FS#11081 - Hotkey patch. Many targets supported, but some keymaps need work before...
[kugel-rb.git] / apps / keymaps / keymap-mini2440.c
blobdb145aa480c449514ef02581d5e28748bfd03c23
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2009 Bob Cousins
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Mini2440 target
23 * based on Toshiba Gigabeat F keymap
25 #include <stdio.h>
26 #include <string.h>
27 #include <stdlib.h>
29 #include "config.h"
30 #include "action.h"
31 #include "button.h"
32 #include "settings.h"
35 * The format of the list is as follows
36 * { Action Code, Button code, Prereq button code }
37 * if there's no need to check the previous button's value, use BUTTON_NONE
38 * Insert LAST_ITEM_IN_LIST at the end of each mapping
41 /* CONTEXT_CUSTOM's used in this file...
43 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
44 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
45 i.e where up/down is inc/dec
46 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
51 static const struct button_mapping button_context_standard[] = {
52 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
53 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
54 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
55 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
58 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
60 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
62 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
63 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
65 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
66 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
68 LAST_ITEM_IN_LIST
69 }; /* button_context_standard */
72 static const struct button_mapping button_context_wps[] = {
73 { ACTION_WPS_PLAY, BUTTON_A|BUTTON_REL, BUTTON_A },
74 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
76 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
77 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
79 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
80 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
81 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
82 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
84 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
85 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
86 { ACTION_WPS_ABRESET, BUTTON_A|BUTTON_SELECT, BUTTON_NONE },
88 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
89 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
90 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
91 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
92 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
93 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
94 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
95 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
97 { ACTION_WPS_PITCHSCREEN, BUTTON_A|BUTTON_UP, BUTTON_A },
98 #ifdef HAVE_HOTKEY
99 { ACTION_WPS_HOTKEY, BUTTON_A|BUTTON_DOWN, BUTTON_NONE },
100 #else
101 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_A|BUTTON_DOWN, BUTTON_NONE },
102 #endif
104 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
105 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
106 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
108 { ACTION_WPS_ID3SCREEN, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
109 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
111 LAST_ITEM_IN_LIST
112 }; /* button_context_wps */
114 static const struct button_mapping button_context_list[] = {
115 { ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP, BUTTON_A },
116 { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_A|BUTTON_UP },
117 { ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
118 { ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN, BUTTON_A },
119 { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_A|BUTTON_DOWN },
120 { ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
121 #ifdef HAVE_VOLUME_IN_LIST
122 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
124 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
125 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
126 #endif
128 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
129 }; /* button_context_list */
131 static const struct button_mapping button_context_tree[] = {
132 { ACTION_TREE_WPS, BUTTON_A|BUTTON_REL, BUTTON_A },
133 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
134 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
135 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
136 #ifdef HAVE_HOTKEY
137 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
138 #endif
140 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
141 }; /* button_context_tree */
143 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
144 { ACTION_NONE, BUTTON_A, BUTTON_NONE },
145 { ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_A },
146 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_A|BUTTON_LEFT },
147 { ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
148 { ACTION_TREE_ROOT_INIT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_A|BUTTON_LEFT },
149 { ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_A },
151 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_A|BUTTON_RIGHT },
152 { ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
153 { ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
157 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
158 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
159 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
160 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
161 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
162 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
163 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
164 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
165 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
166 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
167 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
170 static const struct button_mapping button_context_settings[] = {
171 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
172 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
174 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
175 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
176 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
177 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
178 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
179 { ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
181 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
182 }; /* button_context_settings */
184 static const struct button_mapping button_context_settings_right_is_inc[] = {
185 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
186 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
188 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
190 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
192 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
193 { ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
196 }; /* button_context_settingsgraphical */
198 static const struct button_mapping button_context_yesno[] = {
199 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
200 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
201 }; /* button_context_settings_yesno */
203 static const struct button_mapping button_context_colorchooser[] = {
