Simulate backlight for colour targets. Implements the idea from FS #9884, but uses...
[kugel-rb.git] / uisimulator / sdl / lcd-bitmap.c
blob8caac784ef94d0daf66af0ec549808a3715a33df
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "debug.h"
23 #include "uisdl.h"
24 #include "lcd-sdl.h"
25 #include "misc.h"
27 SDL_Surface* lcd_surface;
29 #if LCD_DEPTH <= 8
30 #ifdef HAVE_BACKLIGHT
31 SDL_Color lcd_bl_color_dark = {RED_CMP(LCD_BL_DARKCOLOR),
32 GREEN_CMP(LCD_BL_DARKCOLOR),
33 BLUE_CMP(LCD_BL_DARKCOLOR), 0};
34 SDL_Color lcd_bl_color_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR),
35 GREEN_CMP(LCD_BL_BRIGHTCOLOR),
36 BLUE_CMP(LCD_BL_BRIGHTCOLOR), 0};
37 #ifdef HAVE_LCD_SPLIT
38 SDL_Color lcd_bl_color2_dark = {RED_CMP(LCD_BL_DARKCOLOR_2),
39 GREEN_CMP(LCD_BL_DARKCOLOR_2),
40 BLUE_CMP(LCD_BL_DARKCOLOR_2), 0};
41 SDL_Color lcd_bl_color2_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR_2),
42 GREEN_CMP(LCD_BL_BRIGHTCOLOR_2),
43 BLUE_CMP(LCD_BL_BRIGHTCOLOR_2), 0};
44 #endif
45 #endif /* HAVE_BACKLIGHT */
46 SDL_Color lcd_color_dark = {RED_CMP(LCD_DARKCOLOR),
47 GREEN_CMP(LCD_DARKCOLOR),
48 BLUE_CMP(LCD_DARKCOLOR), 0};
49 SDL_Color lcd_color_bright = {RED_CMP(LCD_BRIGHTCOLOR),
50 GREEN_CMP(LCD_BRIGHTCOLOR),
51 BLUE_CMP(LCD_BRIGHTCOLOR), 0};
52 #ifdef HAVE_LCD_SPLIT
53 SDL_Color lcd_color2_dark = {RED_CMP(LCD_DARKCOLOR_2),
54 GREEN_CMP(LCD_DARKCOLOR_2),
55 BLUE_CMP(LCD_DARKCOLOR_2), 0};
56 SDL_Color lcd_color2_bright = {RED_CMP(LCD_BRIGHTCOLOR_2),
57 GREEN_CMP(LCD_BRIGHTCOLOR_2),
58 BLUE_CMP(LCD_BRIGHTCOLOR_2), 0};
59 #endif
61 #ifdef HAVE_LCD_SPLIT
62 #define NUM_SHADES 128
63 #else
64 #define NUM_SHADES 129
65 #endif
67 #else /* LCD_DEPTH > 8 */
69 #ifdef HAVE_TRANSFLECTIVE_LCD
70 #define BACKLIGHT_OFF_ALPHA 85 /* 1/3 brightness */
71 #else
72 #define BACKLIGHT_OFF_ALPHA 0 /* pitch black */
73 #endif
75 #endif /* LCD_DEPTH */
77 #if LCD_DEPTH < 8
78 unsigned long (*lcd_ex_getpixel)(int, int) = NULL;
79 #endif /* LCD_DEPTH < 8 */
81 #if LCD_DEPTH == 2
82 /* Only defined for positive, non-split LCD for now */
83 static const unsigned char colorindex[4] = {128, 85, 43, 0};
84 #endif
86 static unsigned long get_lcd_pixel(int x, int y)
88 #if LCD_DEPTH == 1
89 #ifdef HAVE_NEGATIVE_LCD
90 return (lcd_framebuffer[y/8][x] & (1 << (y & 7))) ? (NUM_SHADES-1) : 0;
91 #else
92 return (lcd_framebuffer[y/8][x] & (1 << (y & 7))) ? 0 : (NUM_SHADES-1);
93 #endif
94 #elif LCD_DEPTH == 2
95 #if LCD_PIXELFORMAT == HORIZONTAL_PACKING
96 return colorindex[(lcd_framebuffer[y][x/4] >> (2 * (~x & 3))) & 3];
97 #elif LCD_PIXELFORMAT == VERTICAL_PACKING
98 return colorindex[(lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3];
99 #elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED
100 unsigned bits = (lcd_framebuffer[y/8][x] >> (y & 7)) & 0x0101;
101 return colorindex[(bits | (bits >> 7)) & 3];
102 #endif
103 #elif LCD_DEPTH == 16
104 #if LCD_PIXELFORMAT == RGB565SWAPPED
105 unsigned bits = lcd_framebuffer[y][x];
106 return (bits >> 8) | (bits << 8);
107 #else
108 return lcd_framebuffer[y][x];
109 #endif
110 #endif
113 void lcd_update(void)
115 /* update a full screen rect */
116 lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
119 void lcd_update_rect(int x_start, int y_start, int width, int height)
121 sdl_update_rect(lcd_surface, x_start, y_start, width, height,
122 LCD_WIDTH, LCD_HEIGHT, get_lcd_pixel);
123 sdl_gui_update(lcd_surface, x_start, y_start, width,
