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
197 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
198 }; /* button_context_eq */
200 /** Bookmark Screen **/
201 static const struct button_mapping button_context_bmark[] = {
202 { ACTION_BMS_DELETE, BUTTON_DISPLAY, BUTTON_NONE },
204 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
205 }; /* button_context_bmark */
207 static const struct button_mapping button_context_time[] = {
208 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
209 { ACTION_STD_OK, BUTTON_DISPLAY, BUTTON_NONE },
211 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
212 }; /* button_context_time */
214 static const struct button_mapping button_context_quickscreen[] = {
215 { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
216 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
217 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
218 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
219 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
220 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
221 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
222 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
223 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
225 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
226 }; /* button_context_quickscreen */
228 static const struct button_mapping button_context_pitchscreen[] = {
229 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
230 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
231 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
232 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
233 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
234 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
235 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
236 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
237 { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
238 { ACTION_PS_RESET, BUTTON_DISPLAY, BUTTON_NONE },
239 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
241 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
242 }; /* button_context_pitchcreen */
244 static const struct button_mapping button_context_keyboard[] = {
245 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
246 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
247 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
248 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
249 { ACTION_KBD_CURSOR_LEFT, BUTTON_DISPLAY|BUTTON_LEFT, BUTTON_NONE },
250 { ACTION_KBD_CURSOR_LEFT, BUTTON_DISPLAY|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
251 { ACTION_KBD_CURSOR_RIGHT, BUTTON_DISPLAY|BUTTON_RIGHT, BUTTON_NONE },
252 { ACTION_KBD_CURSOR_RIGHT, BUTTON_DISPLAY|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
253 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
254 { ACTION_KBD_PAGE_FLIP, BUTTON_DISPLAY|BUTTON_MENU, BUTTON_NONE },
255 { ACTION_KBD_DONE, BUTTON_DISPLAY|BUTTON_REL, BUTTON_DISPLAY },
256 { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
257 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
258 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
259 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
260 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
261 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
262 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
263 { ACTION_KBD_MORSE_INPUT, BUTTON_DISPLAY|BUTTON_POWER, BUTTON_NONE },
264 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
266 LAST_ITEM_IN_LIST
267 }; /* button_context_keyboard */
269 /*****************************************************************************
270 * Remote control mappings
271 *****************************************************************************/
273 static const struct button_mapping remote_button_context_standard[] = {
274 { ACTION_STD_PREV, BUTTON_RC_PLAY, BUTTON_NONE },
275 { ACTION_STD_PREVREPEAT, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
276 { ACTION_STD_NEXT, BUTTON_RC_DISPLAY, BUTTON_NONE },
277 { ACTION_STD_NEXTREPEAT, BUTTON_RC_DISPLAY|BUTTON_REPEAT,BUTTON_NONE },
278 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
279 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
280 { ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
281 { ACTION_STD_MENU, BUTTON_RC_FAV, BUTTON_NONE },
283 LAST_ITEM_IN_LIST
286 static const struct button_mapping remote_button_context_wps[] = {
287 { ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
289 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
290 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
292 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
293 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
294 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
295 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
297 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
298 { ACTION_WPS_MENU, BUTTON_RC_FAV, BUTTON_NONE },
300 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
301 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
303 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
305 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
308 static const struct button_mapping remote_button_context_tree[] = {
309 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
310 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
311 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
313 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
316 #ifdef HAVE_USBSTACK
317 static const struct button_mapping button_context_usb_hid[] = {
318 { ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
319 { ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
320 { ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
321 { ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
322 { ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
323 { ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
324 { ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
325 { ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
326 { ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
327 { ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
329 LAST_ITEM_IN_LIST
330 }; /* button_context_usb_hid */
332 static const struct button_mapping remote_button_context_usb_hid[] = {
333 { ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
334 { ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
335 { ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
336 { ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
337 { ACTION_USB_HID_VOLUP, BUTTON_RC_UP, BUTTON_NONE },
338 { ACTION_USB_HID_VOLUP, BUTTON_RC_UP|BUTTON_REPEAT, BUTTON_NONE },
339 { ACTION_USB_HID_VOLDOWN, BUTTON_RC_DOWN, BUTTON_NONE },
340 { ACTION_USB_HID_VOLDOWN, BUTTON_RC_DOWN|BUTTON_REPEAT, BUTTON_NONE },
341 { ACTION_USB_HID_MENU, BUTTON_RC_FAV, BUTTON_NONE },
343 LAST_ITEM_IN_LIST
344 }; /* remote_button_context_usb_hid */
345 #endif
347 static const struct button_mapping* get_context_mapping_remote( int context )
349 context ^= CONTEXT_REMOTE;
351 switch (context)
353 case CONTEXT_WPS:
354 return remote_button_context_wps;
355 case CONTEXT_MAINMENU:
356 case CONTEXT_TREE:
357 return remote_button_context_tree;
358 #ifdef HAVE_USBSTACK
359 case CONTEXT_USB_HID:
360 return remote_button_context_usb_hid;
361 #endif
363 return remote_button_context_standard;
366 const struct button_mapping* get_context_mapping(int context)
368 if (context&CONTEXT_REMOTE)
369 return get_context_mapping_remote(context);
371 switch (context)
373 case CONTEXT_STD:
374 return button_context_standard;
375 case CONTEXT_WPS:
376 return button_context_wps;
378 case CONTEXT_LIST:
379 return button_context_list;
380 case CONTEXT_MAINMENU:
381 case CONTEXT_TREE:
382 if (global_settings.hold_lr_for_scroll_in_list)
383 return button_context_listtree_scroll_without_combo;
384 else
385 return button_context_listtree_scroll_with_combo;
386 case CONTEXT_CUSTOM|CONTEXT_TREE:
387 return button_context_tree;
389 case CONTEXT_SETTINGS:
390 return button_context_settings;
391 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
392 return button_context_settings_right_is_inc;
394 case CONTEXT_SETTINGS_COLOURCHOOSER:
395 return button_context_colorchooser;
396 case CONTEXT_SETTINGS_EQ:
397 return button_context_eq;
399 case CONTEXT_SETTINGS_TIME:
400 return button_context_time;
402 case CONTEXT_YESNOSCREEN:
403 return button_context_yesno;
404 case CONTEXT_BOOKMARKSCREEN:
405 return button_context_bmark;
406 case CONTEXT_QUICKSCREEN:
407 return button_context_quickscreen;
408 case CONTEXT_PITCHSCREEN:
409 return button_context_pitchscreen;
410 case CONTEXT_KEYBOARD:
411 return button_context_keyboard;
412 #ifdef HAVE_USBSTACK
413 case CONTEXT_USB_HID:
414 return button_context_usb_hid;
415 #endif
417 return button_context_standard;