204 { ACTION_STD_OK, BUTTON_A|BUTTON_REL, BUTTON_NONE },
205 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
206 }; /* button_context_colorchooser */
208 static const struct button_mapping button_context_eq[] = {
209 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
210 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
211 }; /* button_context_eq */
213 /** Bookmark Screen **/
214 static const struct button_mapping button_context_bmark[] = {
215 { ACTION_BMS_DELETE, BUTTON_A, BUTTON_NONE },
217 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
218 }; /* button_context_bmark */
220 static const struct button_mapping button_context_time[] = {
221 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
222 { ACTION_STD_OK, BUTTON_A, BUTTON_NONE },
223 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
224 }; /* button_context_time */
226 static const struct button_mapping button_context_quickscreen[] = {
227 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
228 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
229 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
230 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
231 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
232 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
233 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
234 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
235 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
237 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
238 }; /* button_context_quickscreen */
240 static const struct button_mapping button_context_pitchscreen[] = {
241 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
242 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
243 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
244 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
246 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
247 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
248 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
249 { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
250 { ACTION_PS_RESET, BUTTON_A, BUTTON_NONE },
251 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
252 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
253 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
255 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
256 }; /* button_context_pitchcreen */
258 static const struct button_mapping button_context_keyboard[] = {
259 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
260 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
261 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
262 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
263 { ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
264 { ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
265 { ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
266 { ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
267 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
268 { ACTION_KBD_PAGE_FLIP, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
269 { ACTION_KBD_DONE, BUTTON_A|BUTTON_REL, BUTTON_A },
270 { ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
271 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
272 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
273 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
274 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
275 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
276 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
277 { ACTION_KBD_MORSE_INPUT, BUTTON_A|BUTTON_POWER, BUTTON_NONE },
278 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
280 LAST_ITEM_IN_LIST
281 }; /* button_context_keyboard */
283 #ifdef HAVE_MINI2440_REMOTE
284 /*****************************************************************************
285 * Remote control mappings
286 *****************************************************************************/
288 static const struct button_mapping remote_button_context_standard[] = {
289 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
290 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
291 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
292 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
293 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
294 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
295 { ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
296 { ACTION_STD_MENU, BUTTON_RC_DSP, BUTTON_NONE },
298 LAST_ITEM_IN_LIST
301 static const struct button_mapping remote_button_context_wps[] = {
302 { ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
304 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
305 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
307 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
308 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
309 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
310 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
312 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
313 { ACTION_WPS_MENU, BUTTON_RC_DSP, BUTTON_NONE },
315 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
316 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
317 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
318 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
320 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
323 static const struct button_mapping remote_button_context_tree[] = {
324 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
325 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
326 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
328 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
331 static const struct button_mapping* get_context_mapping_remote( int context )
333 context ^= CONTEXT_REMOTE;
335 switch (context)
337 case CONTEXT_WPS:
338 return remote_button_context_wps;
339 case CONTEXT_MAINMENU:
340 case CONTEXT_TREE:
341 return remote_button_context_tree;
343 return remote_button_context_standard;
345 #endif
347 const struct button_mapping* target_get_context_mapping(int context)
349 #ifdef HAVE_MINI2440_REMOTE
350 if (context&CONTEXT_REMOTE)
351 return get_context_mapping_remote(context);
352 #endif
353 switch (context)
355 case CONTEXT_STD:
356 return button_context_standard;
357 case CONTEXT_WPS:
358 return button_context_wps;
360 case CONTEXT_LIST:
361 return button_context_list;
362 case CONTEXT_MAINMENU:
363 case CONTEXT_TREE:
364 if (global_settings.hold_lr_for_scroll_in_list)
365 return button_context_listtree_scroll_without_combo;
366 else
367 return button_context_listtree_scroll_with_combo;
368 case CONTEXT_CUSTOM|CONTEXT_TREE:
369 return button_context_tree;
371 case CONTEXT_SETTINGS:
372 return button_context_settings;
373 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
374 return button_context_settings_right_is_inc;
376 case CONTEXT_SETTINGS_COLOURCHOOSER:
377 return button_context_colorchooser;
378 case CONTEXT_SETTINGS_EQ:
379 return button_context_eq;
381 case CONTEXT_SETTINGS_TIME:
382 return button_context_time;
384 case CONTEXT_YESNOSCREEN:
385 return button_context_yesno;
386 case CONTEXT_BOOKMARKSCREEN:
387 return button_context_bmark;
388 case CONTEXT_QUICKSCREEN:
389 return button_context_quickscreen;
390 case CONTEXT_PITCHSCREEN:
391 return button_context_pitchscreen;
392 case CONTEXT_KEYBOARD:
393 return button_context_keyboard;
395 return button_context_standard;