1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 by Maurus Cuelenaere
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the Creative Zen Vision target */
23 /* Copied from ZVM target for now... */
34 * The format of the list is as follows
35 * { Action Code, Button code, Prereq button code }
36 * if there's no need to check the previous button's value, use BUTTON_NONE
37 * Insert LAST_ITEM_IN_LIST at the end of each mapping
40 /* CONTEXT_CUSTOM's used in this file...
42 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
43 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
44 i.e where up/down is inc/dec
45 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard
[] = {
50 { ACTION_STD_PREV
, BUTTON_UP
|BUTTON_REL
, BUTTON_NONE
},
51 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
52 { ACTION_STD_NEXT
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_NONE
},
53 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
55 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
56 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
58 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
60 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
61 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
63 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
64 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
67 }; /* button_context_standard */
70 static const struct button_mapping button_context_wps
[] = {
71 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
72 { ACTION_WPS_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
74 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
75 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
77 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
78 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
79 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
80 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
82 //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
83 //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
84 //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
86 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
87 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
88 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
89 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
91 { ACTION_WPS_PITCHSCREEN
, BUTTON_BACK
|BUTTON_REPEAT
, BUTTON_BACK
},
93 { ACTION_WPS_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
94 { ACTION_WPS_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
96 { ACTION_WPS_HOTKEY
, BUTTON_POWER
, BUTTON_NONE
},
98 { ACTION_WPS_VIEW_PLAYLIST
, BUTTON_POWER
, BUTTON_NONE
},
100 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
102 { ACTION_WPS_ID3SCREEN
, BUTTON_BACK
|BUTTON_REL
, BUTTON_NONE
},
103 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_BACK
},
105 }; /* button_context_wps */
107 static const struct button_mapping button_context_list
[] = {
108 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
109 }; /* button_context_list */
111 static const struct button_mapping button_context_tree
[] = {
112 { ACTION_TREE_WPS
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
113 { ACTION_TREE_STOP
, BUTTON_POWER
, BUTTON_NONE
},
114 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
115 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
117 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
119 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
120 }; /* button_context_tree */
122 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
123 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
124 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
125 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
126 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
127 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
128 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
129 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
130 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
131 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
132 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
135 static const struct button_mapping button_context_settings
[] = {
136 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
137 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_UP
},
138 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
139 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_DOWN
},
140 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
141 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
142 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
143 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_RIGHT
},
144 { ACTION_SETTINGS_RESET
, BUTTON_PLAY
, BUTTON_NONE
},
145 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
146 }; /* button_context_settings */
148 static const struct button_mapping button_context_settings_right_is_inc
[] = {
149 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
150 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
151 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
152 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
153 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
154 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
155 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
156 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
157 { ACTION_SETTINGS_RESET
, BUTTON_BACK
, BUTTON_NONE
},
158 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
159 }; /* button_context_settingsgraphical */
161 static const struct button_mapping button_context_yesno
[] = {
162 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
163 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
164 }; /* button_context_settings_yesno */
166 static const struct button_mapping button_context_colorchooser
[] = {
167 { ACTION_STD_OK
, BUTTON_BACK
|BUTTON_REL
, BUTTON_NONE
},
168 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
169 }; /* button_context_colorchooser */
171 static const struct button_mapping button_context_eq
[] = {
172 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
173 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
174 }; /* button_context_eq */
176 /** Bookmark Screen **/
177 static const struct button_mapping button_context_bmark
[] = {
178 { ACTION_BMS_DELETE
, BUTTON_BACK
, BUTTON_NONE
},
179 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
180 }; /* button_context_bmark */
182 static const struct button_mapping button_context_time
[] = {
183 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
),
184 }; /* button_context_time */
186 static const struct button_mapping button_context_quickscreen
[] = {
187 { ACTION_QS_TOP
, BUTTON_UP
, BUTTON_NONE
},
188 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
189 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
190 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
191 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
192 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
193 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
194 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
195 { ACTION_STD_CANCEL
, BUTTON_MENU
, BUTTON_NONE
},
196 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
197 }; /* button_context_quickscreen */
199 static const struct button_mapping button_context_pitchscreen
[] = {
201 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
202 }; /* button_context_pitchcreen */
204 static const struct button_mapping button_context_keyboard
[] = {
205 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
206 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
207 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
208 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
209 { ACTION_KBD_CURSOR_LEFT
, BUTTON_CUSTOM
, BUTTON_NONE
},
210 { ACTION_KBD_CURSOR_LEFT
, BUTTON_CUSTOM
|BUTTON_REPEAT
, BUTTON_NONE
},
211 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_PLAY
, BUTTON_NONE
},
212 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
213 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
214 { ACTION_KBD_PAGE_FLIP
, BUTTON_BACK
|BUTTON_MENU
, BUTTON_NONE
},
215 { ACTION_KBD_DONE
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
216 { ACTION_KBD_ABORT
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
217 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
, BUTTON_NONE
},
218 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
219 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
220 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
221 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
222 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
223 { ACTION_KBD_MORSE_SELECT
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
225 }; /* button_context_keyboard */
227 const struct button_mapping
* get_context_mapping(int context
)
229 switch (context
&~CONTEXT_REMOTE
)
232 return button_context_standard
;
234 return button_context_wps
;
236 return button_context_list
;
237 case CONTEXT_MAINMENU
:
239 return button_context_listtree_scroll_without_combo
;
240 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
241 return button_context_tree
;
242 case CONTEXT_SETTINGS
:
243 return button_context_settings
;
244 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
245 return button_context_settings_right_is_inc
;
246 case CONTEXT_SETTINGS_COLOURCHOOSER
:
247 return button_context_colorchooser
;
248 case CONTEXT_SETTINGS_EQ
:
249 return button_context_eq
;
250 case CONTEXT_SETTINGS_TIME
:
251 return button_context_time
;
252 case CONTEXT_YESNOSCREEN
:
253 return button_context_yesno
;
254 case CONTEXT_BOOKMARKSCREEN
:
255 return button_context_bmark
;
256 case CONTEXT_QUICKSCREEN
:
257 return button_context_quickscreen
;
258 case CONTEXT_PITCHSCREEN
:
259 return button_context_pitchscreen
;
260 case CONTEXT_KEYBOARD
:
261 case CONTEXT_MORSE_INPUT
:
262 return button_context_keyboard
;
264 return button_context_standard
;