Minor speed optimization to m4a lookup table build up.
[kugel-rb.git] / uisimulator / buttonmap / gogear-sa9200.c
blobef06f0dd28ffe739cb341b5af28ad8f164c2274d
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2009 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 #include <SDL.h>
24 #include "button.h"
25 #include "buttonmap.h"
27 int key_to_button(int keyboard_button)
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
32 case SDLK_KP4:
33 case SDLK_LEFT:
34 new_btn = BUTTON_LEFT;
35 break;
36 case SDLK_KP6:
37 case SDLK_RIGHT:
38 new_btn = BUTTON_RIGHT;
39 break;
40 case SDLK_KP8:
41 case SDLK_UP:
42 new_btn = BUTTON_UP;
43 break;
44 case SDLK_KP2:
45 case SDLK_DOWN:
46 new_btn = BUTTON_DOWN;
47 break;
48 case SDLK_KP1:
49 new_btn = BUTTON_MENU;
50 break;
51 case SDLK_KP5:
52 case SDLK_SPACE:
53 new_btn = BUTTON_PLAY;
54 break;
55 case SDLK_KP7:
56 new_btn = BUTTON_PREV;
57 break;
58 case SDLK_KP9:
59 new_btn = BUTTON_NEXT;
60 break;
61 case SDLK_KP_ENTER:
62 case SDLK_RETURN:
63 new_btn = BUTTON_POWER;
64 break;
65 case SDLK_PAGEUP:
66 new_btn = BUTTON_VOL_UP;
67 break;
68 case SDLK_PAGEDOWN:
69 new_btn = BUTTON_VOL_DOWN;
70 break;
72 return new_btn;
75 struct button_map bm[] = {
76 { SDLK_KP_ENTER, 25, 155, 33, "Power" },
77 { SDLK_PAGEUP, 210, 98, 31, "Vol Up" },
78 { SDLK_PAGEDOWN, 210, 168, 34, "Vol Down" },
79 { SDLK_KP7, 40, 249, 26, "Prev" },
80 { SDLK_KP8, 110, 247, 22, "Up" },
81 { SDLK_KP9, 183, 249, 31, "Next" },
82 { SDLK_KP4, 45, 305, 25, "Left" },
83 { SDLK_KP5, 111, 304, 24, "Play" },
84 { SDLK_KP6, 183, 304, 21, "Right" },
85 { SDLK_KP1, 43, 377, 21, "Menu" },
86 { SDLK_KP2, 112, 371, 24, "Down" },
87 { 0, 0, 0, 0, "None" }