124 height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
125 background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
128 #ifdef HAVE_BACKLIGHT
129 void sim_backlight(int value)
131 #if LCD_DEPTH <= 8
132 if (value > 0) {
133 sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
134 &lcd_bl_color_bright, 0, NUM_SHADES);
135 #ifdef HAVE_LCD_SPLIT
136 sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
137 &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
138 #endif
139 } else {
140 sdl_set_gradient(lcd_surface, &lcd_color_dark,
141 &lcd_color_bright, 0, NUM_SHADES);
142 #ifdef HAVE_LCD_SPLIT
143 sdl_set_gradient(lcd_surface, &lcd_color2_dark,
144 &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
145 #endif
147 #else /* LCD_DEPTH > 8 */
148 if (value > 0) {
149 SDL_SetAlpha(lcd_surface, 0, SDL_ALPHA_OPAQUE); /* full on */
150 } else {
151 SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, BACKLIGHT_OFF_ALPHA);
153 #endif /* LCD_DEPTH */
155 sdl_gui_update(lcd_surface, 0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
156 SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
157 background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
159 #endif /* HAVE_BACKLIGHT */
161 /* initialise simulator lcd driver */
162 void sim_lcd_init(void)
164 #if LCD_DEPTH == 16
165 lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
166 SIM_LCD_WIDTH * display_zoom,
167 SIM_LCD_HEIGHT * display_zoom,
168 LCD_DEPTH, 0, 0, 0, 0);
169 #else
170 lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
171 SIM_LCD_WIDTH * display_zoom,
172 SIM_LCD_HEIGHT * display_zoom,
173 8, 0, 0, 0, 0);
174 #endif
176 #if LCD_DEPTH <= 8
177 #ifdef HAVE_BACKLIGHT
178 sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
179 &lcd_bl_color_bright, 0, NUM_SHADES);
180 #ifdef HAVE_LCD_SPLIT
181 sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
182 &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
183 #endif
184 #else /* !HAVE_BACKLIGHT */
185 sdl_set_gradient(lcd_surface, &lcd_color_dark,
186 &lcd_color_bright, 0, NUM_SHADES);
187 #ifdef HAVE_LCD_SPLIT
188 sdl_set_gradient(lcd_surface, &lcd_color2_dark,
189 &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
190 #endif
191 #endif /* !HAVE_BACKLIGHT */
192 #endif /* LCD_DEPTH < 8 */
195 #if LCD_DEPTH < 8
196 void sim_lcd_ex_init(unsigned long (*getpixel)(int, int))
198 lcd_ex_getpixel = getpixel;
201 void sim_lcd_ex_update_rect(int x_start, int y_start, int width, int height)
203 if (lcd_ex_getpixel) {
204 sdl_update_rect(lcd_surface, x_start, y_start, width, height,
205 LCD_WIDTH, LCD_HEIGHT, lcd_ex_getpixel);
206 sdl_gui_update(lcd_surface, x_start, y_start, width,
207 height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
208 background ? UI_LCD_POSX : 0,
209 background ? UI_LCD_POSY : 0);
212 #endif
214 #ifdef HAVE_LCD_COLOR
216 * |R| |1.000000 -0.000001 1.402000| |Y'|
217 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
218 * |B| |1.000000 1.772000 0.000000| |Pr|
219 * Scaled, normalized, rounded and tweaked to yield RGB 565:
220 * |R| |74 0 101| |Y' - 16| >> 9
221 * |G| = |74 -24 -51| |Cb - 128| >> 8
222 * |B| |74 128 0| |Cr - 128| >> 9
224 #define YFAC (74)
225 #define RVFAC (101)
226 #define GUFAC (-24)
227 #define GVFAC (-51)
228 #define BUFAC (128)
230 static inline int clamp(int val, int min, int max)
232 if (val < min)
233 val = min;
234 else if (val > max)
235 val = max;
236 return val;
239 void lcd_yuv_set_options(unsigned options)
