2 \screenshot{plugins/images/ss-snake2
}
3 {Snake
2 {--
} The Snake Strikes Back
}{img:snake2
}
5 Another version of the Snake game. Move the snake around, and eat the
6 apples that pop up on the screen. Each time an apple is eaten, the
7 snake gets longer. The game ends when the snake hits a wall, or runs
12 \multicolumn{2}{c
}{\textbf{In menu
}}\\
\hline
13 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD
%
14 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
%
16 {\ButtonUp{} /
\ButtonDown}
17 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonScrollFwd{} /
\ButtonScrollBack}
18 \opt{IRIVER_H10_PAD
}{\ButtonScrollUp{} /
\ButtonScrollDown}
19 \opt{COWON_D2_PAD
}{\TouchTopMiddle{} /
\TouchBottomMiddle}
20 \opt{HAVEREMOTEKEYMAP
}{&
}
22 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD
%
23 ,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD
%
24 ,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_FUZE_PAD
}
25 {\ButtonRight{} /
\ButtonLeft}
26 \opt{ONDIO_PAD
}{\ButtonRight}
27 \opt{COWON_D2_PAD
}{\TouchMidRight{} /
\TouchMidLeft}
28 \opt{HAVEREMOTEKEYMAP
}{&
}
29 & Select starting maze\\
30 \opt{RECORDER_PAD
}{\ButtonFThree}
31 \opt{ONDIO_PAD
}{\ButtonLeft}
32 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonMode}
33 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD
}{\ButtonPlay}
34 \opt{SANSA_E200_PAD,SANSA_C200_PAD
}{\ButtonRec}
35 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
}{\ButtonMenu}
36 \opt{HAVEREMOTEKEYMAP
}{&
}
37 & Select game type (A or B)\\
38 \opt{RECORDER_PAD
}{\ButtonPlay}
39 \opt{ONDIO_PAD
}{\ButtonMenu}
40 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOn}
41 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD
%
42 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_FUZE_PAD
}
44 \opt{IRIVER_H10_PAD
}{\ButtonFF}
45 \opt{COWON_D2_PAD
}{\TouchCenter}
46 \opt{HAVEREMOTEKEYMAP
}{&
}
47 & Start the game\\
\hline
48 \multicolumn{2}{c
}{\textbf{In game
}}\\
\hline
49 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD
%
50 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD
%
52 {\ButtonUp{} /
\ButtonDown{} /
\ButtonLeft{} /
\ButtonRight}
53 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonMenu{} /
\ButtonPlay{} /
\ButtonLeft{} /
\ButtonRight}
54 \opt{IRIVER_H10_PAD
}{\ButtonScrollUp{} /
\ButtonScrollDown{} /
\ButtonLeft{} /
\ButtonRight}
55 \opt{COWON_D2_PAD
}{\TouchTopMiddle{} /
\TouchBottomMiddle /
\TouchMidLeft{} /
\TouchMidRight}
56 \opt{HAVEREMOTEKEYMAP
}{&
}
58 \opt{RECORDER_PAD
}{\ButtonPlay}
59 \opt{ONDIO_PAD
}{\ButtonMenu}
60 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOn}
61 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD
%
62 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_FUZE_PAD
}
64 \opt{IRIVER_H10_PAD
}{\ButtonFF}
65 \opt{COWON_D2_PAD
}{\TouchCenter}
66 \opt{HAVEREMOTEKEYMAP
}{&
}
67 & Pause and resume the game\\
68 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD
}{\ButtonOff}
69 \opt{IPOD_4G_PAD,IPOD_3G_PAD
}{\ButtonSelect+
\ButtonMenu}
70 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD
%
71 ,MROBE100_PAD,COWON_D2_PAD
}{\ButtonPower}
72 \opt{SANSA_FUZE_PAD
}{Long
\ButtonHome}
73 \opt{GIGABEAT_S_PAD
}{\ButtonBack}
74 \opt{HAVEREMOTEKEYMAP
}{&
}
79 In game A, the maze stays the same, in game B
80 after an increasing number of apples eaten the maze is replaced by a