241 (void)options;
244 /* Draw a partial YUV colour bitmap - similiar behavior to lcd_blit_yuv
245 in the core */
246 void lcd_blit_yuv(unsigned char * const src[3],
247 int src_x, int src_y, int stride,
248 int x, int y, int width, int height)
250 const unsigned char *ysrc, *usrc, *vsrc;
251 int linecounter;
252 fb_data *dst, *row_end;
253 long z;
255 /* width and height must be >= 2 and an even number */
256 width &= ~1;
257 linecounter = height >> 1;
259 #if LCD_WIDTH >= LCD_HEIGHT
260 dst = &lcd_framebuffer[y][x];
261 row_end = dst + width;
262 #else
263 dst = &lcd_framebuffer[x][LCD_WIDTH - y - 1];
264 row_end = dst + LCD_WIDTH * width;
265 #endif
267 z = stride * src_y;
268 ysrc = src[0] + z + src_x;
269 usrc = src[1] + (z >> 2) + (src_x >> 1);
270 vsrc = src[2] + (usrc - src[1]);
272 /* stride => amount to jump from end of last row to start of next */
273 stride -= width;
275 /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
281 int y, cb, cr, rv, guv, bu, r, g, b;
283 y = YFAC*(*ysrc++ - 16);
284 cb = *usrc++ - 128;
285 cr = *vsrc++ - 128;
287 rv = RVFAC*cr;
288 guv = GUFAC*cb + GVFAC*cr;
289 bu = BUFAC*cb;
291 r = y + rv;
292 g = y + guv;
293 b = y + bu;
295 if ((unsigned)(r | g | b) > 64*256-1)
297 r = clamp(r, 0, 64*256-1);
298 g = clamp(g, 0, 64*256-1);
299 b = clamp(b, 0, 64*256-1);
302 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
304 #if LCD_WIDTH >= LCD_HEIGHT
305 dst++;
306 #else
307 dst += LCD_WIDTH;
308 #endif
310 y = YFAC*(*ysrc++ - 16);
311 r = y + rv;
312 g = y + guv;
313 b = y + bu;
315 if ((unsigned)(r | g | b) > 64*256-1)
317 r = clamp(r, 0, 64*256-1);
318 g = clamp(g, 0, 64*256-1);
319 b = clamp(b, 0, 64*256-1);
322 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
324 #if LCD_WIDTH >= LCD_HEIGHT
325 dst++;
326 #else
327 dst += LCD_WIDTH;
328 #endif
330 while (dst < row_end);
332 ysrc += stride;
333 usrc -= width >> 1;
334 vsrc -= width >> 1;
336 #if LCD_WIDTH >= LCD_HEIGHT
337 row_end += LCD_WIDTH;
338 dst += LCD_WIDTH - width;
339 #else
340 row_end -= 1;
341 dst -= LCD_WIDTH*width + 1;
342 #endif
346 int y, cb, cr, rv, guv, bu, r, g, b;
348 y = YFAC*(*ysrc++ - 16);
349 cb = *usrc++ - 128;
350 cr = *vsrc++ - 128;
352 rv = RVFAC*cr;
353 guv = GUFAC*cb + GVFAC*cr;
354 bu = BUFAC*cb;
356 r = y + rv;
357 g = y + guv;
358 b = y + bu;
360 if ((unsigned)(r | g | b) > 64*256-1)
362 r = clamp(r, 0, 64*256-1);
363 g = clamp(g, 0, 64*256-1);
364 b = clamp(b, 0, 64*256-1);
367 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
369 #if LCD_WIDTH >= LCD_HEIGHT
370 dst++;
371 #else
372 dst += LCD_WIDTH;
373 #endif
375 y = YFAC*(*ysrc++ - 16);
376 r = y + rv;
377 g = y + guv;
378 b = y + bu;
380 if ((unsigned)(r | g | b) > 64*256-1)
382 r = clamp(r, 0, 64*256-1);
383 g = clamp(g, 0, 64*256-1);
384 b = clamp(b, 0, 64*256-1);
387 *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
389 #if LCD_WIDTH >= LCD_HEIGHT
390 dst++;
391 #else
392 dst += LCD_WIDTH;
393 #endif
395 while (dst < row_end);
397 ysrc += stride;
398 usrc += stride >> 1;
399 vsrc += stride >> 1;
401 #if LCD_WIDTH >= LCD_HEIGHT
402 row_end += LCD_WIDTH;
403 dst += LCD_WIDTH - width;
404 #else
405 row_end -= 1;
406 dst -= LCD_WIDTH*width + 1;
407 #endif
409 while (--linecounter > 0);
411 #if LCD_WIDTH >= LCD_HEIGHT
412 lcd_update_rect(x, y, width, height);
413 #else
414 lcd_update_rect(LCD_WIDTH - y - height, x, height, width);
415 #endif
417 #endif /* HAVE_LCD_COLOR */